361 lines
11 KiB
C
361 lines
11 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2016, Blender Foundation.
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*/
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/** \file
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* \ingroup draw
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*/
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#include "BLI_rect.h"
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#include "BLI_string.h"
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#include "BKE_global.h"
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#include "BLF_api.h"
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#include "MEM_guardedalloc.h"
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#include "draw_manager.h"
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#include "GPU_texture.h"
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#include "UI_resources.h"
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#include "draw_manager_profiling.h"
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#define MAX_TIMER_NAME 32
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#define MAX_NESTED_TIMER 8
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#define CHUNK_SIZE 8
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#define GPU_TIMER_FALLOFF 0.1
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typedef struct DRWTimer {
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GLuint query[2];
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GLuint64 time_average;
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char name[MAX_TIMER_NAME];
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int lvl; /* Hierarchy level for nested timer. */
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bool is_query; /* Does this timer actually perform queries or is it just a group. */
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} DRWTimer;
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static struct DRWTimerPool {
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DRWTimer *timers;
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int chunk_count; /* Number of chunk allocated. */
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int timer_count; /* chunk_count * CHUNK_SIZE */
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int timer_increment; /* Keep track of where we are in the stack. */
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int end_increment; /* Keep track of bad usage. */
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bool is_recording; /* Are we in the render loop? */
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bool is_querying; /* Keep track of bad usage. */
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} DTP = {NULL};
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void DRW_stats_free(void)
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{
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if (DTP.timers != NULL) {
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for (int i = 0; i < DTP.timer_count; ++i) {
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DRWTimer *timer = &DTP.timers[i];
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glDeleteQueries(2, timer->query);
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}
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MEM_freeN(DTP.timers);
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DTP.timers = NULL;
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}
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}
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void DRW_stats_begin(void)
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{
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if (G.debug_value > 20 && G.debug_value < 30) {
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DTP.is_recording = true;
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}
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if (DTP.is_recording && DTP.timers == NULL) {
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DTP.chunk_count = 1;
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DTP.timer_count = DTP.chunk_count * CHUNK_SIZE;
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DTP.timers = MEM_callocN(sizeof(DRWTimer) * DTP.timer_count, "DRWTimer stack");
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}
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else if (!DTP.is_recording && DTP.timers != NULL) {
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DRW_stats_free();
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}
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DTP.is_querying = false;
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DTP.timer_increment = 0;
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DTP.end_increment = 0;
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}
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static DRWTimer *drw_stats_timer_get(void)
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{
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if (UNLIKELY(DTP.timer_increment >= DTP.timer_count)) {
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/* Resize the stack. */
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DTP.chunk_count++;
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DTP.timer_count = DTP.chunk_count * CHUNK_SIZE;
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DTP.timers = MEM_recallocN(DTP.timers, sizeof(DRWTimer) * DTP.timer_count);
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}
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return &DTP.timers[DTP.timer_increment++];
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}
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static void drw_stats_timer_start_ex(const char *name, const bool is_query)
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{
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if (DTP.is_recording) {
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DRWTimer *timer = drw_stats_timer_get();
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BLI_strncpy(timer->name, name, MAX_TIMER_NAME);
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timer->lvl = DTP.timer_increment - DTP.end_increment - 1;
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timer->is_query = is_query;
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/* Queries cannot be nested or interleaved. */
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BLI_assert(!DTP.is_querying);
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if (timer->is_query) {
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if (timer->query[0] == 0) {
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glGenQueries(1, timer->query);
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}
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glFinish();
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/* Issue query for the next frame */
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glBeginQuery(GL_TIME_ELAPSED, timer->query[0]);
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DTP.is_querying = true;
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}
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}
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}
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/* Use this to group the queries. It does NOT keep track
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* of the time, it only sum what the queries inside it. */
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void DRW_stats_group_start(const char *name)
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{
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drw_stats_timer_start_ex(name, false);
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}
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void DRW_stats_group_end(void)
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{
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if (DTP.is_recording) {
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BLI_assert(!DTP.is_querying);
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DTP.end_increment++;
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}
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}
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/* NOTE: Only call this when no sub timer will be called. */
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void DRW_stats_query_start(const char *name)
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{
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drw_stats_timer_start_ex(name, true);
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}
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void DRW_stats_query_end(void)
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{
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if (DTP.is_recording) {
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DTP.end_increment++;
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BLI_assert(DTP.is_querying);
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glEndQuery(GL_TIME_ELAPSED);
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DTP.is_querying = false;
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}
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}
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void DRW_stats_reset(void)
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{
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BLI_assert((DTP.timer_increment - DTP.end_increment) <= 0 && "You forgot a DRW_stats_group/query_end somewhere!");
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BLI_assert((DTP.timer_increment - DTP.end_increment) >= 0 && "You forgot a DRW_stats_group/query_start somewhere!");
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if (DTP.is_recording) {
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GLuint64 lvl_time[MAX_NESTED_TIMER] = {0};
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/* Swap queries for the next frame and sum up each lvl time. */
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for (int i = DTP.timer_increment - 1; i >= 0; --i) {
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DRWTimer *timer = &DTP.timers[i];
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SWAP(GLuint, timer->query[0], timer->query[1]);
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BLI_assert(timer->lvl < MAX_NESTED_TIMER);
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if (timer->is_query) {
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GLuint64 time;
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if (timer->query[0] != 0) {
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glGetQueryObjectui64v(timer->query[0], GL_QUERY_RESULT, &time);
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}
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else {
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time = 1000000000; /* 1ms default */
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}
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timer->time_average = timer->time_average * (1.0 - GPU_TIMER_FALLOFF) + time * GPU_TIMER_FALLOFF;
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timer->time_average = MIN2(timer->time_average, 1000000000);
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}
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else {
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timer->time_average = lvl_time[timer->lvl + 1];
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lvl_time[timer->lvl + 1] = 0;
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}
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lvl_time[timer->lvl] += timer->time_average;
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}
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DTP.is_recording = false;
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}
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}
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static void draw_stat_5row(rcti *rect, int u, int v, const char *txt, const int size)
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{
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BLF_draw_default_ascii(rect->xmin + (1 + u * 5) * U.widget_unit,
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rect->ymax - (3 + v) * U.widget_unit, 0.0f,
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txt, size);
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}
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static void draw_stat(rcti *rect, int u, int v, const char *txt, const int size)
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{
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BLF_draw_default_ascii(rect->xmin + (1 + u) * U.widget_unit,
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rect->ymax - (3 + v) * U.widget_unit, 0.0f,
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txt, size);
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}
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void DRW_stats_draw(rcti *rect)
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{
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char stat_string[64];
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int lvl_index[MAX_NESTED_TIMER];
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int v = 0, u = 0;
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double init_tot_time = 0.0, background_tot_time = 0.0, render_tot_time = 0.0, tot_time = 0.0;
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int fontid = BLF_default();
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UI_FontThemeColor(fontid, TH_TEXT_HI);
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BLF_enable(fontid, BLF_SHADOW);
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BLF_shadow(fontid, 5, (const float[4]){0.0f, 0.0f, 0.0f, 0.75f});
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BLF_shadow_offset(fontid, 0, -1);
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BLF_batch_draw_begin();
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/* ------------------------------------------ */
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/* ---------------- CPU stats --------------- */
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/* ------------------------------------------ */
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/* Label row */
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char col_label[32];
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sprintf(col_label, "Engine");
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draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
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sprintf(col_label, "Init");
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draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
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sprintf(col_label, "Background");
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draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
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sprintf(col_label, "Render");
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draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
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sprintf(col_label, "Total (w/o cache)");
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draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
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v++;
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/* Engines rows */
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char time_to_txt[16];
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for (LinkData *link = DST.enabled_engines.first; link; link = link->next) {
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u = 0;
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DrawEngineType *engine = link->data;
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ViewportEngineData *data = drw_viewport_engine_data_ensure(engine);
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draw_stat_5row(rect, u++, v, engine->idname, sizeof(engine->idname));
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init_tot_time += data->init_time;
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sprintf(time_to_txt, "%.2fms", data->init_time);
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draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
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background_tot_time += data->background_time;
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sprintf(time_to_txt, "%.2fms", data->background_time);
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draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
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render_tot_time += data->render_time;
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sprintf(time_to_txt, "%.2fms", data->render_time);
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draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
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tot_time += data->init_time + data->background_time + data->render_time;
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sprintf(time_to_txt, "%.2fms", data->init_time + data->background_time + data->render_time);
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draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
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v++;
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}
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/* Totals row */
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u = 0;
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sprintf(col_label, "Sub Total");
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draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
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sprintf(time_to_txt, "%.2fms", init_tot_time);
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draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
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sprintf(time_to_txt, "%.2fms", background_tot_time);
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draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
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sprintf(time_to_txt, "%.2fms", render_tot_time);
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draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
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sprintf(time_to_txt, "%.2fms", tot_time);
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draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
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v += 2;
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u = 0;
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double *cache_time = GPU_viewport_cache_time_get(DST.viewport);
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sprintf(col_label, "Cache Time");
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draw_stat_5row(rect, u++, v, col_label, sizeof(col_label));
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sprintf(time_to_txt, "%.2fms", *cache_time);
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draw_stat_5row(rect, u++, v, time_to_txt, sizeof(time_to_txt));
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v += 2;
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/* ------------------------------------------ */
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/* ---------------- GPU stats --------------- */
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/* ------------------------------------------ */
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/* Memory Stats */
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uint tex_mem = GPU_texture_memory_usage_get();
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uint vbo_mem = GPU_vertbuf_get_memory_usage();
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sprintf(stat_string, "GPU Memory");
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draw_stat(rect, 0, v, stat_string, sizeof(stat_string));
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sprintf(stat_string, "%.2fMB", (double)(tex_mem + vbo_mem) / 1000000.0);
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draw_stat_5row(rect, 1, v++, stat_string, sizeof(stat_string));
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sprintf(stat_string, "Textures");
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draw_stat(rect, 1, v, stat_string, sizeof(stat_string));
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sprintf(stat_string, "%.2fMB", (double)tex_mem / 1000000.0);
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draw_stat_5row(rect, 1, v++, stat_string, sizeof(stat_string));
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sprintf(stat_string, "Meshes");
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draw_stat(rect, 1, v, stat_string, sizeof(stat_string));
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sprintf(stat_string, "%.2fMB", (double)vbo_mem / 1000000.0);
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draw_stat_5row(rect, 1, v++, stat_string, sizeof(stat_string));
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v += 1;
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/* GPU Timings */
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BLI_strncpy(stat_string, "GPU Render Timings", sizeof(stat_string));
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draw_stat(rect, 0, v++, stat_string, sizeof(stat_string));
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for (int i = 0; i < DTP.timer_increment; ++i) {
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double time_ms, time_percent;
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DRWTimer *timer = &DTP.timers[i];
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DRWTimer *timer_parent = (timer->lvl > 0) ? &DTP.timers[lvl_index[timer->lvl - 1]] : NULL;
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/* Only display a number of lvl at a time */
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if ((G.debug_value - 21) < timer->lvl) {
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continue;
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}
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BLI_assert(timer->lvl < MAX_NESTED_TIMER);
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lvl_index[timer->lvl] = i;
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time_ms = timer->time_average / 1000000.0;
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if (timer_parent != NULL) {
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time_percent = ((double)timer->time_average / (double)timer_parent->time_average) * 100.0;
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}
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else {
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time_percent = 100.0;
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}
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/* avoid very long number */
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time_ms = MIN2(time_ms, 999.0);
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time_percent = MIN2(time_percent, 100.0);
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BLI_snprintf(stat_string, sizeof(stat_string), "%s", timer->name);
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draw_stat(rect, 0 + timer->lvl, v, stat_string, sizeof(stat_string));
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BLI_snprintf(stat_string, sizeof(stat_string), "%.2fms", time_ms);
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draw_stat(rect, 12 + timer->lvl, v, stat_string, sizeof(stat_string));
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BLI_snprintf(stat_string, sizeof(stat_string), "%.0f", time_percent);
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draw_stat(rect, 16 + timer->lvl, v, stat_string, sizeof(stat_string));
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v++;
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}
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BLF_batch_draw_end();
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BLF_disable(fontid, BLF_SHADOW);
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}
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