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blender-archive/source
Campbell Barton a9072177ba opengl render option 'view_context',
When enabled the context's 3D view will be used for rendering.
When disabled a camera view with solid draw mode will be used.

(Needed for batch rendering out animation previews without having to worry about an existing 3D view, its local layer locking and draw type)
2010-05-23 10:47:19 +00:00
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2010-01-03 20:35:13 +00:00
2010-02-12 13:34:04 +00:00
2010-04-12 01:23:55 +00:00
2010-02-12 13:34:04 +00:00
2010-02-12 13:34:04 +00:00