68 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  */
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| 
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| #pragma once
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| 
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| /** \file
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|  * \ingroup fn
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|  *
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|  * An #MFContext is passed along with every call to a multi-function. Right now it does nothing,
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|  * but it can be used for the following purposes:
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|  * - Pass debug information up and down the function call stack.
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|  * - Pass reusable memory buffers to sub-functions to increase performance.
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|  * - Pass cached data to called functions.
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|  */
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| 
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| #include "BLI_utildefines.h"
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| 
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| #include "BLI_map.hh"
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| 
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| namespace blender::fn {
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| 
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| class MFContext;
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| 
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| class MFContextBuilder {
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|  private:
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|   Map<std::string, const void *> global_contexts_;
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| 
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|   friend MFContext;
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| 
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|  public:
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|   template<typename T> void add_global_context(std::string name, const T *context)
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|   {
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|     global_contexts_.add_new(std::move(name), static_cast<const void *>(context));
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|   }
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| };
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| 
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| class MFContext {
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|  private:
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|   MFContextBuilder &builder_;
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| 
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|  public:
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|   MFContext(MFContextBuilder &builder) : builder_(builder)
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|   {
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|   }
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| 
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|   template<typename T> const T *get_global_context(StringRef name) const
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|   {
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|     const void *context = builder_.global_contexts_.lookup_default_as(name, nullptr);
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|     /* TODO: Implement type checking. */
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|     return static_cast<const T *>(context);
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|   }
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| };
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| 
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| }  // namespace blender::fn
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