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blender-archive/source/blender/depsgraph/intern/depsgraph_registry.h
Sergey Sharybin 022de797f1 Depsgraph: Introduce depsgraph registry
Allows to access dependency graphs created for render engines
to inform them about changes in .blend file structure from the
Python handlers.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5724
2019-09-11 10:43:27 +02:00

39 lines
1.1 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup depsgraph
*/
#pragma once
#include "intern/depsgraph_type.h"
struct Main;
namespace DEG {
struct Depsgraph;
void register_graph(Depsgraph *depsgraph);
void unregister_graph(Depsgraph *depsgraph);
const set<Depsgraph *> &get_all_registered_graphs(Main *bmain);
} // namespace DEG