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blender-archive/source/blender/editors/space_view3d/view3d_toolbar.c

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C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup spview3d
*/
#include <string.h>
#include <stdio.h>
#include <math.h>
#include <float.h>
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_screen.h"
#include "view3d_intern.h" /* own include */
/* ********** operator to open/close toolshelf region */
static int view3d_toolshelf_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = view3d_has_tools_region(sa);
if (ar) {
ED_region_toggle_hidden(C, ar);
}
return OPERATOR_FINISHED;
}
void VIEW3D_OT_toolshelf(wmOperatorType *ot)
{
ot->name = "Toggle Toolbar";
ot->description = "Toggles tool shelf display";
ot->idname = "VIEW3D_OT_toolshelf";
ot->exec = view3d_toolshelf_toggle_exec;
ot->poll = ED_operator_view3d_active;
/* flags */
ot->flag = 0;
}