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blender-archive/source/blender/draw/engines/overlay/overlay_motion_path.c
2019-12-11 10:56:53 +11:00

232 lines
8.1 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2019, Blender Foundation.
*/
/** \file
* \ingroup draw_engine
*/
#include "DRW_render.h"
#include "BLI_string.h"
#include "DNA_armature_types.h"
#include "DEG_depsgraph_query.h"
#include "GPU_batch.h"
#include "UI_resources.h"
#include "draw_manager_text.h"
#include "overlay_private.h"
void OVERLAY_motion_path_cache_init(OVERLAY_Data *vedata)
{
OVERLAY_PassList *psl = vedata->psl;
OVERLAY_PrivateData *pd = vedata->stl->pd;
DRWShadingGroup *grp;
GPUShader *sh;
DRWState state = DRW_STATE_WRITE_COLOR;
DRW_PASS_CREATE(psl->motion_paths_ps, state | pd->clipping_state);
sh = OVERLAY_shader_motion_path_line();
pd->motion_path_lines_grp = grp = DRW_shgroup_create(sh, psl->motion_paths_ps);
DRW_shgroup_uniform_block_persistent(grp, "globalsBlock", G_draw.block_ubo);
sh = OVERLAY_shader_motion_path_vert();
pd->motion_path_points_grp = grp = DRW_shgroup_create(sh, psl->motion_paths_ps);
DRW_shgroup_uniform_block_persistent(grp, "globalsBlock", G_draw.block_ubo);
}
/* Just convert the CPU cache to GPU cache. */
/* T0D0(fclem) This should go into a draw_cache_impl_motionpath. */
static GPUVertBuf *mpath_vbo_get(bMotionPath *mpath)
{
if (!mpath->points_vbo) {
GPUVertFormat format = {0};
/* Match structure of bMotionPathVert. */
GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
GPU_vertformat_attr_add(&format, "flag", GPU_COMP_I32, 1, GPU_FETCH_INT);
mpath->points_vbo = GPU_vertbuf_create_with_format(&format);
GPU_vertbuf_data_alloc(mpath->points_vbo, mpath->length);
/* meh... a useless memcpy. */
memcpy(mpath->points_vbo->data, mpath->points, sizeof(bMotionPathVert) * mpath->length);
}
return mpath->points_vbo;
}
static GPUBatch *mpath_batch_line_get(bMotionPath *mpath)
{
if (!mpath->batch_line) {
mpath->batch_line = GPU_batch_create(GPU_PRIM_LINE_STRIP, mpath_vbo_get(mpath), NULL);
}
return mpath->batch_line;
}
static GPUBatch *mpath_batch_points_get(bMotionPath *mpath)
{
if (!mpath->batch_points) {
mpath->batch_points = GPU_batch_create(GPU_PRIM_POINTS, mpath_vbo_get(mpath), NULL);
}
return mpath->batch_points;
}
static void motion_path_get_frame_range_to_draw(bAnimVizSettings *avs,
bMotionPath *mpath,
int current_frame,
int *r_start,
int *r_end,
int *r_step)
{
int start, end;
if (avs->path_type == MOTIONPATH_TYPE_ACFRA) {
start = current_frame - avs->path_bc;
end = current_frame + avs->path_ac + 1;
}
else {
start = avs->path_sf;
end = avs->path_ef;
}
if (start > end) {
SWAP(int, start, end);
}
CLAMP(start, mpath->start_frame, mpath->end_frame);
CLAMP(end, mpath->start_frame, mpath->end_frame);
*r_start = start;
*r_end = end;
*r_step = max_ii(avs->path_step, 1);
}
static void motion_path_cache(OVERLAY_Data *vedata,
Object *ob,
bPoseChannel *pchan,
bAnimVizSettings *avs,
bMotionPath *mpath)
{
OVERLAY_PrivateData *pd = vedata->stl->pd;
const DRWContextState *draw_ctx = DRW_context_state_get();
struct DRWTextStore *dt = DRW_text_cache_ensure();
int txt_flag = DRW_TEXT_CACHE_GLOBALSPACE | DRW_TEXT_CACHE_ASCII;
int cfra = (int)DEG_get_ctime(draw_ctx->depsgraph);
bool selected = (pchan) ? (pchan->bone->flag & BONE_SELECTED) : (ob->base_flag & BASE_SELECTED);
bool show_keyframes = (avs->path_viewflag & MOTIONPATH_VIEW_KFRAS) != 0;
bool show_keyframes_no = (avs->path_viewflag & MOTIONPATH_VIEW_KFNOS) != 0;
bool show_frame_no = (avs->path_viewflag & MOTIONPATH_VIEW_FNUMS) != 0;
bool show_lines = (mpath->flag & MOTIONPATH_FLAG_LINES) != 0;
float no_custom_col[3] = {-1.0f, -1.0f, -1.0f};
float *color = (mpath->flag & MOTIONPATH_FLAG_CUSTOM) ? mpath->color : no_custom_col;
int sfra, efra, stepsize;
motion_path_get_frame_range_to_draw(avs, mpath, cfra, &sfra, &efra, &stepsize);
int len = efra - sfra;
if (len == 0) {
return;
}
int start_index = sfra - mpath->start_frame;
/* Draw curve-line of path. */
if (show_lines) {
int motion_path_settings[4] = {cfra, sfra, efra, mpath->start_frame};
DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->motion_path_lines_grp);
DRW_shgroup_uniform_ivec4_copy(grp, "mpathLineSettings", motion_path_settings);
DRW_shgroup_uniform_int_copy(grp, "lineThickness", mpath->line_thickness);
DRW_shgroup_uniform_bool_copy(grp, "selected", selected);
DRW_shgroup_uniform_vec3_copy(grp, "customColor", color);
/* Only draw the required range. */
DRW_shgroup_call_range(grp, mpath_batch_line_get(mpath), start_index, len);
}
/* Draw points. */
{
int pt_size = max_ii(mpath->line_thickness - 1, 1);
int motion_path_settings[4] = {pt_size, cfra, mpath->start_frame, stepsize};
DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->motion_path_points_grp);
DRW_shgroup_uniform_ivec4_copy(grp, "mpathPointSettings", motion_path_settings);
DRW_shgroup_uniform_bool_copy(grp, "showKeyFrames", show_keyframes);
DRW_shgroup_uniform_vec3_copy(grp, "customColor", color);
/* Only draw the required range. */
DRW_shgroup_call_range(grp, mpath_batch_points_get(mpath), start_index, len);
}
/* Draw frame numbers at each frame-step value. */
if (show_frame_no || (show_keyframes_no && show_keyframes)) {
int i;
uchar col[4], col_kf[4];
UI_GetThemeColor3ubv(TH_TEXT_HI, col);
UI_GetThemeColor3ubv(TH_VERTEX_SELECT, col_kf);
col[3] = col_kf[3] = 255;
bMotionPathVert *mpv = mpath->points + start_index;
for (i = 0; i < len; i += stepsize, mpv += stepsize) {
int frame = sfra + i;
char numstr[32];
size_t numstr_len;
bool is_keyframe = (mpv->flag & MOTIONPATH_VERT_KEY) != 0;
if ((show_keyframes && show_keyframes_no && is_keyframe) || (show_frame_no && (i == 0))) {
numstr_len = BLI_snprintf(numstr, sizeof(numstr), " %d", frame);
DRW_text_cache_add(
dt, mpv->co, numstr, numstr_len, 0, 0, txt_flag, (is_keyframe) ? col_kf : col);
}
else if (show_frame_no) {
bMotionPathVert *mpvP = (mpv - stepsize);
bMotionPathVert *mpvN = (mpv + stepsize);
/* Only draw frame number if several consecutive highlighted points
* don't occur on same point. */
if ((equals_v3v3(mpv->co, mpvP->co) == 0) || (equals_v3v3(mpv->co, mpvN->co) == 0)) {
numstr_len = BLI_snprintf(numstr, sizeof(numstr), " %d", frame);
DRW_text_cache_add(dt, mpv->co, numstr, numstr_len, 0, 0, txt_flag, col);
}
}
}
}
}
void OVERLAY_motion_path_cache_populate(OVERLAY_Data *vedata, Object *ob)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
if (ob->type == OB_ARMATURE) {
if (OVERLAY_armature_is_pose_mode(ob, draw_ctx)) {
for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->mpath) {
motion_path_cache(vedata, ob, pchan, &ob->pose->avs, pchan->mpath);
}
}
}
}
if (ob->mpath) {
motion_path_cache(vedata, ob, NULL, &ob->avs, ob->mpath);
}
}
void OVERLAY_motion_path_draw(OVERLAY_Data *vedata)
{
OVERLAY_PassList *psl = vedata->psl;
DRW_draw_pass(psl->motion_paths_ps);
}