Deformation of subdivision surface modifier was using wrong coordinates for the coarse mesh: as the modifier flow goes the coordinates are to be taken from the input array of coordinates.
1057 lines
45 KiB
C
1057 lines
45 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2018 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup bke
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*/
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#include "MEM_guardedalloc.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_math_vector.h"
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#include "BLI_task.h"
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#include "BKE_ccg.h"
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#include "BKE_library.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_modifier.h"
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#include "BKE_multires.h"
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#include "BKE_subdiv.h"
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#include "BKE_subdiv_ccg.h"
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#include "BKE_subdiv_eval.h"
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#include "BKE_subdiv_foreach.h"
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#include "BKE_subdiv_mesh.h"
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#include "DEG_depsgraph_query.h"
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static void multires_reshape_init_mmd(MultiresModifierData *reshape_mmd,
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const MultiresModifierData *mmd)
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{
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*reshape_mmd = *mmd;
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}
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static void multires_reshape_init_mmd_top_level(MultiresModifierData *reshape_mmd,
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const MultiresModifierData *mmd)
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{
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*reshape_mmd = *mmd;
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reshape_mmd->lvl = reshape_mmd->totlvl;
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}
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/* =============================================================================
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* General reshape implementation, reused by all particular cases.
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*/
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typedef struct MultiresReshapeContext {
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Subdiv *subdiv;
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const Mesh *coarse_mesh;
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MDisps *mdisps;
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GridPaintMask *grid_paint_mask;
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int top_grid_size;
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int top_level;
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/* Indexed by coarse face index, returns first ptex face index corresponding
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* to that coarse face. */
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int *face_ptex_offset;
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} MultiresReshapeContext;
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static void multires_reshape_allocate_displacement_grid(MDisps *displacement_grid, const int level)
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{
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const int grid_size = BKE_subdiv_grid_size_from_level(level);
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const int grid_area = grid_size * grid_size;
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float(*disps)[3] = MEM_calloc_arrayN(grid_area, 3 * sizeof(float), "multires disps");
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if (displacement_grid->disps != NULL) {
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MEM_freeN(displacement_grid->disps);
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}
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displacement_grid->disps = disps;
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displacement_grid->totdisp = grid_area;
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displacement_grid->level = level;
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}
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static void multires_reshape_ensure_displacement_grid(MDisps *displacement_grid, const int level)
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{
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if (displacement_grid->disps != NULL && displacement_grid->level == level) {
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return;
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}
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multires_reshape_allocate_displacement_grid(displacement_grid, level);
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}
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static void multires_reshape_ensure_displacement_grids(Mesh *mesh, const int grid_level)
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{
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const int num_grids = mesh->totloop;
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MDisps *mdisps = CustomData_get_layer(&mesh->ldata, CD_MDISPS);
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for (int grid_index = 0; grid_index < num_grids; grid_index++) {
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multires_reshape_ensure_displacement_grid(&mdisps[grid_index], grid_level);
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}
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}
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static void multires_reshape_ensure_mask_grids(Mesh *mesh, const int grid_level)
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{
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GridPaintMask *grid_paint_masks = CustomData_get_layer(&mesh->ldata, CD_GRID_PAINT_MASK);
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if (grid_paint_masks == NULL) {
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return;
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}
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const int num_grids = mesh->totloop;
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const int grid_size = BKE_subdiv_grid_size_from_level(grid_level);
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const int grid_area = grid_size * grid_size;
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for (int grid_index = 0; grid_index < num_grids; grid_index++) {
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GridPaintMask *grid_paint_mask = &grid_paint_masks[grid_index];
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if (grid_paint_mask->level == grid_level) {
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continue;
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}
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grid_paint_mask->level = grid_level;
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if (grid_paint_mask->data) {
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MEM_freeN(grid_paint_mask->data);
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}
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grid_paint_mask->data = MEM_calloc_arrayN(grid_area, sizeof(float), "gpm.data");
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}
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}
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static void multires_reshape_ensure_grids(Mesh *mesh, const int grid_level)
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{
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multires_reshape_ensure_displacement_grids(mesh, grid_level);
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multires_reshape_ensure_mask_grids(mesh, grid_level);
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}
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/* Convert normalized coordinate within a grid to a normalized coordinate within
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* a ptex face. */
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static void multires_reshape_corner_coord_to_ptex(const MPoly *coarse_poly,
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const int corner,
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const float corner_u,
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const float corner_v,
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float *r_ptex_face_u,
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float *r_ptex_face_v)
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{
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if (coarse_poly->totloop == 4) {
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float grid_u, grid_v;
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BKE_subdiv_ptex_face_uv_to_grid_uv(corner_u, corner_v, &grid_u, &grid_v);
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BKE_subdiv_rotate_grid_to_quad(corner, grid_u, grid_v, r_ptex_face_u, r_ptex_face_v);
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}
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else {
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*r_ptex_face_u = corner_u;
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*r_ptex_face_v = corner_v;
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}
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}
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/* NOTE: The tangent vectors are measured in ptex face normalized coordinates,
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* which is different from grid tangent. */
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static void multires_reshape_sample_surface(Subdiv *subdiv,
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const MPoly *coarse_poly,
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const int corner,
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const float corner_u,
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const float corner_v,
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const int ptex_face_index,
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float r_P[3],
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float r_dPdu[3],
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float r_dPdv[3])
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{
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float ptex_face_u, ptex_face_v;
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multires_reshape_corner_coord_to_ptex(
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coarse_poly, corner, corner_u, corner_v, &ptex_face_u, &ptex_face_v);
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BKE_subdiv_eval_limit_point_and_derivatives(
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subdiv, ptex_face_index, ptex_face_u, ptex_face_v, r_P, r_dPdu, r_dPdv);
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}
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static void multires_reshape_tangent_matrix_for_corner(const MPoly *coarse_poly,
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const int coarse_corner,
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const float dPdu[3],
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const float dPdv[3],
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float r_tangent_matrix[3][3])
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{
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/* For a quad faces we would need to flip the tangent, since they will use
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* use different coordinates within displacement grid comparent to ptex
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* face. */
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const bool is_quad = (coarse_poly->totloop == 4);
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const int tangent_corner = is_quad ? coarse_corner : 0;
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BKE_multires_construct_tangent_matrix(r_tangent_matrix, dPdu, dPdv, tangent_corner);
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}
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static void multires_reshape_vertex_from_final_data(MultiresReshapeContext *ctx,
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const int ptex_face_index,
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const float corner_u,
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const float corner_v,
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const int coarse_poly_index,
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const int coarse_corner,
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const float final_P[3],
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const float final_mask)
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{
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Subdiv *subdiv = ctx->subdiv;
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const int grid_size = ctx->top_grid_size;
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const Mesh *coarse_mesh = ctx->coarse_mesh;
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const MPoly *coarse_mpoly = coarse_mesh->mpoly;
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const MPoly *coarse_poly = &coarse_mpoly[coarse_poly_index];
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const int loop_index = coarse_poly->loopstart + coarse_corner;
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/* Evaluate limit surface. */
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float P[3], dPdu[3], dPdv[3];
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multires_reshape_sample_surface(
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subdiv, coarse_poly, coarse_corner, corner_u, corner_v, ptex_face_index, P, dPdu, dPdv);
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/* Construct tangent matrix which matches orientation of the current
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* displacement grid. */
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float tangent_matrix[3][3], inv_tangent_matrix[3][3];
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multires_reshape_tangent_matrix_for_corner(
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coarse_poly, coarse_corner, dPdu, dPdv, tangent_matrix);
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invert_m3_m3(inv_tangent_matrix, tangent_matrix);
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/* Convert object coordinate to a tangent space of displacement grid. */
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float D[3];
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sub_v3_v3v3(D, final_P, P);
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float tangent_D[3];
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mul_v3_m3v3(tangent_D, inv_tangent_matrix, D);
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/* Calculate index of element within the grid. */
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float grid_u, grid_v;
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BKE_subdiv_ptex_face_uv_to_grid_uv(corner_u, corner_v, &grid_u, &grid_v);
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const int grid_x = (grid_u * (grid_size - 1) + 0.5f);
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const int grid_y = (grid_v * (grid_size - 1) + 0.5f);
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const int index = grid_y * grid_size + grid_x;
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/* Write tangent displacement. */
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MDisps *displacement_grid = &ctx->mdisps[loop_index];
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copy_v3_v3(displacement_grid->disps[index], tangent_D);
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/* Write mask grid. */
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if (ctx->grid_paint_mask != NULL) {
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GridPaintMask *grid_paint_mask = &ctx->grid_paint_mask[loop_index];
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BLI_assert(grid_paint_mask->level == displacement_grid->level);
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grid_paint_mask->data[index] = final_mask;
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}
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}
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/* =============================================================================
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* Helpers to propagate displacement to higher levels.
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*/
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typedef struct MultiresPropagateData {
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/* Number of displacement grids. */
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int num_grids;
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/* Resolution level up to which displacement is known. */
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int reshape_level;
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/* Resolution up to which propagation is happening, affecting all the
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* levels in [reshape_level + 1, top_level]. */
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int top_level;
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/* Grid sizes at the corresponding levels. */
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int reshape_grid_size;
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int top_grid_size;
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/* Keys to access CCG at different levels. */
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CCGKey reshape_level_key;
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CCGKey top_level_key;
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/* Original grid data, before any updates for reshape.
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* Contains data at the reshape_level resolution level. */
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CCGElem **orig_grids_data;
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/* Custom data layers from a coarse mesh. */
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MDisps *mdisps;
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GridPaintMask *grid_paint_mask;
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} MultiresPropagateData;
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static CCGElem **allocate_grids(CCGKey *key, int num_grids)
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{
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CCGElem **grids = MEM_calloc_arrayN(num_grids, sizeof(CCGElem *), "reshape grids*");
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for (int grid_index = 0; grid_index < num_grids; grid_index++) {
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grids[grid_index] = MEM_calloc_arrayN(
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key->elem_size, key->grid_area, "reshape orig_grids_data elems");
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}
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return grids;
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}
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static void free_grids(CCGElem **grids, int num_grids)
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{
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if (grids == NULL) {
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return;
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}
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for (int grid_index = 0; grid_index < num_grids; grid_index++) {
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MEM_freeN(grids[grid_index]);
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}
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MEM_freeN(grids);
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}
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/* Initialize element sizes and offsets. */
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static void multires_reshape_init_key_layers(CCGKey *key, const MultiresPropagateData *data)
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{
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key->elem_size = 3 * sizeof(float);
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if (data->grid_paint_mask != NULL) {
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key->mask_offset = 3 * sizeof(float);
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key->elem_size += sizeof(float);
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key->has_mask = true;
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}
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else {
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key->mask_offset = -1;
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key->has_mask = false;
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}
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/* We never have normals in original grids. */
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key->normal_offset = -1;
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key->has_normals = false;
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}
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/* Initialize key used to access reshape grids at given level. */
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static void multires_reshape_init_level_key(CCGKey *key,
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const MultiresPropagateData *data,
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const int level)
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{
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key->level = level;
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/* Init layers. */
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multires_reshape_init_key_layers(key, data);
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/* By default, only 3 floats for coordinate, */
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key->grid_size = BKE_subdiv_grid_size_from_level(key->level);
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key->grid_area = key->grid_size * key->grid_size;
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key->grid_bytes = key->elem_size * key->grid_area;
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}
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static void multires_reshape_store_original_grids(MultiresPropagateData *data)
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{
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const int num_grids = data->num_grids;
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/* Original data to be backed up. */
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const MDisps *mdisps = data->mdisps;
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const GridPaintMask *grid_paint_mask = data->grid_paint_mask;
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/* Allocate grids for backup. */
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CCGKey *orig_key = &data->reshape_level_key;
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CCGElem **orig_grids_data = allocate_grids(orig_key, num_grids);
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/* Fill in grids. */
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const int orig_grid_size = data->reshape_grid_size;
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const int top_grid_size = data->top_grid_size;
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const int skip = (top_grid_size - 1) / (orig_grid_size - 1);
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for (int grid_index = 0; grid_index < num_grids; grid_index++) {
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CCGElem *orig_grid = orig_grids_data[grid_index];
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for (int y = 0; y < orig_grid_size; y++) {
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const int top_y = y * skip;
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for (int x = 0; x < orig_grid_size; x++) {
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const int top_x = x * skip;
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const int top_index = top_y * top_grid_size + top_x;
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memcpy(CCG_grid_elem_co(orig_key, orig_grid, x, y),
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mdisps[grid_index].disps[top_index],
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sizeof(float) * 3);
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if (orig_key->has_mask) {
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*CCG_grid_elem_mask(
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orig_key, orig_grid, x, y) = grid_paint_mask[grid_index].data[top_index];
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}
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}
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}
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}
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/* Store in the context. */
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data->orig_grids_data = orig_grids_data;
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}
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static void multires_reshape_propagate_prepare(MultiresPropagateData *data,
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Mesh *coarse_mesh,
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const int reshape_level,
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const int top_level)
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{
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BLI_assert(reshape_level <= top_level);
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memset(data, 0, sizeof(*data));
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data->num_grids = coarse_mesh->totloop;
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data->reshape_level = reshape_level;
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data->top_level = top_level;
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if (reshape_level == top_level) {
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/* Nothing to do, reshape will happen on the whole grid content. */
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return;
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}
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data->mdisps = CustomData_get_layer(&coarse_mesh->ldata, CD_MDISPS);
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data->grid_paint_mask = CustomData_get_layer(&coarse_mesh->ldata, CD_GRID_PAINT_MASK);
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data->top_grid_size = BKE_subdiv_grid_size_from_level(top_level);
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data->reshape_grid_size = BKE_subdiv_grid_size_from_level(reshape_level);
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/* Initialize keys to access CCG at different levels. */
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multires_reshape_init_level_key(&data->reshape_level_key, data, data->reshape_level);
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multires_reshape_init_level_key(&data->top_level_key, data, data->top_level);
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/* Make a copy of grids before reshaping, so we can calculate deltas
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* later on. */
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multires_reshape_store_original_grids(data);
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}
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static void multires_reshape_propagate_prepare_from_mmd(MultiresPropagateData *data,
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struct Depsgraph *depsgraph,
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Object *object,
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const MultiresModifierData *mmd,
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const int top_level,
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const bool use_render_params)
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{
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/* TODO(sergey): Find mode reliable way of getting current level. */
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Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
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Mesh *mesh = object->data;
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const int level = multires_get_level(scene_eval, object, mmd, use_render_params, true);
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multires_reshape_propagate_prepare(data, mesh, level, top_level);
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}
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/* Calculate delta of changed reshape level data layers. Delta goes to a
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* grids at top level (meaning, the result grids are only partially filled
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* in). */
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static void multires_reshape_calculate_delta(MultiresPropagateData *data,
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CCGElem **delta_grids_data)
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{
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const int num_grids = data->num_grids;
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/* At this point those custom data layers has updated data for the
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* level we are propagating from. */
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const MDisps *mdisps = data->mdisps;
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const GridPaintMask *grid_paint_mask = data->grid_paint_mask;
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CCGKey *reshape_key = &data->reshape_level_key;
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CCGKey *delta_level_key = &data->top_level_key;
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/* Calculate delta. */
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const int top_grid_size = data->top_grid_size;
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const int reshape_grid_size = data->reshape_grid_size;
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const int delta_grid_size = data->top_grid_size;
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const int skip = (top_grid_size - 1) / (reshape_grid_size - 1);
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for (int grid_index = 0; grid_index < num_grids; grid_index++) {
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/*const*/ CCGElem *orig_grid = data->orig_grids_data[grid_index];
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CCGElem *delta_grid = delta_grids_data[grid_index];
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for (int y = 0; y < reshape_grid_size; y++) {
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const int top_y = y * skip;
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for (int x = 0; x < reshape_grid_size; x++) {
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const int top_x = x * skip;
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const int top_index = top_y * delta_grid_size + top_x;
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sub_v3_v3v3(CCG_grid_elem_co(delta_level_key, delta_grid, top_x, top_y),
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mdisps[grid_index].disps[top_index],
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CCG_grid_elem_co(reshape_key, orig_grid, x, y));
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if (delta_level_key->has_mask) {
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const float old_mask_value = *CCG_grid_elem_mask(reshape_key, orig_grid, x, y);
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const float new_mask_value = grid_paint_mask[grid_index].data[top_index];
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*CCG_grid_elem_mask(delta_level_key, delta_grid, top_x, top_y) = new_mask_value -
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old_mask_value;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Makes it so delta is propagated onto all the higher levels, but is also
|
|
* that this delta is smoothed in a way that it does not cause artifacts on
|
|
* boundaries. */
|
|
|
|
typedef struct MultiresPropagateCornerData {
|
|
float coord_delta[3];
|
|
float mask_delta;
|
|
} MultiresPropagateCornerData;
|
|
|
|
BLI_INLINE void multires_reshape_propagate_init_patch_corners(
|
|
MultiresPropagateData *data,
|
|
CCGElem *delta_grid,
|
|
const int patch_x,
|
|
const int patch_y,
|
|
MultiresPropagateCornerData r_corners[4])
|
|
{
|
|
CCGKey *delta_level_key = &data->top_level_key;
|
|
const int orig_grid_size = data->reshape_grid_size;
|
|
const int top_grid_size = data->top_grid_size;
|
|
const int skip = (top_grid_size - 1) / (orig_grid_size - 1);
|
|
const int x = patch_x * skip;
|
|
const int y = patch_y * skip;
|
|
/* Store coordinate deltas. */
|
|
copy_v3_v3(r_corners[0].coord_delta, CCG_grid_elem_co(delta_level_key, delta_grid, x, y));
|
|
copy_v3_v3(r_corners[1].coord_delta, CCG_grid_elem_co(delta_level_key, delta_grid, x + skip, y));
|
|
copy_v3_v3(r_corners[2].coord_delta, CCG_grid_elem_co(delta_level_key, delta_grid, x, y + skip));
|
|
copy_v3_v3(r_corners[3].coord_delta,
|
|
CCG_grid_elem_co(delta_level_key, delta_grid, x + skip, y + skip));
|
|
if (delta_level_key->has_mask) {
|
|
r_corners[0].mask_delta = *CCG_grid_elem_mask(delta_level_key, delta_grid, x, y);
|
|
r_corners[1].mask_delta = *CCG_grid_elem_mask(delta_level_key, delta_grid, x + skip, y);
|
|
r_corners[2].mask_delta = *CCG_grid_elem_mask(delta_level_key, delta_grid, x, y + skip);
|
|
r_corners[3].mask_delta = *CCG_grid_elem_mask(delta_level_key, delta_grid, x + skip, y + skip);
|
|
}
|
|
}
|
|
|
|
BLI_INLINE void multires_reshape_propagate_interpolate_coord(
|
|
float delta[3], const MultiresPropagateCornerData corners[4], const float weights[4])
|
|
{
|
|
interp_v3_v3v3v3v3(delta,
|
|
corners[0].coord_delta,
|
|
corners[1].coord_delta,
|
|
corners[2].coord_delta,
|
|
corners[3].coord_delta,
|
|
weights);
|
|
}
|
|
|
|
BLI_INLINE float multires_reshape_propagate_interpolate_mask(
|
|
const MultiresPropagateCornerData corners[4], const float weights[4])
|
|
{
|
|
return corners[0].mask_delta * weights[0] + corners[1].mask_delta * weights[1] +
|
|
corners[2].mask_delta * weights[2] + corners[3].mask_delta * weights[3];
|
|
}
|
|
|
|
BLI_INLINE void multires_reshape_propagate_and_smooth_delta_grid_patch(MultiresPropagateData *data,
|
|
CCGElem *delta_grid,
|
|
const int patch_x,
|
|
const int patch_y)
|
|
{
|
|
CCGKey *delta_level_key = &data->top_level_key;
|
|
const int orig_grid_size = data->reshape_grid_size;
|
|
const int top_grid_size = data->top_grid_size;
|
|
const int skip = (top_grid_size - 1) / (orig_grid_size - 1);
|
|
const float skip_inv = 1.0f / (float)skip;
|
|
MultiresPropagateCornerData corners[4];
|
|
multires_reshape_propagate_init_patch_corners(data, delta_grid, patch_x, patch_y, corners);
|
|
const int start_x = patch_x * skip;
|
|
const int start_y = patch_y * skip;
|
|
for (int y = 0; y <= skip; y++) {
|
|
const float v = (float)y * skip_inv;
|
|
const int final_y = start_y + y;
|
|
for (int x = 0; x <= skip; x++) {
|
|
const float u = (float)x * skip_inv;
|
|
const int final_x = start_x + x;
|
|
const float linear_weights[4] = {
|
|
(1.0f - u) * (1.0f - v), u * (1.0f - v), (1.0f - u) * v, u * v};
|
|
multires_reshape_propagate_interpolate_coord(
|
|
CCG_grid_elem_co(delta_level_key, delta_grid, final_x, final_y),
|
|
corners,
|
|
linear_weights);
|
|
if (delta_level_key->has_mask) {
|
|
float *mask = CCG_grid_elem_mask(delta_level_key, delta_grid, final_x, final_y);
|
|
*mask = multires_reshape_propagate_interpolate_mask(corners, linear_weights);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
BLI_INLINE void multires_reshape_propagate_and_smooth_delta_grid(MultiresPropagateData *data,
|
|
CCGElem *delta_grid)
|
|
{
|
|
const int orig_grid_size = data->reshape_grid_size;
|
|
for (int patch_y = 0; patch_y < orig_grid_size - 1; patch_y++) {
|
|
for (int patch_x = 0; patch_x < orig_grid_size - 1; patch_x++) {
|
|
multires_reshape_propagate_and_smooth_delta_grid_patch(data, delta_grid, patch_x, patch_y);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Entry point to propagate+smooth. */
|
|
static void multires_reshape_propagate_and_smooth_delta(MultiresPropagateData *data,
|
|
CCGElem **delta_grids_data)
|
|
{
|
|
const int num_grids = data->num_grids;
|
|
for (int grid_index = 0; grid_index < num_grids; grid_index++) {
|
|
CCGElem *delta_grid = delta_grids_data[grid_index];
|
|
multires_reshape_propagate_and_smooth_delta_grid(data, delta_grid);
|
|
}
|
|
}
|
|
|
|
/* Apply smoothed deltas on the actual data layers. */
|
|
static void multires_reshape_propagate_apply_delta(MultiresPropagateData *data,
|
|
CCGElem **delta_grids_data)
|
|
{
|
|
const int num_grids = data->num_grids;
|
|
/* At this point those custom data layers has updated data for the
|
|
* level we are propagating from. */
|
|
MDisps *mdisps = data->mdisps;
|
|
GridPaintMask *grid_paint_mask = data->grid_paint_mask;
|
|
CCGKey *orig_key = &data->reshape_level_key;
|
|
CCGKey *delta_level_key = &data->top_level_key;
|
|
CCGElem **orig_grids_data = data->orig_grids_data;
|
|
const int orig_grid_size = data->reshape_grid_size;
|
|
const int top_grid_size = data->top_grid_size;
|
|
const int skip = (top_grid_size - 1) / (orig_grid_size - 1);
|
|
/* Restore grid values at the reshape level. Those values are to be changed
|
|
* to the accommodate for the smooth delta. */
|
|
for (int grid_index = 0; grid_index < num_grids; grid_index++) {
|
|
CCGElem *orig_grid = orig_grids_data[grid_index];
|
|
for (int y = 0; y < orig_grid_size; y++) {
|
|
const int top_y = y * skip;
|
|
for (int x = 0; x < orig_grid_size; x++) {
|
|
const int top_x = x * skip;
|
|
const int top_index = top_y * top_grid_size + top_x;
|
|
copy_v3_v3(mdisps[grid_index].disps[top_index],
|
|
CCG_grid_elem_co(orig_key, orig_grid, x, y));
|
|
if (grid_paint_mask != NULL) {
|
|
grid_paint_mask[grid_index].data[top_index] = *CCG_grid_elem_mask(
|
|
orig_key, orig_grid, x, y);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* Add smoothed delta to all the levels. */
|
|
for (int grid_index = 0; grid_index < num_grids; grid_index++) {
|
|
CCGElem *delta_grid = delta_grids_data[grid_index];
|
|
for (int y = 0; y < top_grid_size; y++) {
|
|
for (int x = 0; x < top_grid_size; x++) {
|
|
const int top_index = y * top_grid_size + x;
|
|
add_v3_v3(mdisps[grid_index].disps[top_index],
|
|
CCG_grid_elem_co(delta_level_key, delta_grid, x, y));
|
|
if (delta_level_key->has_mask) {
|
|
grid_paint_mask[grid_index].data[top_index] += *CCG_grid_elem_mask(
|
|
delta_level_key, delta_grid, x, y);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void multires_reshape_propagate(MultiresPropagateData *data)
|
|
{
|
|
if (data->reshape_level == data->top_level) {
|
|
return;
|
|
}
|
|
const int num_grids = data->num_grids;
|
|
/* Calculate delta made at the reshape level. */
|
|
CCGKey *delta_level_key = &data->top_level_key;
|
|
CCGElem **delta_grids_data = allocate_grids(delta_level_key, num_grids);
|
|
multires_reshape_calculate_delta(data, delta_grids_data);
|
|
/* Propagate deltas to the higher levels. */
|
|
multires_reshape_propagate_and_smooth_delta(data, delta_grids_data);
|
|
/* Finally, apply smoothed deltas. */
|
|
multires_reshape_propagate_apply_delta(data, delta_grids_data);
|
|
/* Cleanup. */
|
|
free_grids(delta_grids_data, num_grids);
|
|
}
|
|
|
|
static void multires_reshape_propagate_free(MultiresPropagateData *data)
|
|
{
|
|
free_grids(data->orig_grids_data, data->num_grids);
|
|
}
|
|
|
|
/* =============================================================================
|
|
* Reshape from deformed vertex coordinates.
|
|
*/
|
|
|
|
typedef struct MultiresReshapeFromDeformedVertsContext {
|
|
MultiresReshapeContext reshape_ctx;
|
|
const float (*deformed_verts)[3];
|
|
int num_deformed_verts;
|
|
} MultiresReshapeFromDeformedVertsContext;
|
|
|
|
static bool multires_reshape_topology_info(const SubdivForeachContext *foreach_context,
|
|
const int num_vertices,
|
|
const int UNUSED(num_edges),
|
|
const int UNUSED(num_loops),
|
|
const int UNUSED(num_polygons))
|
|
{
|
|
MultiresReshapeFromDeformedVertsContext *ctx = foreach_context->user_data;
|
|
if (num_vertices != ctx->num_deformed_verts) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/* Will run reshaping for all grid elements which are adjacent to the given
|
|
* one. This is the way to ensure continuity of displacement stored in the
|
|
* grids across the inner boundaries of the grids. */
|
|
static void multires_reshape_neighour_boundary_vertices(MultiresReshapeContext *ctx,
|
|
const int UNUSED(ptex_face_index),
|
|
const float corner_u,
|
|
const float corner_v,
|
|
const int coarse_poly_index,
|
|
const int coarse_corner,
|
|
const float final_P[3],
|
|
const float final_mask)
|
|
{
|
|
const Mesh *coarse_mesh = ctx->coarse_mesh;
|
|
const MPoly *coarse_mpoly = coarse_mesh->mpoly;
|
|
const MPoly *coarse_poly = &coarse_mpoly[coarse_poly_index];
|
|
const int num_corners = coarse_poly->totloop;
|
|
const int start_ptex_face_index = ctx->face_ptex_offset[coarse_poly_index];
|
|
const bool is_quad = (coarse_poly->totloop == 4);
|
|
if (corner_u == 1.0f && corner_v == 1.0f) {
|
|
for (int current_corner = 0; current_corner < num_corners; current_corner++) {
|
|
if (current_corner == coarse_corner) {
|
|
continue;
|
|
}
|
|
const int current_ptex_face_index = is_quad ? start_ptex_face_index :
|
|
start_ptex_face_index + current_corner;
|
|
multires_reshape_vertex_from_final_data(ctx,
|
|
current_ptex_face_index,
|
|
1.0f,
|
|
1.0f,
|
|
coarse_poly_index,
|
|
current_corner,
|
|
final_P,
|
|
final_mask);
|
|
}
|
|
}
|
|
else if (corner_u == 1.0f) {
|
|
const float next_corner_index = (coarse_corner + 1) % num_corners;
|
|
const float next_corner_u = corner_v;
|
|
const float next_corner_v = 1.0f;
|
|
const int next_ptex_face_index = is_quad ? start_ptex_face_index :
|
|
start_ptex_face_index + next_corner_index;
|
|
multires_reshape_vertex_from_final_data(ctx,
|
|
next_ptex_face_index,
|
|
next_corner_u,
|
|
next_corner_v,
|
|
coarse_poly_index,
|
|
next_corner_index,
|
|
final_P,
|
|
final_mask);
|
|
}
|
|
else if (corner_v == 1.0f) {
|
|
const float prev_corner_index = (coarse_corner + num_corners - 1) % num_corners;
|
|
const float prev_corner_u = 1.0f;
|
|
const float prev_corner_v = corner_u;
|
|
const int prev_ptex_face_index = is_quad ? start_ptex_face_index :
|
|
start_ptex_face_index + prev_corner_index;
|
|
multires_reshape_vertex_from_final_data(ctx,
|
|
prev_ptex_face_index,
|
|
prev_corner_u,
|
|
prev_corner_v,
|
|
coarse_poly_index,
|
|
prev_corner_index,
|
|
final_P,
|
|
final_mask);
|
|
}
|
|
}
|
|
|
|
static void multires_reshape_vertex(MultiresReshapeFromDeformedVertsContext *ctx,
|
|
const int ptex_face_index,
|
|
const float u,
|
|
const float v,
|
|
const int coarse_poly_index,
|
|
const int coarse_corner,
|
|
const int subdiv_vertex_index)
|
|
{
|
|
const float *final_P = ctx->deformed_verts[subdiv_vertex_index];
|
|
const Mesh *coarse_mesh = ctx->reshape_ctx.coarse_mesh;
|
|
const MPoly *coarse_mpoly = coarse_mesh->mpoly;
|
|
const MPoly *coarse_poly = &coarse_mpoly[coarse_poly_index];
|
|
const bool is_quad = (coarse_poly->totloop == 4);
|
|
float corner_u, corner_v;
|
|
int actual_coarse_corner;
|
|
if (is_quad) {
|
|
actual_coarse_corner = BKE_subdiv_rotate_quad_to_corner(u, v, &corner_u, &corner_v);
|
|
}
|
|
else {
|
|
actual_coarse_corner = coarse_corner;
|
|
corner_u = u;
|
|
corner_v = v;
|
|
}
|
|
multires_reshape_vertex_from_final_data(&ctx->reshape_ctx,
|
|
ptex_face_index,
|
|
corner_u,
|
|
corner_v,
|
|
coarse_poly_index,
|
|
actual_coarse_corner,
|
|
final_P,
|
|
0.0f);
|
|
multires_reshape_neighour_boundary_vertices(&ctx->reshape_ctx,
|
|
ptex_face_index,
|
|
corner_u,
|
|
corner_v,
|
|
coarse_poly_index,
|
|
actual_coarse_corner,
|
|
final_P,
|
|
0.0f);
|
|
}
|
|
|
|
static void multires_reshape_vertex_inner(const SubdivForeachContext *foreach_context,
|
|
void *UNUSED(tls_v),
|
|
const int ptex_face_index,
|
|
const float u,
|
|
const float v,
|
|
const int coarse_poly_index,
|
|
const int coarse_corner,
|
|
const int subdiv_vertex_index)
|
|
{
|
|
MultiresReshapeFromDeformedVertsContext *ctx = foreach_context->user_data;
|
|
multires_reshape_vertex(
|
|
ctx, ptex_face_index, u, v, coarse_poly_index, coarse_corner, subdiv_vertex_index);
|
|
}
|
|
|
|
static void multires_reshape_vertex_every_corner(
|
|
const struct SubdivForeachContext *foreach_context,
|
|
void *UNUSED(tls_v),
|
|
const int ptex_face_index,
|
|
const float u,
|
|
const float v,
|
|
const int UNUSED(coarse_vertex_index),
|
|
const int coarse_poly_index,
|
|
const int coarse_corner,
|
|
const int subdiv_vertex_index)
|
|
{
|
|
MultiresReshapeFromDeformedVertsContext *ctx = foreach_context->user_data;
|
|
multires_reshape_vertex(
|
|
ctx, ptex_face_index, u, v, coarse_poly_index, coarse_corner, subdiv_vertex_index);
|
|
}
|
|
|
|
static void multires_reshape_vertex_every_edge(const struct SubdivForeachContext *foreach_context,
|
|
void *UNUSED(tls_v),
|
|
const int ptex_face_index,
|
|
const float u,
|
|
const float v,
|
|
const int UNUSED(coarse_edge_index),
|
|
const int coarse_poly_index,
|
|
const int coarse_corner,
|
|
const int subdiv_vertex_index)
|
|
{
|
|
MultiresReshapeFromDeformedVertsContext *ctx = foreach_context->user_data;
|
|
multires_reshape_vertex(
|
|
ctx, ptex_face_index, u, v, coarse_poly_index, coarse_corner, subdiv_vertex_index);
|
|
}
|
|
|
|
static Subdiv *multires_create_subdiv_for_reshape(struct Depsgraph *depsgraph,
|
|
/*const*/ Object *object,
|
|
const MultiresModifierData *mmd)
|
|
{
|
|
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
|
Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
|
|
Mesh *deformed_mesh = mesh_get_eval_deform(
|
|
depsgraph, scene_eval, object_eval, &CD_MASK_BAREMESH);
|
|
SubdivSettings subdiv_settings;
|
|
BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
|
|
Subdiv *subdiv = BKE_subdiv_new_from_mesh(&subdiv_settings, deformed_mesh);
|
|
if (!BKE_subdiv_eval_update_from_mesh(subdiv, deformed_mesh, NULL)) {
|
|
BKE_subdiv_free(subdiv);
|
|
return NULL;
|
|
}
|
|
return subdiv;
|
|
}
|
|
|
|
static bool multires_reshape_from_vertcos(struct Depsgraph *depsgraph,
|
|
Object *object,
|
|
const MultiresModifierData *mmd,
|
|
const float (*deformed_verts)[3],
|
|
const int num_deformed_verts,
|
|
const bool use_render_params)
|
|
{
|
|
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
|
Mesh *coarse_mesh = object->data;
|
|
MDisps *mdisps = CustomData_get_layer(&coarse_mesh->ldata, CD_MDISPS);
|
|
/* Pick maximum between multires level and displacement level.
|
|
* This is because mesh can be used by objects with multires at different
|
|
* levels.
|
|
*
|
|
* TODO(sergey): At this point it should be possible to always use
|
|
* mdisps->level. */
|
|
const int top_level = max_ii(mmd->totlvl, mdisps->level);
|
|
/* Make sure displacement grids are ready. */
|
|
multires_reshape_ensure_grids(coarse_mesh, top_level);
|
|
/* Initialize subdivision surface. */
|
|
Subdiv *subdiv = multires_create_subdiv_for_reshape(depsgraph, object, mmd);
|
|
if (subdiv == NULL) {
|
|
return false;
|
|
}
|
|
/* Construct context. */
|
|
MultiresReshapeFromDeformedVertsContext reshape_deformed_verts_ctx = {
|
|
.reshape_ctx =
|
|
{
|
|
.subdiv = subdiv,
|
|
.coarse_mesh = coarse_mesh,
|
|
.mdisps = mdisps,
|
|
.grid_paint_mask = NULL,
|
|
.top_grid_size = BKE_subdiv_grid_size_from_level(top_level),
|
|
.top_level = top_level,
|
|
.face_ptex_offset = BKE_subdiv_face_ptex_offset_get(subdiv),
|
|
},
|
|
.deformed_verts = deformed_verts,
|
|
.num_deformed_verts = num_deformed_verts,
|
|
};
|
|
SubdivForeachContext foreach_context = {
|
|
.topology_info = multires_reshape_topology_info,
|
|
.vertex_inner = multires_reshape_vertex_inner,
|
|
.vertex_every_edge = multires_reshape_vertex_every_edge,
|
|
.vertex_every_corner = multires_reshape_vertex_every_corner,
|
|
.user_data = &reshape_deformed_verts_ctx,
|
|
};
|
|
/* Initialize mesh rasterization settings. */
|
|
SubdivToMeshSettings mesh_settings;
|
|
BKE_multires_subdiv_mesh_settings_init(
|
|
&mesh_settings, scene_eval, object, mmd, use_render_params, true);
|
|
/* Initialize propagation to higher levels. */
|
|
MultiresPropagateData propagate_data;
|
|
multires_reshape_propagate_prepare_from_mmd(
|
|
&propagate_data, depsgraph, object, mmd, top_level, use_render_params);
|
|
/* Run all the callbacks. */
|
|
BKE_subdiv_foreach_subdiv_geometry(subdiv, &foreach_context, &mesh_settings, coarse_mesh);
|
|
BKE_subdiv_free(subdiv);
|
|
/* Update higher levels if needed. */
|
|
multires_reshape_propagate(&propagate_data);
|
|
multires_reshape_propagate_free(&propagate_data);
|
|
return true;
|
|
}
|
|
|
|
/* =============================================================================
|
|
* Reshape from object.
|
|
*/
|
|
|
|
/* Returns truth on success, false otherwise.
|
|
*
|
|
* This function might fail in cases like source and destination not having
|
|
* matched amount of vertices. */
|
|
bool multiresModifier_reshapeFromObject(struct Depsgraph *depsgraph,
|
|
MultiresModifierData *mmd,
|
|
Object *dst,
|
|
Object *src)
|
|
{
|
|
/* Would be cool to support this eventually, but it is very tricky to match
|
|
* vertices order even for meshes, when mixing meshes and other objects it's
|
|
* even more tricky. */
|
|
if (src->type != OB_MESH) {
|
|
return false;
|
|
}
|
|
MultiresModifierData reshape_mmd;
|
|
multires_reshape_init_mmd(&reshape_mmd, mmd);
|
|
/* Get evaluated vertices locations to reshape to. */
|
|
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
|
Object *src_eval = DEG_get_evaluated_object(depsgraph, src);
|
|
Mesh *src_mesh_eval = mesh_get_eval_final(depsgraph, scene_eval, src_eval, &CD_MASK_BAREMESH);
|
|
int num_deformed_verts;
|
|
float(*deformed_verts)[3] = BKE_mesh_vert_coords_alloc(src_mesh_eval, &num_deformed_verts);
|
|
bool result = multires_reshape_from_vertcos(
|
|
depsgraph, dst, &reshape_mmd, deformed_verts, num_deformed_verts, false);
|
|
MEM_freeN(deformed_verts);
|
|
return result;
|
|
}
|
|
|
|
/* =============================================================================
|
|
* Reshape from modifier.
|
|
*/
|
|
|
|
bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
|
|
MultiresModifierData *mmd,
|
|
Object *object,
|
|
ModifierData *md)
|
|
{
|
|
MultiresModifierData highest_mmd;
|
|
/* It is possible that the current subdivision level of multires is lower
|
|
* that it's maximum possible one (i.e., viewport is set to a lower level
|
|
* for the performance purposes). But even then, we want all the multires
|
|
* levels to be reshaped. Most accurate way to do so is to ignore all
|
|
* simplifications and calculate deformation modifier for the highest
|
|
* possible multires level.
|
|
* Alternative would be propagate displacement from current level to a
|
|
* higher ones, but that is likely to cause artifacts. */
|
|
multires_reshape_init_mmd_top_level(&highest_mmd, mmd);
|
|
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
|
/* Perform sanity checks and early output. */
|
|
if (multires_get_level(scene_eval, object, &highest_mmd, false, true) == 0) {
|
|
return false;
|
|
}
|
|
/* Create mesh for the multires, ignoring any further modifiers (leading
|
|
* deformation modifiers will be applied though). */
|
|
Mesh *multires_mesh = BKE_multires_create_mesh(depsgraph, scene_eval, &highest_mmd, object);
|
|
int num_deformed_verts;
|
|
float(*deformed_verts)[3] = BKE_mesh_vert_coords_alloc(multires_mesh, &num_deformed_verts);
|
|
/* Apply deformation modifier on the multires, */
|
|
const ModifierEvalContext modifier_ctx = {
|
|
.depsgraph = depsgraph,
|
|
.object = object,
|
|
.flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY,
|
|
};
|
|
modwrap_deformVerts(md, &modifier_ctx, multires_mesh, deformed_verts, multires_mesh->totvert);
|
|
BKE_id_free(NULL, multires_mesh);
|
|
/* Reshaping */
|
|
bool result = multires_reshape_from_vertcos(
|
|
depsgraph, object, &highest_mmd, deformed_verts, num_deformed_verts, false);
|
|
/* Cleanup */
|
|
MEM_freeN(deformed_verts);
|
|
return result;
|
|
}
|
|
|
|
/* =============================================================================
|
|
* Reshape from grids.
|
|
*/
|
|
|
|
typedef struct ReshapeFromCCGTaskData {
|
|
MultiresReshapeContext reshape_ctx;
|
|
const CCGKey *key;
|
|
/*const*/ CCGElem **grids;
|
|
} ReshapeFromCCGTaskData;
|
|
|
|
static void reshape_from_ccg_task(void *__restrict userdata,
|
|
const int coarse_poly_index,
|
|
const TaskParallelTLS *__restrict UNUSED(tls))
|
|
{
|
|
ReshapeFromCCGTaskData *data = userdata;
|
|
const CCGKey *key = data->key;
|
|
/*const*/ CCGElem **grids = data->grids;
|
|
const Mesh *coarse_mesh = data->reshape_ctx.coarse_mesh;
|
|
const MPoly *coarse_mpoly = coarse_mesh->mpoly;
|
|
const MPoly *coarse_poly = &coarse_mpoly[coarse_poly_index];
|
|
const int key_grid_size = key->grid_size;
|
|
const int key_grid_size_1 = key_grid_size - 1;
|
|
const int resolution = key_grid_size;
|
|
const float resolution_1_inv = 1.0f / (float)(resolution - 1);
|
|
const int start_ptex_face_index = data->reshape_ctx.face_ptex_offset[coarse_poly_index];
|
|
const bool is_quad = (coarse_poly->totloop == 4);
|
|
for (int corner = 0; corner < coarse_poly->totloop; corner++) {
|
|
for (int y = 0; y < resolution; y++) {
|
|
const float corner_v = y * resolution_1_inv;
|
|
for (int x = 0; x < resolution; x++) {
|
|
const float corner_u = x * resolution_1_inv;
|
|
/* Quad faces consists of a single ptex face. */
|
|
const int ptex_face_index = is_quad ? start_ptex_face_index :
|
|
start_ptex_face_index + corner;
|
|
float grid_u, grid_v;
|
|
BKE_subdiv_ptex_face_uv_to_grid_uv(corner_u, corner_v, &grid_u, &grid_v);
|
|
/*const*/ CCGElem *grid = grids[coarse_poly->loopstart + corner];
|
|
/*const*/ CCGElem *grid_element = CCG_grid_elem(
|
|
key, grid, key_grid_size_1 * grid_u, key_grid_size_1 * grid_v);
|
|
const float *final_P = CCG_elem_co(key, grid_element);
|
|
float final_mask = 0.0f;
|
|
if (key->has_mask) {
|
|
final_mask = *CCG_elem_mask(key, grid_element);
|
|
}
|
|
multires_reshape_vertex_from_final_data(&data->reshape_ctx,
|
|
ptex_face_index,
|
|
corner_u,
|
|
corner_v,
|
|
coarse_poly_index,
|
|
corner,
|
|
final_P,
|
|
final_mask);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool multiresModifier_reshapeFromCCG(const int tot_level, Mesh *coarse_mesh, SubdivCCG *subdiv_ccg)
|
|
{
|
|
CCGKey key;
|
|
BKE_subdiv_ccg_key_top_level(&key, subdiv_ccg);
|
|
/* Sanity checks. */
|
|
if (coarse_mesh->totloop != subdiv_ccg->num_grids) {
|
|
/* Grids are supposed to eb created for each face-cornder (aka loop). */
|
|
return false;
|
|
}
|
|
MDisps *mdisps = CustomData_get_layer(&coarse_mesh->ldata, CD_MDISPS);
|
|
if (mdisps == NULL) {
|
|
/* Multires displacement has been removed before current changes were
|
|
* applies to all the levels. */
|
|
return false;
|
|
}
|
|
GridPaintMask *grid_paint_mask = CustomData_get_layer(&coarse_mesh->ldata, CD_GRID_PAINT_MASK);
|
|
Subdiv *subdiv = subdiv_ccg->subdiv;
|
|
/* Pick maximum between multires level and displacement level.
|
|
* This is because mesh can be used by objects with multires at different
|
|
* levels.
|
|
*
|
|
* TODO(sergey): At this point it should be possible to always use
|
|
* mdisps->level. */
|
|
const int top_level = max_ii(tot_level, mdisps->level);
|
|
/* Make sure displacement grids are ready. */
|
|
multires_reshape_ensure_grids(coarse_mesh, top_level);
|
|
/* Construct context. */
|
|
ReshapeFromCCGTaskData data = {
|
|
.reshape_ctx =
|
|
{
|
|
.subdiv = subdiv,
|
|
.coarse_mesh = coarse_mesh,
|
|
.mdisps = mdisps,
|
|
.grid_paint_mask = grid_paint_mask,
|
|
.top_grid_size = BKE_subdiv_grid_size_from_level(top_level),
|
|
.top_level = top_level,
|
|
.face_ptex_offset = BKE_subdiv_face_ptex_offset_get(subdiv),
|
|
},
|
|
.key = &key,
|
|
.grids = subdiv_ccg->grids,
|
|
};
|
|
/* Initialize propagation to higher levels. */
|
|
MultiresPropagateData propagate_data;
|
|
multires_reshape_propagate_prepare(&propagate_data, coarse_mesh, key.level, top_level);
|
|
/* Threaded grids iteration. */
|
|
TaskParallelSettings parallel_range_settings;
|
|
BLI_parallel_range_settings_defaults(¶llel_range_settings);
|
|
BLI_task_parallel_range(
|
|
0, coarse_mesh->totpoly, &data, reshape_from_ccg_task, ¶llel_range_settings);
|
|
/* Update higher levels if needed. */
|
|
multires_reshape_propagate(&propagate_data);
|
|
multires_reshape_propagate_free(&propagate_data);
|
|
return true;
|
|
}
|