Implemented geometry shader alternative for rendering of UV edges in Metal, as geometry shaders are unsupported. Authored by Apple: Michael Parkin-White Ref T96261 Reviewed By: fclem Differential Revision: https://developer.blender.org/D16452
Implemented geometry shader alternative for rendering of UV edges in Metal, as geometry shaders are unsupported. Authored by Apple: Michael Parkin-White Ref T96261 Reviewed By: fclem Differential Revision: https://developer.blender.org/D16452