232 lines
8.1 KiB
C
232 lines
8.1 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2019, Blender Foundation.
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*/
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/** \file
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* \ingroup draw_engine
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*/
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#include "DRW_render.h"
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#include "BLI_string.h"
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#include "DNA_armature_types.h"
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#include "DEG_depsgraph_query.h"
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#include "GPU_batch.h"
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#include "UI_resources.h"
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#include "draw_manager_text.h"
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#include "overlay_private.h"
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void OVERLAY_motion_path_cache_init(OVERLAY_Data *vedata)
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{
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OVERLAY_PassList *psl = vedata->psl;
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OVERLAY_PrivateData *pd = vedata->stl->pd;
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DRWShadingGroup *grp;
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GPUShader *sh;
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DRWState state = DRW_STATE_WRITE_COLOR;
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DRW_PASS_CREATE(psl->motion_paths_ps, state | pd->clipping_state);
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sh = OVERLAY_shader_motion_path_line();
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pd->motion_path_lines_grp = grp = DRW_shgroup_create(sh, psl->motion_paths_ps);
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DRW_shgroup_uniform_block_persistent(grp, "globalsBlock", G_draw.block_ubo);
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sh = OVERLAY_shader_motion_path_vert();
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pd->motion_path_points_grp = grp = DRW_shgroup_create(sh, psl->motion_paths_ps);
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DRW_shgroup_uniform_block_persistent(grp, "globalsBlock", G_draw.block_ubo);
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}
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/* Just convert the CPU cache to GPU cache. */
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/* T0D0(fclem) This should go into a draw_cache_impl_motionpath. */
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static GPUVertBuf *mpath_vbo_get(bMotionPath *mpath)
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{
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if (!mpath->points_vbo) {
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GPUVertFormat format = {0};
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/* Match structure of bMotionPathVert. */
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GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
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GPU_vertformat_attr_add(&format, "flag", GPU_COMP_I32, 1, GPU_FETCH_INT);
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mpath->points_vbo = GPU_vertbuf_create_with_format(&format);
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GPU_vertbuf_data_alloc(mpath->points_vbo, mpath->length);
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/* meh... a useless memcpy. */
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memcpy(mpath->points_vbo->data, mpath->points, sizeof(bMotionPathVert) * mpath->length);
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}
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return mpath->points_vbo;
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}
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static GPUBatch *mpath_batch_line_get(bMotionPath *mpath)
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{
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if (!mpath->batch_line) {
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mpath->batch_line = GPU_batch_create(GPU_PRIM_LINE_STRIP, mpath_vbo_get(mpath), NULL);
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}
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return mpath->batch_line;
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}
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static GPUBatch *mpath_batch_points_get(bMotionPath *mpath)
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{
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if (!mpath->batch_points) {
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mpath->batch_points = GPU_batch_create(GPU_PRIM_POINTS, mpath_vbo_get(mpath), NULL);
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}
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return mpath->batch_points;
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}
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static void motion_path_get_frame_range_to_draw(bAnimVizSettings *avs,
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bMotionPath *mpath,
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int current_frame,
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int *r_start,
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int *r_end,
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int *r_step)
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{
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int start, end;
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if (avs->path_type == MOTIONPATH_TYPE_ACFRA) {
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start = current_frame - avs->path_bc;
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end = current_frame + avs->path_ac + 1;
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}
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else {
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start = avs->path_sf;
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end = avs->path_ef;
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}
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if (start > end) {
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SWAP(int, start, end);
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}
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CLAMP(start, mpath->start_frame, mpath->end_frame);
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CLAMP(end, mpath->start_frame, mpath->end_frame);
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*r_start = start;
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*r_end = end;
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*r_step = max_ii(avs->path_step, 1);
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}
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static void motion_path_cache(OVERLAY_Data *vedata,
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Object *ob,
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bPoseChannel *pchan,
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bAnimVizSettings *avs,
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bMotionPath *mpath)
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{
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OVERLAY_PrivateData *pd = vedata->stl->pd;
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const DRWContextState *draw_ctx = DRW_context_state_get();
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struct DRWTextStore *dt = DRW_text_cache_ensure();
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int txt_flag = DRW_TEXT_CACHE_GLOBALSPACE | DRW_TEXT_CACHE_ASCII;
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int cfra = (int)DEG_get_ctime(draw_ctx->depsgraph);
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bool selected = (pchan) ? (pchan->bone->flag & BONE_SELECTED) : (ob->base_flag & BASE_SELECTED);
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bool show_keyframes = (avs->path_viewflag & MOTIONPATH_VIEW_KFRAS) != 0;
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bool show_keyframes_no = (avs->path_viewflag & MOTIONPATH_VIEW_KFNOS) != 0;
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bool show_frame_no = (avs->path_viewflag & MOTIONPATH_VIEW_FNUMS) != 0;
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bool show_lines = (mpath->flag & MOTIONPATH_FLAG_LINES) != 0;
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float no_custom_col[3] = {-1.0f, -1.0f, -1.0f};
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float *color = (mpath->flag & MOTIONPATH_FLAG_CUSTOM) ? mpath->color : no_custom_col;
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int sfra, efra, stepsize;
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motion_path_get_frame_range_to_draw(avs, mpath, cfra, &sfra, &efra, &stepsize);
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int len = efra - sfra;
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if (len == 0) {
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return;
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}
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int start_index = sfra - mpath->start_frame;
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/* Draw curve-line of path. */
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if (show_lines) {
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int motion_path_settings[4] = {cfra, sfra, efra, mpath->start_frame};
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DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->motion_path_lines_grp);
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DRW_shgroup_uniform_ivec4_copy(grp, "mpathLineSettings", motion_path_settings);
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DRW_shgroup_uniform_int_copy(grp, "lineThickness", mpath->line_thickness);
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DRW_shgroup_uniform_bool_copy(grp, "selected", selected);
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DRW_shgroup_uniform_vec3_copy(grp, "customColor", color);
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/* Only draw the required range. */
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DRW_shgroup_call_range(grp, mpath_batch_line_get(mpath), start_index, len);
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}
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/* Draw points. */
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{
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int pt_size = max_ii(mpath->line_thickness - 1, 1);
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int motion_path_settings[4] = {pt_size, cfra, mpath->start_frame, stepsize};
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DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->motion_path_points_grp);
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DRW_shgroup_uniform_ivec4_copy(grp, "mpathPointSettings", motion_path_settings);
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DRW_shgroup_uniform_bool_copy(grp, "showKeyFrames", show_keyframes);
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DRW_shgroup_uniform_vec3_copy(grp, "customColor", color);
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/* Only draw the required range. */
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DRW_shgroup_call_range(grp, mpath_batch_points_get(mpath), start_index, len);
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}
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/* Draw frame numbers at each frame-step value. */
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if (show_frame_no || (show_keyframes_no && show_keyframes)) {
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int i;
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uchar col[4], col_kf[4];
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UI_GetThemeColor3ubv(TH_TEXT_HI, col);
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UI_GetThemeColor3ubv(TH_VERTEX_SELECT, col_kf);
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col[3] = col_kf[3] = 255;
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bMotionPathVert *mpv = mpath->points + start_index;
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for (i = 0; i < len; i += stepsize, mpv += stepsize) {
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int frame = sfra + i;
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char numstr[32];
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size_t numstr_len;
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bool is_keyframe = (mpv->flag & MOTIONPATH_VERT_KEY) != 0;
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if ((show_keyframes && show_keyframes_no && is_keyframe) || (show_frame_no && (i == 0))) {
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numstr_len = BLI_snprintf(numstr, sizeof(numstr), " %d", frame);
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DRW_text_cache_add(
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dt, mpv->co, numstr, numstr_len, 0, 0, txt_flag, (is_keyframe) ? col_kf : col);
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}
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else if (show_frame_no) {
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bMotionPathVert *mpvP = (mpv - stepsize);
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bMotionPathVert *mpvN = (mpv + stepsize);
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/* Only draw frame number if several consecutive highlighted points
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* don't occur on same point. */
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if ((equals_v3v3(mpv->co, mpvP->co) == 0) || (equals_v3v3(mpv->co, mpvN->co) == 0)) {
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numstr_len = BLI_snprintf(numstr, sizeof(numstr), " %d", frame);
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DRW_text_cache_add(dt, mpv->co, numstr, numstr_len, 0, 0, txt_flag, col);
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}
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}
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}
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}
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}
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void OVERLAY_motion_path_cache_populate(OVERLAY_Data *vedata, Object *ob)
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{
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const DRWContextState *draw_ctx = DRW_context_state_get();
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if (ob->type == OB_ARMATURE) {
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if (OVERLAY_armature_is_pose_mode(ob, draw_ctx)) {
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for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
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if (pchan->mpath) {
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motion_path_cache(vedata, ob, pchan, &ob->pose->avs, pchan->mpath);
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}
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}
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}
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}
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if (ob->mpath) {
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motion_path_cache(vedata, ob, NULL, &ob->avs, ob->mpath);
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}
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}
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void OVERLAY_motion_path_draw(OVERLAY_Data *vedata)
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{
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OVERLAY_PassList *psl = vedata->psl;
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DRW_draw_pass(psl->motion_paths_ps);
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}
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