51 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2004 Blender Foundation.
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 * All rights reserved.
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 */
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#pragma once
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/** \file
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 * \ingroup sequencer
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 */
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Scene;
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struct SeqRenderData;
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struct Sequence;
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/* **********************************************************************
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 * sequencer.c
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 *
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 * Sequencer editing functions
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 * **********************************************************************
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 */
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struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq);
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void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force);
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float BKE_sequencer_speed_effect_target_frame_get(const struct SeqRenderData *context,
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                                                  struct Sequence *seq,
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                                                  float timeline_frame,
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                                                  int input);
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#ifdef __cplusplus
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}
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#endif
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