117 lines
2.6 KiB
Python
117 lines
2.6 KiB
Python
# Blender.Sound module and the Sound PyType object
|
|
|
|
"""
|
|
The Blender.Sound submodule.
|
|
|
|
Sound
|
|
=====
|
|
|
|
This module provides access to B{Sound} objects in Blender.
|
|
|
|
Example::
|
|
import Blender
|
|
from Blender import Sound
|
|
#
|
|
sound = Sound.Load("/path/to/my/sound.wav") # load a sound file
|
|
print "Sound from", sound.getFilename(),
|
|
print "loaded to obj", sound.getName())
|
|
print "All Sounds available now:", Sound.Get()
|
|
|
|
No way to get the actual audio data is provided by this library,
|
|
but it is included in the Python standard library (module audioop).
|
|
Note that using that module requires a full/normal Python installation.
|
|
"""
|
|
|
|
def Load (filename):
|
|
"""
|
|
Load the sound called 'filename' into a Sound object.
|
|
@type filename: string
|
|
@param filename: The full path to the sound file.
|
|
@rtype: Blender Sound
|
|
@return: A Blender Sound object with the data from I{filename}.
|
|
"""
|
|
|
|
def Get (name = None):
|
|
"""
|
|
Get the Sound object(s) from Blender.
|
|
@type name: string
|
|
@param name: The name of the Sound object.
|
|
@rtype: Blender Sound or a list of Blender Sounds
|
|
@return: It depends on the I{name} parameter:
|
|
- (name): The Sound object called I{name}, None if not found;
|
|
- (): A list with all Sound objects in the current scene.
|
|
"""
|
|
|
|
|
|
class Sound:
|
|
"""
|
|
The Sound object
|
|
================
|
|
This object gives access to Sounds in Blender.
|
|
@ivar name: The name of this Sound object.
|
|
@ivar filename: The filename (path) to the sound file loaded into this Sound
|
|
object.
|
|
"""
|
|
|
|
def getName():
|
|
"""
|
|
Get the name of this Sound object.
|
|
@rtype: string
|
|
"""
|
|
|
|
def getFilename():
|
|
"""
|
|
Get the filename of the sound file loaded into this Sound object.
|
|
@rtype: string
|
|
"""
|
|
|
|
def play():
|
|
"""
|
|
Play this sound.
|
|
"""
|
|
|
|
def setCurrent():
|
|
"""
|
|
Make this the active sound in the sound buttons window (also redraws).
|
|
"""
|
|
|
|
def getVolume():
|
|
"""
|
|
Get this sound's volume.
|
|
rtype: float
|
|
"""
|
|
|
|
def setVolume(f):
|
|
"""
|
|
Set this sound's volume.
|
|
@type f: float
|
|
@param f: the new volume value in the range [0.0, 1.0].
|
|
"""
|
|
|
|
def getAttenuation():
|
|
"""
|
|
Get this sound's attenuation value.
|
|
rtype: float
|
|
"""
|
|
|
|
def setAttenuation(f):
|
|
"""
|
|
Set this sound's attenuation.
|
|
@type f: float
|
|
@param f: the new attenuation value in the range [0.0, 5.0].
|
|
"""
|
|
|
|
def getPitch():
|
|
"""
|
|
Get this sound's pitch value.
|
|
rtype: float
|
|
"""
|
|
|
|
def setPitch(f):
|
|
"""
|
|
Set this sound's pitch.
|
|
@type f: float
|
|
@param f: the new pitch value in the range [-12.0, 12.0].
|
|
"""
|
|
|