89 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
 | 
						|
 * ***** BEGIN GPL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software  Foundation,
 | 
						|
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2011 by Bastien Montagne.
 | 
						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 * Contributor(s): None yet.
 | 
						|
 *
 | 
						|
 * ***** END GPL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 */
 | 
						|
 | 
						|
/** \file blender/modifiers/intern/MOD_weightvg_util.h
 | 
						|
 *  \ingroup modifiers
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
#ifndef MOD_WEIGHTVG_UTIL_H
 | 
						|
#define MOD_WEIGHTVG_UTIL_H
 | 
						|
 | 
						|
/* so modifier types match their defines */
 | 
						|
#include "MOD_modifiertypes.h"
 | 
						|
 | 
						|
struct CurveMapping;
 | 
						|
struct DerivedMesh;
 | 
						|
struct Object;
 | 
						|
struct Tex;
 | 
						|
 | 
						|
/*
 | 
						|
 * XXX I'd like to make modified weights visible in WeightPaint mode,
 | 
						|
 *     but couldn't figure a way to do this...
 | 
						|
 *     Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
 | 
						|
 *     Or the WeightPaint mode code itself?
 | 
						|
 */
 | 
						|
 | 
						|
/**************************************
 | 
						|
 * Util functions.                    *
 | 
						|
 **************************************/
 | 
						|
 | 
						|
/* We cannot divide by zero (what a surprise...).
 | 
						|
 * So if -MOD_WEIGHTVGROUP_DIVMODE_ZEROFLOOR < weightf < MOD_WEIGHTVGROUP_DIVMODE_ZEROFLOOR,
 | 
						|
 * we clamp weightf to this value (or its negative version).
 | 
						|
 * Also used to avoid null power factor.
 | 
						|
 */
 | 
						|
#define MOD_WVG_ZEROFLOOR		1.0e-32f
 | 
						|
 | 
						|
/* Maps new_w weights in place, using either one of the predifined functions, or a custom curve.
 | 
						|
 * Return values are in new_w.
 | 
						|
 * If indices is not NULL, it must be a table of same length as org_w and new_w, mapping to the real
 | 
						|
 * vertex index (in case the weight tables do not cover the whole vertices...).
 | 
						|
 * cmap might be NULL, in which case curve mapping mode will return unmodified data.
 | 
						|
 */
 | 
						|
void weightvg_do_map(int num, float *new_w, short mode, struct CurveMapping *cmap);
 | 
						|
 | 
						|
/* Applies new_w weights to org_w ones, using either a texture, vgroup or constant value as factor.
 | 
						|
 * Return values are in org_w.
 | 
						|
 * If indices is not NULL, it must be a table of same length as org_w and new_w, mapping to the real
 | 
						|
 * vertex index (in case the weight tables do not cover the whole vertices...).
 | 
						|
 * XXX The standard “factor” value is assumed in [0.0, 1.0] range. Else, weird results might appear.
 | 
						|
 */
 | 
						|
void weightvg_do_mask(int num, const int *indices, float *org_w, const float *new_w, Object *ob,
 | 
						|
                      DerivedMesh *dm, float fact, const char defgrp_name[32], Tex *texture,
 | 
						|
                      int tex_use_channel, int tex_mapping, Object *tex_map_object,
 | 
						|
                      const char *tex_uvlayer_name);
 | 
						|
 | 
						|
/* Applies weights to given vgroup (defgroup), and optionnaly add/remove vertices from the group.
 | 
						|
 * If indices is not NULL, it must be a table of same length as weights, mapping to the real
 | 
						|
 * vertex index (in case the weight table does not cover the whole vertices...).
 | 
						|
 */
 | 
						|
void weightvg_update_vg(MDeformVert *dvert, int defgrp_idx, MDeformWeight **dws, int num,
 | 
						|
                        const int *indices, const float *weights, int do_add,
 | 
						|
                        float add_thresh, int do_rem, float rem_thresh);
 | 
						|
 | 
						|
#endif /* MOD_WEIGHTVG_UTIL_H */
 |