This patch contains the work that I did during my week at the Code Quest - adding support for tiled images to Blender. With this patch, images now contain a list of tiles. By default, this just contains one tile, but if the source type is set to Tiled, the user can add additional tiles. When acquiring an ImBuf, the tile to be loaded is specified in the ImageUser. Therefore, code that is not yet aware of tiles will just access the default tile as usual. The filenames of the additional tiles are derived from the original filename according to the UDIM naming scheme - the filename contains an index that is calculated as (1001 + 10*<y coordinate of the tile> + <x coordinate of the tile>), where the x coordinate never goes above 9. Internally, the various tiles are stored in a cache just like sequences. When acquired for the first time, the code will try to load the corresponding file from disk. Alternatively, a new operator can be used to initialize the tile similar to the New Image operator. The following features are supported so far: - Automatic detection and loading of all tiles when opening the first tile (1001) - Saving all tiles - Adding and removing tiles - Filling tiles with generated images - Drawing all tiles in the Image Editor - Viewing a tiled grid even if no image is selected - Rendering tiled images in Eevee - Rendering tiled images in Cycles (in SVM mode) - Automatically skipping loading of unused tiles in Cycles - 2D texture painting (also across tiles) - 3D texture painting (also across tiles, only limitation: individual faces can not cross tile borders) - Assigning custom labels to individual tiles (drawn in the Image Editor instead of the ID) - Different resolutions between tiles There still are some missing features that will be added later (see T72390): - Workbench engine support - Packing/Unpacking support - Baking support - Cycles OSL support - many other Blender features that rely on images Thanks to Brecht for the review and to all who tested the intermediate versions! Differential Revision: https://developer.blender.org/D3509
381 lines
16 KiB
C++
381 lines
16 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*/
|
|
#ifndef __BKE_IMAGE_H__
|
|
#define __BKE_IMAGE_H__
|
|
|
|
/** \file
|
|
* \ingroup bke
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
struct Depsgraph;
|
|
struct ID;
|
|
struct ImBuf;
|
|
struct Image;
|
|
struct ImageFormatData;
|
|
struct ImagePool;
|
|
struct ImageTile;
|
|
struct ImbFormatOptions;
|
|
struct Main;
|
|
struct Object;
|
|
struct RenderResult;
|
|
struct ReportList;
|
|
struct Scene;
|
|
struct StampData;
|
|
struct anim;
|
|
|
|
#define IMA_MAX_SPACE 64
|
|
#define IMA_UDIM_MAX 1999
|
|
|
|
void BKE_images_init(void);
|
|
void BKE_images_exit(void);
|
|
|
|
void BKE_image_free_packedfiles(struct Image *image);
|
|
void BKE_image_free_views(struct Image *image);
|
|
void BKE_image_free_buffers(struct Image *image);
|
|
void BKE_image_free_buffers_ex(struct Image *image, bool do_lock);
|
|
/* call from library */
|
|
void BKE_image_free(struct Image *image);
|
|
|
|
void BKE_image_init(struct Image *image);
|
|
|
|
typedef void(StampCallback)(void *data, const char *propname, char *propvalue, int len);
|
|
|
|
void BKE_render_result_stamp_info(struct Scene *scene,
|
|
struct Object *camera,
|
|
struct RenderResult *rr,
|
|
bool allocate_only);
|
|
/**
|
|
* Fills in the static stamp data (i.e. everything except things that can change per frame).
|
|
* The caller is responsible for freeing the allocated memory.
|
|
*/
|
|
struct StampData *BKE_stamp_info_from_scene_static(struct Scene *scene);
|
|
bool BKE_stamp_is_known_field(const char *field_name);
|
|
void BKE_imbuf_stamp_info(struct RenderResult *rr, struct ImBuf *ibuf);
|
|
void BKE_stamp_info_from_imbuf(struct RenderResult *rr, struct ImBuf *ibuf);
|
|
void BKE_stamp_info_callback(void *data,
|
|
struct StampData *stamp_data,
|
|
StampCallback callback,
|
|
bool noskip);
|
|
void BKE_render_result_stamp_data(struct RenderResult *rr, const char *key, const char *value);
|
|
struct StampData *BKE_stamp_data_copy(const struct StampData *stamp_data);
|
|
void BKE_stamp_data_free(struct StampData *stamp_data);
|
|
void BKE_image_stamp_buf(struct Scene *scene,
|
|
struct Object *camera,
|
|
const struct StampData *stamp_data_template,
|
|
unsigned char *rect,
|
|
float *rectf,
|
|
int width,
|
|
int height,
|
|
int channels);
|
|
bool BKE_imbuf_alpha_test(struct ImBuf *ibuf);
|
|
int BKE_imbuf_write_stamp(struct Scene *scene,
|
|
struct RenderResult *rr,
|
|
struct ImBuf *ibuf,
|
|
const char *name,
|
|
const struct ImageFormatData *imf);
|
|
void BKE_imbuf_write_prepare(struct ImBuf *ibuf, const struct ImageFormatData *imf);
|
|
int BKE_imbuf_write(struct ImBuf *ibuf, const char *name, const struct ImageFormatData *imf);
|
|
int BKE_imbuf_write_as(struct ImBuf *ibuf,
|
|
const char *name,
|
|
struct ImageFormatData *imf,
|
|
const bool is_copy);
|
|
void BKE_image_path_from_imformat(char *string,
|
|
const char *base,
|
|
const char *relbase,
|
|
int frame,
|
|
const struct ImageFormatData *im_format,
|
|
const bool use_ext,
|
|
const bool use_frames,
|
|
const char *suffix);
|
|
void BKE_image_path_from_imtype(char *string,
|
|
const char *base,
|
|
const char *relbase,
|
|
int frame,
|
|
const char imtype,
|
|
const bool use_ext,
|
|
const bool use_frames,
|
|
const char *suffix);
|
|
int BKE_image_path_ensure_ext_from_imformat(char *string, const struct ImageFormatData *im_format);
|
|
int BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype);
|
|
char BKE_image_ftype_to_imtype(const int ftype, const struct ImbFormatOptions *options);
|
|
int BKE_image_imtype_to_ftype(const char imtype, struct ImbFormatOptions *r_options);
|
|
|
|
bool BKE_imtype_is_movie(const char imtype);
|
|
int BKE_imtype_supports_zbuf(const char imtype);
|
|
int BKE_imtype_supports_compress(const char imtype);
|
|
int BKE_imtype_supports_quality(const char imtype);
|
|
int BKE_imtype_requires_linear_float(const char imtype);
|
|
char BKE_imtype_valid_channels(const char imtype, bool write_file);
|
|
char BKE_imtype_valid_depths(const char imtype);
|
|
|
|
char BKE_imtype_from_arg(const char *arg);
|
|
|
|
void BKE_imformat_defaults(struct ImageFormatData *im_format);
|
|
void BKE_imbuf_to_image_format(struct ImageFormatData *im_format, const struct ImBuf *imbuf);
|
|
|
|
struct anim *openanim(const char *name,
|
|
int flags,
|
|
int streamindex,
|
|
char colorspace[IMA_MAX_SPACE]);
|
|
struct anim *openanim_noload(const char *name,
|
|
int flags,
|
|
int streamindex,
|
|
char colorspace[IMA_MAX_SPACE]);
|
|
|
|
void BKE_image_make_local(struct Main *bmain, struct Image *ima, const bool lib_local);
|
|
|
|
void BKE_image_tag_time(struct Image *ima);
|
|
|
|
/* ********************************** NEW IMAGE API *********************** */
|
|
|
|
/* ImageUser is in Texture, in Nodes, Background Image, Image Window, .... */
|
|
/* should be used in conjunction with an ID * to Image. */
|
|
struct ImageUser;
|
|
struct RenderData;
|
|
struct RenderPass;
|
|
struct RenderResult;
|
|
|
|
/* ima->ok */
|
|
#define IMA_OK 1
|
|
#define IMA_OK_LOADED 2
|
|
|
|
/* signals */
|
|
/* reload only frees, doesn't read until image_get_ibuf() called */
|
|
#define IMA_SIGNAL_RELOAD 0
|
|
#define IMA_SIGNAL_FREE 1
|
|
/* source changes, from image to sequence or movie, etc */
|
|
#define IMA_SIGNAL_SRC_CHANGE 5
|
|
/* image-user gets a new image, check settings */
|
|
#define IMA_SIGNAL_USER_NEW_IMAGE 6
|
|
#define IMA_SIGNAL_COLORMANAGE 7
|
|
|
|
#define IMA_CHAN_FLAG_BW 1
|
|
#define IMA_CHAN_FLAG_RGB 2
|
|
#define IMA_CHAN_FLAG_ALPHA 4
|
|
|
|
/* checks whether there's an image buffer for given image and user */
|
|
bool BKE_image_has_ibuf(struct Image *ima, struct ImageUser *iuser);
|
|
|
|
/* same as above, but can be used to retrieve images being rendered in
|
|
* a thread safe way, always call both acquire and release */
|
|
struct ImBuf *BKE_image_acquire_ibuf(struct Image *ima, struct ImageUser *iuser, void **r_lock);
|
|
void BKE_image_release_ibuf(struct Image *ima, struct ImBuf *ibuf, void *lock);
|
|
|
|
struct ImagePool *BKE_image_pool_new(void);
|
|
void BKE_image_pool_free(struct ImagePool *pool);
|
|
struct ImBuf *BKE_image_pool_acquire_ibuf(struct Image *ima,
|
|
struct ImageUser *iuser,
|
|
struct ImagePool *pool);
|
|
void BKE_image_pool_release_ibuf(struct Image *ima, struct ImBuf *ibuf, struct ImagePool *pool);
|
|
|
|
/* set an alpha mode based on file extension */
|
|
char BKE_image_alpha_mode_from_extension_ex(const char *filepath);
|
|
void BKE_image_alpha_mode_from_extension(struct Image *image);
|
|
|
|
/* returns a new image or NULL if it can't load */
|
|
struct Image *BKE_image_load(struct Main *bmain, const char *filepath);
|
|
/* returns existing Image when filename/type is same (frame optional) */
|
|
struct Image *BKE_image_load_exists_ex(struct Main *bmain, const char *filepath, bool *r_exists);
|
|
struct Image *BKE_image_load_exists(struct Main *bmain, const char *filepath);
|
|
|
|
/* adds image, adds ibuf, generates color or pattern */
|
|
struct Image *BKE_image_add_generated(struct Main *bmain,
|
|
unsigned int width,
|
|
unsigned int height,
|
|
const char *name,
|
|
int depth,
|
|
int floatbuf,
|
|
short gen_type,
|
|
const float color[4],
|
|
const bool stereo3d,
|
|
const bool is_data,
|
|
const bool tiled);
|
|
/* adds image from imbuf, owns imbuf */
|
|
struct Image *BKE_image_add_from_imbuf(struct Main *bmain, struct ImBuf *ibuf, const char *name);
|
|
|
|
/* for reload, refresh, pack */
|
|
void BKE_imageuser_default(struct ImageUser *iuser);
|
|
void BKE_image_init_imageuser(struct Image *ima, struct ImageUser *iuser);
|
|
void BKE_image_signal(struct Main *bmain, struct Image *ima, struct ImageUser *iuser, int signal);
|
|
|
|
void BKE_image_walk_all_users(const struct Main *mainp,
|
|
void *customdata,
|
|
void callback(struct Image *ima,
|
|
struct ID *iuser_id,
|
|
struct ImageUser *iuser,
|
|
void *customdata));
|
|
|
|
/* ensures an Image exists for viewing nodes or render */
|
|
struct Image *BKE_image_verify_viewer(struct Main *bmain, int type, const char *name);
|
|
/* ensures the view node cache is compatible with the scene views */
|
|
void BKE_image_verify_viewer_views(const struct RenderData *rd,
|
|
struct Image *ima,
|
|
struct ImageUser *iuser);
|
|
|
|
/* called on frame change or before render */
|
|
void BKE_image_user_frame_calc(struct Image *ima, struct ImageUser *iuser, int cfra);
|
|
int BKE_image_user_frame_get(const struct ImageUser *iuser, int cfra, bool *r_is_in_range);
|
|
void BKE_image_user_file_path(struct ImageUser *iuser, struct Image *ima, char *path);
|
|
void BKE_image_editors_update_frame(const struct Main *bmain, int cfra);
|
|
|
|
/* dependency graph update for image user users */
|
|
bool BKE_image_user_id_has_animation(struct ID *id);
|
|
void BKE_image_user_id_eval_animation(struct Depsgraph *depsgrah, struct ID *id);
|
|
|
|
/* sets index offset for multilayer files */
|
|
struct RenderPass *BKE_image_multilayer_index(struct RenderResult *rr, struct ImageUser *iuser);
|
|
|
|
/* sets index offset for multiview files */
|
|
void BKE_image_multiview_index(struct Image *ima, struct ImageUser *iuser);
|
|
|
|
/* for multilayer images as well as for render-viewer */
|
|
bool BKE_image_is_multilayer(struct Image *ima);
|
|
bool BKE_image_is_multiview(struct Image *ima);
|
|
bool BKE_image_is_stereo(struct Image *ima);
|
|
struct RenderResult *BKE_image_acquire_renderresult(struct Scene *scene, struct Image *ima);
|
|
void BKE_image_release_renderresult(struct Scene *scene, struct Image *ima);
|
|
|
|
/* for multilayer images as well as for singlelayer */
|
|
bool BKE_image_is_openexr(struct Image *ima);
|
|
|
|
/* for multiple slot render, call this before render */
|
|
void BKE_image_backup_render(struct Scene *scene, struct Image *ima, bool free_current_slot);
|
|
|
|
/* for singlelayer openexr saving */
|
|
bool BKE_image_save_openexr_multiview(struct Image *ima,
|
|
struct ImBuf *ibuf,
|
|
const char *filepath,
|
|
const int flags);
|
|
|
|
/* goes over all textures that use images */
|
|
void BKE_image_free_all_textures(struct Main *bmain);
|
|
|
|
/* does one image! */
|
|
void BKE_image_free_anim_ibufs(struct Image *ima, int except_frame);
|
|
|
|
/* does all images with type MOVIE or SEQUENCE */
|
|
void BKE_image_all_free_anim_ibufs(struct Main *bmain, int except_frame);
|
|
|
|
bool BKE_image_memorypack(struct Image *ima);
|
|
void BKE_image_packfiles(struct ReportList *reports, struct Image *ima, const char *basepath);
|
|
void BKE_image_packfiles_from_mem(struct ReportList *reports,
|
|
struct Image *ima,
|
|
char *data,
|
|
const size_t data_len);
|
|
|
|
/* prints memory statistics for images */
|
|
void BKE_image_print_memlist(struct Main *bmain);
|
|
|
|
/* empty image block, of similar type and filename */
|
|
void BKE_image_copy_data(struct Main *bmain,
|
|
struct Image *ima_dst,
|
|
const struct Image *ima_src,
|
|
const int flag);
|
|
struct Image *BKE_image_copy(struct Main *bmain, const struct Image *ima);
|
|
|
|
/* merge source into dest, and free source */
|
|
void BKE_image_merge(struct Main *bmain, struct Image *dest, struct Image *source);
|
|
|
|
/* scale the image */
|
|
bool BKE_image_scale(struct Image *image, int width, int height);
|
|
|
|
/* check if texture has alpha (depth=32) */
|
|
bool BKE_image_has_alpha(struct Image *image);
|
|
|
|
/* check if texture has gpu texture code */
|
|
bool BKE_image_has_opengl_texture(struct Image *ima);
|
|
|
|
/* get tile index for tiled images */
|
|
void BKE_image_get_tile_label(struct Image *ima,
|
|
struct ImageTile *tile,
|
|
char *label,
|
|
int len_label);
|
|
|
|
struct ImageTile *BKE_image_add_tile(struct Image *ima, int tile_number, const char *label);
|
|
bool BKE_image_remove_tile(struct Image *ima, struct ImageTile *tile);
|
|
|
|
bool BKE_image_fill_tile(struct Image *ima,
|
|
struct ImageTile *tile,
|
|
int width,
|
|
int height,
|
|
const float color[4],
|
|
int gen_type,
|
|
int planes,
|
|
bool is_float);
|
|
|
|
struct ImageTile *BKE_image_get_tile(struct Image *ima, int tile_number);
|
|
struct ImageTile *BKE_image_get_tile_from_iuser(struct Image *ima, struct ImageUser *iuser);
|
|
|
|
int BKE_image_get_tile_from_pos(struct Image *ima,
|
|
const float uv[2],
|
|
float new_uv[2],
|
|
float ofs[2]);
|
|
|
|
void BKE_image_get_size(struct Image *image, struct ImageUser *iuser, int *width, int *height);
|
|
void BKE_image_get_size_fl(struct Image *image, struct ImageUser *iuser, float size[2]);
|
|
void BKE_image_get_aspect(struct Image *image, float *aspx, float *aspy);
|
|
|
|
/* image_gen.c */
|
|
void BKE_image_buf_fill_color(
|
|
unsigned char *rect, float *rect_float, int width, int height, const float color[4]);
|
|
void BKE_image_buf_fill_checker(unsigned char *rect, float *rect_float, int width, int height);
|
|
void BKE_image_buf_fill_checker_color(unsigned char *rect,
|
|
float *rect_float,
|
|
int width,
|
|
int height);
|
|
|
|
/* Cycles hookup */
|
|
unsigned char *BKE_image_get_pixels_for_frame(struct Image *image, int frame, int tile);
|
|
float *BKE_image_get_float_pixels_for_frame(struct Image *image, int frame, int tile);
|
|
|
|
/* Image modifications */
|
|
bool BKE_image_is_dirty(struct Image *image);
|
|
void BKE_image_mark_dirty(struct Image *image, struct ImBuf *ibuf);
|
|
bool BKE_image_buffer_format_writable(struct ImBuf *ibuf);
|
|
bool BKE_image_is_dirty_writable(struct Image *image, bool *is_format_writable);
|
|
|
|
/* Guess offset for the first frame in the sequence */
|
|
int BKE_image_sequence_guess_offset(struct Image *image);
|
|
bool BKE_image_has_anim(struct Image *image);
|
|
bool BKE_image_has_packedfile(struct Image *image);
|
|
bool BKE_image_has_filepath(struct Image *ima);
|
|
bool BKE_image_is_animated(struct Image *image);
|
|
bool BKE_image_has_multiple_ibufs(struct Image *image);
|
|
void BKE_image_file_format_set(struct Image *image,
|
|
int ftype,
|
|
const struct ImbFormatOptions *options);
|
|
bool BKE_image_has_loaded_ibuf(struct Image *image);
|
|
struct ImBuf *BKE_image_get_ibuf_with_name(struct Image *image, const char *name);
|
|
struct ImBuf *BKE_image_get_first_ibuf(struct Image *image);
|
|
|
|
struct RenderSlot *BKE_image_add_renderslot(struct Image *ima, const char *name);
|
|
bool BKE_image_remove_renderslot(struct Image *ima, struct ImageUser *iuser, int slot);
|
|
struct RenderSlot *BKE_image_get_renderslot(struct Image *ima, int slot);
|
|
bool BKE_image_clear_renderslot(struct Image *ima, struct ImageUser *iuser, int slot);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|