1098 lines
33 KiB
C++
1098 lines
33 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edtransform
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*/
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#ifndef __TRANSFORM_H__
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#define __TRANSFORM_H__
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#include "ED_transform.h"
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#include "ED_numinput.h"
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#include "ED_view3d.h"
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#include "RE_engine.h"
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#include "DNA_listBase.h"
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#include "DEG_depsgraph.h"
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/* ************************** Types ***************************** */
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struct ARegion;
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struct Depsgraph;
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struct EditBone;
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struct NumInput;
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struct Object;
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struct RNG;
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struct RenderEngineType;
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struct ReportList;
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struct Scene;
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struct ScrArea;
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struct SnapObjectContext;
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struct TransData;
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struct TransDataContainer;
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struct TransInfo;
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struct TransSnap;
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struct TransformOrientation;
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struct View3D;
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struct ViewLayer;
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struct bConstraint;
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struct bContext;
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struct wmEvent;
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struct wmKeyConfig;
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struct wmKeyMap;
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struct wmTimer;
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#include "DNA_object_enums.h"
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/* transinfo->redraw */
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typedef enum {
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TREDRAW_NOTHING = 0,
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TREDRAW_HARD = 1,
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TREDRAW_SOFT = 2,
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} eRedrawFlag;
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typedef struct TransSnapPoint {
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struct TransSnapPoint *next, *prev;
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float co[3];
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} TransSnapPoint;
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typedef struct TransSnap {
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short mode;
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short target;
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short modePoint;
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short modeSelect;
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bool align;
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bool project;
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bool snap_self;
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bool peel;
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bool snap_spatial_grid;
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short status;
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/** snapping from this point (in global-space). */
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float snapPoint[3];
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/** to this point (in global-space). */
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float snapTarget[3];
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float snapNormal[3];
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char snapNodeBorder;
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ListBase points;
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TransSnapPoint *selectedPoint;
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double last;
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void (*applySnap)(struct TransInfo *, float *);
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void (*calcSnap)(struct TransInfo *, float *);
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void (*targetSnap)(struct TransInfo *);
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/**
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* Get the transform distance between two points (used by Closest snap)
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*
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* \note Return value can be anything,
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* where the smallest absolute value defines whats closest.
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*/
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float (*distance)(struct TransInfo *t, const float p1[3], const float p2[3]);
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/**
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* Re-usable snap context data.
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*/
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struct SnapObjectContext *object_context;
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} TransSnap;
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typedef struct TransCon {
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short orientation;
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/** Description of the constraint for header_print. */
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char text[50];
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/** Matrix of the constraint space. */
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float mtx[3][3];
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/** Inverse matrix of the constraint space. */
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float imtx[3][3];
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/** Projection constraint matrix (same as #imtx with some axis == 0). */
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float pmtx[3][3];
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/** Initial mouse value for visual calculation
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* the one in #TransInfo is not guarantee to stay the same (Rotates change it). */
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int imval[2];
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/** Mode flags of the constraint. */
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int mode;
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void (*drawExtra)(struct TransInfo *t);
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/* Note: if 'tc' is NULL, 'td' must also be NULL.
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* For constraints that needs to draw differently from the other
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* uses this instead of the generic draw function. */
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/** Apply function pointer for linear vectorial transformation
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* The last three parameters are pointers to the in/out/printable vectors. */
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void (*applyVec)(struct TransInfo *t, struct TransDataContainer *tc, struct TransData *td, const float in[3], float out[3], float pvec[3]);
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/** Apply function pointer for size transformation. */
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void (*applySize)(struct TransInfo *t, struct TransDataContainer *tc, struct TransData *td, float smat[3][3]);
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/** Apply function pointer for rotation transformation */
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void (*applyRot)(struct TransInfo *t, struct TransDataContainer *tc, struct TransData *td, float vec[3], float *angle);
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} TransCon;
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typedef struct TransDataExtension {
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/** Initial object drot. */
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float drot[3];
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// /* Initial object drotAngle, TODO: not yet implemented */
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// float drotAngle;
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// /* Initial object drotAxis, TODO: not yet implemented */
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// float drotAxis[3];
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/** Initial object delta quat. */
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float dquat[4];
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/** Initial object delta scale. */
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float dscale[3];
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/** Rotation of the data to transform. */
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float *rot;
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/** Initial rotation. */
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float irot[3];
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/** Rotation quaternion of the data to transform. */
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float *quat;
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/** Initial rotation quaternion. */
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float iquat[4];
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/** Rotation angle of the data to transform. */
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float *rotAngle;
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/** Initial rotation angle. */
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float irotAngle;
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/** Rotation axis of the data to transform. */
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float *rotAxis;
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/** Initial rotation axis. */
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float irotAxis[4];
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/** Size of the data to transform. */
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float *size;
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/** Initial size. */
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float isize[3];
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/** Object matrix. */
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float obmat[4][4];
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/** Use instead of #TransData.smtx,
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* It is the same but without the #Bone.bone_mat, see #TD_PBONE_LOCAL_MTX_C. */
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float l_smtx[3][3];
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/** The rotscale matrix of pose bone, to allow using snap-align in translation mode,
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* when td->mtx is the loc pose bone matrix (and hence can't be used to apply
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* rotation in some cases, namely when a bone is in "NoLocal" or "Hinge" mode)... */
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float r_mtx[3][3];
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/** Inverse of previous one. */
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float r_smtx[3][3];
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/** Rotation mode, as defined in #eRotationModes (DNA_action_types.h). */
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int rotOrder;
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/** Original object transformation used for rigid bodies. */
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float oloc[3], orot[3], oquat[4], orotAxis[3], orotAngle;
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} TransDataExtension;
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typedef struct TransData2D {
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/** Location of data used to transform (x,y,0). */
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float loc[3];
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/** Pointer to real 2d location of data. */
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float *loc2d;
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/** Pointer to handle locations, if handles aren't being moved independently. */
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float *h1, *h2;
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float ih1[2], ih2[2];
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} TransData2D;
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/** Used to store 2 handles for each #TransData in case the other handle wasn't selected. */
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typedef struct TransDataCurveHandleFlags {
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char ih1, ih2;
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char *h1, *h2;
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} TransDataCurveHandleFlags;
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/** Used for sequencer transform. */
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typedef struct TransDataSeq {
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struct Sequence *seq;
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/** A copy of #Sequence.flag that may be modified for nested strips. */
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int flag;
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/** Use this so we can have transform data at the strips start,
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* but apply correctly to the start frame. */
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int start_offset;
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/** one of #SELECT, #SEQ_LEFTSEL and #SEQ_RIGHTSEL. */
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short sel_flag;
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} TransDataSeq;
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/**
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* Sequencer transform customdata (stored in #TransCustomDataContainer).
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*/
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typedef struct TransSeq {
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TransDataSeq *tdseq;
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int min;
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int max;
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bool snap_left;
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} TransSeq;
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/** Used for NLA transform (stored in #TransData.extra pointer). */
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typedef struct TransDataNla {
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/** ID-block NLA-data is attached to. */
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ID *id;
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/** Original NLA-Track that the strip belongs to. */
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struct NlaTrack *oldTrack;
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/** Current NLA-Track that the strip belongs to. */
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struct NlaTrack *nlt;
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/** NLA-strip this data represents. */
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struct NlaStrip *strip;
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/* dummy values for transform to write in - must have 3 elements... */
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/** start handle. */
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float h1[3];
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/** end handle. */
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float h2[3];
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/** index of track that strip is currently in. */
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int trackIndex;
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/** handle-index: 0 for dummy entry, -1 for start, 1 for end, 2 for both ends. */
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int handle;
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} TransDataNla;
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struct GHash;
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struct LinkNode;
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/* header of TransDataEdgeSlideVert, TransDataEdgeSlideEdge */
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typedef struct TransDataGenericSlideVert {
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struct BMVert *v;
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struct LinkNode **cd_loop_groups;
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float co_orig_3d[3];
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} TransDataGenericSlideVert;
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typedef struct TransDataEdgeSlideVert {
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/** #TransDataGenericSlideVert (header) */
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struct BMVert *v;
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struct LinkNode **cd_loop_groups;
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float v_co_orig[3];
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/* end generic */
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float edge_len;
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struct BMVert *v_side[2];
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/* add origvert.co to get the original locations */
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float dir_side[2][3];
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int loop_nr;
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} TransDataEdgeSlideVert;
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/* store original data so we can correct UV's and similar when sliding */
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typedef struct SlideOrigData {
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/** Set when #origfaces is initialized. */
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bool use_origfaces;
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int cd_loop_mdisp_offset;
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/** map {BMVert: TransDataGenericSlideVert} */
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struct GHash *origverts;
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struct GHash *origfaces;
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struct BMesh *bm_origfaces;
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struct MemArena *arena;
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/** Number of math BMLoop layers. */
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int layer_math_map_num;
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/** Array size of 'layer_math_map_num'
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* maps TransDataVertSlideVert.cd_group index to absolute CustomData layer index */
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int *layer_math_map;
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/** Array of slide vert data especially for mirror verts. */
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TransDataGenericSlideVert *sv_mirror;
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int totsv_mirror;
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} SlideOrigData;
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typedef struct EdgeSlideData {
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TransDataEdgeSlideVert *sv;
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int totsv;
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int mval_start[2], mval_end[2];
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struct BMEditMesh *em;
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SlideOrigData orig_data;
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int curr_sv_index;
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/** when un-clamped - use this index: #TransDataEdgeSlideVert.dir_side */
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int curr_side_unclamp;
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} EdgeSlideData;
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typedef struct EdgeSlideParams {
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float perc;
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bool use_even;
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bool flipped;
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} EdgeSlideParams;
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typedef struct TransDataVertSlideVert {
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/** #TransDataGenericSlideVert (header) */
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struct BMVert *v;
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struct LinkNode **cd_loop_groups;
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float co_orig_3d[3];
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/* end generic */
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float (*co_link_orig_3d)[3];
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int co_link_tot;
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int co_link_curr;
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} TransDataVertSlideVert;
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typedef struct VertSlideData {
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TransDataVertSlideVert *sv;
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int totsv;
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struct BMEditMesh *em;
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SlideOrigData orig_data;
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int curr_sv_index;
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/* result of ED_view3d_ob_project_mat_get */
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float proj_mat[4][4];
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} VertSlideData;
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typedef struct VertSlideParams {
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float perc;
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bool use_even;
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bool flipped;
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} VertSlideParams;
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typedef struct BoneInitData {
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struct EditBone *bone;
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float tail[3];
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float rad_tail;
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float roll;
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float head[3];
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float dist;
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float xwidth;
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float zwidth;
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} BoneInitData;
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typedef struct TransData {
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/** Distance needed to affect element (for Proportionnal Editing). */
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float dist;
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/** Distance to the nearest element (for Proportionnal Editing). */
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float rdist;
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/** Factor of the transformation (for Proportionnal Editing). */
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float factor;
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/** Location of the data to transform. */
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float *loc;
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/** Initial location. */
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float iloc[3];
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/** Value pointer for special transforms. */
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float *val;
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/** Old value. */
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float ival;
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/** Individual data center. */
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float center[3];
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/** Transformation matrix from data space to global space. */
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float mtx[3][3];
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/** Transformation matrix from global space to data space. */
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float smtx[3][3];
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/** Axis orientation matrix of the data. */
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float axismtx[3][3];
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struct Object *ob;
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/** For objects/bones, the first constraint in its constraint stack. */
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struct bConstraint *con;
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/** For objects, poses. 1 single malloc per TransInfo! */
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TransDataExtension *ext;
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/** for curves, stores handle flags for modification/cancel. */
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TransDataCurveHandleFlags *hdata;
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/**
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* Extra data (mirrored element pointer, in editmode mesh to BMVert)
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* (editbone for roll fixing) (...).
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*/
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void *extra;
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/** Various flags. */
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int flag;
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/** If set, copy of Object or PoseChannel protection. */
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short protectflag;
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} TransData;
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typedef struct MouseInput {
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void (*apply)(struct TransInfo *t, struct MouseInput *mi, const double mval[2], float output[3]);
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void (*post)(struct TransInfo *t, float values[3]);
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/** Initial mouse position. */
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int imval[2];
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bool precision;
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float precision_factor;
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float center[2];
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float factor;
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/** Additional data, if needed by the particular function. */
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void *data;
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/**
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* Use virtual cursor, which takes precision into account
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* keeping track of the cursors 'virtual' location,
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* to avoid jumping values when its toggled.
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*
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* This works well for scaling drag motion,
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* but not for rotating around a point (rotaton needs its own custom accumulator)
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*/
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bool use_virtual_mval;
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struct {
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double prev[2];
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double accum[2];
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} virtual_mval;
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} MouseInput;
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typedef struct TransCustomData {
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void *data;
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void (*free_cb)(struct TransInfo *, struct TransDataContainer *tc, struct TransCustomData *custom_data);
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unsigned int use_free : 1;
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} TransCustomData;
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typedef struct TransCenterData {
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float global[3];
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unsigned int is_set : 1;
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} TransCenterData;
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/**
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* Rule of thumb for choosing between mode/type:
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* - If transform mode uses the data, assign to `mode`
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* (typically in transform.c).
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* - If conversion uses the data as an extension to the #TransData, assign to `type`
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* (typically in transform_conversion.c).
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*/
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typedef struct TransCustomDataContainer {
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/** Owned by the mode (grab, scale, bend... ).*/
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union {
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TransCustomData mode, first_elem;
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};
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TransCustomData type;
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} TransCustomDataContainer;
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#define TRANS_CUSTOM_DATA_ELEM_MAX (sizeof(TransCustomDataContainer) / sizeof(TransCustomData))
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typedef struct TransDataContainer {
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/**
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* Use for cases we care about the active, eg: active vert of active mesh.
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* if set this will _always_ be the first item in the array.
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*/
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bool is_active;
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/** Transformed data (array). */
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TransData *data;
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/** Total number of transformed data. */
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int data_len;
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/** Transformed data extension (array). */
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TransDataExtension *data_ext;
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/** Transformed data for 2d (array). */
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TransData2D *data_2d;
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struct Object *obedit;
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/**
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* Use when #T_LOCAL_MATRIX is set.
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* Typically: 'obedit->obmat' or 'poseobj->obmat', but may be used elsewhere too.
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*/
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bool use_local_mat;
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float mat[4][4];
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float imat[4][4];
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/** 3x3 copies of matrices above. */
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float mat3[3][3];
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float imat3[3][3];
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/** Normalized 'mat3' */
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float mat3_unit[3][3];
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/** if 't->flag & T_POSE', this denotes pose object */
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struct Object *poseobj;
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/** Center of transformation (in local-space), Calculated from #TransInfo.center_global. */
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float center_local[3];
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/**
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* Mirror option
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*/
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struct {
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/* Currently for mesh X mirror only. */
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int axis_flag;
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/** Set to -1.0f or 1.0 when use_mirror is set. */
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float sign;
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} mirror;
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TransCustomDataContainer custom;
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} TransDataContainer;
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typedef struct TransInfo {
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TransDataContainer *data_container;
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int data_container_len;
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/** Combine length of all #TransDataContainer.data_len
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* Use to check if nothing is selected or if we have a single selection. */
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int data_len_all;
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/** Current mode. */
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int mode;
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/** Generic flags for special behaviors. */
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int flag;
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/** Special modifiers, by function, not key. */
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int modifiers;
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/** Current state (running, canceled. */
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short state;
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/** Current context/options for transform. */
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int options;
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/** Init value for some transformations (and rotation angle). */
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float val;
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void (*transform)(struct TransInfo *, const int[2]);
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/** Transform function pointer. */
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eRedrawFlag (*handleEvent)(struct TransInfo *, const struct wmEvent *);
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/* event handler function pointer RETURN 1 if redraw is needed */
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/** transformed constraint. */
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TransCon con;
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TransSnap tsnap;
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/** numerical input. */
|
|
NumInput num;
|
|
/** mouse input. */
|
|
MouseInput mouse;
|
|
/** redraw flag. */
|
|
eRedrawFlag redraw;
|
|
/** proportional circle radius. */
|
|
float prop_size;
|
|
/** proportional falloff text. */
|
|
char proptext[20];
|
|
/**
|
|
* Spaces using non 1:1 aspect, (uv's, f-curve, movie-clip... etc)
|
|
* use for conversion and snapping.
|
|
*/
|
|
float aspect[3];
|
|
/** center of transformation (in global-space) */
|
|
float center_global[3];
|
|
/** center in screen coordinates. */
|
|
float center2d[2];
|
|
/* Lazy initialize center data for when we need other center values.
|
|
* V3D_AROUND_ACTIVE + 1 (static assert checks this) */
|
|
TransCenterData center_cache[5];
|
|
/** maximum index on the input vector. */
|
|
short idx_max;
|
|
/** Snapping Gears. */
|
|
float snap[3];
|
|
/** Spatial snapping gears(even when rotating, scaling... etc). */
|
|
float snap_spatial[3];
|
|
/** Mouse side of the cfra, 'L', 'R' or 'B' */
|
|
char frame_side;
|
|
|
|
/** copy from G.vd, prevents feedback. */
|
|
float viewmat[4][4];
|
|
/** and to make sure we don't have to. */
|
|
float viewinv[4][4];
|
|
/** access G.vd from other space types. */
|
|
float persmat[4][4];
|
|
float persinv[4][4];
|
|
short persp;
|
|
short around;
|
|
/** spacetype where transforming is. */
|
|
char spacetype;
|
|
/** Choice of custom cursor with or without a help line from the gizmo to the mouse position. */
|
|
char helpline;
|
|
/** Avoid looking inside TransDataContainer obedit. */
|
|
short obedit_type;
|
|
|
|
/** translation, to show for widget. */
|
|
float vec[3];
|
|
/** rot/rescale, to show for widget. */
|
|
float mat[3][3];
|
|
|
|
/** orientation matrix of the current space. */
|
|
float spacemtx[3][3];
|
|
/** name of the current space, MAX_NAME. */
|
|
char spacename[64];
|
|
|
|
/*************** NEW STUFF *********************/
|
|
/** event type used to launch transform. */
|
|
short launch_event;
|
|
|
|
struct {
|
|
/** Orientation type when when we're not constrained.
|
|
* nearly always global except for rotate which defaults to screen-space orientation. */
|
|
short unset;
|
|
/** Orientation to use when a key is pressed. */
|
|
short user;
|
|
/* Used when user is global. */
|
|
short user_alt;
|
|
short index;
|
|
short *types[2];
|
|
/* this gets used when custom_orientation is V3D_ORIENT_CUSTOM */
|
|
TransformOrientation *custom;
|
|
} orientation;
|
|
/** backup from view3d, to restore on end. */
|
|
short gizmo_flag;
|
|
|
|
short prop_mode;
|
|
|
|
float values[4];
|
|
/** Offset applied ontop of modal input. */
|
|
float values_modal_offset[4];
|
|
float auto_values[4];
|
|
|
|
/* Axis members for modes that use an axis separate from the orientation (rotate & shear). */
|
|
|
|
/** Primary axis, rotate only uses this. */
|
|
int orient_axis;
|
|
/** Secondary axis, shear uses this. */
|
|
int orient_axis_ortho;
|
|
|
|
/** Often this matrix has similar usage to #TransInfo.spacemtx however this
|
|
* is used to define extra axes to operate on, not necessarily a space.
|
|
*
|
|
* For example, by default rotation operates on the view (`orient_matrix[2]`),
|
|
* even when the current space isn't set to the view. */
|
|
float orient_matrix[3][3];
|
|
/** Don't overwrite when set by operator redo defines the orientation axis. */
|
|
bool orient_matrix_is_set;
|
|
|
|
/** remove elements if operator is canceled. */
|
|
bool remove_on_cancel;
|
|
|
|
void *view;
|
|
/** Only valid (non null) during an operator called function. */
|
|
struct bContext *context;
|
|
struct ScrArea *sa;
|
|
struct ARegion *ar;
|
|
struct Depsgraph *depsgraph;
|
|
struct Scene *scene;
|
|
struct ViewLayer *view_layer;
|
|
struct ToolSettings *settings;
|
|
struct wmTimer *animtimer;
|
|
/** so we can do lookups for header text. */
|
|
struct wmKeyMap *keymap;
|
|
/** assign from the operator, or can be NULL. */
|
|
struct ReportList *reports;
|
|
/** current mouse position. */
|
|
int mval[2];
|
|
/** use for 3d view. */
|
|
float zfac;
|
|
void *draw_handle_apply;
|
|
void *draw_handle_view;
|
|
void *draw_handle_pixel;
|
|
void *draw_handle_cursor;
|
|
|
|
/** Currently only used for random curve of proportional editing. */
|
|
struct RNG *rng;
|
|
|
|
/** Typically for mode settings. */
|
|
TransCustomDataContainer custom;
|
|
} TransInfo;
|
|
|
|
|
|
/* ******************** Macros & Prototypes *********************** */
|
|
|
|
/* transinfo->state */
|
|
enum {
|
|
TRANS_STARTING = 0,
|
|
TRANS_RUNNING = 1,
|
|
TRANS_CONFIRM = 2,
|
|
TRANS_CANCEL = 3,
|
|
};
|
|
|
|
/* transinfo->flag */
|
|
enum {
|
|
T_OBJECT = 1 << 0,
|
|
/** \note We could remove 'T_EDIT' and use 'obedit_type', for now ensure they're in sync. */
|
|
T_EDIT = 1 << 1,
|
|
T_POSE = 1 << 2,
|
|
T_TEXTURE = 1 << 3,
|
|
/** Transforming the camera while in camera view. */
|
|
T_CAMERA = 1 << 4,
|
|
/** Transforming the 3D cursor. */
|
|
T_CURSOR = 1 << 5,
|
|
/** Transform points, having no rotation/scale. */
|
|
T_POINTS = 1 << 6,
|
|
/**
|
|
* Apply matrix #TransDataContainer.matrix, this avoids having to have duplicate check all over
|
|
* that happen to apply to specific modes (edit & pose for eg). */
|
|
T_LOCAL_MATRIX = 1 << 7,
|
|
|
|
/** restrictions flags */
|
|
T_NO_CONSTRAINT = 1 << 8,
|
|
T_NULL_ONE = 1 << 9,
|
|
T_NO_ZERO = 1 << 10,
|
|
T_ALL_RESTRICTIONS = T_NO_CONSTRAINT | T_NULL_ONE | T_NO_ZERO,
|
|
|
|
T_PROP_EDIT = 1 << 11,
|
|
T_PROP_CONNECTED = 1 << 12,
|
|
T_PROP_PROJECTED = 1 << 13,
|
|
T_PROP_EDIT_ALL = T_PROP_EDIT | T_PROP_CONNECTED | T_PROP_PROJECTED,
|
|
|
|
T_V3D_ALIGN = 1 << 14,
|
|
/** For 2d views like uv or fcurve. */
|
|
T_2D_EDIT = 1 << 15,
|
|
T_CLIP_UV = 1 << 16,
|
|
|
|
/** Auto-ik is on. */
|
|
T_AUTOIK = 1 << 18,
|
|
|
|
/** Don't use mirror even if the data-block option is set. */
|
|
T_NO_MIRROR = 1 << 19,
|
|
|
|
T_AUTOVALUES = 1 << 20,
|
|
|
|
/** To specify if we save back settings at the end. */
|
|
T_MODAL = 1 << 21,
|
|
|
|
/** No retopo. */
|
|
T_NO_PROJECT = 1 << 22,
|
|
|
|
T_RELEASE_CONFIRM = 1 << 23,
|
|
|
|
/** Alternative transformation. used to add offset to tracking markers. */
|
|
T_ALT_TRANSFORM = 1 << 24,
|
|
|
|
/** #TransInfo.center has been set, don't change it. */
|
|
T_OVERRIDE_CENTER = 1 << 25,
|
|
|
|
T_MODAL_CURSOR_SET = 1 << 26,
|
|
|
|
T_CLNOR_REBUILD = 1 << 27,
|
|
};
|
|
|
|
/** #TransInfo.modifiers */
|
|
enum {
|
|
MOD_CONSTRAINT_SELECT = 1 << 0,
|
|
MOD_PRECISION = 1 << 1,
|
|
MOD_SNAP = 1 << 2,
|
|
MOD_SNAP_INVERT = 1 << 3,
|
|
MOD_CONSTRAINT_PLANE = 1 << 4,
|
|
};
|
|
|
|
/* use node center for transform instead of upper-left corner.
|
|
* disabled since it makes absolute snapping not work so nicely
|
|
*/
|
|
// #define USE_NODE_CENTER
|
|
|
|
|
|
/* ******************************************************************************** */
|
|
|
|
/** #TransInfo.helpline */
|
|
enum {
|
|
HLP_NONE = 0,
|
|
HLP_SPRING = 1,
|
|
HLP_ANGLE = 2,
|
|
HLP_HARROW = 3,
|
|
HLP_VARROW = 4,
|
|
HLP_CARROW = 5,
|
|
HLP_TRACKBALL = 6,
|
|
};
|
|
|
|
/** #TransCon.mode, #TransInfo.con.mode */
|
|
enum {
|
|
/** When set constraints are in use. */
|
|
CON_APPLY = 1 << 0,
|
|
/** These are only used for modal execution. */
|
|
CON_AXIS0 = 1 << 1,
|
|
CON_AXIS1 = 1 << 2,
|
|
CON_AXIS2 = 1 << 3,
|
|
CON_SELECT = 1 << 4,
|
|
/** Does not reorient vector to face viewport when on. */
|
|
CON_NOFLIP = 1 << 5,
|
|
CON_USER = 1 << 6,
|
|
};
|
|
|
|
/** #TransData.flag */
|
|
enum {
|
|
TD_SELECTED = 1 << 0,
|
|
TD_NOACTION = 1 << 2,
|
|
TD_USEQUAT = 1 << 3,
|
|
TD_NOTCONNECTED = 1 << 4,
|
|
/** Used for scaling of #MetaElem.rad */
|
|
TD_SINGLESIZE = 1 << 5,
|
|
/** Scale relative to individual element center */
|
|
TD_INDIVIDUAL_SCALE = 1 << 8,
|
|
TD_NOCENTER = 1 << 9,
|
|
/** #TransData.ext abused for particle key timing. */
|
|
TD_NO_EXT = 1 << 10,
|
|
/** don't transform this data */
|
|
TD_SKIP = 1 << 11,
|
|
/** if this is a bez triple, we need to restore the handles,
|
|
* if this is set #TransData.hdata needs freeing */
|
|
TD_BEZTRIPLE = 1 << 12,
|
|
/** when this is set, don't apply translation changes to this element */
|
|
TD_NO_LOC = 1 << 13,
|
|
/** for Graph Editor autosnap, indicates that point should not undergo autosnapping */
|
|
TD_NOTIMESNAP = 1 << 14,
|
|
/** for Graph Editor - curves that can only have int-values need their keyframes tagged with this */
|
|
TD_INTVALUES = 1 << 15,
|
|
/** For editmode mirror, clamp to x = 0 */
|
|
TD_MIRROR_EDGE = 1 << 16,
|
|
/** For fcurve handles, move them along with their keyframes */
|
|
TD_MOVEHANDLE1 = 1 << 17,
|
|
TD_MOVEHANDLE2 = 1 << 18,
|
|
/** Exceptional case with pose bone rotating when a parent bone has 'Local Location'
|
|
* option enabled and rotating also transforms it. */
|
|
TD_PBONE_LOCAL_MTX_P = 1 << 19,
|
|
/** Same as above but for a child bone. */
|
|
TD_PBONE_LOCAL_MTX_C = 1 << 20,
|
|
};
|
|
|
|
/** #TransSnap.status */
|
|
enum {
|
|
SNAP_FORCED = 1 << 0,
|
|
TARGET_INIT = 1 << 1,
|
|
POINT_INIT = 1 << 2,
|
|
MULTI_POINTS = 1 << 3,
|
|
};
|
|
|
|
/* Hard min/max for proportional size. */
|
|
#define T_PROP_SIZE_MIN 1e-6f
|
|
#define T_PROP_SIZE_MAX 1e12f
|
|
|
|
bool initTransform(struct bContext *C, struct TransInfo *t, struct wmOperator *op, const struct wmEvent *event, int mode);
|
|
void saveTransform(struct bContext *C, struct TransInfo *t, struct wmOperator *op);
|
|
int transformEvent(TransInfo *t, const struct wmEvent *event);
|
|
void transformApply(struct bContext *C, TransInfo *t);
|
|
int transformEnd(struct bContext *C, TransInfo *t);
|
|
|
|
void setTransformViewMatrices(TransInfo *t);
|
|
void setTransformViewAspect(TransInfo *t, float r_aspect[3]);
|
|
void convertViewVec(TransInfo *t, float r_vec[3], double dx, double dy);
|
|
void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], const eV3DProjTest flag);
|
|
void projectIntView(TransInfo *t, const float vec[3], int adr[2]);
|
|
void projectFloatViewEx(TransInfo *t, const float vec[3], float adr[2], const eV3DProjTest flag);
|
|
void projectFloatView(TransInfo *t, const float vec[3], float adr[2]);
|
|
|
|
void applyAspectRatio(TransInfo *t, float vec[2]);
|
|
void removeAspectRatio(TransInfo *t, float vec[2]);
|
|
|
|
void drawPropCircle(const struct bContext *C, TransInfo *t);
|
|
|
|
struct wmKeyMap *transform_modal_keymap(struct wmKeyConfig *keyconf);
|
|
|
|
|
|
/*********************** transform_conversions.c ********** */
|
|
|
|
void flushTransIntFrameActionData(TransInfo *t);
|
|
void flushTransGraphData(TransInfo *t);
|
|
void remake_graph_transdata(TransInfo *t, struct ListBase *anim_data);
|
|
void flushTransUVs(TransInfo *t);
|
|
void flushTransParticles(TransInfo *t);
|
|
bool clipUVTransform(TransInfo *t, float vec[2], const bool resize);
|
|
void clipUVData(TransInfo *t);
|
|
void flushTransNodes(TransInfo *t);
|
|
void flushTransSeq(TransInfo *t);
|
|
void flushTransTracking(TransInfo *t);
|
|
void flushTransMasking(TransInfo *t);
|
|
void flushTransPaintCurve(TransInfo *t);
|
|
void restoreBones(TransDataContainer *tc);
|
|
|
|
/*********************** transform_gizmo.c ********** */
|
|
|
|
#define GIZMO_AXIS_LINE_WIDTH 2.0f
|
|
|
|
/* return 0 when no gimbal for selection */
|
|
bool gimbal_axis(struct Object *ob, float gmat[3][3]);
|
|
void drawDial3d(const TransInfo *t);
|
|
|
|
/*********************** TransData Creation and General Handling *********** */
|
|
void createTransData(struct bContext *C, TransInfo *t);
|
|
void sort_trans_data_dist(TransInfo *t);
|
|
void special_aftertrans_update(struct bContext *C, TransInfo *t);
|
|
int special_transform_moving(TransInfo *t);
|
|
|
|
void transform_autoik_update(TransInfo *t, short mode);
|
|
bool transdata_check_local_islands(TransInfo *t, short around);
|
|
|
|
int count_set_pose_transflags(struct Object *ob, const int mode, const short around, bool has_translate_rotate[2]);
|
|
|
|
/* Auto-keyframe applied after transform, returns true if motion paths need to be updated. */
|
|
void autokeyframe_object(
|
|
struct bContext *C, struct Scene *scene, struct ViewLayer *view_layer, struct Object *ob, int tmode);
|
|
void autokeyframe_pose(
|
|
struct bContext *C, struct Scene *scene, struct Object *ob, int tmode, short targetless_ik);
|
|
|
|
/* Test if we need to update motion paths for a given object. */
|
|
bool motionpath_need_update_object(struct Scene *scene, struct Object *ob);
|
|
bool motionpath_need_update_pose(struct Scene *scene, struct Object *ob);
|
|
|
|
/*********************** Constraints *****************************/
|
|
|
|
void drawConstraint(TransInfo *t);
|
|
|
|
void getConstraintMatrix(TransInfo *t);
|
|
void setConstraint(TransInfo *t, float space[3][3], int mode, const char text[]);
|
|
void setAxisMatrixConstraint(TransInfo *t, int mode, const char text[]);
|
|
void setLocalConstraint(TransInfo *t, int mode, const char text[]);
|
|
void setUserConstraint(TransInfo *t, short orientation, int mode, const char text[]);
|
|
|
|
void constraintNumInput(TransInfo *t, float vec[3]);
|
|
|
|
bool isLockConstraint(TransInfo *t);
|
|
int getConstraintSpaceDimension(TransInfo *t);
|
|
int constraintModeToIndex(const TransInfo *t);
|
|
char constraintModeToChar(const TransInfo *t);
|
|
|
|
void startConstraint(TransInfo *t);
|
|
void stopConstraint(TransInfo *t);
|
|
|
|
void initSelectConstraint(TransInfo *t, float mtx[3][3]);
|
|
void selectConstraint(TransInfo *t);
|
|
void postSelectConstraint(TransInfo *t);
|
|
|
|
void setNearestAxis(TransInfo *t);
|
|
|
|
/*********************** Snapping ********************************/
|
|
|
|
typedef enum {
|
|
NO_GEARS = 0,
|
|
BIG_GEARS = 1,
|
|
SMALL_GEARS = 2,
|
|
} GearsType;
|
|
|
|
bool transformModeUseSnap(const TransInfo *t);
|
|
|
|
void snapGridIncrement(TransInfo *t, float *val);
|
|
void snapGridIncrementAction(TransInfo *t, float *val, GearsType action);
|
|
|
|
void snapSequenceBounds(TransInfo *t, const int mval[2]);
|
|
|
|
bool activeSnap(const TransInfo *t);
|
|
bool validSnap(const TransInfo *t);
|
|
|
|
void initSnapping(struct TransInfo *t, struct wmOperator *op);
|
|
void freeSnapping(struct TransInfo *t);
|
|
void applyProject(TransInfo *t);
|
|
void applyGridAbsolute(TransInfo *t);
|
|
void applySnapping(TransInfo *t, float *vec);
|
|
void resetSnapping(TransInfo *t);
|
|
eRedrawFlag handleSnapping(TransInfo *t, const struct wmEvent *event);
|
|
void drawSnapping(const struct bContext *C, TransInfo *t);
|
|
bool usingSnappingNormal(const TransInfo *t);
|
|
bool validSnappingNormal(const TransInfo *t);
|
|
|
|
void getSnapPoint(const TransInfo *t, float vec[3]);
|
|
void addSnapPoint(TransInfo *t);
|
|
eRedrawFlag updateSelectedSnapPoint(TransInfo *t);
|
|
void removeSnapPoint(TransInfo *t);
|
|
|
|
/********************** Mouse Input ******************************/
|
|
|
|
typedef enum {
|
|
INPUT_NONE,
|
|
INPUT_VECTOR,
|
|
INPUT_SPRING,
|
|
INPUT_SPRING_FLIP,
|
|
INPUT_SPRING_DELTA,
|
|
INPUT_ANGLE,
|
|
INPUT_ANGLE_SPRING,
|
|
INPUT_TRACKBALL,
|
|
INPUT_HORIZONTAL_RATIO,
|
|
INPUT_HORIZONTAL_ABSOLUTE,
|
|
INPUT_VERTICAL_RATIO,
|
|
INPUT_VERTICAL_ABSOLUTE,
|
|
INPUT_CUSTOM_RATIO,
|
|
INPUT_CUSTOM_RATIO_FLIP,
|
|
} MouseInputMode;
|
|
|
|
void initMouseInput(TransInfo *t, MouseInput *mi, const float center[2], const int mval[2], const bool precision);
|
|
void initMouseInputMode(TransInfo *t, MouseInput *mi, MouseInputMode mode);
|
|
eRedrawFlag handleMouseInput(struct TransInfo *t, struct MouseInput *mi, const struct wmEvent *event);
|
|
void applyMouseInput(struct TransInfo *t, struct MouseInput *mi, const int mval[2], float output[3]);
|
|
|
|
void setCustomPoints(TransInfo *t, MouseInput *mi, const int start[2], const int end[2]);
|
|
void setCustomPointsFromDirection(TransInfo *t, MouseInput *mi, const float dir[2]);
|
|
void setInputPostFct(MouseInput *mi, void (*post)(struct TransInfo *t, float values[3]));
|
|
|
|
/*********************** Generics ********************************/
|
|
|
|
void initTransDataContainers_FromObjectData(TransInfo *t, struct Object *obact, struct Object **objects, uint objects_len);
|
|
void initTransInfo(struct bContext *C, TransInfo *t, struct wmOperator *op, const struct wmEvent *event);
|
|
void freeTransCustomDataForMode(TransInfo *t);
|
|
void postTrans(struct bContext *C, TransInfo *t);
|
|
void resetTransModal(TransInfo *t);
|
|
void resetTransRestrictions(TransInfo *t);
|
|
|
|
void drawLine(TransInfo *t, const float center[3], const float dir[3], char axis, short options);
|
|
|
|
/* DRAWLINE options flags */
|
|
#define DRAWLIGHT 1
|
|
|
|
void applyTransObjects(TransInfo *t);
|
|
void restoreTransObjects(TransInfo *t);
|
|
void recalcData(TransInfo *t);
|
|
|
|
void calculateCenter2D(TransInfo *t);
|
|
void calculateCenterLocal(TransInfo *t, const float center_global[3]);
|
|
|
|
const TransCenterData *transformCenter_from_type(TransInfo *t, int around);
|
|
void calculateCenter(TransInfo *t);
|
|
|
|
/* API functions for getting center points */
|
|
void calculateCenterBound(TransInfo *t, float r_center[3]);
|
|
void calculateCenterMedian(TransInfo *t, float r_center[3]);
|
|
void calculateCenterCursor(TransInfo *t, float r_center[3]);
|
|
void calculateCenterCursor2D(TransInfo *t, float r_center[2]);
|
|
void calculateCenterCursorGraph2D(TransInfo *t, float r_center[2]);
|
|
bool calculateCenterActive(TransInfo *t, bool select_only, float r_center[3]);
|
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void calculatePropRatio(TransInfo *t);
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void getViewVector(const TransInfo *t, const float coord[3], float vec[3]);
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void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot);
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/*********************** Transform Orientations ******************************/
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void initTransformOrientation(struct bContext *C, TransInfo *t);
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/* Those two fill in mat and return non-zero on success */
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bool createSpaceNormal(float mat[3][3], const float normal[3]);
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bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const float tangent[3]);
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struct TransformOrientation *addMatrixSpace(struct bContext *C, float mat[3][3],
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const char *name, const bool overwrite);
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bool applyTransformOrientation(const struct TransformOrientation *ts, float r_mat[3][3], char r_name[64]);
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enum {
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ORIENTATION_NONE = 0,
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ORIENTATION_NORMAL = 1,
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ORIENTATION_VERT = 2,
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ORIENTATION_EDGE = 3,
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ORIENTATION_FACE = 4,
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};
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#define ORIENTATION_USE_PLANE(ty) \
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ELEM(ty, ORIENTATION_NORMAL, ORIENTATION_EDGE, ORIENTATION_FACE)
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int getTransformOrientation_ex(const struct bContext *C, float normal[3], float plane[3], const short around);
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int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3]);
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void freeCustomNormalArray(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data);
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void freeEdgeSlideTempFaces(EdgeSlideData *sld);
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void freeEdgeSlideVerts(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data);
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void projectEdgeSlideData(TransInfo *t, bool is_final);
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void freeVertSlideTempFaces(VertSlideData *sld);
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void freeVertSlideVerts(TransInfo *t, TransDataContainer *tc, TransCustomData *custom_data);
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void projectVertSlideData(TransInfo *t, bool is_final);
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/* TODO. transform_query.c */
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bool checkUseAxisMatrix(TransInfo *t);
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#define TRANSFORM_SNAP_MAX_PX 100.0f
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#define TRANSFORM_DIST_INVALID -FLT_MAX
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/* Temp macros. */
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#define TRANS_DATA_CONTAINER_FIRST_OK(t) (&(t)->data_container[0])
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/* For cases we _know_ there is only one handle. */
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#define TRANS_DATA_CONTAINER_FIRST_SINGLE(t) (BLI_assert((t)->data_container_len == 1), (&(t)->data_container[0]))
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#define FOREACH_TRANS_DATA_CONTAINER(t, th) \
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for (TransDataContainer *tc = t->data_container, *tc_end = t->data_container + t->data_container_len; \
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th != tc_end; \
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th++)
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#define FOREACH_TRANS_DATA_CONTAINER_INDEX(t, th, i) \
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for (TransDataContainer *tc = ((i = 0), t->data_container), *tc_end = t->data_container + t->data_container_len; \
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th != tc_end; \
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th++, i++)
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#endif
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