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blender-archive/source/blender/windowmanager/intern/wm_operator_props.c
Sybren A. Stüvel ec62413f80 USD: Introducing a simple USD Exporter
This commit introduces the first version of an exporter to Pixar's
Universal Scene Description (USD) format.

Reviewed By: sergey, LazyDodo

Differential Revision: https://developer.blender.org/D6287

- The USD libraries are built by `make deps`, but not yet built by
  install_deps.sh.
- Only experimental support for instancing; by default all duplicated
  objects are made real in the USD file. This is fine for exporting a
  linked-in posed character, not so much for thousands of pebbles etc.
- The way materials and UV coordinates and Normals are exported is going
  to change soon.
- This patch contains LazyDodo's fixes for building on Windows in D5359.

== Meshes ==

USD seems to support neither per-material nor per-face-group
double-sidedness, so we just use the flag from the first non-empty
material slot. If there is no material we default to double-sidedness.

Each UV map is stored on the mesh in a separate primvar. Materials can
refer to these UV maps, but this is not yet exported by Blender. The
primvar name is the same as the UV Map name. This is to allow the
standard name "st" for texture coordinates by naming the UV Map as such,
without having to guess which UV Map is the "standard" one.

Face-varying mesh normals are written to USD. When the mesh has custom
loop normals those are written. Otherwise the poly flag `ME_SMOOTH` is
inspected to determine the normals.

The UV maps and mesh normals take up a significant amount of space, so
exporting them is optional. They're still enabled by default, though.
For comparison: a shot of Spring (03_035_A) is 1.2 GiB when exported
with UVs and normals, and 262 MiB without. We probably have room for
optimisation of written UVs and normals.

The mesh subdivision scheme isn't using the default value 'Catmull
Clark', but uses 'None', indicating we're exporting a polygonal mesh.
This is necessary for USD to understand our normals; otherwise the mesh
is always rendered smooth. In the future we may want to expose this
choice of subdivision scheme to the user, or auto-detect it when we
actually support exporting pre-subdivision meshes.

A possible optimisation could be to inspect whether all polygons are
smooth or flat, and mark the USD mesh as such. This can be added when
needed.

== Animation ==

Mesh and transform animation are now written when passing
`animation=True` to the export operator. There is no inspection of
whether an object is actually animated or not; USD can handle
deduplication of static values for us.

The administration of which timecode to use for the export is left to
the file-format-specific concrete subclasses of
`AbstractHierarchyIterator`; the abstract iterator itself doesn't know
anything about the passage of time. This will allow subclasses for the
frame-based USD format and time-based Alembic format.

== Support for simple preview materials ==

Very simple versions of the materials are now exported, using only the
viewport diffuse RGB, metallic, and roughness.

When there are multiple materials, the mesh faces are stored as geometry
subset and each material is assigned to the appropriate subset. If there
is only one material this is skipped.

The first material if any) is always applied to the mesh itself
(regardless of the existence of geometry subsets), because the Hydra
viewport doesn't support materials on subsets. See
https://github.com/PixarAnimationStudios/USD/issues/542 for more info.

Note that the geometry subsets are not yet time-sampled, so it may break
when an animated mesh changes topology.

Materials are exported as a flat list under a top-level '/_materials'
namespace. This inhibits instancing of the objects using those
materials, so this is subject to change.

== Hair ==

Only the parent strands are exported, and only with a constant colour.
No UV coordinates, no information about the normals.

== Camera ==

Only perspective cameras are supported for now.

== Particles ==

Particles are only written when they are alive, which means that they
are always visible (there is currently no code that deals with marking
them as invisible outside their lifespan).

Particle-system-instanced objects are exported by suffixing the object
name with the particle's persistent ID, giving each particle XForm a
unique name.

== Instancing/referencing ==

This exporter has experimental support for instancing/referencing.

Dupli-object meshes are now written to USD as references to the original
mesh. This is still very limited in correctness, as there are issues
referencing to materials from a referenced mesh.

I am still committing this, as it gives us a place to start when
continuing the quest for proper instancing in USD.

== Lights ==

USD does not directly support spot lights, so those aren't exported yet.
It's possible to add this in the future via the UsdLuxShapingAPI. The
units used for the light intensity are also still a bit of a mystery.

== Fluid vertex velocities ==

Currently only fluid simulations (not meshes in general) have explicit
vertex velocities. This is the most important case for exporting
velocities, though, as the baked mesh changes topology all the time, and
thus computing the velocities at import time in a post-processing step
is hard.

== The Building Process ==

- USD is built as monolithic library, instead of 25 smaller libraries.
  We were linking all of them as 'whole archive' anyway, so this doesn't
  affect the final file size. It does, however, make life easier with
  respect to linking order, and handling upstream changes.
- The JSON files required by USD are installed into datafiles/usd; they
  are required on every platform. Set the `PXR_PATH_DEBUG` to any value
  to have the USD library print the paths it uses to find those files.
- USD is patched so that it finds the aforementioned JSON files in a path
  that we pass to it from Blender.
- USD is patched to have a `PXR_BUILD_USD_TOOLS` CMake option to disable
  building the tools in its `bin` directory. This is sent as a pull
  request at https://github.com/PixarAnimationStudios/USD/pull/1048
2019-12-13 10:27:40 +01:00

587 lines
22 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup wm
*
* Generic re-usable property definitions and accessors for operators to share.
* (`WM_operator_properties_*` functions).
*/
#include "DNA_space_types.h"
#include "BLI_rect.h"
#include "BLI_math_base.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "ED_select_utils.h"
#include "WM_api.h"
#include "WM_types.h"
void WM_operator_properties_confirm_or_exec(wmOperatorType *ot)
{
PropertyRNA *prop;
prop = RNA_def_boolean(ot->srna, "confirm", true, "Confirm", "Prompt for confirmation");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
/* default properties for fileselect */
void WM_operator_properties_filesel(wmOperatorType *ot,
int filter,
short type,
short action,
short flag,
short display,
short sort)
{
PropertyRNA *prop;
static const EnumPropertyItem file_display_items[] = {
{FILE_DEFAULTDISPLAY,
"DEFAULT",
0,
"Default",
"Automatically determine display type for files"},
{FILE_VERTICALDISPLAY,
"LIST_VERTICAL",
ICON_SHORTDISPLAY, /* Name of deprecated short list */
"Short List",
"Display files as short list"},
{FILE_HORIZONTALDISPLAY,
"LIST_HORIZONTAL",
ICON_LONGDISPLAY, /* Name of deprecated long list */
"Long List",
"Display files as a detailed list"},
{FILE_IMGDISPLAY, "THUMBNAIL", ICON_IMGDISPLAY, "Thumbnails", "Display files as thumbnails"},
{0, NULL, 0, NULL, NULL},
};
if (flag & WM_FILESEL_FILEPATH) {
RNA_def_string_file_path(ot->srna, "filepath", NULL, FILE_MAX, "File Path", "Path to file");
}
if (flag & WM_FILESEL_DIRECTORY) {
RNA_def_string_dir_path(
ot->srna, "directory", NULL, FILE_MAX, "Directory", "Directory of the file");
}
if (flag & WM_FILESEL_FILENAME) {
RNA_def_string_file_name(
ot->srna, "filename", NULL, FILE_MAX, "File Name", "Name of the file");
}
if (flag & WM_FILESEL_FILES) {
prop = RNA_def_collection_runtime(
ot->srna, "files", &RNA_OperatorFileListElement, "Files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
if ((flag & WM_FILESEL_SHOW_PROPS) == 0) {
prop = RNA_def_boolean(ot->srna,
"hide_props_region",
true,
"Hide Operator Properties",
"Collapse the region displaying the operator settings");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
if (action == FILE_SAVE) {
/* note, this is only used to check if we should highlight the filename area red when the
* filepath is an existing file. */
prop = RNA_def_boolean(ot->srna,
"check_existing",
true,
"Check Existing",
"Check and warn on overwriting existing files");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
prop = RNA_def_boolean(
ot->srna, "filter_blender", (filter & FILE_TYPE_BLENDER) != 0, "Filter .blend files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna,
"filter_backup",
(filter & FILE_TYPE_BLENDER_BACKUP) != 0,
"Filter .blend files",
"");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_image", (filter & FILE_TYPE_IMAGE) != 0, "Filter image files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_movie", (filter & FILE_TYPE_MOVIE) != 0, "Filter movie files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_python", (filter & FILE_TYPE_PYSCRIPT) != 0, "Filter python files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_font", (filter & FILE_TYPE_FTFONT) != 0, "Filter font files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_sound", (filter & FILE_TYPE_SOUND) != 0, "Filter sound files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_text", (filter & FILE_TYPE_TEXT) != 0, "Filter text files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_archive", (filter & FILE_TYPE_ARCHIVE) != 0, "Filter archive files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_btx", (filter & FILE_TYPE_BTX) != 0, "Filter btx files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_collada", (filter & FILE_TYPE_COLLADA) != 0, "Filter COLLADA files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_alembic", (filter & FILE_TYPE_ALEMBIC) != 0, "Filter Alembic files", "");
prop = RNA_def_boolean(
ot->srna, "filter_usd", (filter & FILE_TYPE_USD) != 0, "Filter USD files", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_folder", (filter & FILE_TYPE_FOLDER) != 0, "Filter folders", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(
ot->srna, "filter_blenlib", (filter & FILE_TYPE_BLENDERLIB) != 0, "Filter Blender IDs", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_int(
ot->srna,
"filemode",
type,
FILE_LOADLIB,
FILE_SPECIAL,
"File Browser Mode",
"The setting for the file browser mode to load a .blend file, a library or a special file",
FILE_LOADLIB,
FILE_SPECIAL);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
if (flag & WM_FILESEL_RELPATH) {
RNA_def_boolean(ot->srna,
"relative_path",
true,
"Relative Path",
"Select the file relative to the blend file");
}
if ((filter & FILE_TYPE_IMAGE) || (filter & FILE_TYPE_MOVIE)) {
prop = RNA_def_boolean(ot->srna, "show_multiview", 0, "Enable Multi-View", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "use_multiview", 0, "Use Multi-View", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
prop = RNA_def_enum(ot->srna, "display_type", file_display_items, display, "Display Type", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_enum(
ot->srna, "sort_method", rna_enum_file_sort_items, sort, "File sorting mode", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
static void wm_operator_properties_select_action_ex(wmOperatorType *ot,
int default_action,
const EnumPropertyItem *select_actions,
bool hide_gui)
{
PropertyRNA *prop;
prop = RNA_def_enum(
ot->srna, "action", select_actions, default_action, "Action", "Selection action to execute");
if (hide_gui) {
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
}
void WM_operator_properties_select_action(wmOperatorType *ot, int default_action, bool hide_gui)
{
static const EnumPropertyItem select_actions[] = {
{SEL_TOGGLE, "TOGGLE", 0, "Toggle", "Toggle selection for all elements"},
{SEL_SELECT, "SELECT", 0, "Select", "Select all elements"},
{SEL_DESELECT, "DESELECT", 0, "Deselect", "Deselect all elements"},
{SEL_INVERT, "INVERT", 0, "Invert", "Invert selection of all elements"},
{0, NULL, 0, NULL, NULL},
};
wm_operator_properties_select_action_ex(ot, default_action, select_actions, hide_gui);
}
/**
* only SELECT/DESELECT
*/
void WM_operator_properties_select_action_simple(wmOperatorType *ot,
int default_action,
bool hide_gui)
{
static const EnumPropertyItem select_actions[] = {
{SEL_SELECT, "SELECT", 0, "Select", "Select all elements"},
{SEL_DESELECT, "DESELECT", 0, "Deselect", "Deselect all elements"},
{0, NULL, 0, NULL, NULL},
};
wm_operator_properties_select_action_ex(ot, default_action, select_actions, hide_gui);
}
/**
* Use for all select random operators.
* Adds properties: percent, seed, action.
*/
void WM_operator_properties_select_random(wmOperatorType *ot)
{
RNA_def_float_percentage(ot->srna,
"percent",
50.f,
0.0f,
100.0f,
"Percent",
"Percentage of objects to select randomly",
0.f,
100.0f);
RNA_def_int(ot->srna,
"seed",
0,
0,
INT_MAX,
"Random Seed",
"Seed for the random number generator",
0,
255);
WM_operator_properties_select_action_simple(ot, SEL_SELECT, false);
}
int WM_operator_properties_select_random_seed_increment_get(wmOperator *op)
{
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "seed");
int value = RNA_property_int_get(op->ptr, prop);
if (op->flag & OP_IS_INVOKE) {
if (!RNA_property_is_set(op->ptr, prop)) {
value += 1;
RNA_property_int_set(op->ptr, prop, value);
}
}
return value;
}
void WM_operator_properties_select_all(wmOperatorType *ot)
{
WM_operator_properties_select_action(ot, SEL_TOGGLE, true);
}
void WM_operator_properties_border(wmOperatorType *ot)
{
PropertyRNA *prop;
prop = RNA_def_int(ot->srna, "xmin", 0, INT_MIN, INT_MAX, "X Min", "", INT_MIN, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_int(ot->srna, "xmax", 0, INT_MIN, INT_MAX, "X Max", "", INT_MIN, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_int(ot->srna, "ymin", 0, INT_MIN, INT_MAX, "Y Min", "", INT_MIN, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_int(ot->srna, "ymax", 0, INT_MIN, INT_MAX, "Y Max", "", INT_MIN, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "wait_for_input", true, "Wait for Input", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
void WM_operator_properties_border_to_rcti(struct wmOperator *op, rcti *rect)
{
rect->xmin = RNA_int_get(op->ptr, "xmin");
rect->ymin = RNA_int_get(op->ptr, "ymin");
rect->xmax = RNA_int_get(op->ptr, "xmax");
rect->ymax = RNA_int_get(op->ptr, "ymax");
}
void WM_operator_properties_border_to_rctf(struct wmOperator *op, rctf *rect)
{
rcti rect_i;
WM_operator_properties_border_to_rcti(op, &rect_i);
BLI_rctf_rcti_copy(rect, &rect_i);
}
/**
* Use with #WM_gesture_box_invoke
*/
void WM_operator_properties_gesture_box_ex(wmOperatorType *ot, bool deselect, bool extend)
{
PropertyRNA *prop;
WM_operator_properties_border(ot);
if (deselect) {
prop = RNA_def_boolean(
ot->srna, "deselect", false, "Deselect", "Deselect rather than select items");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
if (extend) {
prop = RNA_def_boolean(ot->srna,
"extend",
true,
"Extend",
"Extend selection instead of deselecting everything first");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
}
/**
* Disable using cursor position,
* use when view operators are initialized from buttons.
*/
void WM_operator_properties_use_cursor_init(wmOperatorType *ot)
{
PropertyRNA *prop = RNA_def_boolean(ot->srna,
"use_cursor_init",
true,
"Use Mouse Position",
"Allow the initial mouse position to be used");
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
void WM_operator_properties_gesture_box_select(wmOperatorType *ot)
{
WM_operator_properties_gesture_box_ex(ot, true, true);
}
void WM_operator_properties_gesture_box(wmOperatorType *ot)
{
WM_operator_properties_gesture_box_ex(ot, false, false);
}
void WM_operator_properties_select_operation(wmOperatorType *ot)
{
static const EnumPropertyItem select_mode_items[] = {
{SEL_OP_SET, "SET", ICON_SELECT_SET, "Set", "Set a new selection"},
{SEL_OP_ADD, "ADD", ICON_SELECT_EXTEND, "Extend", "Extend existing selection"},
{SEL_OP_SUB, "SUB", ICON_SELECT_SUBTRACT, "Subtract", "Subtract existing selection"},
{SEL_OP_XOR, "XOR", ICON_SELECT_DIFFERENCE, "Difference", "Inverts existing selection"},
{SEL_OP_AND, "AND", ICON_SELECT_INTERSECT, "Intersect", "Intersect existing selection"},
{0, NULL, 0, NULL, NULL},
};
PropertyRNA *prop = RNA_def_enum(ot->srna, "mode", select_mode_items, SEL_OP_SET, "Mode", "");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/* Some tools don't support XOR/AND. */
void WM_operator_properties_select_operation_simple(wmOperatorType *ot)
{
static const EnumPropertyItem select_mode_items[] = {
{SEL_OP_SET, "SET", ICON_SELECT_SET, "Set", "Set a new selection"},
{SEL_OP_ADD, "ADD", ICON_SELECT_EXTEND, "Extend", "Extend existing selection"},
{SEL_OP_SUB, "SUB", ICON_SELECT_SUBTRACT, "Subtract", "Subtract existing selection"},
{0, NULL, 0, NULL, NULL},
};
PropertyRNA *prop = RNA_def_enum(ot->srna, "mode", select_mode_items, SEL_OP_SET, "Mode", "");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/**
* Selecting and tweaking items are overlapping operations. Getting both to work without conflicts
* requires special care. See
* https://wiki.blender.org/wiki/Human_Interface_Guidelines/Selection#Select-tweaking for the
* desired behavior.
*
* For default click selection (with no modifier keys held), the select operators can do the
* following:
* - On a mouse press on an unselected item, change selection and finish immediately after.
* This sends an undo push and allows transform to take over should a tweak event be caught now.
* - On a mouse press on a selected item, don't change selection state, but start modal execution
* of the operator. Idea is that we wait with deselecting other items until we know that the
* intention wasn't to tweak (mouse press+drag) all selected items.
* - If a tweak is recognized before the release event happens, cancel the operator, so that
* transform can take over and no undo-push is sent.
* - If the release event occurs rather than a tweak one, deselect all items but the one under the
* cursor, and finish the modal operator.
*
* This utility, together with #WM_generic_select_invoke() and #WM_generic_select_modal() should
* help getting the wanted behavior to work. Most generic logic should be handled in these, so that
* the select operators only have to care for the case dependent handling.
*
* Every select operator has slightly different requirements, e.g. VSE strip selection also needs
* to account for handle selection. This should be the baseline behavior though.
*/
void WM_operator_properties_generic_select(wmOperatorType *ot)
{
/* On the initial mouse press, this is set by #WM_generic_select_modal() to let the select
* operator exec callback know that it should not __yet__ deselect other items when clicking on
* an already selected one. Instead should make sure the operator executes modal then (see
* #WM_generic_select_modal()), so that the exec callback can be called a second time on the
* mouse release event to do this part. */
PropertyRNA *prop = RNA_def_boolean(
ot->srna, "wait_to_deselect_others", false, "Wait to Deselect Others", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
RNA_def_int(ot->srna, "mouse_x", 0, INT_MIN, INT_MAX, "Mouse X", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "mouse_y", 0, INT_MIN, INT_MAX, "Mouse Y", "", INT_MIN, INT_MAX);
}
void WM_operator_properties_gesture_box_zoom(wmOperatorType *ot)
{
WM_operator_properties_border(ot);
PropertyRNA *prop;
prop = RNA_def_boolean(ot->srna, "zoom_out", false, "Zoom Out", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
/**
* Use with #WM_gesture_lasso_invoke
*/
void WM_operator_properties_gesture_lasso(wmOperatorType *ot)
{
PropertyRNA *prop;
prop = RNA_def_collection_runtime(ot->srna, "path", &RNA_OperatorMousePath, "Path", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
/**
* Use with #WM_gesture_straightline_invoke
*/
void WM_operator_properties_gesture_straightline(wmOperatorType *ot, int cursor)
{
PropertyRNA *prop;
prop = RNA_def_int(ot->srna, "xstart", 0, INT_MIN, INT_MAX, "X Start", "", INT_MIN, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_int(ot->srna, "xend", 0, INT_MIN, INT_MAX, "X End", "", INT_MIN, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_int(ot->srna, "ystart", 0, INT_MIN, INT_MAX, "Y Start", "", INT_MIN, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_int(ot->srna, "yend", 0, INT_MIN, INT_MAX, "Y End", "", INT_MIN, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
if (cursor) {
prop = RNA_def_int(ot->srna,
"cursor",
cursor,
0,
INT_MAX,
"Cursor",
"Mouse cursor style to use during the modal operator",
0,
INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN);
}
}
/**
* Use with #WM_gesture_circle_invoke
*/
void WM_operator_properties_gesture_circle(wmOperatorType *ot)
{
PropertyRNA *prop;
const int radius_default = 25;
prop = RNA_def_int(ot->srna, "x", 0, INT_MIN, INT_MAX, "X", "", INT_MIN, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
prop = RNA_def_int(ot->srna, "y", 0, INT_MIN, INT_MAX, "Y", "", INT_MIN, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
RNA_def_int(ot->srna, "radius", radius_default, 1, INT_MAX, "Radius", "", 1, INT_MAX);
prop = RNA_def_boolean(ot->srna, "wait_for_input", true, "Wait for Input", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
void WM_operator_properties_mouse_select(wmOperatorType *ot)
{
PropertyRNA *prop;
prop = RNA_def_boolean(ot->srna,
"extend",
false,
"Extend",
"Extend selection instead of deselecting everything first");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "deselect", false, "Deselect", "Remove from selection");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "toggle", false, "Toggle Selection", "Toggle the selection");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna,
"deselect_all",
false,
"Deselect On Nothing",
"Deselect all when nothing under the cursor");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/**
* \param nth_can_disable: Enable if we want to be able to select no interval at all.
*/
void WM_operator_properties_checker_interval(wmOperatorType *ot, bool nth_can_disable)
{
const int nth_default = nth_can_disable ? 0 : 1;
const int nth_min = min_ii(nth_default, 1);
RNA_def_int(ot->srna,
"skip",
nth_default,
nth_min,
INT_MAX,
"Deselected",
"Number of deselected elements in the repetitive sequence",
nth_min,
100);
RNA_def_int(ot->srna,
"nth",
1,
1,
INT_MAX,
"Selected",
"Number of selected elements in the repetitive sequence",
1,
100);
RNA_def_int(ot->srna,
"offset",
0,
INT_MIN,
INT_MAX,
"Offset",
"Offset from the starting point",
-100,
100);
}
void WM_operator_properties_checker_interval_from_op(struct wmOperator *op,
struct CheckerIntervalParams *op_params)
{
const int nth = RNA_int_get(op->ptr, "nth");
const int skip = RNA_int_get(op->ptr, "skip");
int offset = RNA_int_get(op->ptr, "offset");
op_params->nth = nth;
op_params->skip = skip;
/* So input of offset zero ends up being (nth - 1). */
op_params->offset = mod_i(offset, nth + skip);
}
bool WM_operator_properties_checker_interval_test(const struct CheckerIntervalParams *op_params,
int depth)
{
return ((op_params->skip == 0) ||
((op_params->offset + depth) % (op_params->skip + op_params->nth) >= op_params->skip));
}