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blender-archive/source/blender/bmesh/CMakeLists.txt
Campbell Barton 71538eaad6 Fix T70864: Separate loose parts runs indefinitely
Large objects with many separate pieces became unstably slow
(run for hours and not finish).

The entire original mesh was being duplicated twice per loose part.

In own tests, millions of vertices and thousands of loose parts
now run in around 5-15 seconds.
2019-10-21 02:47:07 +11:00

199 lines
4.9 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
# ***** END GPL LICENSE BLOCK *****
set(INC
.
../blenkernel
../blenlib
../blentranslation
../makesdna
../../../intern/atomic
../../../intern/eigen
../../../intern/guardedalloc
../../../extern/rangetree
)
set(INC_SYS
)
set(SRC
# Naming convention for BMesh operators is: bmo_*action*_*details*.c
operators/bmo_beautify.c
operators/bmo_bevel.c
operators/bmo_bisect_plane.c
operators/bmo_bridge.c
operators/bmo_connect.c
operators/bmo_connect_concave.c
operators/bmo_connect_nonplanar.c
operators/bmo_connect_pair.c
operators/bmo_create.c
operators/bmo_dissolve.c
operators/bmo_dupe.c
operators/bmo_edgenet.c
operators/bmo_extrude.c
operators/bmo_fill_attribute.c
operators/bmo_fill_edgeloop.c
operators/bmo_fill_grid.c
operators/bmo_fill_holes.c
operators/bmo_hull.c
operators/bmo_inset.c
operators/bmo_join_triangles.c
operators/bmo_mesh_conv.c
operators/bmo_mirror.c
operators/bmo_normals.c
operators/bmo_offset_edgeloops.c
operators/bmo_planar_faces.c
operators/bmo_poke.c
operators/bmo_primitive.c
operators/bmo_removedoubles.c
operators/bmo_rotate_edges.c
operators/bmo_smooth_laplacian.c
operators/bmo_split_edges.c
operators/bmo_subdivide.c
operators/bmo_subdivide_edgering.c
operators/bmo_symmetrize.c
operators/bmo_triangulate.c
operators/bmo_unsubdivide.c
operators/bmo_utils.c
operators/bmo_wireframe.c
intern/bmesh_callback_generic.c
intern/bmesh_callback_generic.h
intern/bmesh_construct.c
intern/bmesh_construct.h
intern/bmesh_core.c
intern/bmesh_core.h
intern/bmesh_delete.c
intern/bmesh_delete.h
intern/bmesh_edgeloop.c
intern/bmesh_edgeloop.h
intern/bmesh_inline.h
intern/bmesh_interp.c
intern/bmesh_interp.h
intern/bmesh_iterators.c
intern/bmesh_iterators.h
intern/bmesh_iterators_inline.h
intern/bmesh_log.c
intern/bmesh_log.h
intern/bmesh_marking.c
intern/bmesh_marking.h
intern/bmesh_mesh.c
intern/bmesh_mesh.h
intern/bmesh_mesh_conv.c
intern/bmesh_mesh_conv.h
intern/bmesh_mesh_duplicate.c
intern/bmesh_mesh_duplicate.h
intern/bmesh_mesh_validate.c
intern/bmesh_mesh_validate.h
intern/bmesh_mods.c
intern/bmesh_mods.h
intern/bmesh_opdefines.c
intern/bmesh_operator_api_inline.h
intern/bmesh_operators.c
intern/bmesh_operators.h
intern/bmesh_operators_private.h
intern/bmesh_polygon.c
intern/bmesh_polygon.h
intern/bmesh_polygon_edgenet.c
intern/bmesh_polygon_edgenet.h
intern/bmesh_private.h
intern/bmesh_query.c
intern/bmesh_query.h
intern/bmesh_query_inline.h
intern/bmesh_structure.c
intern/bmesh_structure.h
intern/bmesh_structure_inline.h
intern/bmesh_walkers.c
intern/bmesh_walkers.h
intern/bmesh_walkers_impl.c
intern/bmesh_walkers_private.h
intern/bmesh_error.h
intern/bmesh_operator_api.h
tools/bmesh_beautify.c
tools/bmesh_beautify.h
tools/bmesh_bevel.c
tools/bmesh_bevel.h
tools/bmesh_bisect_plane.c
tools/bmesh_bisect_plane.h
tools/bmesh_decimate.h
tools/bmesh_decimate_collapse.c
tools/bmesh_decimate_dissolve.c
tools/bmesh_decimate_unsubdivide.c
tools/bmesh_edgenet.c
tools/bmesh_edgenet.h
tools/bmesh_edgesplit.c
tools/bmesh_edgesplit.h
tools/bmesh_intersect.c
tools/bmesh_intersect.h
tools/bmesh_intersect_edges.c
tools/bmesh_intersect_edges.h
tools/bmesh_path.c
tools/bmesh_path.h
tools/bmesh_path_region.c
tools/bmesh_path_region.h
tools/bmesh_region_match.c
tools/bmesh_region_match.h
tools/bmesh_separate.c
tools/bmesh_separate.h
tools/bmesh_triangulate.c
tools/bmesh_triangulate.h
tools/bmesh_wireframe.c
tools/bmesh_wireframe.h
bmesh_class.h
# public includes
bmesh.h
bmesh_tools.h
)
set(LIB
bf_blenkernel
bf_blenlib
extern_rangetree
)
if(MSVC AND NOT MSVC_CLANG)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /WX /wd4101")
endif()
if(WITH_BULLET)
list(APPEND INC_SYS
${BULLET_INCLUDE_DIRS}
)
list(APPEND LIB
extern_bullet
)
add_definitions(-DWITH_BULLET)
endif()
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
endif()
blender_add_lib(bf_bmesh "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")