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blender-archive/source/blender/src/editoops.c
Kent Mein d0e346d544 updated .c files to include:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Just need to finish cpp files now :)

Kent
--
mein@cs.umn.edu
2002-11-25 12:02:15 +00:00

601 lines
11 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <math.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifndef WIN32
#include <unistd.h>
#else
#include <io.h>
#include "BLI_winstuff.h"
#endif
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_editVert.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "DNA_oops_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "BKE_global.h"
#include "BKE_scene.h"
#include "BKE_material.h"
#include "BIF_space.h"
#include "BIF_screen.h"
#include "BIF_editoops.h"
#include "BIF_editview.h"
#include "BIF_drawscene.h"
#include "BIF_mywindow.h"
#include "BDR_editobject.h"
#include "BSE_edit.h"
#include "BSE_drawipo.h"
#include "blendef.h"
#include "mydevice.h"
typedef struct TransOops {
float *loc;
float oldloc[2];
} TransOops;
static void oops_to_select_objects(void)
{
Oops *oops;
Base *base;
Object *ob;
if(G.soops==0) return;
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
if(oops->type==ID_OB) {
ob= (Object *)oops->id;
if(oops->flag & SELECT) ob->flag |= SELECT;
else ob->flag &= ~SELECT;
}
}
oops= oops->next;
}
base= FIRSTBASE;
while(base) {
if(base->flag != base->object->flag) {
base->flag= base->object->flag;
}
base= base->next;
}
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
}
void swap_select_all_oops(void)
{
Oops *oops;
int sel= 0;
if(G.soops==0) return;
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
if(oops->flag & SELECT) {
sel= 1;
break;
}
}
oops= oops->next;
}
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
if(sel) oops->flag &= ~SELECT;
else oops->flag |= SELECT;
}
oops= oops->next;
}
oops_to_select_objects(); /* ook redr */
G.soops->lockpoin= 0;
}
/* never used... check CVS 1.12 for the code */
/* static void select_swap_oops(void) */
static void deselect_all_oops(void)
{
Oops *oops;
if(G.soops==0) return;
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
oops->flag &= ~SELECT;
}
oops= oops->next;
}
G.soops->lockpoin= 0;
}
void set_select_flag_oops(void) /* alle areas */
{
SpaceOops *so;
ScrArea *sa;
sa= G.curscreen->areabase.first;
while(sa) {
if(sa->spacetype==SPACE_OOPS) {
so= sa->spacedata.first;
so->flag |= SO_NEWSELECTED;
}
sa= sa->next;
}
if(G.soops) G.soops->lockpoin= 0;
}
void deselect_all_area_oops(void) /* alle areas */
{
SpaceOops *so;
Oops *oops;
ScrArea *sa;
sa= G.curscreen->areabase.first;
while(sa) {
if(sa->spacetype==SPACE_OOPS) {
so= sa->spacedata.first;
oops= so->oops.first;
while(oops) {
oops->flag &= ~SELECT;
oops= oops->next;
}
}
sa= sa->next;
}
if(G.soops) G.soops->lockpoin= 0;
}
void transform_oops(int mode)
{
TransOops *transmain, *tv;
Oops *oops;
float dx, dy, div, dvec[3], cent[3], min[3], max[3];
float sizefac, size[2], xref=1.0, yref=1.0;
int a, tot= 0, midtog= 0;
unsigned short event = 0;
short firsttime= 1, proj = 0, afbreek=0, xc, yc, xo, yo, xn, yn, mval[2];
short val;
char str[32];
if(G.soops==0) return;
/* welke oopsen doen mee */
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
if(oops->flag & SELECT) {
tot++;
}
}
oops= oops->next;
}
if(tot==0) return;
G.moving= 1;
INIT_MINMAX(min, max);
tv=transmain= MEM_callocN(tot*sizeof(TransOops), "transmain");
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
if(oops->flag & SELECT) {
tv->loc= &oops->x;
tv->oldloc[0]= tv->loc[0];
tv->oldloc[1]= tv->loc[1];
DO_MINMAX2(tv->loc, min, max);
tv++;
}
}
oops= oops->next;
}
cent[0]= (min[0]+max[0])/2.0;
cent[1]= (min[1]+max[1])/2.0;
ipoco_to_areaco_noclip(G.v2d, cent, mval);
xc= mval[0];
yc= mval[1];
getmouseco_areawin(mval);
xo= xn= mval[0];
yo= yn= mval[1];
dvec[0]= dvec[1]= 0.0;
sizefac= sqrt( (float)((yc-yn)*(yc-yn)+(xn-xc)*(xn-xc)) );
if(sizefac<2.0) sizefac= 2.0;
while(afbreek==0) {
getmouseco_areawin(mval);
if(mval[0]!=xo || mval[1]!=yo || firsttime) {
if(mode=='g') {
dx= mval[0]- xo;
dy= mval[1]- yo;
div= G.v2d->mask.xmax-G.v2d->mask.xmin;
dvec[0]+= (G.v2d->cur.xmax-G.v2d->cur.xmin)*(dx)/div;
div= G.v2d->mask.ymax-G.v2d->mask.ymin;
dvec[1]+= (G.v2d->cur.ymax-G.v2d->cur.ymin)*(dy)/div;
if(midtog) dvec[proj]= 0.0;
tv= transmain;
for(a=0; a<tot; a++, tv++) {
tv->loc[0]= tv->oldloc[0]+dvec[0];
tv->loc[1]= tv->oldloc[1]+dvec[1];
}
sprintf(str, "X: %.2f Y: %.2f ", dvec[0], dvec[1]);
headerprint(str);
}
else if(mode=='s') {
size[0]=size[1]= (sqrt( (float)((yc-mval[1])*(yc-mval[1])+(mval[0]-xc)*(mval[0]-xc)) ))/sizefac;
if(midtog) size[proj]= 1.0;
size[0]*= xref;
size[1]*= yref;
tv= transmain;
for(a=0; a<tot; a++, tv++) {
tv->loc[0]= size[0]*(tv->oldloc[0]-cent[0])+ cent[0];
tv->loc[1]= size[1]*(tv->oldloc[1]-cent[1])+ cent[1];
}
sprintf(str, "sizeX: %.3f sizeY: %.3f ", size[0], size[1]);
headerprint(str);
}
xo= mval[0];
yo= mval[1];
force_draw();
firsttime= 0;
}
else BIF_wait_for_statechange();
while(qtest()) {
event= extern_qread(&val);
if(val) {
switch(event) {
case ESCKEY:
case LEFTMOUSE:
case SPACEKEY:
case RETKEY:
afbreek= 1;
break;
case MIDDLEMOUSE:
midtog= ~midtog;
if(midtog) {
if( abs(mval[0]-xn) > abs(mval[1]-yn)) proj= 1;
else proj= 0;
firsttime= 1;
}
break;
default:
arrows_move_cursor(event);
}
}
if(afbreek) break;
}
}
if(event==ESCKEY) {
tv= transmain;
for(a=0; a<tot; a++, tv++) {
tv->loc[0]= tv->oldloc[0];
tv->loc[1]= tv->oldloc[1];
}
}
MEM_freeN(transmain);
G.moving= 0;
scrarea_queue_redraw(curarea);
}
static Oops *find_nearest_oops(void)
{
Oops *oops;
float x, y;
short mval[2];
getmouseco_areawin(mval);
areamouseco_to_ipoco(G.v2d, mval, &x, &y);
oops= G.soops->oops.first;
while(oops) {
if(oops->hide == 0) {
if(oops->x <=x && oops->x+OOPSX >= x) {
if(oops->y <=y && oops->y+OOPSY >= y) {
return oops;
}
}
}
oops= oops->next;
}
return 0;
}
static void do_activate_oops(Oops *oops)
{
Base *base;
Object *ob;
switch(oops->type) {
case ID_SCE:
if(oops->id) set_scene((Scene *)oops->id);
break;
case ID_OB:
base= FIRSTBASE;
while(base) {
if(base->object == (Object *)oops->id) break;
base= base->next;
}
if(base) {
set_active_base(base); /* editview.c */
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWINFO, 1);
}
break;
case ID_MA:
ob= OBACT;
if(ob && oops->id) {
assign_material(ob, (Material *)oops->id, ob->actcol);
allqueue(REDRAWBUTSMAT, 0);
scrarea_queue_winredraw(curarea);
}
break;
}
}
void mouse_select_oops(void)
{
Oops *oops;
extern float oopslastx, oopslasty; /* oops.c */
if(G.soops==0) return;
/* welke oopsen doen mee */
oops= G.soops->oops.first;
oops= find_nearest_oops();
if(oops==0) return;
if((G.qual & LR_SHIFTKEY)==0) deselect_all_oops();
if(oops) {
/* last_seq= seq; */
if(G.qual==0) {
oops->flag |= SELECT;
}
else {
if(oops->flag & SELECT) {
oops->flag &= ~SELECT;
}
else {
oops->flag |= SELECT;
}
}
oopslastx= oops->x;
oopslasty= oops->y;
if(G.qual & LR_CTRLKEY) do_activate_oops(oops);
G.soops->lockpoin= oops;
}
oops_to_select_objects(); /* ook redr */
scrarea_queue_headredraw(curarea);
force_draw();
std_rmouse_transform(transform_oops);
}
void borderselect_oops(void)
{
Oops *oops;
rcti rect;
rctf rectf, rq;
int val;
short mval[2];
if(G.soops==0) return;
val= get_border(&rect, 3);
if(val) {
mval[0]= rect.xmin;
mval[1]= rect.ymin;
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
mval[0]= rect.xmax;
mval[1]= rect.ymax;
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
oops= G.soops->oops.first;
while(oops) {
if(oops->hide == 0) {
rq.xmin= oops->x;
rq.xmax= oops->x+OOPSX;
rq.ymin= oops->y;
rq.ymax= oops->y+OOPSY;
if(BLI_isect_rctf(&rq, &rectf, 0)) {
if(val==LEFTMOUSE) {
oops->flag |= SELECT;
}
else {
oops->flag &= ~SELECT;
}
}
}
oops= oops->next;
}
oops_to_select_objects(); /* ook redr */
}
}
static void select_oops_lib(ID *id)
{
Oops *oops;
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
if(oops->id->lib== (Library *)id) oops->flag |= OOPS_DOSELECT;
}
oops= oops->next;
}
}
void select_linked_oops(void)
{
Oops *oops;
OopsLink *ol;
if(G.soops==0) return;
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
if(oops->flag & SELECT) {
if(oops->type==ID_LI) select_oops_lib(oops->id);
ol= oops->link.first;
while(ol) {
if(ol->to && ol->to->hide==0) ol->to->flag |= OOPS_DOSELECT;
ol= ol->next;
}
}
}
oops= oops->next;
}
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
if(oops->flag & OOPS_DOSELECT) {
oops->flag |= SELECT;
oops->flag &= ~OOPS_DOSELECT;
}
}
oops= oops->next;
}
oops_to_select_objects(); /* ook redr */
}
void select_backlinked_oops(void)
{
Oops *oops;
OopsLink *ol;
if(G.soops==0) return;
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
if( (oops->flag & SELECT)==0) {
ol= oops->link.first;
while(ol) {
if(ol->to && ol->to->hide==0) {
if(ol->to->flag & SELECT) oops->flag |= OOPS_DOSELECT;
}
ol= ol->next;
}
}
}
oops= oops->next;
}
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
if(oops->flag & OOPS_DOSELECT) {
oops->flag |= SELECT;
oops->flag &= ~OOPS_DOSELECT;
}
}
oops= oops->next;
}
oops_to_select_objects(); /* ook redr */
}