The draw manager test case initialized ghost, gpu and draw manager. This change splits the base test case to GPU specific and draw manager specific test case. The GPU test base test case will be used for low level GPU tests.
31 lines
644 B
C++
31 lines
644 B
C++
/* Apache License, Version 2.0 */
|
|
|
|
#include "testing/testing.h"
|
|
|
|
#include "GPU_context.h"
|
|
#include "GPU_init_exit.h"
|
|
#include "gpu_testing.hh"
|
|
|
|
#include "GHOST_C-api.h"
|
|
|
|
namespace blender::gpu {
|
|
|
|
void GPUTest::SetUp()
|
|
{
|
|
GHOST_GLSettings glSettings = {0};
|
|
ghost_system = GHOST_CreateSystem();
|
|
ghost_context = GHOST_CreateOpenGLContext(ghost_system, glSettings);
|
|
context = GPU_context_create(NULL);
|
|
GPU_init();
|
|
}
|
|
|
|
void GPUTest::TearDown()
|
|
{
|
|
GPU_exit();
|
|
GPU_backend_exit();
|
|
GPU_context_discard(context);
|
|
GHOST_DisposeOpenGLContext(ghost_system, ghost_context);
|
|
GHOST_DisposeSystem(ghost_system);
|
|
}
|
|
|
|
} // namespace blender::gpu
|