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blender-archive/source/blender/modifiers/intern/MOD_triangulate.c
Brecht Van Lommel a168c3d282 Modifiers: every modifier now copies mesh settings, fixing texture space issues
Modifier stack evaluation would copy mesh settings other than mesh topology
automatically, outside of the individual modifier evaluation. This leads to hard
to understand code, and makes it unclear which settings are available in following
modifiers, and which only after the entire stack is evaluated.

Now every modifier is responsible to ensure the mesh it outputs preserves materials,
texture space and other settings, or alters them as needed.

Fixes T64739: incorrect texture space for various modifiers

Differential Revision: https://developer.blender.org/D5808
2019-09-23 16:27:23 +02:00

146 lines
4.5 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BKE_modifier.h"
#include "BKE_mesh.h"
#include "bmesh.h"
#include "bmesh_tools.h"
#include "MOD_modifiertypes.h"
static Mesh *triangulate_mesh(Mesh *mesh,
const int quad_method,
const int ngon_method,
const int min_vertices,
const int flag)
{
Mesh *result;
BMesh *bm;
int total_edges, i;
MEdge *me;
CustomData_MeshMasks cddata_masks = {
.vmask = CD_MASK_ORIGINDEX, .emask = CD_MASK_ORIGINDEX, .pmask = CD_MASK_ORIGINDEX};
bool keep_clnors = (flag & MOD_TRIANGULATE_KEEP_CUSTOMLOOP_NORMALS) != 0;
if (keep_clnors) {
BKE_mesh_calc_normals_split(mesh);
/* We need that one to 'survive' to/from BMesh conversions. */
CustomData_clear_layer_flag(&mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
cddata_masks.lmask |= CD_MASK_NORMAL;
}
bm = BKE_mesh_to_bmesh_ex(mesh,
&((struct BMeshCreateParams){0}),
&((struct BMeshFromMeshParams){
.calc_face_normal = true,
.cd_mask_extra = cddata_masks,
}));
BM_mesh_triangulate(bm, quad_method, ngon_method, min_vertices, false, NULL, NULL, NULL);
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, &cddata_masks, mesh);
BM_mesh_free(bm);
if (keep_clnors) {
float(*lnors)[3] = CustomData_get_layer(&result->ldata, CD_NORMAL);
BLI_assert(lnors != NULL);
BKE_mesh_set_custom_normals(result, lnors);
/* Do some cleanup, we do not want those temp data to stay around. */
CustomData_set_layer_flag(&mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
CustomData_set_layer_flag(&result->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
}
total_edges = result->totedge;
me = result->medge;
/* force drawing of all edges (seems to be omitted in CDDM_from_bmesh) */
for (i = 0; i < total_edges; i++, me++) {
me->flag |= ME_EDGEDRAW | ME_EDGERENDER;
}
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
return result;
}
static void initData(ModifierData *md)
{
TriangulateModifierData *tmd = (TriangulateModifierData *)md;
/* Enable in editmode by default */
md->mode |= eModifierMode_Editmode;
tmd->quad_method = MOD_TRIANGULATE_QUAD_SHORTEDGE;
tmd->ngon_method = MOD_TRIANGULATE_NGON_BEAUTY;
tmd->min_vertices = 4;
}
static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
TriangulateModifierData *tmd = (TriangulateModifierData *)md;
Mesh *result;
if (!(result = triangulate_mesh(
mesh, tmd->quad_method, tmd->ngon_method, tmd->min_vertices, tmd->flag))) {
return mesh;
}
return result;
}
ModifierTypeInfo modifierType_Triangulate = {
/* name */ "Triangulate",
/* structName */ "TriangulateModifierData",
/* structSize */ sizeof(TriangulateModifierData),
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_SupportsMapping | eModifierTypeFlag_EnableInEditmode |
eModifierTypeFlag_AcceptsCVs,
/* copyData */ modifier_copyData_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ NULL, // requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* freeRuntimeData */ NULL,
};