this is annoying since now we have dsize and dscale, will look into a way to deprecate struct members next.
934 lines
25 KiB
C
934 lines
25 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation, 2002-2008 full recode
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/object/object_transform.c
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* \ingroup edobj
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_key_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_group_types.h"
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#include "BLI_math.h"
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#include "BLI_editVert.h"
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#include "BLI_listbase.h"
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_depsgraph.h"
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#include "BKE_main.h"
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#include "BKE_mesh.h"
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#include "BKE_object.h"
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#include "BKE_report.h"
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#include "BKE_multires.h"
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#include "BKE_armature.h"
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#include "RNA_define.h"
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#include "RNA_access.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_armature.h"
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#include "ED_keyframing.h"
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#include "ED_mesh.h"
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#include "ED_screen.h"
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#include "ED_view3d.h"
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#include "object_intern.h"
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/*************************** Clear Transformation ****************************/
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/* clear location of object */
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static void object_clear_loc(Object *ob)
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{
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/* clear location if not locked */
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if ((ob->protectflag & OB_LOCK_LOCX)==0)
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ob->loc[0]= ob->dloc[0]= 0.0f;
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if ((ob->protectflag & OB_LOCK_LOCY)==0)
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ob->loc[1]= ob->dloc[1]= 0.0f;
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if ((ob->protectflag & OB_LOCK_LOCZ)==0)
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ob->loc[2]= ob->dloc[2]= 0.0f;
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}
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/* clear rotation of object */
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static void object_clear_rot(Object *ob)
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{
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/* clear rotations that aren't locked */
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if (ob->protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) {
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if (ob->protectflag & OB_LOCK_ROT4D) {
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/* perform clamping on a component by component basis */
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if (ob->rotmode == ROT_MODE_AXISANGLE) {
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if ((ob->protectflag & OB_LOCK_ROTW) == 0)
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ob->rotAngle= ob->drotAngle= 0.0f;
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if ((ob->protectflag & OB_LOCK_ROTX) == 0)
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ob->rotAxis[0]= ob->drotAxis[0]= 0.0f;
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if ((ob->protectflag & OB_LOCK_ROTY) == 0)
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ob->rotAxis[1]= ob->drotAxis[1]= 0.0f;
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if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
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ob->rotAxis[2]= ob->drotAxis[2]= 0.0f;
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/* check validity of axis - axis should never be 0,0,0 (if so, then we make it rotate about y) */
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if (IS_EQF(ob->rotAxis[0], ob->rotAxis[1]) && IS_EQF(ob->rotAxis[1], ob->rotAxis[2]))
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ob->rotAxis[1] = 1.0f;
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if (IS_EQF(ob->drotAxis[0], ob->drotAxis[1]) && IS_EQF(ob->drotAxis[1], ob->drotAxis[2]))
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ob->drotAxis[1]= 1.0f;
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}
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else if (ob->rotmode == ROT_MODE_QUAT) {
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if ((ob->protectflag & OB_LOCK_ROTW) == 0)
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ob->quat[0]= ob->dquat[0]= 1.0f;
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if ((ob->protectflag & OB_LOCK_ROTX) == 0)
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ob->quat[1]= ob->dquat[1]= 0.0f;
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if ((ob->protectflag & OB_LOCK_ROTY) == 0)
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ob->quat[2]= ob->dquat[2]= 0.0f;
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if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
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ob->quat[3]= ob->dquat[3]= 0.0f;
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// TODO: does this quat need normalising now?
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}
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else {
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/* the flag may have been set for the other modes, so just ignore the extra flag... */
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if ((ob->protectflag & OB_LOCK_ROTX) == 0)
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ob->rot[0]= ob->drot[0]= 0.0f;
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if ((ob->protectflag & OB_LOCK_ROTY) == 0)
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ob->rot[1]= ob->drot[1]= 0.0f;
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if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
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ob->rot[2]= ob->drot[2]= 0.0f;
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}
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}
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else {
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/* perform clamping using euler form (3-components) */
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// FIXME: deltas are not handled for these cases yet...
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float eul[3], oldeul[3], quat1[4] = {0};
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if (ob->rotmode == ROT_MODE_QUAT) {
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copy_qt_qt(quat1, ob->quat);
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quat_to_eul(oldeul, ob->quat);
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}
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else if (ob->rotmode == ROT_MODE_AXISANGLE) {
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axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, ob->rotAxis, ob->rotAngle);
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}
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else {
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copy_v3_v3(oldeul, ob->rot);
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}
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eul[0]= eul[1]= eul[2]= 0.0f;
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if (ob->protectflag & OB_LOCK_ROTX)
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eul[0]= oldeul[0];
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if (ob->protectflag & OB_LOCK_ROTY)
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eul[1]= oldeul[1];
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if (ob->protectflag & OB_LOCK_ROTZ)
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eul[2]= oldeul[2];
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if (ob->rotmode == ROT_MODE_QUAT) {
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eul_to_quat(ob->quat, eul);
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/* quaternions flip w sign to accumulate rotations correctly */
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if ((quat1[0]<0.0f && ob->quat[0]>0.0f) || (quat1[0]>0.0f && ob->quat[0]<0.0f)) {
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mul_qt_fl(ob->quat, -1.0f);
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}
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}
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else if (ob->rotmode == ROT_MODE_AXISANGLE) {
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eulO_to_axis_angle(ob->rotAxis, &ob->rotAngle,eul, EULER_ORDER_DEFAULT);
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}
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else {
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copy_v3_v3(ob->rot, eul);
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}
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}
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} // Duplicated in source/blender/editors/armature/editarmature.c
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else {
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if (ob->rotmode == ROT_MODE_QUAT) {
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unit_qt(ob->quat);
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unit_qt(ob->dquat);
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}
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else if (ob->rotmode == ROT_MODE_AXISANGLE) {
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unit_axis_angle(ob->rotAxis, &ob->rotAngle);
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unit_axis_angle(ob->drotAxis, &ob->drotAngle);
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}
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else {
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zero_v3(ob->rot);
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zero_v3(ob->drot);
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}
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}
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}
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/* clear scale of object */
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static void object_clear_scale(Object *ob)
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{
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/* clear scale factors which are not locked */
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if ((ob->protectflag & OB_LOCK_SCALEX)==0) {
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ob->dscale[0]= 1.0f;
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ob->size[0]= 1.0f;
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}
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if ((ob->protectflag & OB_LOCK_SCALEY)==0) {
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ob->dscale[1]= 1.0f;
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ob->size[1]= 1.0f;
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}
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if ((ob->protectflag & OB_LOCK_SCALEZ)==0) {
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ob->dscale[2]= 1.0f;
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ob->size[2]= 1.0f;
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}
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}
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/* --------------- */
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/* generic exec for clear-transform operators */
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static int object_clear_transform_generic_exec(bContext *C, wmOperator *op,
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void (*clear_func)(Object*), const char default_ksName[])
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{
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Main *bmain = CTX_data_main(C);
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Scene *scene= CTX_data_scene(C);
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KeyingSet *ks;
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/* sanity checks */
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if ELEM(NULL, clear_func, default_ksName) {
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BKE_report(op->reports, RPT_ERROR, "Programming error: missing clear transform func or Keying Set Name");
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return OPERATOR_CANCELLED;
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}
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/* get KeyingSet to use */
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ks = ANIM_get_keyingset_for_autokeying(scene, default_ksName);
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/* operate on selected objects only if they aren't in weight-paint mode
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* (so that object-transform clearing won't be applied at same time as bone-clearing)
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*/
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CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects)
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{
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if (!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
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/* run provided clearing function */
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clear_func(ob);
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ED_autokeyframe_object(C, scene, ob, ks);
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/* tag for updates */
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DAG_id_tag_update(&ob->id, OB_RECALC_OB);
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}
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}
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CTX_DATA_END;
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/* this is needed so children are also updated */
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DAG_ids_flush_update(bmain, 0);
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WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
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return OPERATOR_FINISHED;
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}
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/* --------------- */
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static int object_location_clear_exec(bContext *C, wmOperator *op)
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{
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return object_clear_transform_generic_exec(C, op, object_clear_loc, ANIM_KS_LOCATION_ID);
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}
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void OBJECT_OT_location_clear(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Clear Location";
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ot->description = "Clear the object's location";
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ot->idname= "OBJECT_OT_location_clear";
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/* api callbacks */
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ot->exec= object_location_clear_exec;
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ot->poll= ED_operator_scene_editable;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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static int object_rotation_clear_exec(bContext *C, wmOperator *op)
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{
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return object_clear_transform_generic_exec(C, op, object_clear_rot, ANIM_KS_ROTATION_ID);
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}
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void OBJECT_OT_rotation_clear(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Clear Rotation";
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ot->description = "Clear the object's rotation";
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ot->idname= "OBJECT_OT_rotation_clear";
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/* api callbacks */
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ot->exec= object_rotation_clear_exec;
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ot->poll= ED_operator_scene_editable;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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static int object_scale_clear_exec(bContext *C, wmOperator *op)
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{
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return object_clear_transform_generic_exec(C, op, object_clear_scale, ANIM_KS_SCALING_ID);
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}
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void OBJECT_OT_scale_clear(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Clear Scale";
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ot->description = "Clear the object's scale";
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ot->idname= "OBJECT_OT_scale_clear";
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/* api callbacks */
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ot->exec= object_scale_clear_exec;
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ot->poll= ED_operator_scene_editable;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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/* --------------- */
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static int object_origin_clear_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Main *bmain= CTX_data_main(C);
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float *v1, *v3;
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float mat[3][3];
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CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects)
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{
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if (ob->parent) {
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/* vectors pointed to by v1 and v3 will get modified */
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v1= ob->loc;
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v3= ob->parentinv[3];
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copy_m3_m4(mat, ob->parentinv);
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negate_v3_v3(v3, v1);
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mul_m3_v3(mat, v3);
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}
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DAG_id_tag_update(&ob->id, OB_RECALC_OB);
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}
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CTX_DATA_END;
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DAG_ids_flush_update(bmain, 0);
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WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
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return OPERATOR_FINISHED;
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}
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void OBJECT_OT_origin_clear(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Clear Origin";
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ot->description = "Clear the object's origin";
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ot->idname= "OBJECT_OT_origin_clear";
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/* api callbacks */
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ot->exec= object_origin_clear_exec;
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ot->poll= ED_operator_scene_editable;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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/*************************** Apply Transformation ****************************/
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/* use this when the loc/size/rot of the parent has changed but the children
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* should stay in the same place, e.g. for apply-size-rot or object center */
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static void ignore_parent_tx(Main *bmain, Scene *scene, Object *ob )
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{
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Object workob;
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Object *ob_child;
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/* a change was made, adjust the children to compensate */
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for(ob_child=bmain->object.first; ob_child; ob_child=ob_child->id.next) {
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if(ob_child->parent == ob) {
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object_apply_mat4(ob_child, ob_child->obmat, TRUE, FALSE);
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what_does_parent(scene, ob_child, &workob);
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invert_m4_m4(ob_child->parentinv, workob.obmat);
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}
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}
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}
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static int apply_objects_internal(bContext *C, ReportList *reports, int apply_loc, int apply_rot, int apply_scale)
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{
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Main *bmain= CTX_data_main(C);
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Scene *scene= CTX_data_scene(C);
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float rsmat[3][3], tmat[3][3], obmat[3][3], iobmat[3][3], mat[4][4], scale;
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int a, change = 0;
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/* first check if we can execute */
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CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
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if(ob->type==OB_MESH) {
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if(ID_REAL_USERS(ob->data) > 1) {
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BKE_report(reports, RPT_ERROR, "Can't apply to a multi user mesh, doing nothing");
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return OPERATOR_CANCELLED;
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}
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}
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else if(ob->type==OB_ARMATURE) {
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if(ID_REAL_USERS(ob->data) > 1) {
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BKE_report(reports, RPT_ERROR, "Can't apply to a multi user armature, doing nothing");
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return OPERATOR_CANCELLED;
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}
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}
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else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
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Curve *cu;
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if(ID_REAL_USERS(ob->data) > 1) {
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BKE_report(reports, RPT_ERROR, "Can't apply to a multi user curve, doing nothing");
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return OPERATOR_CANCELLED;
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}
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cu= ob->data;
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if(!(cu->flag & CU_3D) && (apply_rot || apply_loc)) {
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BKE_report(reports, RPT_ERROR, "Neither rotation nor location could be applied to a 2d curve, doing nothing");
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return OPERATOR_CANCELLED;
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}
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if(cu->key) {
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BKE_report(reports, RPT_ERROR, "Can't apply to a curve with vertex keys, doing nothing");
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return OPERATOR_CANCELLED;
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}
|
|
}
|
|
}
|
|
CTX_DATA_END;
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|
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/* now execute */
|
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CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
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|
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/* calculate rotation/scale matrix */
|
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if(apply_scale && apply_rot)
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object_to_mat3(ob, rsmat);
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else if(apply_scale)
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object_scale_to_mat3(ob, rsmat);
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else if(apply_rot) {
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|
float tmat[3][3], timat[3][3];
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|
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/* simple rotation matrix */
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|
object_rot_to_mat3(ob, rsmat);
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|
|
/* correct for scale, note mul_m3_m3m3 has swapped args! */
|
|
object_scale_to_mat3(ob, tmat);
|
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invert_m3_m3(timat, tmat);
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mul_m3_m3m3(rsmat, timat, rsmat);
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mul_m3_m3m3(rsmat, rsmat, tmat);
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}
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else
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unit_m3(rsmat);
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|
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copy_m4_m3(mat, rsmat);
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|
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/* calculate translation */
|
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if(apply_loc) {
|
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copy_v3_v3(mat[3], ob->loc);
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|
|
if(!(apply_scale && apply_rot)) {
|
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/* correct for scale and rotation that is still applied */
|
|
object_to_mat3(ob, obmat);
|
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invert_m3_m3(iobmat, obmat);
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mul_m3_m3m3(tmat, rsmat, iobmat);
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mul_m3_v3(tmat, mat[3]);
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}
|
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}
|
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|
|
/* apply to object data */
|
|
if(ob->type==OB_MESH) {
|
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Mesh *me= ob->data;
|
|
MVert *mvert;
|
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|
|
multiresModifier_scale_disp(scene, ob);
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|
|
/* adjust data */
|
|
mvert= me->mvert;
|
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for(a=0; a<me->totvert; a++, mvert++)
|
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mul_m4_v3(mat, mvert->co);
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|
|
if(me->key) {
|
|
KeyBlock *kb;
|
|
|
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for(kb=me->key->block.first; kb; kb=kb->next) {
|
|
float *fp= kb->data;
|
|
|
|
for(a=0; a<kb->totelem; a++, fp+=3)
|
|
mul_m4_v3(mat, fp);
|
|
}
|
|
}
|
|
|
|
/* update normals */
|
|
mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
|
|
}
|
|
else if (ob->type==OB_ARMATURE) {
|
|
ED_armature_apply_transform(ob, mat);
|
|
}
|
|
else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
|
|
Curve *cu= ob->data;
|
|
|
|
Nurb *nu;
|
|
BPoint *bp;
|
|
BezTriple *bezt;
|
|
|
|
scale = mat3_to_scale(rsmat);
|
|
|
|
for(nu=cu->nurb.first; nu; nu=nu->next) {
|
|
if(nu->type == CU_BEZIER) {
|
|
a= nu->pntsu;
|
|
for(bezt= nu->bezt; a--; bezt++) {
|
|
mul_m4_v3(mat, bezt->vec[0]);
|
|
mul_m4_v3(mat, bezt->vec[1]);
|
|
mul_m4_v3(mat, bezt->vec[2]);
|
|
bezt->radius *= scale;
|
|
}
|
|
calchandlesNurb(nu);
|
|
}
|
|
else {
|
|
a= nu->pntsu*nu->pntsv;
|
|
for(bp= nu->bp; a--; bp++)
|
|
mul_m4_v3(mat, bp->vec);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
continue;
|
|
|
|
if(apply_loc)
|
|
zero_v3(ob->loc);
|
|
if(apply_scale)
|
|
ob->size[0]= ob->size[1]= ob->size[2]= 1.0f;
|
|
if(apply_rot) {
|
|
zero_v3(ob->rot);
|
|
unit_qt(ob->quat);
|
|
unit_axis_angle(ob->rotAxis, &ob->rotAngle);
|
|
}
|
|
|
|
where_is_object(scene, ob);
|
|
if(ob->type==OB_ARMATURE) {
|
|
where_is_pose(scene, ob); /* needed for bone parents */
|
|
}
|
|
|
|
ignore_parent_tx(bmain, scene, ob);
|
|
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_OB|OB_RECALC_DATA);
|
|
|
|
change = 1;
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
if(!change)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
int change = 0;
|
|
|
|
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
|
|
where_is_object(scene, ob);
|
|
object_apply_mat4(ob, ob->obmat, TRUE, TRUE);
|
|
where_is_object(scene, ob);
|
|
|
|
/* update for any children that may get moved */
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
|
|
|
|
change = 1;
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
if(!change)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OBJECT_OT_visual_transform_apply(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Apply Visual Transform";
|
|
ot->description = "Apply the object's visual transformation to its data";
|
|
ot->idname= "OBJECT_OT_visual_transform_apply";
|
|
|
|
/* api callbacks */
|
|
ot->exec= visual_transform_apply_exec;
|
|
ot->poll= ED_operator_scene_editable;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
static int object_transform_apply_exec(bContext *C, wmOperator *op)
|
|
{
|
|
const int loc= RNA_boolean_get(op->ptr, "location");
|
|
const int rot= RNA_boolean_get(op->ptr, "rotation");
|
|
const int sca= RNA_boolean_get(op->ptr, "scale");
|
|
|
|
if(loc || rot || sca) {
|
|
return apply_objects_internal(C, op->reports, loc, rot, sca);
|
|
}
|
|
else {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
}
|
|
|
|
void OBJECT_OT_transform_apply(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Apply Object Transform";
|
|
ot->description = "Apply the object's transformation to its data";
|
|
ot->idname= "OBJECT_OT_transform_apply";
|
|
|
|
/* api callbacks */
|
|
ot->exec= object_transform_apply_exec;
|
|
ot->poll= ED_operator_objectmode;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
RNA_def_boolean(ot->srna, "location", 0, "Location", "");
|
|
RNA_def_boolean(ot->srna, "rotation", 0, "Rotation", "");
|
|
RNA_def_boolean(ot->srna, "scale", 0, "Scale", "");
|
|
}
|
|
|
|
/********************* Set Object Center ************************/
|
|
|
|
enum {
|
|
GEOMETRY_TO_ORIGIN=0,
|
|
ORIGIN_TO_GEOMETRY,
|
|
ORIGIN_TO_CURSOR
|
|
};
|
|
|
|
static int object_origin_set_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Main *bmain= CTX_data_main(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
Object *obedit= CTX_data_edit_object(C);
|
|
Object *tob;
|
|
float cursor[3], cent[3], cent_neg[3], centn[3], min[3], max[3];
|
|
int centermode = RNA_enum_get(op->ptr, "type");
|
|
int around = RNA_enum_get(op->ptr, "center"); /* initialized from v3d->around */
|
|
|
|
/* keep track of what is changed */
|
|
int tot_change=0, tot_lib_error=0, tot_multiuser_arm_error=0;
|
|
|
|
if (obedit && centermode != GEOMETRY_TO_ORIGIN) {
|
|
BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in EditMode");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
else {
|
|
/* get the view settings if 'around' isnt set and the view is available */
|
|
View3D *v3d= CTX_wm_view3d(C);
|
|
copy_v3_v3(cursor, give_cursor(scene, v3d));
|
|
if(v3d && !RNA_property_is_set(op->ptr, "center"))
|
|
around= v3d->around;
|
|
}
|
|
|
|
zero_v3(cent);
|
|
|
|
if(obedit) {
|
|
INIT_MINMAX(min, max);
|
|
|
|
if(obedit->type==OB_MESH) {
|
|
Mesh *me= obedit->data;
|
|
EditMesh *em = BKE_mesh_get_editmesh(me);
|
|
EditVert *eve;
|
|
|
|
if(around==V3D_CENTROID) {
|
|
int total= 0;
|
|
for(eve= em->verts.first; eve; eve= eve->next) {
|
|
total++;
|
|
add_v3_v3(cent, eve->co);
|
|
}
|
|
if(total) {
|
|
mul_v3_fl(cent, 1.0f/(float)total);
|
|
}
|
|
}
|
|
else {
|
|
for(eve= em->verts.first; eve; eve= eve->next) {
|
|
DO_MINMAX(eve->co, min, max);
|
|
}
|
|
mid_v3_v3v3(cent, min, max);
|
|
}
|
|
|
|
if(!is_zero_v3(cent)) {
|
|
for(eve= em->verts.first; eve; eve= eve->next) {
|
|
sub_v3_v3(eve->co, cent);
|
|
}
|
|
|
|
recalc_editnormals(em);
|
|
tot_change++;
|
|
DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
|
|
}
|
|
BKE_mesh_end_editmesh(me, em);
|
|
}
|
|
}
|
|
|
|
/* reset flags */
|
|
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
|
|
ob->flag &= ~OB_DONE;
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
for (tob= bmain->object.first; tob; tob= tob->id.next) {
|
|
if(tob->data)
|
|
((ID *)tob->data)->flag &= ~LIB_DOIT;
|
|
if(tob->dup_group)
|
|
((ID *)tob->dup_group)->flag &= ~LIB_DOIT;
|
|
}
|
|
|
|
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
|
|
if((ob->flag & OB_DONE)==0) {
|
|
int do_inverse_offset = FALSE;
|
|
ob->flag |= OB_DONE;
|
|
|
|
if(centermode == ORIGIN_TO_CURSOR) {
|
|
copy_v3_v3(cent, cursor);
|
|
invert_m4_m4(ob->imat, ob->obmat);
|
|
mul_m4_v3(ob->imat, cent);
|
|
}
|
|
|
|
if(ob->data == NULL) {
|
|
/* special support for dupligroups */
|
|
if((ob->transflag & OB_DUPLIGROUP) && ob->dup_group && (ob->dup_group->id.flag & LIB_DOIT)==0) {
|
|
if(ob->dup_group->id.lib) {
|
|
tot_lib_error++;
|
|
}
|
|
else {
|
|
if(centermode == ORIGIN_TO_CURSOR) { /* done */ }
|
|
else {
|
|
/* only bounds support */
|
|
INIT_MINMAX(min, max);
|
|
minmax_object_duplis(scene, ob, min, max);
|
|
mid_v3_v3v3(cent, min, max);
|
|
invert_m4_m4(ob->imat, ob->obmat);
|
|
mul_m4_v3(ob->imat, cent);
|
|
}
|
|
|
|
add_v3_v3(ob->dup_group->dupli_ofs, cent);
|
|
|
|
tot_change++;
|
|
ob->dup_group->id.flag |= LIB_DOIT;
|
|
do_inverse_offset= TRUE;
|
|
}
|
|
}
|
|
}
|
|
else if (((ID *)ob->data)->lib) {
|
|
tot_lib_error++;
|
|
}
|
|
|
|
if(obedit==NULL && ob->type==OB_MESH) {
|
|
Mesh *me= ob->data;
|
|
|
|
if(centermode == ORIGIN_TO_CURSOR) { /* done */ }
|
|
else if(around==V3D_CENTROID) { mesh_center_median(me, cent); }
|
|
else { mesh_center_bounds(me, cent); }
|
|
|
|
negate_v3_v3(cent_neg, cent);
|
|
mesh_translate(me, cent_neg, 1);
|
|
|
|
tot_change++;
|
|
me->id.flag |= LIB_DOIT;
|
|
do_inverse_offset= TRUE;
|
|
}
|
|
else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
|
|
Curve *cu= ob->data;
|
|
|
|
if(centermode == ORIGIN_TO_CURSOR) { /* done */ }
|
|
else if(around==V3D_CENTROID) { curve_center_median(cu, cent); }
|
|
else { curve_center_bounds(cu, cent); }
|
|
|
|
/* don't allow Z change if curve is 2D */
|
|
if((ob->type == OB_CURVE) && !(cu->flag & CU_3D))
|
|
cent[2] = 0.0;
|
|
|
|
negate_v3_v3(cent_neg, cent);
|
|
curve_translate(cu, cent_neg, 1);
|
|
|
|
tot_change++;
|
|
cu->id.flag |= LIB_DOIT;
|
|
do_inverse_offset= TRUE;
|
|
|
|
if(obedit) {
|
|
if (centermode == GEOMETRY_TO_ORIGIN) {
|
|
DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if(ob->type==OB_FONT) {
|
|
/* get from bb */
|
|
|
|
Curve *cu= ob->data;
|
|
|
|
if(cu->bb==NULL && (centermode != ORIGIN_TO_CURSOR)) {
|
|
/* do nothing*/
|
|
}
|
|
else {
|
|
if(centermode == ORIGIN_TO_CURSOR) {
|
|
/* done */
|
|
}
|
|
else {
|
|
cent[0]= 0.5f * ( cu->bb->vec[4][0] + cu->bb->vec[0][0]);
|
|
cent[1]= 0.5f * ( cu->bb->vec[0][1] + cu->bb->vec[2][1]) - 0.5f; /* extra 0.5 is the height o above line */
|
|
}
|
|
|
|
cent[2]= 0.0f;
|
|
|
|
cu->xof= cu->xof - (cent[0] / cu->fsize);
|
|
cu->yof= cu->yof - (cent[1] / cu->fsize);
|
|
|
|
tot_change++;
|
|
cu->id.flag |= LIB_DOIT;
|
|
do_inverse_offset= TRUE;
|
|
}
|
|
}
|
|
else if(ob->type==OB_ARMATURE) {
|
|
bArmature *arm = ob->data;
|
|
|
|
if(ID_REAL_USERS(arm) > 1) {
|
|
/*BKE_report(op->reports, RPT_ERROR, "Can't apply to a multi user armature");
|
|
return;*/
|
|
tot_multiuser_arm_error++;
|
|
}
|
|
else {
|
|
/* Function to recenter armatures in editarmature.c
|
|
* Bone + object locations are handled there.
|
|
*/
|
|
docenter_armature(scene, ob, cursor, centermode, around);
|
|
|
|
tot_change++;
|
|
arm->id.flag |= LIB_DOIT;
|
|
/* do_inverse_offset= TRUE; */ /* docenter_armature() handles this */
|
|
|
|
where_is_object(scene, ob);
|
|
where_is_pose(scene, ob); /* needed for bone parents */
|
|
|
|
ignore_parent_tx(bmain, scene, ob);
|
|
|
|
if(obedit)
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* offset other selected objects */
|
|
if(do_inverse_offset && (centermode != GEOMETRY_TO_ORIGIN)) {
|
|
/* was the object data modified
|
|
* note: the functions above must set 'cent' */
|
|
copy_v3_v3(centn, cent);
|
|
mul_mat3_m4_v3(ob->obmat, centn); /* ommit translation part */
|
|
add_v3_v3(ob->loc, centn);
|
|
|
|
where_is_object(scene, ob);
|
|
if(ob->type==OB_ARMATURE) {
|
|
where_is_pose(scene, ob); /* needed for bone parents */
|
|
}
|
|
|
|
ignore_parent_tx(bmain, scene, ob);
|
|
|
|
/* other users? */
|
|
CTX_DATA_BEGIN(C, Object*, ob_other, selected_editable_objects) {
|
|
if( (ob_other->flag & OB_DONE)==0 &&
|
|
( (ob->data && (ob->data == ob_other->data)) ||
|
|
(ob->dup_group==ob_other->dup_group && (ob->transflag|ob_other->transflag) & OB_DUPLIGROUP) )
|
|
) {
|
|
ob_other->flag |= OB_DONE;
|
|
DAG_id_tag_update(&ob_other->id, OB_RECALC_OB|OB_RECALC_DATA);
|
|
|
|
copy_v3_v3(centn, cent);
|
|
mul_mat3_m4_v3(ob_other->obmat, centn); /* ommit translation part */
|
|
add_v3_v3(ob_other->loc, centn);
|
|
|
|
where_is_object(scene, ob_other);
|
|
if(ob_other->type==OB_ARMATURE) {
|
|
where_is_pose(scene, ob_other); /* needed for bone parents */
|
|
}
|
|
ignore_parent_tx(bmain, scene, ob_other);
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
}
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
for (tob= bmain->object.first; tob; tob= tob->id.next)
|
|
if(tob->data && (((ID *)tob->data)->flag & LIB_DOIT))
|
|
DAG_id_tag_update(&tob->id, OB_RECALC_OB|OB_RECALC_DATA);
|
|
|
|
if (tot_change) {
|
|
DAG_ids_flush_update(bmain, 0);
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
|
|
}
|
|
|
|
/* Warn if any errors occurred */
|
|
if (tot_lib_error+tot_multiuser_arm_error) {
|
|
BKE_reportf(op->reports, RPT_WARNING, "%i Object(s) Not Centered, %i Changed:",tot_lib_error+tot_multiuser_arm_error, tot_change);
|
|
if (tot_lib_error)
|
|
BKE_reportf(op->reports, RPT_WARNING, "|%i linked library objects",tot_lib_error);
|
|
if (tot_multiuser_arm_error)
|
|
BKE_reportf(op->reports, RPT_WARNING, "|%i multiuser armature object(s)",tot_multiuser_arm_error);
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OBJECT_OT_origin_set(wmOperatorType *ot)
|
|
{
|
|
static EnumPropertyItem prop_set_center_types[] = {
|
|
{GEOMETRY_TO_ORIGIN, "GEOMETRY_ORIGIN", 0, "Geometry to Origin", "Move object geometry to object origin"},
|
|
{ORIGIN_TO_GEOMETRY, "ORIGIN_GEOMETRY", 0, "Origin to Geometry", "Move object origin to center of object geometry"},
|
|
{ORIGIN_TO_CURSOR, "ORIGIN_CURSOR", 0, "Origin to 3D Cursor", "Move object origin to position of the 3d cursor"},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static EnumPropertyItem prop_set_bounds_types[] = {
|
|
{V3D_CENTROID, "MEDIAN", 0, "Median Center", ""},
|
|
{V3D_CENTER, "BOUNDS", 0, "Bounds Center", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
/* identifiers */
|
|
ot->name= "Set Origin";
|
|
ot->description = "Set the object's origin, by either moving the data, or set to center of data, or use 3d cursor";
|
|
ot->idname= "OBJECT_OT_origin_set";
|
|
|
|
/* api callbacks */
|
|
ot->invoke= WM_menu_invoke;
|
|
ot->exec= object_origin_set_exec;
|
|
|
|
ot->poll= ED_operator_scene_editable;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
ot->prop= RNA_def_enum(ot->srna, "type", prop_set_center_types, 0, "Type", "");
|
|
RNA_def_enum(ot->srna, "center", prop_set_bounds_types, V3D_CENTROID, "Center", "");
|
|
}
|
|
|