55 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) Blender Foundation
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#ifndef __BKE_FLUIDSIM_H__
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#define __BKE_FLUIDSIM_H__
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/** \file BKE_fluidsim.h
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 *  \ingroup bke
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 */
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struct Object;
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struct Scene;
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struct FluidsimSettings;
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struct MVert;
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/* old interface */
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void initElbeemMesh(struct Scene *scene, struct Object *ob,
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                    int *numVertices, float **vertices,
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                    int *numTriangles, int **triangles,
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                    int useGlobalCoords, int modifierIndex);
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/* bounding box & memory estimate */
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void fluid_get_bb(struct MVert *mvert, int totvert, float obmat[4][4],
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                  float start[3], float size[3]);
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void fluid_estimate_memory(struct Object *ob, struct FluidsimSettings *fss, char *value);
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#endif
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