6447 lines
		
	
	
		
			154 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			6447 lines
		
	
	
		
			154 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): none yet.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file blender/editors/transform/transform.c
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|  *  \ingroup edtransform
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|  */
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| 
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| #include <stdlib.h>
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| #include <stdio.h>
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| #include <string.h>
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| #include <math.h>
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| #include <float.h>
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| 
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| #ifndef WIN32
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| #  include <unistd.h>
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| #else
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| #  include <io.h>
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| #endif
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| 
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| #include "MEM_guardedalloc.h"
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| 
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| #include "DNA_anim_types.h"
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| #include "DNA_armature_types.h"
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| #include "DNA_constraint_types.h"
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| #include "DNA_mesh_types.h"
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| #include "DNA_meshdata_types.h"
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| #include "DNA_mask_types.h"
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| #include "DNA_movieclip_types.h"
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| #include "DNA_scene_types.h"  /* PET modes */
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| 
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| #include "RNA_access.h"
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| 
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| #include "BIF_gl.h"
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| #include "BIF_glutil.h"
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| 
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| #include "BKE_nla.h"
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| #include "BKE_bmesh.h"
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| #include "BKE_context.h"
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| #include "BKE_constraint.h"
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| #include "BKE_global.h"
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| #include "BKE_particle.h"
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| #include "BKE_pointcache.h"
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| #include "BKE_unit.h"
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| 
 | |
| #include "ED_image.h"
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| #include "ED_keyframing.h"
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| #include "ED_screen.h"
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| #include "ED_space_api.h"
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| #include "ED_markers.h"
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| #include "ED_view3d.h"
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| #include "ED_mesh.h"
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| #include "ED_clip.h"
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| #include "ED_mask.h"
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| 
 | |
| #include "UI_view2d.h"
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| #include "WM_types.h"
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| #include "WM_api.h"
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| 
 | |
| #include "BLI_math.h"
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| #include "BLI_blenlib.h"
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| #include "BLI_utildefines.h"
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| #include "BLI_ghash.h"
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| #include "BLI_linklist.h"
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| #include "BLI_smallhash.h"
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| #include "BLI_array.h"
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| 
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| #include "UI_resources.h"
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| 
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| #include "transform.h"
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| 
 | |
| #include <stdio.h>
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| 
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| static void drawTransformApply(const struct bContext *C, ARegion *ar, void *arg);
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| static int doEdgeSlide(TransInfo *t, float perc);
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| 
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| /* ************************** SPACE DEPENDANT CODE **************************** */
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| 
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| void setTransformViewMatrices(TransInfo *t)
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| {
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| 	if (t->spacetype == SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW) {
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| 		RegionView3D *rv3d = t->ar->regiondata;
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| 
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| 		copy_m4_m4(t->viewmat, rv3d->viewmat);
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| 		copy_m4_m4(t->viewinv, rv3d->viewinv);
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| 		copy_m4_m4(t->persmat, rv3d->persmat);
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| 		copy_m4_m4(t->persinv, rv3d->persinv);
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| 		t->persp = rv3d->persp;
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| 	}
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| 	else {
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| 		unit_m4(t->viewmat);
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| 		unit_m4(t->viewinv);
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| 		unit_m4(t->persmat);
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| 		unit_m4(t->persinv);
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| 		t->persp = RV3D_ORTHO;
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| 	}
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| 
 | |
| 	calculateCenter2D(t);
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| }
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| 
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| static void convertViewVec2D(View2D *v2d, float r_vec[3], int dx, int dy)
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| {
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| 	float divx, divy;
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| 	
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| 	divx = v2d->mask.xmax - v2d->mask.xmin;
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| 	divy = v2d->mask.ymax - v2d->mask.ymin;
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| 
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| 	r_vec[0] = (v2d->cur.xmax - v2d->cur.xmin) * dx / divx;
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| 	r_vec[1] = (v2d->cur.ymax - v2d->cur.ymin) * dy / divy;
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| 	r_vec[2] = 0.0f;
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| }
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| 
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| static void convertViewVec2D_mask(View2D *v2d, float r_vec[3], int dx, int dy)
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| {
 | |
| 	float divx, divy;
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| 	float mulx, muly;
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| 
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| 	divx = v2d->mask.xmax - v2d->mask.xmin;
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| 	divy = v2d->mask.ymax - v2d->mask.ymin;
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| 
 | |
| 	mulx = (v2d->cur.xmax - v2d->cur.xmin);
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| 	muly = (v2d->cur.ymax - v2d->cur.ymin);
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| 
 | |
| 	/* difference with convertViewVec2D */
 | |
| 	/* clamp w/h, mask only */
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| 	if (mulx / divx < muly / divy) {
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| 		divy = divx;
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| 		muly = mulx;
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| 	}
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| 	else {
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| 		divx = divy;
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| 		mulx = muly;
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| 	}
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| 	/* end difference */
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| 
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| 	r_vec[0] = mulx * dx / divx;
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| 	r_vec[1] = muly * dy / divy;
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| 	r_vec[2] = 0.0f;
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| }
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| 
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| void convertViewVec(TransInfo *t, float r_vec[3], int dx, int dy)
 | |
| {
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| 	if ((t->spacetype == SPACE_VIEW3D) && (t->ar->regiontype == RGN_TYPE_WINDOW)) {
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| 		float mval_f[2];
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| 		mval_f[0] = dx;
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| 		mval_f[1] = dy;
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| 		ED_view3d_win_to_delta(t->ar, mval_f, r_vec);
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| 	}
 | |
| 	else if (t->spacetype == SPACE_IMAGE) {
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| 		float aspx, aspy;
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| 
 | |
| 		if (t->options & CTX_MASK) {
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| 
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| 			convertViewVec2D_mask(t->view, r_vec, dx, dy);
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| 			ED_space_image_get_aspect(t->sa->spacedata.first, &aspx, &aspy);
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| 		}
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| 		else {
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| 			convertViewVec2D(t->view, r_vec, dx, dy);
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| 			ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
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| 		}
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| 
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| 		r_vec[0] *= aspx;
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| 		r_vec[1] *= aspy;
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| 	}
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| 	else if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
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| 		convertViewVec2D(t->view, r_vec, dx, dy);
 | |
| 	}
 | |
| 	else if (ELEM(t->spacetype, SPACE_NODE, SPACE_SEQ)) {
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| 		convertViewVec2D(&t->ar->v2d, r_vec, dx, dy);
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| 	}
 | |
| 	else if (t->spacetype == SPACE_CLIP) {
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| 		float aspx, aspy;
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| 
 | |
| 		if (t->options & CTX_MASK) {
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| 			convertViewVec2D_mask(t->view, r_vec, dx, dy);
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| 		}
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| 		else {
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| 			convertViewVec2D(t->view, r_vec, dx, dy);
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| 		}
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| 
 | |
| 		if (t->options & CTX_MOVIECLIP) {
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| 			ED_space_clip_get_aspect_dimension_aware(t->sa->spacedata.first, &aspx, &aspy);
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| 		}
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| 		else if (t->options & CTX_MASK) {
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| 			/* TODO - NOT WORKING, this isnt so bad since its only display aspect */
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| 			ED_space_clip_get_aspect(t->sa->spacedata.first, &aspx, &aspy);
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| 		}
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| 
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| 		r_vec[0] *= aspx;
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| 		r_vec[1] *= aspy;
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| 	}
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| 	else {
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| 		printf("%s: called in an invalid context\n", __func__);
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| 		zero_v3(r_vec);
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| 	}
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| }
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| 
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| void projectIntView(TransInfo *t, const float vec[3], int adr[2])
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| {
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| 	if (t->spacetype == SPACE_VIEW3D) {
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| 		if (t->ar->regiontype == RGN_TYPE_WINDOW)
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| 			project_int_noclip(t->ar, vec, adr);
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| 	}
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| 	else if (t->spacetype == SPACE_IMAGE) {
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| 		if (t->options & CTX_MASK) {
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| 			float v[2];
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| 			ED_mask_point_pos__reverse(t->sa, t->ar, vec[0], vec[1], &v[0], &v[1]);
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| 			adr[0] = v[0];
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| 			adr[1] = v[1];
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| 		}
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| 		else {
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| 			float aspx, aspy, v[2];
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| 
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| 			ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
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| 			v[0] = vec[0] / aspx;
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| 			v[1] = vec[1] / aspy;
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| 
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| 			UI_view2d_to_region_no_clip(t->view, v[0], v[1], adr, adr + 1);
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| 		}
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| 	}
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| 	else if (t->spacetype == SPACE_ACTION) {
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| 		int out[2] = {0, 0};
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| #if 0
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| 		SpaceAction *sact = t->sa->spacedata.first;
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| 
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| 		if (sact->flag & SACTION_DRAWTIME) {
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| 			//vec[0] = vec[0]/((t->scene->r.frs_sec / t->scene->r.frs_sec_base));
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| 			/* same as below */
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| 			UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out + 1);
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| 		} 
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| 		else
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| #endif
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| 		{
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| 			UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out + 1);
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| 		}
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| 
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| 		adr[0] = out[0];
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| 		adr[1] = out[1];
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| 	}
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| 	else if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
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| 		int out[2] = {0, 0};
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| 
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| 		UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out + 1);
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| 		adr[0] = out[0];
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| 		adr[1] = out[1];
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| 	}
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| 	else if (t->spacetype == SPACE_SEQ) { /* XXX not tested yet, but should work */
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| 		int out[2] = {0, 0};
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| 
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| 		UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out + 1);
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| 		adr[0] = out[0];
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| 		adr[1] = out[1];
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| 	}
 | |
| 	else if (t->spacetype == SPACE_CLIP) {
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| 		float v[2];
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| 		float aspx = 1.0f, aspy = 1.0f;
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| 
 | |
| 		copy_v2_v2(v, vec);
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| 
 | |
| 		if (t->options & CTX_MOVIECLIP) {
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| 			ED_space_clip_get_aspect_dimension_aware(t->sa->spacedata.first, &aspx, &aspy);
 | |
| 		}
 | |
| 		else if (t->options & CTX_MASK) {
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| 			/* MASKTODO - not working as expected */
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| 			ED_space_clip_get_aspect(t->sa->spacedata.first, &aspx, &aspy);
 | |
| 		}
 | |
| 
 | |
| 		v[0] /= aspx;
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| 		v[1] /= aspy;
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| 
 | |
| 		UI_view2d_to_region_no_clip(t->view, v[0], v[1], adr, adr + 1);
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_NODE) {
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| 		UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], adr, adr + 1);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void projectFloatView(TransInfo *t, const float vec[3], float adr[2])
 | |
| {
 | |
| 	switch (t->spacetype) {
 | |
| 		case SPACE_VIEW3D:
 | |
| 		{
 | |
| 			if (t->ar->regiontype == RGN_TYPE_WINDOW) {
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| 				project_float_noclip(t->ar, vec, adr);
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| 				return;
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 		case SPACE_IMAGE:
 | |
| 		case SPACE_CLIP:
 | |
| 		case SPACE_IPO:
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| 		case SPACE_NLA:
 | |
| 		{
 | |
| 			int a[2];
 | |
| 			projectIntView(t, vec, a);
 | |
| 			adr[0] = a[0];
 | |
| 			adr[1] = a[1];
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	zero_v2(adr);
 | |
| }
 | |
| 
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| void applyAspectRatio(TransInfo *t, float vec[2])
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| {
 | |
| 	if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION)) {
 | |
| 		SpaceImage *sima = t->sa->spacedata.first;
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| 		float aspx, aspy;
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| 
 | |
| 		if ((sima->flag & SI_COORDFLOATS) == 0) {
 | |
| 			int width, height;
 | |
| 			ED_space_image_get_size(sima, &width, &height);
 | |
| 
 | |
| 			vec[0] *= width;
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| 			vec[1] *= height;
 | |
| 		}
 | |
| 
 | |
| 		ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
 | |
| 		vec[0] /= aspx;
 | |
| 		vec[1] /= aspy;
 | |
| 	}
 | |
| 	else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
 | |
| 		if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
 | |
| 			SpaceClip *sc = t->sa->spacedata.first;
 | |
| 			float aspx, aspy;
 | |
| 
 | |
| 
 | |
| 			if (t->options & CTX_MOVIECLIP) {
 | |
| 				ED_space_clip_get_aspect_dimension_aware(sc, &aspx, &aspy);
 | |
| 
 | |
| 				vec[0] /= aspx;
 | |
| 				vec[1] /= aspy;
 | |
| 			}
 | |
| 			else if (t->options & CTX_MASK) {
 | |
| 				ED_space_clip_get_aspect(sc, &aspx, &aspy);
 | |
| 
 | |
| 				vec[0] /= aspx;
 | |
| 				vec[1] /= aspy;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void removeAspectRatio(TransInfo *t, float vec[2])
 | |
| {
 | |
| 	if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION)) {
 | |
| 		SpaceImage *sima = t->sa->spacedata.first;
 | |
| 		float aspx, aspy;
 | |
| 
 | |
| 		if ((sima->flag & SI_COORDFLOATS) == 0) {
 | |
| 			int width, height;
 | |
| 			ED_space_image_get_size(sima, &width, &height);
 | |
| 
 | |
| 			vec[0] /= width;
 | |
| 			vec[1] /= height;
 | |
| 		}
 | |
| 
 | |
| 		ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
 | |
| 		vec[0] *= aspx;
 | |
| 		vec[1] *= aspy;
 | |
| 	}
 | |
| 	else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
 | |
| 		if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
 | |
| 			SpaceClip *sc = t->sa->spacedata.first;
 | |
| 			float aspx = 1.0f, aspy = 1.0f;
 | |
| 
 | |
| 			if (t->options & CTX_MOVIECLIP) {
 | |
| 				ED_space_clip_get_aspect_dimension_aware(sc, &aspx, &aspy);
 | |
| 			}
 | |
| 			else if (t->options & CTX_MASK) {
 | |
| 				ED_space_clip_get_aspect(sc, &aspx, &aspy);
 | |
| 			}
 | |
| 
 | |
| 			vec[0] *= aspx;
 | |
| 			vec[1] *= aspy;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void viewRedrawForce(const bContext *C, TransInfo *t)
 | |
| {
 | |
| 	if (t->spacetype == SPACE_VIEW3D) {
 | |
| 		/* Do we need more refined tags? */
 | |
| 		if (t->flag & T_POSE)
 | |
| 			WM_event_add_notifier(C, NC_OBJECT | ND_POSE, NULL);
 | |
| 		else
 | |
| 			WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | |
| 		
 | |
| 		/* for realtime animation record - send notifiers recognised by animation editors */
 | |
| 		// XXX: is this notifier a lame duck?
 | |
| 		if ((t->animtimer) && IS_AUTOKEY_ON(t->scene))
 | |
| 			WM_event_add_notifier(C, NC_OBJECT | ND_KEYS, NULL);
 | |
| 		
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_ACTION) {
 | |
| 		//SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;
 | |
| 		WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_IPO) {
 | |
| 		//SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
 | |
| 		WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_NLA) {
 | |
| 		WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_EDITED, NULL);
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_NODE) {
 | |
| 		//ED_area_tag_redraw(t->sa);
 | |
| 		WM_event_add_notifier(C, NC_SPACE | ND_SPACE_NODE_VIEW, NULL);
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_SEQ) {
 | |
| 		WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, NULL);
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_IMAGE) {
 | |
| 		if (t->options & CTX_MASK) {
 | |
| 			Mask *mask = CTX_data_edit_mask(C);
 | |
| 
 | |
| 			WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
 | |
| 		}
 | |
| 		else {
 | |
| 			// XXX how to deal with lock?
 | |
| 			SpaceImage *sima = (SpaceImage *)t->sa->spacedata.first;
 | |
| 			if (sima->lock) WM_event_add_notifier(C, NC_GEOM | ND_DATA, t->obedit->data);
 | |
| 			else ED_area_tag_redraw(t->sa);
 | |
| 		}
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_CLIP) {
 | |
| 		SpaceClip *sc = (SpaceClip *)t->sa->spacedata.first;
 | |
| 
 | |
| 		if (ED_space_clip_check_show_trackedit(sc)) {
 | |
| 			MovieClip *clip = ED_space_clip_get_clip(sc);
 | |
| 
 | |
| 			/* objects could be parented to tracking data, so send this for viewport refresh */
 | |
| 			WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | |
| 
 | |
| 			WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip);
 | |
| 		}
 | |
| 		else if (ED_space_clip_check_show_maskedit(sc)) {
 | |
| 			Mask *mask = CTX_data_edit_mask(C);
 | |
| 
 | |
| 			WM_event_add_notifier(C, NC_MASK | NA_EDITED, mask);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void viewRedrawPost(bContext *C, TransInfo *t)
 | |
| {
 | |
| 	ED_area_headerprint(t->sa, NULL);
 | |
| 	
 | |
| 	if (t->spacetype == SPACE_VIEW3D) {
 | |
| 		/* if autokeying is enabled, send notifiers that keyframes were added */
 | |
| 		if (IS_AUTOKEY_ON(t->scene))
 | |
| 			WM_main_add_notifier(NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
 | |
| 		
 | |
| 		/* XXX temp, first hack to get auto-render in compositor work (ton) */
 | |
| 		WM_event_add_notifier(C, NC_SCENE | ND_TRANSFORM_DONE, CTX_data_scene(C));
 | |
| 
 | |
| 	}
 | |
| 	
 | |
| #if 0 // TRANSFORM_FIX_ME
 | |
| 	if (t->spacetype == SPACE_VIEW3D) {
 | |
| 		allqueue(REDRAWBUTSOBJECT, 0);
 | |
| 		allqueue(REDRAWVIEW3D, 0);
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_IMAGE) {
 | |
| 		allqueue(REDRAWIMAGE, 0);
 | |
| 		allqueue(REDRAWVIEW3D, 0);
 | |
| 	}
 | |
| 	else if (ELEM3(t->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_IPO)) {
 | |
| 		allqueue(REDRAWVIEW3D, 0);
 | |
| 		allqueue(REDRAWACTION, 0);
 | |
| 		allqueue(REDRAWNLA, 0);
 | |
| 		allqueue(REDRAWIPO, 0);
 | |
| 		allqueue(REDRAWTIME, 0);
 | |
| 		allqueue(REDRAWBUTSOBJECT, 0);
 | |
| 	}
 | |
| 
 | |
| 	scrarea_queue_headredraw(curarea);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| /* ************************** TRANSFORMATIONS **************************** */
 | |
| 
 | |
| void BIF_selectOrientation(void)
 | |
| {
 | |
| #if 0 // TRANSFORM_FIX_ME
 | |
| 	short val;
 | |
| 	char *str_menu = BIF_menustringTransformOrientation("Orientation");
 | |
| 	val = pupmenu(str_menu);
 | |
| 	MEM_freeN(str_menu);
 | |
| 
 | |
| 	if (val >= 0) {
 | |
| 		G.vd->twmode = val;
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| static void view_editmove(unsigned short UNUSED(event))
 | |
| {
 | |
| #if 0 // TRANSFORM_FIX_ME
 | |
| 	int refresh = 0;
 | |
| 	/* Regular:   Zoom in */
 | |
| 	/* Shift:     Scroll up */
 | |
| 	/* Ctrl:      Scroll right */
 | |
| 	/* Alt-Shift: Rotate up */
 | |
| 	/* Alt-Ctrl:  Rotate right */
 | |
| 
 | |
| 	/* only work in 3D window for now
 | |
| 	 * In the end, will have to send to event to a 2D window handler instead
 | |
| 	 */
 | |
| 	if (Trans.flag & T_2D_EDIT)
 | |
| 		return;
 | |
| 
 | |
| 	switch (event) {
 | |
| 		case WHEELUPMOUSE:
 | |
| 
 | |
| 			if (G.qual & LR_SHIFTKEY) {
 | |
| 				if (G.qual & LR_ALTKEY) {
 | |
| 					G.qual &= ~LR_SHIFTKEY;
 | |
| 					persptoetsen(PAD2);
 | |
| 					G.qual |= LR_SHIFTKEY;
 | |
| 				}
 | |
| 				else {
 | |
| 					persptoetsen(PAD2);
 | |
| 				}
 | |
| 			}
 | |
| 			else if (G.qual & LR_CTRLKEY) {
 | |
| 				if (G.qual & LR_ALTKEY) {
 | |
| 					G.qual &= ~LR_CTRLKEY;
 | |
| 					persptoetsen(PAD4);
 | |
| 					G.qual |= LR_CTRLKEY;
 | |
| 				}
 | |
| 				else {
 | |
| 					persptoetsen(PAD4);
 | |
| 				}
 | |
| 			}
 | |
| 			else if (U.uiflag & USER_WHEELZOOMDIR)
 | |
| 				persptoetsen(PADMINUS);
 | |
| 			else
 | |
| 				persptoetsen(PADPLUSKEY);
 | |
| 
 | |
| 			refresh = 1;
 | |
| 			break;
 | |
| 		case WHEELDOWNMOUSE:
 | |
| 			if (G.qual & LR_SHIFTKEY) {
 | |
| 				if (G.qual & LR_ALTKEY) {
 | |
| 					G.qual &= ~LR_SHIFTKEY;
 | |
| 					persptoetsen(PAD8);
 | |
| 					G.qual |= LR_SHIFTKEY;
 | |
| 				}
 | |
| 				else {
 | |
| 					persptoetsen(PAD8);
 | |
| 				}
 | |
| 			}
 | |
| 			else if (G.qual & LR_CTRLKEY) {
 | |
| 				if (G.qual & LR_ALTKEY) {
 | |
| 					G.qual &= ~LR_CTRLKEY;
 | |
| 					persptoetsen(PAD6);
 | |
| 					G.qual |= LR_CTRLKEY;
 | |
| 				}
 | |
| 				else {
 | |
| 					persptoetsen(PAD6);
 | |
| 				}
 | |
| 			}
 | |
| 			else if (U.uiflag & USER_WHEELZOOMDIR)
 | |
| 				persptoetsen(PADPLUSKEY);
 | |
| 			else
 | |
| 				persptoetsen(PADMINUS);
 | |
| 
 | |
| 			refresh = 1;
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	if (refresh)
 | |
| 		setTransformViewMatrices(&Trans);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| /* ************************************************* */
 | |
| 
 | |
| /* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
 | |
| #define TFM_MODAL_CANCEL        1
 | |
| #define TFM_MODAL_CONFIRM       2
 | |
| #define TFM_MODAL_TRANSLATE     3
 | |
| #define TFM_MODAL_ROTATE        4
 | |
| #define TFM_MODAL_RESIZE        5
 | |
| #define TFM_MODAL_SNAP_INV_ON   6
 | |
| #define TFM_MODAL_SNAP_INV_OFF  7
 | |
| #define TFM_MODAL_SNAP_TOGGLE   8
 | |
| #define TFM_MODAL_AXIS_X        9
 | |
| #define TFM_MODAL_AXIS_Y        10
 | |
| #define TFM_MODAL_AXIS_Z        11
 | |
| #define TFM_MODAL_PLANE_X       12
 | |
| #define TFM_MODAL_PLANE_Y       13
 | |
| #define TFM_MODAL_PLANE_Z       14
 | |
| #define TFM_MODAL_CONS_OFF      15
 | |
| #define TFM_MODAL_ADD_SNAP      16
 | |
| #define TFM_MODAL_REMOVE_SNAP   17
 | |
| /*	18 and 19 used by numinput, defined in transform.h
 | |
|  * */
 | |
| #define TFM_MODAL_PROPSIZE_UP   20
 | |
| #define TFM_MODAL_PROPSIZE_DOWN 21
 | |
| #define TFM_MODAL_AUTOIK_LEN_INC 22
 | |
| #define TFM_MODAL_AUTOIK_LEN_DEC 23
 | |
| 
 | |
| #define TFM_MODAL_EDGESLIDE_UP 24
 | |
| #define TFM_MODAL_EDGESLIDE_DOWN 25
 | |
| 
 | |
| /* called in transform_ops.c, on each regeneration of keymaps */
 | |
| wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
 | |
| {
 | |
| 	static EnumPropertyItem modal_items[] = {
 | |
| 		{TFM_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
 | |
| 		{TFM_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
 | |
| 		{TFM_MODAL_TRANSLATE, "TRANSLATE", 0, "Translate", ""},
 | |
| 		{TFM_MODAL_ROTATE, "ROTATE", 0, "Rotate", ""},
 | |
| 		{TFM_MODAL_RESIZE, "RESIZE", 0, "Resize", ""},
 | |
| 		{TFM_MODAL_SNAP_INV_ON, "SNAP_INV_ON", 0, "Invert Snap On", ""},
 | |
| 		{TFM_MODAL_SNAP_INV_OFF, "SNAP_INV_OFF", 0, "Invert Snap Off", ""},
 | |
| 		{TFM_MODAL_SNAP_TOGGLE, "SNAP_TOGGLE", 0, "Snap Toggle", ""},
 | |
| 		{TFM_MODAL_AXIS_X, "AXIS_X", 0, "Orientation X axis", ""},
 | |
| 		{TFM_MODAL_AXIS_Y, "AXIS_Y", 0, "Orientation Y axis", ""},
 | |
| 		{TFM_MODAL_AXIS_Z, "AXIS_Z", 0, "Orientation Z axis", ""},
 | |
| 		{TFM_MODAL_PLANE_X, "PLANE_X", 0, "Orientation X plane", ""},
 | |
| 		{TFM_MODAL_PLANE_Y, "PLANE_Y", 0, "Orientation Y plane", ""},
 | |
| 		{TFM_MODAL_PLANE_Z, "PLANE_Z", 0, "Orientation Z plane", ""},
 | |
| 		{TFM_MODAL_CONS_OFF, "CONS_OFF", 0, "Remove Constraints", ""},
 | |
| 		{TFM_MODAL_ADD_SNAP, "ADD_SNAP", 0, "Add Snap Point", ""},
 | |
| 		{TFM_MODAL_REMOVE_SNAP, "REMOVE_SNAP", 0, "Remove Last Snap Point", ""},
 | |
| 		{NUM_MODAL_INCREMENT_UP, "INCREMENT_UP", 0, "Numinput Increment Up", ""},
 | |
| 		{NUM_MODAL_INCREMENT_DOWN, "INCREMENT_DOWN", 0, "Numinput Increment Down", ""},
 | |
| 		{TFM_MODAL_PROPSIZE_UP, "PROPORTIONAL_SIZE_UP", 0, "Increase Proportional Influence", ""},
 | |
| 		{TFM_MODAL_PROPSIZE_DOWN, "PROPORTIONAL_SIZE_DOWN", 0, "Decrease Proportional Influence", ""},
 | |
| 		{TFM_MODAL_AUTOIK_LEN_INC, "AUTOIK_CHAIN_LEN_UP", 0, "Increase Max AutoIK Chain Length", ""},
 | |
| 		{TFM_MODAL_AUTOIK_LEN_DEC, "AUTOIK_CHAIN_LEN_DOWN", 0, "Decrease Max AutoIK Chain Length", ""},
 | |
| 		{TFM_MODAL_EDGESLIDE_UP, "EDGESLIDE_EDGE_NEXT", 0, "Select next Edge Slide Edge", ""},
 | |
| 		{TFM_MODAL_EDGESLIDE_DOWN, "EDGESLIDE_PREV_NEXT", 0, "Select previous Edge Slide Edge", ""},
 | |
| 		{0, NULL, 0, NULL, NULL}
 | |
| 	};
 | |
| 	
 | |
| 	wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "Transform Modal Map");
 | |
| 	
 | |
| 	/* this function is called for each spacetype, only needs to add map once */
 | |
| 	if (keymap && keymap->modal_items) return NULL;
 | |
| 	
 | |
| 	keymap = WM_modalkeymap_add(keyconf, "Transform Modal Map", modal_items);
 | |
| 	
 | |
| 	/* items for modal map */
 | |
| 	WM_modalkeymap_add_item(keymap, ESCKEY,    KM_PRESS, KM_ANY, 0, TFM_MODAL_CANCEL);
 | |
| 	WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
 | |
| 	WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
 | |
| 	WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
 | |
| 
 | |
| 	WM_modalkeymap_add_item(keymap, GKEY, KM_PRESS, 0, 0, TFM_MODAL_TRANSLATE);
 | |
| 	WM_modalkeymap_add_item(keymap, RKEY, KM_PRESS, 0, 0, TFM_MODAL_ROTATE);
 | |
| 	WM_modalkeymap_add_item(keymap, SKEY, KM_PRESS, 0, 0, TFM_MODAL_RESIZE);
 | |
| 	
 | |
| 	WM_modalkeymap_add_item(keymap, TABKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_SNAP_TOGGLE);
 | |
| 
 | |
| 	WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_INV_ON);
 | |
| 	WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_INV_OFF);
 | |
| 
 | |
| 	WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_SNAP_INV_ON);
 | |
| 	WM_modalkeymap_add_item(keymap, RIGHTCTRLKEY, KM_RELEASE, KM_ANY, 0, TFM_MODAL_SNAP_INV_OFF);
 | |
| 	
 | |
| 	WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, 0, 0, TFM_MODAL_ADD_SNAP);
 | |
| 	WM_modalkeymap_add_item(keymap, AKEY, KM_PRESS, KM_ALT, 0, TFM_MODAL_REMOVE_SNAP);
 | |
| 
 | |
| 	WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
 | |
| 	WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
 | |
| 	WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
 | |
| 	WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
 | |
| 
 | |
| 	WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_ALT, 0, TFM_MODAL_EDGESLIDE_UP);
 | |
| 	WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_ALT, 0, TFM_MODAL_EDGESLIDE_DOWN);
 | |
| 	
 | |
| 	WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_INC);
 | |
| 	WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_DEC);
 | |
| 	WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_INC);
 | |
| 	WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_AUTOIK_LEN_DEC);
 | |
| 	
 | |
| 	return keymap;
 | |
| }
 | |
| 
 | |
| static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cmode)
 | |
| {
 | |
| 	if (!(t->flag & T_NO_CONSTRAINT)) {
 | |
| 		int constraint_axis, constraint_plane;
 | |
| 		int edit_2d = (t->flag & T_2D_EDIT);
 | |
| 		char msg1[] = "along _";
 | |
| 		char msg2[] = "along %s _";
 | |
| 		char msg3[] = "locking %s _";
 | |
| 		char axis;
 | |
| 	
 | |
| 		/* Initialize */
 | |
| 		switch (key_type) {
 | |
| 			case XKEY:
 | |
| 				axis = 'X';
 | |
| 				constraint_axis = CON_AXIS0;
 | |
| 				break;
 | |
| 			case YKEY:
 | |
| 				axis = 'Y';
 | |
| 				constraint_axis = CON_AXIS1;
 | |
| 				break;
 | |
| 			case ZKEY:
 | |
| 				axis = 'Z';
 | |
| 				constraint_axis = CON_AXIS2;
 | |
| 				break;
 | |
| 			default:
 | |
| 				/* Invalid key */
 | |
| 				return;
 | |
| 		}
 | |
| 		msg1[sizeof(msg1) - 2] = axis;
 | |
| 		msg2[sizeof(msg2) - 2] = axis;
 | |
| 		msg3[sizeof(msg3) - 2] = axis;
 | |
| 		constraint_plane = ((CON_AXIS0 | CON_AXIS1 | CON_AXIS2) & (~constraint_axis));
 | |
| 
 | |
| 		if (edit_2d && (key_type != ZKEY)) {
 | |
| 			if (cmode == axis) {
 | |
| 				stopConstraint(t);
 | |
| 			}
 | |
| 			else {
 | |
| 				setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_axis, msg1);
 | |
| 			}
 | |
| 		}
 | |
| 		else if (!edit_2d) {
 | |
| 			if (cmode == axis) {
 | |
| 				if (t->con.orientation != V3D_MANIP_GLOBAL) {
 | |
| 					stopConstraint(t);
 | |
| 				}
 | |
| 				else {
 | |
| 					short orientation = (t->current_orientation != V3D_MANIP_GLOBAL ?
 | |
| 					                     t->current_orientation : V3D_MANIP_LOCAL);
 | |
| 					if (!(t->modifiers & MOD_CONSTRAINT_PLANE))
 | |
| 						setUserConstraint(t, orientation, constraint_axis, msg2);
 | |
| 					else if (t->modifiers & MOD_CONSTRAINT_PLANE)
 | |
| 						setUserConstraint(t, orientation, constraint_plane, msg3);
 | |
| 				}
 | |
| 			}
 | |
| 			else {
 | |
| 				if (!(t->modifiers & MOD_CONSTRAINT_PLANE))
 | |
| 					setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_axis, msg2);
 | |
| 				else if (t->modifiers & MOD_CONSTRAINT_PLANE)
 | |
| 					setUserConstraint(t, V3D_MANIP_GLOBAL, constraint_plane, msg3);
 | |
| 			}
 | |
| 		}
 | |
| 		t->redraw |= TREDRAW_HARD;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int transformEvent(TransInfo *t, wmEvent *event)
 | |
| {
 | |
| 	float mati[3][3] = MAT3_UNITY;
 | |
| 	char cmode = constraintModeToChar(t);
 | |
| 	int handled = 1;
 | |
| 
 | |
| 	t->redraw |= handleMouseInput(t, &t->mouse, event);
 | |
| 
 | |
| 	if (event->type == MOUSEMOVE) {
 | |
| 		if (t->modifiers & MOD_CONSTRAINT_SELECT)
 | |
| 			t->con.mode |= CON_SELECT;
 | |
| 
 | |
| 		copy_v2_v2_int(t->mval, event->mval);
 | |
| 
 | |
| 		// t->redraw |= TREDRAW_SOFT; /* Use this for soft redraw. Might cause flicker in object mode */
 | |
| 		t->redraw |= TREDRAW_HARD;
 | |
| 
 | |
| 
 | |
| 		if (t->state == TRANS_STARTING) {
 | |
| 			t->state = TRANS_RUNNING;
 | |
| 		}
 | |
| 
 | |
| 		applyMouseInput(t, &t->mouse, t->mval, t->values);
 | |
| 
 | |
| 		// Snapping mouse move events
 | |
| 		t->redraw |= handleSnapping(t, event);
 | |
| 	}
 | |
| 
 | |
| 	/* handle modal keymap first */
 | |
| 	if (event->type == EVT_MODAL_MAP) {
 | |
| 		switch (event->val) {
 | |
| 			case TFM_MODAL_CANCEL:
 | |
| 				t->state = TRANS_CANCEL;
 | |
| 				break;
 | |
| 			case TFM_MODAL_CONFIRM:
 | |
| 				t->state = TRANS_CONFIRM;
 | |
| 				break;
 | |
| 			case TFM_MODAL_TRANSLATE:
 | |
| 				/* only switch when... */
 | |
| 				if (ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL) ) {
 | |
| 					resetTransRestrictions(t);
 | |
| 					restoreTransObjects(t);
 | |
| 					initTranslation(t);
 | |
| 					initSnapping(t, NULL); // need to reinit after mode change
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				else if (t->mode == TFM_TRANSLATION) {
 | |
| 					if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
 | |
| 						restoreTransObjects(t);
 | |
| 
 | |
| 						t->flag ^= T_ALT_TRANSFORM;
 | |
| 						t->redraw |= TREDRAW_HARD;
 | |
| 					}
 | |
| 				}
 | |
| 				break;
 | |
| 			case TFM_MODAL_ROTATE:
 | |
| 				/* only switch when... */
 | |
| 				if (!(t->options & CTX_TEXTURE) && !(t->options & (CTX_MOVIECLIP | CTX_MASK))) {
 | |
| 					if (ELEM4(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION) ) {
 | |
| 						
 | |
| 						resetTransRestrictions(t);
 | |
| 						
 | |
| 						if (t->mode == TFM_ROTATION) {
 | |
| 							restoreTransObjects(t);
 | |
| 							initTrackball(t);
 | |
| 						}
 | |
| 						else {
 | |
| 							restoreTransObjects(t);
 | |
| 							initRotation(t);
 | |
| 						}
 | |
| 						initSnapping(t, NULL); // need to reinit after mode change
 | |
| 						t->redraw |= TREDRAW_HARD;
 | |
| 					}
 | |
| 				}
 | |
| 				break;
 | |
| 			case TFM_MODAL_RESIZE:
 | |
| 				/* only switch when... */
 | |
| 				if (ELEM3(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL) ) {
 | |
| 					resetTransRestrictions(t);
 | |
| 					restoreTransObjects(t);
 | |
| 					initResize(t);
 | |
| 					initSnapping(t, NULL); // need to reinit after mode change
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				else if (t->mode == TFM_RESIZE) {
 | |
| 					if (t->options & CTX_MOVIECLIP) {
 | |
| 						restoreTransObjects(t);
 | |
| 
 | |
| 						t->flag ^= T_ALT_TRANSFORM;
 | |
| 						t->redraw |= TREDRAW_HARD;
 | |
| 					}
 | |
| 				}
 | |
| 				break;
 | |
| 				
 | |
| 			case TFM_MODAL_SNAP_INV_ON:
 | |
| 				t->modifiers |= MOD_SNAP_INVERT;
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 			case TFM_MODAL_SNAP_INV_OFF:
 | |
| 				t->modifiers &= ~MOD_SNAP_INVERT;
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 			case TFM_MODAL_SNAP_TOGGLE:
 | |
| 				t->modifiers ^= MOD_SNAP;
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 			case TFM_MODAL_AXIS_X:
 | |
| 				if ((t->flag & T_NO_CONSTRAINT) == 0) {
 | |
| 					if (cmode == 'X') {
 | |
| 						stopConstraint(t);
 | |
| 					}
 | |
| 					else {
 | |
| 						if (t->flag & T_2D_EDIT) {
 | |
| 							setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS0), "along X");
 | |
| 						}
 | |
| 						else {
 | |
| 							setUserConstraint(t, t->current_orientation, (CON_AXIS0), "along %s X");
 | |
| 						}
 | |
| 					}
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case TFM_MODAL_AXIS_Y:
 | |
| 				if ((t->flag & T_NO_CONSTRAINT) == 0) {
 | |
| 					if (cmode == 'Y') {
 | |
| 						stopConstraint(t);
 | |
| 					}
 | |
| 					else {
 | |
| 						if (t->flag & T_2D_EDIT) {
 | |
| 							setUserConstraint(t, V3D_MANIP_GLOBAL, (CON_AXIS1), "along Y");
 | |
| 						}
 | |
| 						else {
 | |
| 							setUserConstraint(t, t->current_orientation, (CON_AXIS1), "along %s Y");
 | |
| 						}
 | |
| 					}
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case TFM_MODAL_AXIS_Z:
 | |
| 				if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
 | |
| 					if (cmode == 'Z') {
 | |
| 						stopConstraint(t);
 | |
| 					}
 | |
| 					else {
 | |
| 						setUserConstraint(t, t->current_orientation, (CON_AXIS2), "along %s Z");
 | |
| 					}
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case TFM_MODAL_PLANE_X:
 | |
| 				if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
 | |
| 					if (cmode == 'X') {
 | |
| 						stopConstraint(t);
 | |
| 					}
 | |
| 					else {
 | |
| 						setUserConstraint(t, t->current_orientation, (CON_AXIS1 | CON_AXIS2), "locking %s X");
 | |
| 					}
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case TFM_MODAL_PLANE_Y:
 | |
| 				if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
 | |
| 					if (cmode == 'Y') {
 | |
| 						stopConstraint(t);
 | |
| 					}
 | |
| 					else {
 | |
| 						setUserConstraint(t, t->current_orientation, (CON_AXIS0 | CON_AXIS2), "locking %s Y");
 | |
| 					}
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case TFM_MODAL_PLANE_Z:
 | |
| 				if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
 | |
| 					if (cmode == 'Z') {
 | |
| 						stopConstraint(t);
 | |
| 					}
 | |
| 					else {
 | |
| 						setUserConstraint(t, t->current_orientation, (CON_AXIS0 | CON_AXIS1), "locking %s Z");
 | |
| 					}
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case TFM_MODAL_CONS_OFF:
 | |
| 				if ((t->flag & T_NO_CONSTRAINT) == 0) {
 | |
| 					stopConstraint(t);
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case TFM_MODAL_ADD_SNAP:
 | |
| 				addSnapPoint(t);
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 			case TFM_MODAL_REMOVE_SNAP:
 | |
| 				removeSnapPoint(t);
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 			case TFM_MODAL_PROPSIZE_UP:
 | |
| 				if (t->flag & T_PROP_EDIT) {
 | |
| 					t->prop_size *= 1.1f;
 | |
| 					if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
 | |
| 						t->prop_size = minf(t->prop_size, ((View3D *)t->view)->far);
 | |
| 					calculatePropRatio(t);
 | |
| 				}
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 			case TFM_MODAL_PROPSIZE_DOWN:
 | |
| 				if (t->flag & T_PROP_EDIT) {
 | |
| 					t->prop_size *= 0.90909090f;
 | |
| 					calculatePropRatio(t);
 | |
| 				}
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 			case TFM_MODAL_EDGESLIDE_UP:
 | |
| 			case TFM_MODAL_EDGESLIDE_DOWN:
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 			case TFM_MODAL_AUTOIK_LEN_INC:
 | |
| 				if (t->flag & T_AUTOIK)
 | |
| 					transform_autoik_update(t, 1);
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 			case TFM_MODAL_AUTOIK_LEN_DEC:
 | |
| 				if (t->flag & T_AUTOIK) 
 | |
| 					transform_autoik_update(t, -1);
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 			default:
 | |
| 				handled = 0;
 | |
| 				break;
 | |
| 		}
 | |
| 
 | |
| 		// Modal numinput events
 | |
| 		t->redraw |= handleNumInput(&(t->num), event);
 | |
| 	}
 | |
| 	/* else do non-mapped events */
 | |
| 	else if (event->val == KM_PRESS) {
 | |
| 		switch (event->type) {
 | |
| 			case RIGHTMOUSE:
 | |
| 				t->state = TRANS_CANCEL;
 | |
| 				break;
 | |
| 			/* enforce redraw of transform when modifiers are used */
 | |
| 			case LEFTSHIFTKEY:
 | |
| 			case RIGHTSHIFTKEY:
 | |
| 				t->modifiers |= MOD_CONSTRAINT_PLANE;
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 
 | |
| 			case SPACEKEY:
 | |
| 				if ((t->spacetype == SPACE_VIEW3D) && event->alt) {
 | |
| #if 0 // TRANSFORM_FIX_ME
 | |
| 					int mval[2];
 | |
| 
 | |
| 					getmouseco_sc(mval);
 | |
| 					BIF_selectOrientation();
 | |
| 					calc_manipulator_stats(curarea);
 | |
| 					copy_m3_m4(t->spacemtx, G.vd->twmat);
 | |
| 					warp_pointer(mval[0], mval[1]);
 | |
| #endif
 | |
| 				}
 | |
| 				else {
 | |
| 					t->state = TRANS_CONFIRM;
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case MIDDLEMOUSE:
 | |
| 				if ((t->flag & T_NO_CONSTRAINT) == 0) {
 | |
| 					/* exception for switching to dolly, or trackball, in camera view */
 | |
| 					if (t->flag & T_CAMERA) {
 | |
| 						if (t->mode == TFM_TRANSLATION)
 | |
| 							setLocalConstraint(t, (CON_AXIS2), "along local Z");
 | |
| 						else if (t->mode == TFM_ROTATION) {
 | |
| 							restoreTransObjects(t);
 | |
| 							initTrackball(t);
 | |
| 						}
 | |
| 					}
 | |
| 					else {
 | |
| 						t->modifiers |= MOD_CONSTRAINT_SELECT;
 | |
| 						if (t->con.mode & CON_APPLY) {
 | |
| 							stopConstraint(t);
 | |
| 						}
 | |
| 						else {
 | |
| 							if (event->shift) {
 | |
| 								initSelectConstraint(t, t->spacemtx);
 | |
| 							}
 | |
| 							else {
 | |
| 								/* bit hackish... but it prevents mmb select to print the orientation from menu */
 | |
| 								strcpy(t->spacename, "global");
 | |
| 								initSelectConstraint(t, mati);
 | |
| 							}
 | |
| 							postSelectConstraint(t);
 | |
| 						}
 | |
| 					}
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case ESCKEY:
 | |
| 				t->state = TRANS_CANCEL;
 | |
| 				break;
 | |
| 			case PADENTER:
 | |
| 			case RETKEY:
 | |
| 				t->state = TRANS_CONFIRM;
 | |
| 				break;
 | |
| 			case GKEY:
 | |
| 				/* only switch when... */
 | |
| 				if (ELEM3(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL) ) {
 | |
| 					resetTransRestrictions(t);
 | |
| 					restoreTransObjects(t);
 | |
| 					initTranslation(t);
 | |
| 					initSnapping(t, NULL); // need to reinit after mode change
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case SKEY:
 | |
| 				/* only switch when... */
 | |
| 				if (ELEM3(t->mode, TFM_ROTATION, TFM_TRANSLATION, TFM_TRACKBALL) ) {
 | |
| 					resetTransRestrictions(t);
 | |
| 					restoreTransObjects(t);
 | |
| 					initResize(t);
 | |
| 					initSnapping(t, NULL); // need to reinit after mode change
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case RKEY:
 | |
| 				/* only switch when... */
 | |
| 				if (!(t->options & CTX_TEXTURE)) {
 | |
| 					if (ELEM4(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL, TFM_TRANSLATION) ) {
 | |
| 
 | |
| 						resetTransRestrictions(t);
 | |
| 
 | |
| 						if (t->mode == TFM_ROTATION) {
 | |
| 							restoreTransObjects(t);
 | |
| 							initTrackball(t);
 | |
| 						}
 | |
| 						else {
 | |
| 							restoreTransObjects(t);
 | |
| 							initRotation(t);
 | |
| 						}
 | |
| 						initSnapping(t, NULL); // need to reinit after mode change
 | |
| 						t->redraw |= TREDRAW_HARD;
 | |
| 					}
 | |
| 				}
 | |
| 				break;
 | |
| 			case CKEY:
 | |
| 				if (event->alt) {
 | |
| 					t->flag ^= T_PROP_CONNECTED;
 | |
| 					sort_trans_data_dist(t);
 | |
| 					calculatePropRatio(t);
 | |
| 					t->redraw = 1;
 | |
| 				}
 | |
| 				else {
 | |
| 					stopConstraint(t);
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case XKEY:
 | |
| 			case YKEY:
 | |
| 			case ZKEY:
 | |
| 				transform_event_xyz_constraint(t, event->type, cmode);
 | |
| 				break;
 | |
| 			case OKEY:
 | |
| 				if (t->flag & T_PROP_EDIT && event->shift) {
 | |
| 					t->prop_mode = (t->prop_mode + 1) % PROP_MODE_MAX;
 | |
| 					calculatePropRatio(t);
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| 			case PADPLUSKEY:
 | |
| 				if (event->alt && t->flag & T_PROP_EDIT) {
 | |
| 					t->prop_size *= 1.1f;
 | |
| 					if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
 | |
| 						t->prop_size = minf(t->prop_size, ((View3D *)t->view)->far);
 | |
| 					calculatePropRatio(t);
 | |
| 				}
 | |
| 				t->redraw = 1;
 | |
| 				break;
 | |
| 			case PAGEUPKEY:
 | |
| 			case WHEELDOWNMOUSE:
 | |
| 				if (t->flag & T_AUTOIK) {
 | |
| 					transform_autoik_update(t, 1);
 | |
| 				}
 | |
| 				else view_editmove(event->type);
 | |
| 				t->redraw = 1;
 | |
| 				break;
 | |
| 			case PADMINUS:
 | |
| 				if (event->alt && t->flag & T_PROP_EDIT) {
 | |
| 					t->prop_size *= 0.90909090f;
 | |
| 					calculatePropRatio(t);
 | |
| 				}
 | |
| 				t->redraw = 1;
 | |
| 				break;
 | |
| 			case PAGEDOWNKEY:
 | |
| 			case WHEELUPMOUSE:
 | |
| 				if (t->flag & T_AUTOIK) {
 | |
| 					transform_autoik_update(t, -1);
 | |
| 				}
 | |
| 				else view_editmove(event->type);
 | |
| 				t->redraw = 1;
 | |
| 				break;
 | |
| 			default:
 | |
| 				handled = 0;
 | |
| 				break;
 | |
| 		}
 | |
| 
 | |
| 		// Numerical input events
 | |
| 		t->redraw |= handleNumInput(&(t->num), event);
 | |
| 
 | |
| 		// Snapping key events
 | |
| 		t->redraw |= handleSnapping(t, event);
 | |
| 
 | |
| 	}
 | |
| 	else if (event->val == KM_RELEASE) {
 | |
| 		switch (event->type) {
 | |
| 			case LEFTSHIFTKEY:
 | |
| 			case RIGHTSHIFTKEY:
 | |
| 				t->modifiers &= ~MOD_CONSTRAINT_PLANE;
 | |
| 				t->redraw |= TREDRAW_HARD;
 | |
| 				break;
 | |
| 
 | |
| 			case MIDDLEMOUSE:
 | |
| 				if ((t->flag & T_NO_CONSTRAINT) == 0) {
 | |
| 					t->modifiers &= ~MOD_CONSTRAINT_SELECT;
 | |
| 					postSelectConstraint(t);
 | |
| 					t->redraw |= TREDRAW_HARD;
 | |
| 				}
 | |
| 				break;
 | |
| //		case LEFTMOUSE:
 | |
| //		case RIGHTMOUSE:
 | |
| //			if (WM_modal_tweak_exit(event, t->event_type))
 | |
| ////			if (t->options & CTX_TWEAK)
 | |
| //				t->state = TRANS_CONFIRM;
 | |
| //			break;
 | |
| 			default:
 | |
| 				handled = 0;
 | |
| 				break;
 | |
| 		}
 | |
| 
 | |
| 		/* confirm transform if launch key is released after mouse move */
 | |
| 		if (t->flag & T_RELEASE_CONFIRM) {
 | |
| 			/* XXX Keyrepeat bug in Xorg fucks this up, will test when fixed */
 | |
| 			if (event->type == t->launch_event && (t->launch_event == LEFTMOUSE || t->launch_event == RIGHTMOUSE)) {
 | |
| 				t->state = TRANS_CONFIRM;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	// Per transform event, if present
 | |
| 	if (t->handleEvent)
 | |
| 		t->redraw |= t->handleEvent(t, event);
 | |
| 
 | |
| 	if (handled || t->redraw)
 | |
| 		return 0;
 | |
| 	else
 | |
| 		return OPERATOR_PASS_THROUGH;
 | |
| }
 | |
| 
 | |
| int calculateTransformCenter(bContext *C, int centerMode, float cent3d[3], int cent2d[2])
 | |
| {
 | |
| 	TransInfo *t = MEM_callocN(sizeof(TransInfo), "TransInfo data");
 | |
| 	int success;
 | |
| 
 | |
| 	t->state = TRANS_RUNNING;
 | |
| 
 | |
| 	t->options = CTX_NONE;
 | |
| 
 | |
| 	t->mode = TFM_DUMMY;
 | |
| 
 | |
| 	initTransInfo(C, t, NULL, NULL);    // internal data, mouse, vectors
 | |
| 
 | |
| 	createTransData(C, t);              // make TransData structs from selection
 | |
| 
 | |
| 	t->around = centerMode;             // override userdefined mode
 | |
| 
 | |
| 	if (t->total == 0) {
 | |
| 		success = FALSE;
 | |
| 	}
 | |
| 	else {
 | |
| 		success = TRUE;
 | |
| 
 | |
| 		calculateCenter(t);
 | |
| 
 | |
| 		if (cent2d) {
 | |
| 			copy_v2_v2_int(cent2d, t->center2d);
 | |
| 		}
 | |
| 
 | |
| 		if (cent3d) {
 | |
| 			// Copy center from constraint center. Transform center can be local
 | |
| 			copy_v3_v3(cent3d, t->con.center);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	/* aftertrans does insert ipos and action channels, and clears base flags, doesnt read transdata */
 | |
| 	special_aftertrans_update(C, t);
 | |
| 
 | |
| 	postTrans(C, t);
 | |
| 
 | |
| 	MEM_freeN(t);
 | |
| 
 | |
| 	return success;
 | |
| }
 | |
| 
 | |
| typedef enum {
 | |
| 	UP,
 | |
| 	DOWN,
 | |
| 	LEFT,
 | |
| 	RIGHT
 | |
| } ArrowDirection;
 | |
| static void drawArrow(ArrowDirection d, short offset, short length, short size)
 | |
| {
 | |
| 	switch (d) {
 | |
| 		case LEFT:
 | |
| 			offset = -offset;
 | |
| 			length = -length;
 | |
| 			size = -size;
 | |
| 		case RIGHT:
 | |
| 			glBegin(GL_LINES);
 | |
| 			glVertex2s(offset, 0);
 | |
| 			glVertex2s(offset + length, 0);
 | |
| 			glVertex2s(offset + length, 0);
 | |
| 			glVertex2s(offset + length - size, -size);
 | |
| 			glVertex2s(offset + length, 0);
 | |
| 			glVertex2s(offset + length - size,  size);
 | |
| 			glEnd();
 | |
| 			break;
 | |
| 		case DOWN:
 | |
| 			offset = -offset;
 | |
| 			length = -length;
 | |
| 			size = -size;
 | |
| 		case UP:
 | |
| 			glBegin(GL_LINES);
 | |
| 			glVertex2s(0, offset);
 | |
| 			glVertex2s(0, offset + length);
 | |
| 			glVertex2s(0, offset + length);
 | |
| 			glVertex2s(-size, offset + length - size);
 | |
| 			glVertex2s(0, offset + length);
 | |
| 			glVertex2s(size, offset + length - size);
 | |
| 			glEnd();
 | |
| 			break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void drawArrowHead(ArrowDirection d, short size)
 | |
| {
 | |
| 	switch (d) {
 | |
| 		case LEFT:
 | |
| 			size = -size;
 | |
| 		case RIGHT:
 | |
| 			glBegin(GL_LINES);
 | |
| 			glVertex2s(0, 0);
 | |
| 			glVertex2s(-size, -size);
 | |
| 			glVertex2s(0, 0);
 | |
| 			glVertex2s(-size,  size);
 | |
| 			glEnd();
 | |
| 			break;
 | |
| 		case DOWN:
 | |
| 			size = -size;
 | |
| 		case UP:
 | |
| 			glBegin(GL_LINES);
 | |
| 			glVertex2s(0, 0);
 | |
| 			glVertex2s(-size, -size);
 | |
| 			glVertex2s(0, 0);
 | |
| 			glVertex2s(size, -size);
 | |
| 			glEnd();
 | |
| 			break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void drawArc(float size, float angle_start, float angle_end, int segments)
 | |
| {
 | |
| 	float delta = (angle_end - angle_start) / segments;
 | |
| 	float angle;
 | |
| 	int a;
 | |
| 
 | |
| 	glBegin(GL_LINE_STRIP);
 | |
| 
 | |
| 	for (angle = angle_start, a = 0; a < segments; angle += delta, a++) {
 | |
| 		glVertex2f(cosf(angle) * size, sinf(angle) * size);
 | |
| 	}
 | |
| 	glVertex2f(cosf(angle_end) * size, sinf(angle_end) * size);
 | |
| 
 | |
| 	glEnd();
 | |
| }
 | |
| 
 | |
| static int helpline_poll(bContext *C)
 | |
| {
 | |
| 	ARegion *ar = CTX_wm_region(C);
 | |
| 	
 | |
| 	if (ar && ar->regiontype == RGN_TYPE_WINDOW)
 | |
| 		return 1;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static void drawHelpline(bContext *UNUSED(C), int x, int y, void *customdata)
 | |
| {
 | |
| 	TransInfo *t = (TransInfo *)customdata;
 | |
| 
 | |
| 	if (t->helpline != HLP_NONE && !(t->flag & T_USES_MANIPULATOR)) {
 | |
| 		float vecrot[3], cent[2];
 | |
| 		int mval[2];
 | |
| 
 | |
| 		mval[0] = x;
 | |
| 		mval[1] = y;
 | |
| 
 | |
| 		copy_v3_v3(vecrot, t->center);
 | |
| 		if (t->flag & T_EDIT) {
 | |
| 			Object *ob = t->obedit;
 | |
| 			if (ob) mul_m4_v3(ob->obmat, vecrot);
 | |
| 		}
 | |
| 		else if (t->flag & T_POSE) {
 | |
| 			Object *ob = t->poseobj;
 | |
| 			if (ob) mul_m4_v3(ob->obmat, vecrot);
 | |
| 		}
 | |
| 
 | |
| 		projectFloatView(t, vecrot, cent);  // no overflow in extreme cases
 | |
| 
 | |
| 		glPushMatrix();
 | |
| 
 | |
| 		switch (t->helpline) {
 | |
| 			case HLP_SPRING:
 | |
| 				UI_ThemeColor(TH_WIRE);
 | |
| 
 | |
| 				setlinestyle(3);
 | |
| 				glBegin(GL_LINE_STRIP);
 | |
| 				glVertex2iv(t->mval);
 | |
| 				glVertex2fv(cent);
 | |
| 				glEnd();
 | |
| 
 | |
| 				glTranslatef(mval[0], mval[1], 0);
 | |
| 				glRotatef(-RAD2DEGF(atan2f(cent[0] - t->mval[0], cent[1] - t->mval[1])), 0, 0, 1);
 | |
| 
 | |
| 				setlinestyle(0);
 | |
| 				glLineWidth(3.0);
 | |
| 				drawArrow(UP, 5, 10, 5);
 | |
| 				drawArrow(DOWN, 5, 10, 5);
 | |
| 				glLineWidth(1.0);
 | |
| 				break;
 | |
| 			case HLP_HARROW:
 | |
| 				UI_ThemeColor(TH_WIRE);
 | |
| 
 | |
| 				glTranslatef(mval[0], mval[1], 0);
 | |
| 
 | |
| 				glLineWidth(3.0);
 | |
| 				drawArrow(RIGHT, 5, 10, 5);
 | |
| 				drawArrow(LEFT, 5, 10, 5);
 | |
| 				glLineWidth(1.0);
 | |
| 				break;
 | |
| 			case HLP_VARROW:
 | |
| 				UI_ThemeColor(TH_WIRE);
 | |
| 
 | |
| 				glTranslatef(mval[0], mval[1], 0);
 | |
| 
 | |
| 				glLineWidth(3.0);
 | |
| 				glBegin(GL_LINES);
 | |
| 				drawArrow(UP, 5, 10, 5);
 | |
| 				drawArrow(DOWN, 5, 10, 5);
 | |
| 				glLineWidth(1.0);
 | |
| 				break;
 | |
| 			case HLP_ANGLE:
 | |
| 			{
 | |
| 				float dx = t->mval[0] - cent[0], dy = t->mval[1] - cent[1];
 | |
| 				float angle = atan2f(dy, dx);
 | |
| 				float dist = sqrtf(dx * dx + dy * dy);
 | |
| 				float delta_angle = minf(15.0f / dist, (float)M_PI / 4.0f);
 | |
| 				float spacing_angle = minf(5.0f / dist, (float)M_PI / 12.0f);
 | |
| 				UI_ThemeColor(TH_WIRE);
 | |
| 
 | |
| 				setlinestyle(3);
 | |
| 				glBegin(GL_LINE_STRIP);
 | |
| 				glVertex2iv(t->mval);
 | |
| 				glVertex2fv(cent);
 | |
| 				glEnd();
 | |
| 
 | |
| 				glTranslatef(cent[0] - t->mval[0] + mval[0], cent[1] - t->mval[1] + mval[1], 0);
 | |
| 
 | |
| 				setlinestyle(0);
 | |
| 				glLineWidth(3.0);
 | |
| 				drawArc(dist, angle - delta_angle, angle - spacing_angle, 10);
 | |
| 				drawArc(dist, angle + spacing_angle, angle + delta_angle, 10);
 | |
| 
 | |
| 				glPushMatrix();
 | |
| 
 | |
| 				glTranslatef(cosf(angle - delta_angle) * dist, sinf(angle - delta_angle) * dist, 0);
 | |
| 				glRotatef(RAD2DEGF(angle - delta_angle), 0, 0, 1);
 | |
| 
 | |
| 				drawArrowHead(DOWN, 5);
 | |
| 
 | |
| 				glPopMatrix();
 | |
| 
 | |
| 				glTranslatef(cosf(angle + delta_angle) * dist, sinf(angle + delta_angle) * dist, 0);
 | |
| 				glRotatef(RAD2DEGF(angle + delta_angle), 0, 0, 1);
 | |
| 
 | |
| 				drawArrowHead(UP, 5);
 | |
| 
 | |
| 				glLineWidth(1.0);
 | |
| 				break;
 | |
| 			}
 | |
| 			case HLP_TRACKBALL:
 | |
| 			{
 | |
| 				unsigned char col[3], col2[3];
 | |
| 				UI_GetThemeColor3ubv(TH_GRID, col);
 | |
| 
 | |
| 				glTranslatef(mval[0], mval[1], 0);
 | |
| 
 | |
| 				glLineWidth(3.0);
 | |
| 
 | |
| 				UI_make_axis_color(col, col2, 'X');
 | |
| 				glColor3ubv((GLubyte *)col2);
 | |
| 
 | |
| 				drawArrow(RIGHT, 5, 10, 5);
 | |
| 				drawArrow(LEFT, 5, 10, 5);
 | |
| 
 | |
| 				UI_make_axis_color(col, col2, 'Y');
 | |
| 				glColor3ubv((GLubyte *)col2);
 | |
| 
 | |
| 				drawArrow(UP, 5, 10, 5);
 | |
| 				drawArrow(DOWN, 5, 10, 5);
 | |
| 				glLineWidth(1.0);
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		glPopMatrix();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void drawTransformView(const struct bContext *C, ARegion *UNUSED(ar), void *arg)
 | |
| {
 | |
| 	TransInfo *t = arg;
 | |
| 
 | |
| 	drawConstraint(t);
 | |
| 	drawPropCircle(C, t);
 | |
| 	drawSnapping(C, t);
 | |
| 	drawNonPropEdge(C, t);
 | |
| }
 | |
| 
 | |
| #if 0
 | |
| static void drawTransformPixel(const struct bContext *UNUSED(C), ARegion *UNUSED(ar), void *UNUSED(arg))
 | |
| {
 | |
| //	TransInfo *t = arg;
 | |
| //
 | |
| //	drawHelpline(C, t->mval[0], t->mval[1], t);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
 | |
| {
 | |
| 	ToolSettings *ts = CTX_data_tool_settings(C);
 | |
| 	int constraint_axis[3] = {0, 0, 0};
 | |
| 	int proportional = 0;
 | |
| 	PropertyRNA *prop;
 | |
| 
 | |
| 	// Save back mode in case we're in the generic operator
 | |
| 	if ((prop = RNA_struct_find_property(op->ptr, "mode"))) {
 | |
| 		RNA_property_enum_set(op->ptr, prop, t->mode);
 | |
| 	}
 | |
| 
 | |
| 	if ((prop = RNA_struct_find_property(op->ptr, "value"))) {
 | |
| 		float *values = (t->flag & T_AUTOVALUES) ? t->auto_values : t->values;
 | |
| 		if (RNA_property_array_check(prop)) {
 | |
| 			RNA_property_float_set_array(op->ptr, prop, values);
 | |
| 		}
 | |
| 		else {
 | |
| 			RNA_property_float_set(op->ptr, prop, values[0]);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* convert flag to enum */
 | |
| 	switch (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
 | |
| 		case (T_PROP_EDIT | T_PROP_CONNECTED):
 | |
| 			proportional = PROP_EDIT_CONNECTED;
 | |
| 			break;
 | |
| 		case T_PROP_EDIT:
 | |
| 			proportional = PROP_EDIT_ON;
 | |
| 			break;
 | |
| 		default:
 | |
| 			proportional = PROP_EDIT_OFF;
 | |
| 	}
 | |
| 
 | |
| 	// If modal, save settings back in scene if not set as operator argument
 | |
| 	if (t->flag & T_MODAL) {
 | |
| 
 | |
| 		/* save settings if not set in operator */
 | |
| 		if ((prop = RNA_struct_find_property(op->ptr, "proportional")) &&
 | |
| 		    !RNA_property_is_set(op->ptr, prop))
 | |
| 		{
 | |
| 			if (t->obedit)
 | |
| 				ts->proportional = proportional;
 | |
| 			else if (t->options & CTX_MASK)
 | |
| 				ts->proportional_mask = (proportional != PROP_EDIT_OFF);
 | |
| 			else
 | |
| 				ts->proportional_objects = (proportional != PROP_EDIT_OFF);
 | |
| 		}
 | |
| 
 | |
| 		if ((prop = RNA_struct_find_property(op->ptr, "proportional_size")) &&
 | |
| 		    !RNA_property_is_set(op->ptr, prop))
 | |
| 		{
 | |
| 			ts->proportional_size = t->prop_size;
 | |
| 		}
 | |
| 
 | |
| 		if ((prop = RNA_struct_find_property(op->ptr, "proportional_edit_falloff")) &&
 | |
| 		    !RNA_property_is_set(op->ptr, prop))
 | |
| 		{
 | |
| 			ts->prop_mode = t->prop_mode;
 | |
| 		}
 | |
| 		
 | |
| 		/* do we check for parameter? */
 | |
| 		if (t->modifiers & MOD_SNAP) {
 | |
| 			ts->snap_flag |= SCE_SNAP;
 | |
| 		}
 | |
| 		else {
 | |
| 			ts->snap_flag &= ~SCE_SNAP;
 | |
| 		}
 | |
| 
 | |
| 		if (t->spacetype == SPACE_VIEW3D) {
 | |
| 			if ((prop = RNA_struct_find_property(op->ptr, "constraint_orientation")) &&
 | |
| 			    !RNA_property_is_set(op->ptr, prop))
 | |
| 			{
 | |
| 				View3D *v3d = t->view;
 | |
| 
 | |
| 				v3d->twmode = t->current_orientation;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	if (RNA_struct_find_property(op->ptr, "proportional")) {
 | |
| 		RNA_enum_set(op->ptr, "proportional", proportional);
 | |
| 		RNA_enum_set(op->ptr, "proportional_edit_falloff", t->prop_mode);
 | |
| 		RNA_float_set(op->ptr, "proportional_size", t->prop_size);
 | |
| 	}
 | |
| 
 | |
| 	if ((prop = RNA_struct_find_property(op->ptr, "axis"))) {
 | |
| 		RNA_property_float_set_array(op->ptr, prop, t->axis);
 | |
| 	}
 | |
| 
 | |
| 	if ((prop = RNA_struct_find_property(op->ptr, "mirror"))) {
 | |
| 		RNA_property_boolean_set(op->ptr, prop, t->flag & T_MIRROR);
 | |
| 	}
 | |
| 
 | |
| 	if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis"))) {
 | |
| 		/* constraint orientation can be global, event if user selects something else
 | |
| 		 * so use the orientation in the constraint if set
 | |
| 		 * */
 | |
| 		if (t->con.mode & CON_APPLY) {
 | |
| 			RNA_enum_set(op->ptr, "constraint_orientation", t->con.orientation);
 | |
| 		}
 | |
| 		else {
 | |
| 			RNA_enum_set(op->ptr, "constraint_orientation", t->current_orientation);
 | |
| 		}
 | |
| 
 | |
| 		if (t->con.mode & CON_APPLY) {
 | |
| 			if (t->con.mode & CON_AXIS0) {
 | |
| 				constraint_axis[0] = 1;
 | |
| 			}
 | |
| 			if (t->con.mode & CON_AXIS1) {
 | |
| 				constraint_axis[1] = 1;
 | |
| 			}
 | |
| 			if (t->con.mode & CON_AXIS2) {
 | |
| 				constraint_axis[2] = 1;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* note: caller needs to free 't' on a 0 return */
 | |
| int initTransform(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event, int mode)
 | |
| {
 | |
| 	int options = 0;
 | |
| 	PropertyRNA *prop;
 | |
| 
 | |
| 	t->context = C;
 | |
| 
 | |
| 	/* added initialize, for external calls to set stuff in TransInfo, like undo string */
 | |
| 
 | |
| 	t->state = TRANS_STARTING;
 | |
| 
 | |
| 	if ((prop = RNA_struct_find_property(op->ptr, "texture_space")) && RNA_property_is_set(op->ptr, prop)) {
 | |
| 		if (RNA_property_boolean_get(op->ptr, prop)) {
 | |
| 			options |= CTX_TEXTURE;
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	t->options = options;
 | |
| 
 | |
| 	t->mode = mode;
 | |
| 
 | |
| 	t->launch_event = event ? event->type : -1;
 | |
| 
 | |
| 	if (t->launch_event == EVT_TWEAK_R) {
 | |
| 		t->launch_event = RIGHTMOUSE;
 | |
| 	}
 | |
| 	else if (t->launch_event == EVT_TWEAK_L) {
 | |
| 		t->launch_event = LEFTMOUSE;
 | |
| 	}
 | |
| 
 | |
| 	// XXX Remove this when wm_operator_call_internal doesn't use window->eventstate (which can have type = 0)
 | |
| 	// For manipulator only, so assume LEFTMOUSE
 | |
| 	if (t->launch_event == 0) {
 | |
| 		t->launch_event = LEFTMOUSE;
 | |
| 	}
 | |
| 
 | |
| 	if (!initTransInfo(C, t, op, event)) {  /* internal data, mouse, vectors */
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	if (t->spacetype == SPACE_VIEW3D) {
 | |
| 		//calc_manipulator_stats(curarea);
 | |
| 		initTransformOrientation(C, t);
 | |
| 
 | |
| 		t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);
 | |
| 		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | |
| 		//t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
 | |
| 		t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_IMAGE) {
 | |
| 		unit_m3(t->spacemtx);
 | |
| 		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | |
| 		//t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
 | |
| 		t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_CLIP) {
 | |
| 		unit_m3(t->spacemtx);
 | |
| 		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_NODE) {
 | |
| 		unit_m3(t->spacemtx);
 | |
| 		/*t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);*/
 | |
| 		t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
 | |
| 		/*t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);*/
 | |
| 	}
 | |
| 	else
 | |
| 		unit_m3(t->spacemtx);
 | |
| 
 | |
| 	createTransData(C, t);          // make TransData structs from selection
 | |
| 
 | |
| 	if (t->total == 0) {
 | |
| 		postTrans(C, t);
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	/* Stupid code to have Ctrl-Click on manipulator work ok */
 | |
| 	if (event) {
 | |
| 		/* do this only for translation/rotation/resize due to only this
 | |
| 		 * moded are available from manipulator and doing such check could
 | |
| 		 * lead to keymap conflicts for other modes (see #31584)
 | |
| 		 */
 | |
| 		if (ELEM3(mode, TFM_TRANSLATION, TFM_ROTATION, TFM_RESIZE)) {
 | |
| 			wmKeyMap *keymap = WM_keymap_active(CTX_wm_manager(C), op->type->modalkeymap);
 | |
| 			wmKeyMapItem *kmi;
 | |
| 
 | |
| 			for (kmi = keymap->items.first; kmi; kmi = kmi->next) {
 | |
| 				if (kmi->propvalue == TFM_MODAL_SNAP_INV_ON && kmi->val == KM_PRESS) {
 | |
| 					if ((ELEM(kmi->type, LEFTCTRLKEY, RIGHTCTRLKEY) &&   event->ctrl)  ||
 | |
| 					    (ELEM(kmi->type, LEFTSHIFTKEY, RIGHTSHIFTKEY) && event->shift) ||
 | |
| 					    (ELEM(kmi->type, LEFTALTKEY, RIGHTALTKEY) &&     event->alt)   ||
 | |
| 					    ((kmi->type == OSKEY) &&                         event->oskey) )
 | |
| 					{
 | |
| 						t->modifiers |= MOD_SNAP_INVERT;
 | |
| 					}
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	initSnapping(t, op); // Initialize snapping data AFTER mode flags
 | |
| 
 | |
| 	/* EVIL! posemode code can switch translation to rotate when 1 bone is selected. will be removed (ton) */
 | |
| 	/* EVIL2: we gave as argument also texture space context bit... was cleared */
 | |
| 	/* EVIL3: extend mode for animation editors also switches modes... but is best way to avoid duplicate code */
 | |
| 	mode = t->mode;
 | |
| 
 | |
| 	calculatePropRatio(t);
 | |
| 	calculateCenter(t);
 | |
| 
 | |
| 	initMouseInput(t, &t->mouse, t->center2d, t->imval);
 | |
| 
 | |
| 	switch (mode) {
 | |
| 		case TFM_TRANSLATION:
 | |
| 			initTranslation(t);
 | |
| 			break;
 | |
| 		case TFM_ROTATION:
 | |
| 			initRotation(t);
 | |
| 			break;
 | |
| 		case TFM_RESIZE:
 | |
| 			initResize(t);
 | |
| 			break;
 | |
| 		case TFM_SKIN_RESIZE:
 | |
| 			initSkinResize(t);
 | |
| 			break;
 | |
| 		case TFM_TOSPHERE:
 | |
| 			initToSphere(t);
 | |
| 			break;
 | |
| 		case TFM_SHEAR:
 | |
| 			initShear(t);
 | |
| 			break;
 | |
| 		case TFM_WARP:
 | |
| 			initWarp(t);
 | |
| 			break;
 | |
| 		case TFM_SHRINKFATTEN:
 | |
| 			initShrinkFatten(t);
 | |
| 			break;
 | |
| 		case TFM_TILT:
 | |
| 			initTilt(t);
 | |
| 			break;
 | |
| 		case TFM_CURVE_SHRINKFATTEN:
 | |
| 			initCurveShrinkFatten(t);
 | |
| 			break;
 | |
| 		case TFM_MASK_SHRINKFATTEN:
 | |
| 			initMaskShrinkFatten(t);
 | |
| 			break;
 | |
| 		case TFM_TRACKBALL:
 | |
| 			initTrackball(t);
 | |
| 			break;
 | |
| 		case TFM_PUSHPULL:
 | |
| 			initPushPull(t);
 | |
| 			break;
 | |
| 		case TFM_CREASE:
 | |
| 			initCrease(t);
 | |
| 			break;
 | |
| 		case TFM_BONESIZE:
 | |
| 		{   /* used for both B-Bone width (bonesize) as for deform-dist (envelope) */
 | |
| 			bArmature *arm = t->poseobj->data;
 | |
| 			if (arm->drawtype == ARM_ENVELOPE)
 | |
| 				initBoneEnvelope(t);
 | |
| 			else
 | |
| 				initBoneSize(t);
 | |
| 		}
 | |
| 		break;
 | |
| 		case TFM_BONE_ENVELOPE:
 | |
| 			initBoneEnvelope(t);
 | |
| 			break;
 | |
| 		case TFM_EDGE_SLIDE:
 | |
| 			initEdgeSlide(t);
 | |
| 			break;
 | |
| 		case TFM_BONE_ROLL:
 | |
| 			initBoneRoll(t);
 | |
| 			break;
 | |
| 		case TFM_TIME_TRANSLATE:
 | |
| 			initTimeTranslate(t);
 | |
| 			break;
 | |
| 		case TFM_TIME_SLIDE:
 | |
| 			initTimeSlide(t);
 | |
| 			break;
 | |
| 		case TFM_TIME_SCALE:
 | |
| 			initTimeScale(t);
 | |
| 			break;
 | |
| 		case TFM_TIME_DUPLICATE:
 | |
| 			/* same as TFM_TIME_EXTEND, but we need the mode info for later
 | |
| 			 * so that duplicate-culling will work properly
 | |
| 			 */
 | |
| 			if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA))
 | |
| 				initTranslation(t);
 | |
| 			else
 | |
| 				initTimeTranslate(t);
 | |
| 			t->mode = mode;
 | |
| 			break;
 | |
| 		case TFM_TIME_EXTEND:
 | |
| 			/* now that transdata has been made, do like for TFM_TIME_TRANSLATE (for most Animation
 | |
| 			 * Editors because they have only 1D transforms for time values) or TFM_TRANSLATION
 | |
| 			 * (for Graph/NLA Editors only since they uses 'standard' transforms to get 2D movement)
 | |
| 			 * depending on which editor this was called from
 | |
| 			 */
 | |
| 			if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA))
 | |
| 				initTranslation(t);
 | |
| 			else
 | |
| 				initTimeTranslate(t);
 | |
| 			break;
 | |
| 		case TFM_BAKE_TIME:
 | |
| 			initBakeTime(t);
 | |
| 			break;
 | |
| 		case TFM_MIRROR:
 | |
| 			initMirror(t);
 | |
| 			break;
 | |
| 		case TFM_BEVEL:
 | |
| 			initBevel(t);
 | |
| 			break;
 | |
| 		case TFM_BWEIGHT:
 | |
| 			initBevelWeight(t);
 | |
| 			break;
 | |
| 		case TFM_ALIGN:
 | |
| 			initAlign(t);
 | |
| 			break;
 | |
| 		case TFM_SEQ_SLIDE:
 | |
| 			initSeqSlide(t);
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	if (t->state == TRANS_CANCEL) {
 | |
| 		postTrans(C, t);
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	/* overwrite initial values if operator supplied a non-null vector */
 | |
| 	if ((prop = RNA_struct_find_property(op->ptr, "value")) && RNA_property_is_set(op->ptr, prop)) {
 | |
| 		float values[4] = {0}; /* in case value isn't length 4, avoid uninitialized memory  */
 | |
| 
 | |
| 		if (RNA_property_array_check(prop)) {
 | |
| 			RNA_float_get_array(op->ptr, "value", values);
 | |
| 		}
 | |
| 		else {
 | |
| 			values[0] = RNA_float_get(op->ptr, "value");
 | |
| 		}
 | |
| 
 | |
| 		copy_v4_v4(t->values, values);
 | |
| 		copy_v4_v4(t->auto_values, values);
 | |
| 		t->flag |= T_AUTOVALUES;
 | |
| 	}
 | |
| 
 | |
| 	/* Transformation axis from operator */
 | |
| 	if ((prop = RNA_struct_find_property(op->ptr, "axis")) && RNA_property_is_set(op->ptr, prop)) {
 | |
| 		RNA_property_float_get_array(op->ptr, prop, t->axis);
 | |
| 		normalize_v3(t->axis);
 | |
| 		copy_v3_v3(t->axis_orig, t->axis);
 | |
| 	}
 | |
| 
 | |
| 	/* Constraint init from operator */
 | |
| 	if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis")) && RNA_property_is_set(op->ptr, prop)) {
 | |
| 		int constraint_axis[3];
 | |
| 
 | |
| 		RNA_property_boolean_get_array(op->ptr, prop, constraint_axis);
 | |
| 
 | |
| 		if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2]) {
 | |
| 			t->con.mode |= CON_APPLY;
 | |
| 
 | |
| 			if (constraint_axis[0]) {
 | |
| 				t->con.mode |= CON_AXIS0;
 | |
| 			}
 | |
| 			if (constraint_axis[1]) {
 | |
| 				t->con.mode |= CON_AXIS1;
 | |
| 			}
 | |
| 			if (constraint_axis[2]) {
 | |
| 				t->con.mode |= CON_AXIS2;
 | |
| 			}
 | |
| 
 | |
| 			setUserConstraint(t, t->current_orientation, t->con.mode, "%s");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	t->context = NULL;
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| void transformApply(bContext *C, TransInfo *t)
 | |
| {
 | |
| 	t->context = C;
 | |
| 
 | |
| 	if ((t->redraw & TREDRAW_HARD) || (t->draw_handle_apply == NULL && (t->redraw & TREDRAW_SOFT))) {
 | |
| 		selectConstraint(t);
 | |
| 		if (t->transform) {
 | |
| 			t->transform(t, t->mval);  // calls recalcData()
 | |
| 			viewRedrawForce(C, t);
 | |
| 		}
 | |
| 		t->redraw = TREDRAW_NOTHING;
 | |
| 	}
 | |
| 	else if (t->redraw & TREDRAW_SOFT) {
 | |
| 		viewRedrawForce(C, t);
 | |
| 	}
 | |
| 
 | |
| 	/* If auto confirm is on, break after one pass */
 | |
| 	if (t->options & CTX_AUTOCONFIRM) {
 | |
| 		t->state = TRANS_CONFIRM;
 | |
| 	}
 | |
| 
 | |
| 	if (BKE_ptcache_get_continue_physics()) {
 | |
| 		// TRANSFORM_FIX_ME
 | |
| 		//do_screenhandlers(G.curscreen);
 | |
| 		t->redraw |= TREDRAW_HARD;
 | |
| 	}
 | |
| 
 | |
| 	t->context = NULL;
 | |
| }
 | |
| 
 | |
| static void drawTransformApply(const bContext *C, ARegion *UNUSED(ar), void *arg)
 | |
| {
 | |
| 	TransInfo *t = arg;
 | |
| 
 | |
| 	if (t->redraw & TREDRAW_SOFT) {
 | |
| 		t->redraw |= TREDRAW_HARD;
 | |
| 		transformApply((bContext *)C, t);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int transformEnd(bContext *C, TransInfo *t)
 | |
| {
 | |
| 	int exit_code = OPERATOR_RUNNING_MODAL;
 | |
| 
 | |
| 	t->context = C;
 | |
| 
 | |
| 	if (t->state != TRANS_STARTING && t->state != TRANS_RUNNING) {
 | |
| 		/* handle restoring objects */
 | |
| 		if (t->state == TRANS_CANCEL) {
 | |
| 			/* exception, edge slide transformed UVs too */
 | |
| 			if (t->mode == TFM_EDGE_SLIDE)
 | |
| 				doEdgeSlide(t, 0.0f);
 | |
| 			
 | |
| 			exit_code = OPERATOR_CANCELLED;
 | |
| 			restoreTransObjects(t); // calls recalcData()
 | |
| 		}
 | |
| 		else {
 | |
| 			exit_code = OPERATOR_FINISHED;
 | |
| 		}
 | |
| 
 | |
| 		/* aftertrans does insert keyframes, and clears base flags, doesnt read transdata */
 | |
| 		special_aftertrans_update(C, t);
 | |
| 
 | |
| 		/* free data */
 | |
| 		postTrans(C, t);
 | |
| 
 | |
| 		/* send events out for redraws */
 | |
| 		viewRedrawPost(C, t);
 | |
| 
 | |
| 		/*  Undo as last, certainly after special_trans_update! */
 | |
| 
 | |
| 		if (t->state == TRANS_CANCEL) {
 | |
| //			if (t->undostr) ED_undo_push(C, t->undostr);
 | |
| 		}
 | |
| 		else {
 | |
| //			if (t->undostr) ED_undo_push(C, t->undostr);
 | |
| //			else ED_undo_push(C, transform_to_undostr(t));
 | |
| 		}
 | |
| 		t->undostr = NULL;
 | |
| 
 | |
| 		viewRedrawForce(C, t);
 | |
| 	}
 | |
| 
 | |
| 	t->context = NULL;
 | |
| 
 | |
| 	return exit_code;
 | |
| }
 | |
| 
 | |
| /* ************************** TRANSFORM LOCKS **************************** */
 | |
| 
 | |
| static void protectedTransBits(short protectflag, float *vec)
 | |
| {
 | |
| 	if (protectflag & OB_LOCK_LOCX)
 | |
| 		vec[0] = 0.0f;
 | |
| 	if (protectflag & OB_LOCK_LOCY)
 | |
| 		vec[1] = 0.0f;
 | |
| 	if (protectflag & OB_LOCK_LOCZ)
 | |
| 		vec[2] = 0.0f;
 | |
| }
 | |
| 
 | |
| static void protectedSizeBits(short protectflag, float *size)
 | |
| {
 | |
| 	if (protectflag & OB_LOCK_SCALEX)
 | |
| 		size[0] = 1.0f;
 | |
| 	if (protectflag & OB_LOCK_SCALEY)
 | |
| 		size[1] = 1.0f;
 | |
| 	if (protectflag & OB_LOCK_SCALEZ)
 | |
| 		size[2] = 1.0f;
 | |
| }
 | |
| 
 | |
| static void protectedRotateBits(short protectflag, float *eul, float *oldeul)
 | |
| {
 | |
| 	if (protectflag & OB_LOCK_ROTX)
 | |
| 		eul[0] = oldeul[0];
 | |
| 	if (protectflag & OB_LOCK_ROTY)
 | |
| 		eul[1] = oldeul[1];
 | |
| 	if (protectflag & OB_LOCK_ROTZ)
 | |
| 		eul[2] = oldeul[2];
 | |
| }
 | |
| 
 | |
| 
 | |
| /* this function only does the delta rotation */
 | |
| /* axis-angle is usually internally stored as quats... */
 | |
| static void protectedAxisAngleBits(short protectflag, float axis[3], float *angle, float oldAxis[3], float oldAngle)
 | |
| {
 | |
| 	/* check that protection flags are set */
 | |
| 	if ((protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) == 0)
 | |
| 		return;
 | |
| 	
 | |
| 	if (protectflag & OB_LOCK_ROT4D) {
 | |
| 		/* axis-angle getting limited as 4D entities that they are... */
 | |
| 		if (protectflag & OB_LOCK_ROTW)
 | |
| 			*angle = oldAngle;
 | |
| 		if (protectflag & OB_LOCK_ROTX)
 | |
| 			axis[0] = oldAxis[0];
 | |
| 		if (protectflag & OB_LOCK_ROTY)
 | |
| 			axis[1] = oldAxis[1];
 | |
| 		if (protectflag & OB_LOCK_ROTZ)
 | |
| 			axis[2] = oldAxis[2];
 | |
| 	}
 | |
| 	else {
 | |
| 		/* axis-angle get limited with euler... */
 | |
| 		float eul[3], oldeul[3];
 | |
| 		
 | |
| 		axis_angle_to_eulO(eul, EULER_ORDER_DEFAULT, axis, *angle);
 | |
| 		axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, oldAxis, oldAngle);
 | |
| 		
 | |
| 		if (protectflag & OB_LOCK_ROTX)
 | |
| 			eul[0] = oldeul[0];
 | |
| 		if (protectflag & OB_LOCK_ROTY)
 | |
| 			eul[1] = oldeul[1];
 | |
| 		if (protectflag & OB_LOCK_ROTZ)
 | |
| 			eul[2] = oldeul[2];
 | |
| 		
 | |
| 		eulO_to_axis_angle(axis, angle, eul, EULER_ORDER_DEFAULT);
 | |
| 		
 | |
| 		/* when converting to axis-angle, we need a special exception for the case when there is no axis */
 | |
| 		if (IS_EQF(axis[0], axis[1]) && IS_EQF(axis[1], axis[2])) {
 | |
| 			/* for now, rotate around y-axis then (so that it simply becomes the roll) */
 | |
| 			axis[1] = 1.0f;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* this function only does the delta rotation */
 | |
| static void protectedQuaternionBits(short protectflag, float *quat, float *oldquat)
 | |
| {
 | |
| 	/* check that protection flags are set */
 | |
| 	if ((protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) == 0)
 | |
| 		return;
 | |
| 	
 | |
| 	if (protectflag & OB_LOCK_ROT4D) {
 | |
| 		/* quaternions getting limited as 4D entities that they are... */
 | |
| 		if (protectflag & OB_LOCK_ROTW)
 | |
| 			quat[0] = oldquat[0];
 | |
| 		if (protectflag & OB_LOCK_ROTX)
 | |
| 			quat[1] = oldquat[1];
 | |
| 		if (protectflag & OB_LOCK_ROTY)
 | |
| 			quat[2] = oldquat[2];
 | |
| 		if (protectflag & OB_LOCK_ROTZ)
 | |
| 			quat[3] = oldquat[3];
 | |
| 	}
 | |
| 	else {
 | |
| 		/* quaternions get limited with euler... (compatibility mode) */
 | |
| 		float eul[3], oldeul[3], nquat[4], noldquat[4];
 | |
| 		float qlen;
 | |
| 
 | |
| 		qlen = normalize_qt_qt(nquat, quat);
 | |
| 		normalize_qt_qt(noldquat, oldquat);
 | |
| 
 | |
| 		quat_to_eul(eul, nquat);
 | |
| 		quat_to_eul(oldeul, noldquat);
 | |
| 
 | |
| 		if (protectflag & OB_LOCK_ROTX)
 | |
| 			eul[0] = oldeul[0];
 | |
| 		if (protectflag & OB_LOCK_ROTY)
 | |
| 			eul[1] = oldeul[1];
 | |
| 		if (protectflag & OB_LOCK_ROTZ)
 | |
| 			eul[2] = oldeul[2];
 | |
| 
 | |
| 		eul_to_quat(quat, eul);
 | |
| 
 | |
| 		/* restore original quat size */
 | |
| 		mul_qt_fl(quat, qlen);
 | |
| 		
 | |
| 		/* quaternions flip w sign to accumulate rotations correctly */
 | |
| 		if ((nquat[0] < 0.0f && quat[0] > 0.0f) ||
 | |
| 		    (nquat[0] > 0.0f && quat[0] < 0.0f))
 | |
| 		{
 | |
| 			mul_qt_fl(quat, -1.0f);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ******************* TRANSFORM LIMITS ********************** */
 | |
| 
 | |
| static void constraintTransLim(TransInfo *t, TransData *td)
 | |
| {
 | |
| 	if (td->con) {
 | |
| 		bConstraintTypeInfo *ctiLoc = get_constraint_typeinfo(CONSTRAINT_TYPE_LOCLIMIT);
 | |
| 		bConstraintTypeInfo *ctiDist = get_constraint_typeinfo(CONSTRAINT_TYPE_DISTLIMIT);
 | |
| 		
 | |
| 		bConstraintOb cob = {NULL};
 | |
| 		bConstraint *con;
 | |
| 		float ctime = (float)(t->scene->r.cfra);
 | |
| 		
 | |
| 		/* Make a temporary bConstraintOb for using these limit constraints
 | |
| 		 *  - they only care that cob->matrix is correctly set ;-)
 | |
| 		 *	- current space should be local
 | |
| 		 */
 | |
| 		unit_m4(cob.matrix);
 | |
| 		copy_v3_v3(cob.matrix[3], td->loc);
 | |
| 		
 | |
| 		/* Evaluate valid constraints */
 | |
| 		for (con = td->con; con; con = con->next) {
 | |
| 			bConstraintTypeInfo *cti = NULL;
 | |
| 			ListBase targets = {NULL, NULL};
 | |
| 			float tmat[4][4];
 | |
| 			
 | |
| 			/* only consider constraint if enabled */
 | |
| 			if (con->flag & CONSTRAINT_DISABLE) continue;
 | |
| 			if (con->enforce == 0.0f) continue;
 | |
| 			
 | |
| 			/* only use it if it's tagged for this purpose (and the right type) */
 | |
| 			if (con->type == CONSTRAINT_TYPE_LOCLIMIT) {
 | |
| 				bLocLimitConstraint *data = con->data;
 | |
| 				
 | |
| 				if ((data->flag2 & LIMIT_TRANSFORM) == 0)
 | |
| 					continue;
 | |
| 				cti = ctiLoc;
 | |
| 			}
 | |
| 			else if (con->type == CONSTRAINT_TYPE_DISTLIMIT) {
 | |
| 				bDistLimitConstraint *data = con->data;
 | |
| 				
 | |
| 				if ((data->flag & LIMITDIST_TRANSFORM) == 0)
 | |
| 					continue;
 | |
| 				cti = ctiDist;
 | |
| 			}
 | |
| 			
 | |
| 			if (cti) {
 | |
| 				/* do space conversions */
 | |
| 				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | |
| 					/* just multiply by td->mtx (this should be ok) */
 | |
| 					copy_m4_m4(tmat, cob.matrix);
 | |
| 					mul_m4_m3m4(cob.matrix, td->mtx, tmat);
 | |
| 				}
 | |
| 				else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
 | |
| 					/* skip... incompatable spacetype */
 | |
| 					continue;
 | |
| 				}
 | |
| 				
 | |
| 				/* get constraint targets if needed */
 | |
| 				get_constraint_targets_for_solving(con, &cob, &targets, ctime);
 | |
| 				
 | |
| 				/* do constraint */
 | |
| 				cti->evaluate_constraint(con, &cob, &targets);
 | |
| 				
 | |
| 				/* convert spaces again */
 | |
| 				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | |
| 					/* just multiply by td->mtx (this should be ok) */
 | |
| 					copy_m4_m4(tmat, cob.matrix);
 | |
| 					mul_m4_m3m4(cob.matrix, td->smtx, tmat);
 | |
| 				}
 | |
| 				
 | |
| 				/* free targets list */
 | |
| 				BLI_freelistN(&targets);
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		/* copy results from cob->matrix */
 | |
| 		copy_v3_v3(td->loc, cob.matrix[3]);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void constraintob_from_transdata(bConstraintOb *cob, TransData *td)
 | |
| {
 | |
| 	/* Make a temporary bConstraintOb for use by limit constraints
 | |
| 	 *  - they only care that cob->matrix is correctly set ;-)
 | |
| 	 *	- current space should be local
 | |
| 	 */
 | |
| 	memset(cob, 0, sizeof(bConstraintOb));
 | |
| 	if (td->ext) {
 | |
| 		if (td->ext->rotOrder == ROT_MODE_QUAT) {
 | |
| 			/* quats */
 | |
| 			/* objects and bones do normalization first too, otherwise
 | |
| 			 * we don't necessarily end up with a rotation matrix, and
 | |
| 			 * then conversion back to quat gives a different result */
 | |
| 			float quat[4];
 | |
| 			normalize_qt_qt(quat, td->ext->quat);
 | |
| 			quat_to_mat4(cob->matrix, quat);
 | |
| 		}
 | |
| 		else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
 | |
| 			/* axis angle */
 | |
| 			axis_angle_to_mat4(cob->matrix, &td->ext->quat[1], td->ext->quat[0]);
 | |
| 		}
 | |
| 		else {
 | |
| 			/* eulers */
 | |
| 			eulO_to_mat4(cob->matrix, td->ext->rot, td->ext->rotOrder);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
 | |
| {
 | |
| 	if (td->con) {
 | |
| 		bConstraintTypeInfo *cti = get_constraint_typeinfo(CONSTRAINT_TYPE_ROTLIMIT);
 | |
| 		bConstraintOb cob;
 | |
| 		bConstraint *con;
 | |
| 		int do_limit = FALSE;
 | |
| 		
 | |
| 		/* Evaluate valid constraints */
 | |
| 		for (con = td->con; con; con = con->next) {
 | |
| 			/* only consider constraint if enabled */
 | |
| 			if (con->flag & CONSTRAINT_DISABLE) continue;
 | |
| 			if (con->enforce == 0.0f) continue;
 | |
| 			
 | |
| 			/* we're only interested in Limit-Rotation constraints */
 | |
| 			if (con->type == CONSTRAINT_TYPE_ROTLIMIT) {
 | |
| 				bRotLimitConstraint *data = con->data;
 | |
| 				float tmat[4][4];
 | |
| 				
 | |
| 				/* only use it if it's tagged for this purpose */
 | |
| 				if ((data->flag2 & LIMIT_TRANSFORM) == 0)
 | |
| 					continue;
 | |
| 
 | |
| 				/* skip incompatable spacetypes */
 | |
| 				if (!ELEM(con->ownspace, CONSTRAINT_SPACE_WORLD, CONSTRAINT_SPACE_LOCAL))
 | |
| 					continue;
 | |
| 
 | |
| 				/* only do conversion if necessary, to preserve quats and eulers */
 | |
| 				if (do_limit == FALSE) {
 | |
| 					constraintob_from_transdata(&cob, td);
 | |
| 					do_limit = TRUE;
 | |
| 				}
 | |
| 				
 | |
| 				/* do space conversions */
 | |
| 				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | |
| 					/* just multiply by td->mtx (this should be ok) */
 | |
| 					copy_m4_m4(tmat, cob.matrix);
 | |
| 					mul_m4_m3m4(cob.matrix, td->mtx, tmat);
 | |
| 				}
 | |
| 				
 | |
| 				/* do constraint */
 | |
| 				cti->evaluate_constraint(con, &cob, NULL);
 | |
| 				
 | |
| 				/* convert spaces again */
 | |
| 				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | |
| 					/* just multiply by td->mtx (this should be ok) */
 | |
| 					copy_m4_m4(tmat, cob.matrix);
 | |
| 					mul_m4_m3m4(cob.matrix, td->smtx, tmat);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		if (do_limit) {
 | |
| 			/* copy results from cob->matrix */
 | |
| 			if (td->ext->rotOrder == ROT_MODE_QUAT) {
 | |
| 				/* quats */
 | |
| 				mat4_to_quat(td->ext->quat, cob.matrix);
 | |
| 			}
 | |
| 			else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
 | |
| 				/* axis angle */
 | |
| 				mat4_to_axis_angle(&td->ext->quat[1], &td->ext->quat[0], cob.matrix);
 | |
| 			}
 | |
| 			else {
 | |
| 				/* eulers */
 | |
| 				mat4_to_eulO(td->ext->rot, td->ext->rotOrder, cob.matrix);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void constraintSizeLim(TransInfo *t, TransData *td)
 | |
| {
 | |
| 	if (td->con && td->ext) {
 | |
| 		bConstraintTypeInfo *cti = get_constraint_typeinfo(CONSTRAINT_TYPE_SIZELIMIT);
 | |
| 		bConstraintOb cob = {NULL};
 | |
| 		bConstraint *con;
 | |
| 		
 | |
| 		/* Make a temporary bConstraintOb for using these limit constraints
 | |
| 		 *  - they only care that cob->matrix is correctly set ;-)
 | |
| 		 *	- current space should be local
 | |
| 		 */
 | |
| 		if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
 | |
| 			/* scale val and reset size */
 | |
| 			return; // TODO: fix this case
 | |
| 		}
 | |
| 		else {
 | |
| 			/* Reset val if SINGLESIZE but using a constraint */
 | |
| 			if (td->flag & TD_SINGLESIZE)
 | |
| 				return;
 | |
| 			
 | |
| 			size_to_mat4(cob.matrix, td->ext->size);
 | |
| 		}
 | |
| 		
 | |
| 		/* Evaluate valid constraints */
 | |
| 		for (con = td->con; con; con = con->next) {
 | |
| 			/* only consider constraint if enabled */
 | |
| 			if (con->flag & CONSTRAINT_DISABLE) continue;
 | |
| 			if (con->enforce == 0.0f) continue;
 | |
| 			
 | |
| 			/* we're only interested in Limit-Scale constraints */
 | |
| 			if (con->type == CONSTRAINT_TYPE_SIZELIMIT) {
 | |
| 				bSizeLimitConstraint *data = con->data;
 | |
| 				float tmat[4][4];
 | |
| 				
 | |
| 				/* only use it if it's tagged for this purpose */
 | |
| 				if ((data->flag2 & LIMIT_TRANSFORM) == 0)
 | |
| 					continue;
 | |
| 				
 | |
| 				/* do space conversions */
 | |
| 				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | |
| 					/* just multiply by td->mtx (this should be ok) */
 | |
| 					copy_m4_m4(tmat, cob.matrix);
 | |
| 					mul_m4_m3m4(cob.matrix, td->mtx, tmat);
 | |
| 				}
 | |
| 				else if (con->ownspace != CONSTRAINT_SPACE_LOCAL) {
 | |
| 					/* skip... incompatable spacetype */
 | |
| 					continue;
 | |
| 				}
 | |
| 				
 | |
| 				/* do constraint */
 | |
| 				cti->evaluate_constraint(con, &cob, NULL);
 | |
| 				
 | |
| 				/* convert spaces again */
 | |
| 				if (con->ownspace == CONSTRAINT_SPACE_WORLD) {
 | |
| 					/* just multiply by td->mtx (this should be ok) */
 | |
| 					copy_m4_m4(tmat, cob.matrix);
 | |
| 					mul_m4_m3m4(cob.matrix, td->smtx, tmat);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		/* copy results from cob->matrix */
 | |
| 		if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
 | |
| 			/* scale val and reset size */
 | |
| 			return; // TODO: fix this case
 | |
| 		}
 | |
| 		else {
 | |
| 			/* Reset val if SINGLESIZE but using a constraint */
 | |
| 			if (td->flag & TD_SINGLESIZE)
 | |
| 				return;
 | |
| 			
 | |
| 			mat4_to_size(td->ext->size, cob.matrix);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ************************** WARP *************************** */
 | |
| 
 | |
| static void postInputWarp(TransInfo *t, float values[3])
 | |
| {
 | |
| 	mul_v3_fl(values, (float)(M_PI * 2));
 | |
| 
 | |
| 	if (t->customData) { /* non-null value indicates reversed input */
 | |
| 		negate_v3(values);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void initWarp(TransInfo *t)
 | |
| {
 | |
| 	float max[3], min[3];
 | |
| 	int i;
 | |
| 	
 | |
| 	t->mode = TFM_WARP;
 | |
| 	t->transform = Warp;
 | |
| 	t->handleEvent = handleEventWarp;
 | |
| 	
 | |
| 	setInputPostFct(&t->mouse, postInputWarp);
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
 | |
| 	
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 5.0f / 180.0f * (float)M_PI;
 | |
| 	t->snap[2] = 1.0f / 180.0f * (float)M_PI;
 | |
| 	
 | |
| 	t->num.increment = 1.0f;
 | |
| 
 | |
| 	t->flag |= T_NO_CONSTRAINT;
 | |
| 	
 | |
| 	/* we need min/max in view space */
 | |
| 	for (i = 0; i < t->total; i++) {
 | |
| 		float center[3];
 | |
| 		copy_v3_v3(center, t->data[i].center);
 | |
| 		mul_m3_v3(t->data[i].mtx, center);
 | |
| 		mul_m4_v3(t->viewmat, center);
 | |
| 		sub_v3_v3(center, t->viewmat[3]);
 | |
| 		if (i)
 | |
| 			minmax_v3v3_v3(min, max, center);
 | |
| 		else {
 | |
| 			copy_v3_v3(max, center);
 | |
| 			copy_v3_v3(min, center);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	mid_v3_v3v3(t->center, min, max);
 | |
| 
 | |
| 	if (max[0] == min[0]) max[0] += 0.1f;  /* not optimal, but flipping is better than invalid garbage (i.e. division by zero!) */
 | |
| 	t->val = (max[0] - min[0]) / 2.0f; /* t->val is X dimension projected boundbox */
 | |
| }
 | |
| 
 | |
| int handleEventWarp(TransInfo *t, wmEvent *event)
 | |
| {
 | |
| 	int status = 0;
 | |
| 	
 | |
| 	if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
 | |
| 		// Use customData pointer to signal warp direction
 | |
| 		if (t->customData == NULL)
 | |
| 			t->customData = (void *)1;
 | |
| 		else
 | |
| 			t->customData = NULL;
 | |
| 		
 | |
| 		status = 1;
 | |
| 	}
 | |
| 	
 | |
| 	return status;
 | |
| }
 | |
| 
 | |
| int Warp(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float vec[3], circumfac, dist, phi0, co, si, *curs, cursor[3], gcursor[3];
 | |
| 	int i;
 | |
| 	char str[50];
 | |
| 	
 | |
| 	curs = give_cursor(t->scene, t->view);
 | |
| 	/*
 | |
| 	 * gcursor is the one used for helpline.
 | |
| 	 * It has to be in the same space as the drawing loop
 | |
| 	 * (that means it needs to be in the object's space when in edit mode and
 | |
| 	 *  in global space in object mode)
 | |
| 	 *
 | |
| 	 * cursor is used for calculations.
 | |
| 	 * It needs to be in view space, but we need to take object's offset
 | |
| 	 * into account if in Edit mode.
 | |
| 	 */
 | |
| 	copy_v3_v3(cursor, curs);
 | |
| 	copy_v3_v3(gcursor, cursor);
 | |
| 	if (t->flag & T_EDIT) {
 | |
| 		sub_v3_v3(cursor, t->obedit->obmat[3]);
 | |
| 		sub_v3_v3(gcursor, t->obedit->obmat[3]);
 | |
| 		mul_m3_v3(t->data->smtx, gcursor);
 | |
| 	}
 | |
| 	mul_m4_v3(t->viewmat, cursor);
 | |
| 	sub_v3_v3(cursor, t->viewmat[3]);
 | |
| 	
 | |
| 	/* amount of radians for warp */
 | |
| 	circumfac = t->values[0];
 | |
| 	
 | |
| 	snapGrid(t, &circumfac);
 | |
| 	applyNumInput(&t->num, &circumfac);
 | |
| 	
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 		
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 		
 | |
| 		sprintf(str, "Warp: %s", c);
 | |
| 
 | |
| 		circumfac = DEG2RADF(circumfac);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* default header print */
 | |
| 		sprintf(str, "Warp: %.3f", RAD2DEGF(circumfac));
 | |
| 	}
 | |
| 	
 | |
| 	t->values[0] = circumfac;
 | |
| 
 | |
| 	circumfac /= 2; /* only need 180 on each side to make 360 */
 | |
| 	
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		float loc[3];
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 		
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 		
 | |
| 		/* translate point to center, rotate in such a way that outline==distance */
 | |
| 		copy_v3_v3(vec, td->iloc);
 | |
| 		mul_m3_v3(td->mtx, vec);
 | |
| 		mul_m4_v3(t->viewmat, vec);
 | |
| 		sub_v3_v3(vec, t->viewmat[3]);
 | |
| 		
 | |
| 		dist = vec[0] - cursor[0];
 | |
| 		
 | |
| 		/* t->val is X dimension projected boundbox */
 | |
| 		phi0 = (circumfac * dist / t->val);
 | |
| 		
 | |
| 		vec[1] = (vec[1] - cursor[1]);
 | |
| 		
 | |
| 		co = (float)cos(phi0);
 | |
| 		si = (float)sin(phi0);
 | |
| 		loc[0] = -si * vec[1] + cursor[0];
 | |
| 		loc[1] = co * vec[1] + cursor[1];
 | |
| 		loc[2] = vec[2];
 | |
| 		
 | |
| 		mul_m4_v3(t->viewinv, loc);
 | |
| 		sub_v3_v3(loc, t->viewinv[3]);
 | |
| 		mul_m3_v3(td->smtx, loc);
 | |
| 		
 | |
| 		sub_v3_v3(loc, td->iloc);
 | |
| 		mul_v3_fl(loc, td->factor);
 | |
| 		add_v3_v3v3(td->loc, td->iloc, loc);
 | |
| 	}
 | |
| 	
 | |
| 	recalcData(t);
 | |
| 	
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** SHEAR *************************** */
 | |
| 
 | |
| static void postInputShear(TransInfo *UNUSED(t), float values[3])
 | |
| {
 | |
| 	mul_v3_fl(values, 0.05f);
 | |
| }
 | |
| 
 | |
| void initShear(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_SHEAR;
 | |
| 	t->transform = Shear;
 | |
| 	t->handleEvent = handleEventShear;
 | |
| 	
 | |
| 	setInputPostFct(&t->mouse, postInputShear);
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
 | |
| 	
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 	
 | |
| 	t->num.increment = 0.1f;
 | |
| 
 | |
| 	t->flag |= T_NO_CONSTRAINT;
 | |
| }
 | |
| 
 | |
| int handleEventShear(TransInfo *t, wmEvent *event)
 | |
| {
 | |
| 	int status = 0;
 | |
| 	
 | |
| 	if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
 | |
| 		// Use customData pointer to signal Shear direction
 | |
| 		if (t->customData == NULL) {
 | |
| 			initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
 | |
| 			t->customData = (void *)1;
 | |
| 		}
 | |
| 		else {
 | |
| 			initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
 | |
| 			t->customData = NULL;
 | |
| 		}
 | |
| 
 | |
| 		status = 1;
 | |
| 	}
 | |
| 	
 | |
| 	return status;
 | |
| }
 | |
| 
 | |
| 
 | |
| int Shear(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float vec[3];
 | |
| 	float smat[3][3], tmat[3][3], totmat[3][3], persmat[3][3], persinv[3][3];
 | |
| 	float value;
 | |
| 	int i;
 | |
| 	char str[50];
 | |
| 	
 | |
| 	copy_m3_m4(persmat, t->viewmat);
 | |
| 	invert_m3_m3(persinv, persmat);
 | |
| 	
 | |
| 	value = t->values[0];
 | |
| 	
 | |
| 	snapGrid(t, &value);
 | |
| 	
 | |
| 	applyNumInput(&t->num, &value);
 | |
| 	
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 		
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 		
 | |
| 		sprintf(str, "Shear: %s %s", c, t->proptext);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* default header print */
 | |
| 		sprintf(str, "Shear: %.3f %s", value, t->proptext);
 | |
| 	}
 | |
| 	
 | |
| 	t->values[0] = value;
 | |
| 
 | |
| 	unit_m3(smat);
 | |
| 	
 | |
| 	// Custom data signals shear direction
 | |
| 	if (t->customData == NULL)
 | |
| 		smat[1][0] = value;
 | |
| 	else
 | |
| 		smat[0][1] = value;
 | |
| 	
 | |
| 	mul_m3_m3m3(tmat, smat, persmat);
 | |
| 	mul_m3_m3m3(totmat, persinv, tmat);
 | |
| 	
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 		
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 		
 | |
| 		if (t->obedit) {
 | |
| 			float mat3[3][3];
 | |
| 			mul_m3_m3m3(mat3, totmat, td->mtx);
 | |
| 			mul_m3_m3m3(tmat, td->smtx, mat3);
 | |
| 		}
 | |
| 		else {
 | |
| 			copy_m3_m3(tmat, totmat);
 | |
| 		}
 | |
| 		sub_v3_v3v3(vec, td->center, t->center);
 | |
| 		
 | |
| 		mul_m3_v3(tmat, vec);
 | |
| 		
 | |
| 		add_v3_v3(vec, t->center);
 | |
| 		sub_v3_v3(vec, td->center);
 | |
| 		
 | |
| 		mul_v3_fl(vec, td->factor);
 | |
| 		
 | |
| 		add_v3_v3v3(td->loc, td->iloc, vec);
 | |
| 	}
 | |
| 	
 | |
| 	recalcData(t);
 | |
| 	
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** RESIZE *************************** */
 | |
| 
 | |
| void initResize(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_RESIZE;
 | |
| 	t->transform = Resize;
 | |
| 	
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
 | |
| 	
 | |
| 	t->flag |= T_NULL_ONE;
 | |
| 	t->num.flag |= NUM_NULL_ONE;
 | |
| 	t->num.flag |= NUM_AFFECT_ALL;
 | |
| 	if (!t->obedit) {
 | |
| 		t->flag |= T_NO_ZERO;
 | |
| 		t->num.flag |= NUM_NO_ZERO;
 | |
| 	}
 | |
| 	
 | |
| 	t->idx_max = 2;
 | |
| 	t->num.idx_max = 2;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| }
 | |
| 
 | |
| static void headerResize(TransInfo *t, float vec[3], char *str)
 | |
| {
 | |
| 	char tvec[NUM_STR_REP_LEN * 3];
 | |
| 	char *spos = str;
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		outputNumInput(&(t->num), tvec);
 | |
| 	}
 | |
| 	else {
 | |
| 		BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", vec[0]);
 | |
| 		BLI_snprintf(&tvec[NUM_STR_REP_LEN], NUM_STR_REP_LEN, "%.4f", vec[1]);
 | |
| 		BLI_snprintf(&tvec[NUM_STR_REP_LEN * 2], NUM_STR_REP_LEN, "%.4f", vec[2]);
 | |
| 	}
 | |
| 	
 | |
| 	if (t->con.mode & CON_APPLY) {
 | |
| 		switch (t->num.idx_max) {
 | |
| 			case 0:
 | |
| 				spos += sprintf(spos, "Scale: %s%s %s", &tvec[0], t->con.text, t->proptext);
 | |
| 				break;
 | |
| 			case 1:
 | |
| 				spos += sprintf(spos, "Scale: %s : %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
 | |
| 				                t->con.text, t->proptext);
 | |
| 				break;
 | |
| 			case 2:
 | |
| 				spos += sprintf(spos, "Scale: %s : %s : %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
 | |
| 				                &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		if (t->flag & T_2D_EDIT)
 | |
| 			spos += sprintf(spos, "Scale X: %s   Y: %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
 | |
| 			                t->con.text, t->proptext);
 | |
| 		else
 | |
| 			spos += sprintf(spos, "Scale X: %s   Y: %s  Z: %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
 | |
| 			                &tvec[NUM_STR_REP_LEN * 2], t->con.text, t->proptext);
 | |
| 	}
 | |
| 	
 | |
| 	if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
 | |
| 		spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
 | |
| 	}
 | |
| 
 | |
| 	(void)spos;
 | |
| }
 | |
| 
 | |
| #define SIGN(a)     (a<-FLT_EPSILON ? 1 : a>FLT_EPSILON ? 2 : 3)
 | |
| #define VECSIGNFLIP(a, b) ((SIGN(a[0]) & SIGN(b[0])) == 0 || (SIGN(a[1]) & SIGN(b[1])) == 0 || (SIGN(a[2]) & SIGN(b[2])) == 0)
 | |
| 
 | |
| /* smat is reference matrix, only scaled */
 | |
| static void TransMat3ToSize(float mat[][3], float smat[][3], float *size)
 | |
| {
 | |
| 	float vec[3];
 | |
| 	
 | |
| 	copy_v3_v3(vec, mat[0]);
 | |
| 	size[0] = normalize_v3(vec);
 | |
| 	copy_v3_v3(vec, mat[1]);
 | |
| 	size[1] = normalize_v3(vec);
 | |
| 	copy_v3_v3(vec, mat[2]);
 | |
| 	size[2] = normalize_v3(vec);
 | |
| 	
 | |
| 	/* first tried with dotproduct... but the sign flip is crucial */
 | |
| 	if (VECSIGNFLIP(mat[0], smat[0]) ) size[0] = -size[0];
 | |
| 	if (VECSIGNFLIP(mat[1], smat[1]) ) size[1] = -size[1];
 | |
| 	if (VECSIGNFLIP(mat[2], smat[2]) ) size[2] = -size[2];
 | |
| }
 | |
| 
 | |
| 
 | |
| static void ElementResize(TransInfo *t, TransData *td, float mat[3][3])
 | |
| {
 | |
| 	float tmat[3][3], smat[3][3], center[3];
 | |
| 	float vec[3];
 | |
| 	
 | |
| 	if (t->flag & T_EDIT) {
 | |
| 		mul_m3_m3m3(smat, mat, td->mtx);
 | |
| 		mul_m3_m3m3(tmat, td->smtx, smat);
 | |
| 	}
 | |
| 	else {
 | |
| 		copy_m3_m3(tmat, mat);
 | |
| 	}
 | |
| 	
 | |
| 	if (t->con.applySize) {
 | |
| 		t->con.applySize(t, td, tmat);
 | |
| 	}
 | |
| 	
 | |
| 	/* local constraint shouldn't alter center */
 | |
| 	if ((t->around == V3D_LOCAL) &&
 | |
| 	    (   (t->flag & (T_OBJECT | T_POSE)) ||
 | |
| 	        ((t->flag & T_EDIT) && (t->settings->selectmode & (SCE_SELECT_EDGE | SCE_SELECT_FACE))) ||
 | |
| 	        (t->obedit && t->obedit->type == OB_ARMATURE))
 | |
| 	    )
 | |
| 	{
 | |
| 		copy_v3_v3(center, td->center);
 | |
| 	}
 | |
| 	else if (t->options & CTX_MOVIECLIP) {
 | |
| 		copy_v3_v3(center, td->center);
 | |
| 	}
 | |
| 	else {
 | |
| 		copy_v3_v3(center, t->center);
 | |
| 	}
 | |
| 
 | |
| 	if (td->ext) {
 | |
| 		float fsize[3];
 | |
| 		
 | |
| 		if (t->flag & (T_OBJECT | T_TEXTURE | T_POSE)) {
 | |
| 			float obsizemat[3][3];
 | |
| 			// Reorient the size mat to fit the oriented object.
 | |
| 			mul_m3_m3m3(obsizemat, tmat, td->axismtx);
 | |
| 			//print_m3("obsizemat", obsizemat);
 | |
| 			TransMat3ToSize(obsizemat, td->axismtx, fsize);
 | |
| 			//print_v3("fsize", fsize);
 | |
| 		}
 | |
| 		else {
 | |
| 			mat3_to_size(fsize, tmat);
 | |
| 		}
 | |
| 		
 | |
| 		protectedSizeBits(td->protectflag, fsize);
 | |
| 		
 | |
| 		if ((t->flag & T_V3D_ALIGN) == 0) {   // align mode doesn't resize objects itself
 | |
| 			if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) {
 | |
| 				/* scale val and reset size */
 | |
| 				*td->val = td->ival * (1 + (fsize[0] - 1) * td->factor);
 | |
| 				
 | |
| 				td->ext->size[0] = td->ext->isize[0];
 | |
| 				td->ext->size[1] = td->ext->isize[1];
 | |
| 				td->ext->size[2] = td->ext->isize[2];
 | |
| 			}
 | |
| 			else {
 | |
| 				/* Reset val if SINGLESIZE but using a constraint */
 | |
| 				if (td->flag & TD_SINGLESIZE)
 | |
| 					*td->val = td->ival;
 | |
| 				
 | |
| 				td->ext->size[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor);
 | |
| 				td->ext->size[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor);
 | |
| 				td->ext->size[2] = td->ext->isize[2] * (1 + (fsize[2] - 1) * td->factor);
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		constraintSizeLim(t, td);
 | |
| 	}
 | |
| 
 | |
| 	/* For individual element center, Editmode need to use iloc */
 | |
| 	if (t->flag & T_POINTS)
 | |
| 		sub_v3_v3v3(vec, td->iloc, center);
 | |
| 	else
 | |
| 		sub_v3_v3v3(vec, td->center, center);
 | |
| 	
 | |
| 	mul_m3_v3(tmat, vec);
 | |
| 	
 | |
| 	add_v3_v3(vec, center);
 | |
| 	if (t->flag & T_POINTS)
 | |
| 		sub_v3_v3(vec, td->iloc);
 | |
| 	else
 | |
| 		sub_v3_v3(vec, td->center);
 | |
| 	
 | |
| 	mul_v3_fl(vec, td->factor);
 | |
| 	
 | |
| 	if (t->flag & (T_OBJECT | T_POSE)) {
 | |
| 		mul_m3_v3(td->smtx, vec);
 | |
| 	}
 | |
| 	
 | |
| 	protectedTransBits(td->protectflag, vec);
 | |
| 	add_v3_v3v3(td->loc, td->iloc, vec);
 | |
| 	
 | |
| 	constraintTransLim(t, td);
 | |
| }
 | |
| 
 | |
| int Resize(TransInfo *t, const int mval[2])
 | |
| {
 | |
| 	TransData *td;
 | |
| 	float size[3], mat[3][3];
 | |
| 	float ratio;
 | |
| 	int i;
 | |
| 	char str[200];
 | |
| 
 | |
| 	/* for manipulator, center handle, the scaling can't be done relative to center */
 | |
| 	if ((t->flag & T_USES_MANIPULATOR) && t->con.mode == 0) {
 | |
| 		ratio = 1.0f - ((t->imval[0] - mval[0]) + (t->imval[1] - mval[1])) / 100.0f;
 | |
| 	}
 | |
| 	else {
 | |
| 		ratio = t->values[0];
 | |
| 	}
 | |
| 	
 | |
| 	size[0] = size[1] = size[2] = ratio;
 | |
| 	
 | |
| 	snapGrid(t, size);
 | |
| 	
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		applyNumInput(&t->num, size);
 | |
| 		constraintNumInput(t, size);
 | |
| 	}
 | |
| 	
 | |
| 	applySnapping(t, size);
 | |
| 	
 | |
| 	if (t->flag & T_AUTOVALUES) {
 | |
| 		copy_v3_v3(size, t->auto_values);
 | |
| 	}
 | |
| 	
 | |
| 	copy_v3_v3(t->values, size);
 | |
| 	
 | |
| 	size_to_mat3(mat, size);
 | |
| 	
 | |
| 	if (t->con.applySize) {
 | |
| 		t->con.applySize(t, NULL, mat);
 | |
| 	}
 | |
| 	
 | |
| 	copy_m3_m3(t->mat, mat);    // used in manipulator
 | |
| 	
 | |
| 	headerResize(t, size, str);
 | |
| 	
 | |
| 	for (i = 0, td = t->data; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 		
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 		
 | |
| 		ElementResize(t, td, mat);
 | |
| 	}
 | |
| 	
 | |
| 	/* evil hack - redo resize if cliping needed */
 | |
| 	if (t->flag & T_CLIP_UV && clipUVTransform(t, size, 1)) {
 | |
| 		size_to_mat3(mat, size);
 | |
| 		
 | |
| 		if (t->con.applySize)
 | |
| 			t->con.applySize(t, NULL, mat);
 | |
| 		
 | |
| 		for (i = 0, td = t->data; i < t->total; i++, td++)
 | |
| 			ElementResize(t, td, mat);
 | |
| 
 | |
| 		/* In proportional edit it can happen that */
 | |
| 		/* vertices in the radius of the brush end */
 | |
| 		/* outside the clipping area               */
 | |
| 		/* XXX HACK - dg */
 | |
| 		if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
 | |
| 			clipUVData(t);
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	recalcData(t);
 | |
| 	
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** SKIN *************************** */
 | |
| 
 | |
| void initSkinResize(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_SKIN_RESIZE;
 | |
| 	t->transform = SkinResize;
 | |
| 	
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
 | |
| 	
 | |
| 	t->flag |= T_NULL_ONE;
 | |
| 	t->num.flag |= NUM_NULL_ONE;
 | |
| 	t->num.flag |= NUM_AFFECT_ALL;
 | |
| 	if (!t->obedit) {
 | |
| 		t->flag |= T_NO_ZERO;
 | |
| 		t->num.flag |= NUM_NO_ZERO;
 | |
| 	}
 | |
| 	
 | |
| 	t->idx_max = 2;
 | |
| 	t->num.idx_max = 2;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| }
 | |
| 
 | |
| int SkinResize(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td;
 | |
| 	float size[3], mat[3][3];
 | |
| 	float ratio;
 | |
| 	int i;
 | |
| 	char str[200];
 | |
| 	
 | |
| 	ratio = t->values[0];
 | |
| 	size[0] = size[1] = size[2] = ratio;
 | |
| 	
 | |
| 	snapGrid(t, size);
 | |
| 	
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		applyNumInput(&t->num, size);
 | |
| 		constraintNumInput(t, size);
 | |
| 	}
 | |
| 	
 | |
| 	applySnapping(t, size);
 | |
| 	
 | |
| 	if (t->flag & T_AUTOVALUES) {
 | |
| 		copy_v3_v3(size, t->auto_values);
 | |
| 	}
 | |
| 	
 | |
| 	copy_v3_v3(t->values, size);
 | |
| 	
 | |
| 	size_to_mat3(mat, size);
 | |
| 	
 | |
| 	headerResize(t, size, str);
 | |
| 	
 | |
| 	for (i = 0, td = t->data; i < t->total; i++, td++) {
 | |
| 		float tmat[3][3], smat[3][3];
 | |
| 		float fsize[3];
 | |
| 		
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 		
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		if (t->flag & T_EDIT) {
 | |
| 			mul_m3_m3m3(smat, mat, td->mtx);
 | |
| 			mul_m3_m3m3(tmat, td->smtx, smat);
 | |
| 		}
 | |
| 		else {
 | |
| 			copy_m3_m3(tmat, mat);
 | |
| 		}
 | |
| 	
 | |
| 		if (t->con.applySize) {
 | |
| 			t->con.applySize(t, NULL, tmat);
 | |
| 		}
 | |
| 
 | |
| 		mat3_to_size(fsize, tmat);
 | |
| 		td->val[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor);
 | |
| 		td->val[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor);
 | |
| 	}
 | |
| 	
 | |
| 	recalcData(t);
 | |
| 	
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** TOSPHERE *************************** */
 | |
| 
 | |
| void initToSphere(TransInfo *t)
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	int i;
 | |
| 	
 | |
| 	t->mode = TFM_TOSPHERE;
 | |
| 	t->transform = ToSphere;
 | |
| 	
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_RATIO);
 | |
| 	
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 	
 | |
| 	t->num.increment = t->snap[1];
 | |
| 
 | |
| 	t->num.flag |= NUM_NULL_ONE | NUM_NO_NEGATIVE;
 | |
| 	t->flag |= T_NO_CONSTRAINT;
 | |
| 	
 | |
| 	// Calculate average radius
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		t->val += len_v3v3(t->center, td->iloc);
 | |
| 	}
 | |
| 	
 | |
| 	t->val /= (float)t->total;
 | |
| }
 | |
| 
 | |
| int ToSphere(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	float vec[3];
 | |
| 	float ratio, radius;
 | |
| 	int i;
 | |
| 	char str[64];
 | |
| 	TransData *td = t->data;
 | |
| 	
 | |
| 	ratio = t->values[0];
 | |
| 	
 | |
| 	snapGrid(t, &ratio);
 | |
| 	
 | |
| 	applyNumInput(&t->num, &ratio);
 | |
| 	
 | |
| 	if (ratio < 0)
 | |
| 		ratio = 0.0f;
 | |
| 	else if (ratio > 1)
 | |
| 		ratio = 1.0f;
 | |
| 	
 | |
| 	t->values[0] = ratio;
 | |
| 
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 		
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 		
 | |
| 		sprintf(str, "To Sphere: %s %s", c, t->proptext);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* default header print */
 | |
| 		sprintf(str, "To Sphere: %.4f %s", ratio, t->proptext);
 | |
| 	}
 | |
| 	
 | |
| 	
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		float tratio;
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 		
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 		
 | |
| 		sub_v3_v3v3(vec, td->iloc, t->center);
 | |
| 		
 | |
| 		radius = normalize_v3(vec);
 | |
| 		
 | |
| 		tratio = ratio * td->factor;
 | |
| 		
 | |
| 		mul_v3_fl(vec, radius * (1.0f - tratio) + t->val * tratio);
 | |
| 		
 | |
| 		add_v3_v3v3(td->loc, t->center, vec);
 | |
| 	}
 | |
| 	
 | |
| 	
 | |
| 	recalcData(t);
 | |
| 	
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** ROTATION *************************** */
 | |
| 
 | |
| 
 | |
| static void postInputRotation(TransInfo *t, float values[3])
 | |
| {
 | |
| 	if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
 | |
| 		t->con.applyRot(t, NULL, t->axis, values);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void initRotation(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_ROTATION;
 | |
| 	t->transform = Rotation;
 | |
| 	
 | |
| 	setInputPostFct(&t->mouse, postInputRotation);
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
 | |
| 	
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = (float)((5.0 / 180) * M_PI);
 | |
| 	t->snap[2] = t->snap[1] * 0.2f;
 | |
| 	
 | |
| 	t->num.increment = 1.0f;
 | |
| 
 | |
| 	if (t->flag & T_2D_EDIT)
 | |
| 		t->flag |= T_NO_CONSTRAINT;
 | |
| 
 | |
| 	negate_v3_v3(t->axis, t->viewinv[2]);
 | |
| 	normalize_v3(t->axis);
 | |
| 
 | |
| 	copy_v3_v3(t->axis_orig, t->axis);
 | |
| }
 | |
| 
 | |
| static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short around)
 | |
| {
 | |
| 	float vec[3], totmat[3][3], smat[3][3];
 | |
| 	float eul[3], fmat[3][3], quat[4];
 | |
| 	float *center = t->center;
 | |
| 
 | |
| 	/* local constraint shouldn't alter center */
 | |
| 	if (around == V3D_LOCAL) {
 | |
| 		if (    (t->flag & (T_OBJECT | T_POSE)) ||
 | |
| 		        (t->settings->selectmode & (SCE_SELECT_EDGE | SCE_SELECT_FACE)) ||
 | |
| 		        (t->obedit && t->obedit->type == OB_ARMATURE))
 | |
| 		{
 | |
| 			center = td->center;
 | |
| 		}
 | |
| 
 | |
| 		if (t->options & CTX_MOVIECLIP) {
 | |
| 			center = td->center;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (t->flag & T_POINTS) {
 | |
| 		mul_m3_m3m3(totmat, mat, td->mtx);
 | |
| 		mul_m3_m3m3(smat, td->smtx, totmat);
 | |
| 		
 | |
| 		sub_v3_v3v3(vec, td->iloc, center);
 | |
| 		mul_m3_v3(smat, vec);
 | |
| 		
 | |
| 		add_v3_v3v3(td->loc, vec, center);
 | |
| 		
 | |
| 		sub_v3_v3v3(vec, td->loc, td->iloc);
 | |
| 		protectedTransBits(td->protectflag, vec);
 | |
| 		add_v3_v3v3(td->loc, td->iloc, vec);
 | |
| 		
 | |
| 		
 | |
| 		if (td->flag & TD_USEQUAT) {
 | |
| 			mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
 | |
| 			mat3_to_quat(quat, fmat);   // Actual transform
 | |
| 			
 | |
| 			if (td->ext->quat) {
 | |
| 				mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
 | |
| 				
 | |
| 				/* is there a reason not to have this here? -jahka */
 | |
| 				protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	/**
 | |
| 	 * HACK WARNING
 | |
| 	 *
 | |
| 	 * This is some VERY ugly special case to deal with pose mode.
 | |
| 	 *
 | |
| 	 * The problem is that mtx and smtx include each bone orientation.
 | |
| 	 *
 | |
| 	 * That is needed to rotate each bone properly, HOWEVER, to calculate
 | |
| 	 * the translation component, we only need the actual armature object's
 | |
| 	 * matrix (and inverse). That is not all though. Once the proper translation
 | |
| 	 * has been computed, it has to be converted back into the bone's space.
 | |
| 	 */
 | |
| 	else if (t->flag & T_POSE) {
 | |
| 		float pmtx[3][3], imtx[3][3];
 | |
| 		
 | |
| 		// Extract and invert armature object matrix
 | |
| 		copy_m3_m4(pmtx, t->poseobj->obmat);
 | |
| 		invert_m3_m3(imtx, pmtx);
 | |
| 		
 | |
| 		if ((td->flag & TD_NO_LOC) == 0) {
 | |
| 			sub_v3_v3v3(vec, td->center, center);
 | |
| 			
 | |
| 			mul_m3_v3(pmtx, vec);   // To Global space
 | |
| 			mul_m3_v3(mat, vec);        // Applying rotation
 | |
| 			mul_m3_v3(imtx, vec);   // To Local space
 | |
| 			
 | |
| 			add_v3_v3(vec, center);
 | |
| 			/* vec now is the location where the object has to be */
 | |
| 			
 | |
| 			sub_v3_v3v3(vec, vec, td->center); // Translation needed from the initial location
 | |
| 			
 | |
| 			/* special exception, see TD_PBONE_LOCAL_MTX definition comments */
 | |
| 			if (td->flag & TD_PBONE_LOCAL_MTX_P) {
 | |
| 				/* do nothing */
 | |
| 			}
 | |
| 			else if (td->flag & TD_PBONE_LOCAL_MTX_C) {
 | |
| 				mul_m3_v3(pmtx, vec);   // To Global space
 | |
| 				mul_m3_v3(td->ext->l_smtx, vec); // To Pose space (Local Location)
 | |
| 			}
 | |
| 			else {
 | |
| 				mul_m3_v3(pmtx, vec);   // To Global space
 | |
| 				mul_m3_v3(td->smtx, vec); // To Pose space
 | |
| 			}
 | |
| 
 | |
| 			protectedTransBits(td->protectflag, vec);
 | |
| 			
 | |
| 			add_v3_v3v3(td->loc, td->iloc, vec);
 | |
| 			
 | |
| 			constraintTransLim(t, td);
 | |
| 		}
 | |
| 		
 | |
| 		/* rotation */
 | |
| 		/* MORE HACK: as in some cases the matrix to apply location and rot/scale is not the same,
 | |
| 		 * and ElementRotation() might be called in Translation context (with align snapping),
 | |
| 		 * we need to be sure to actually use the *rotation* matrix here...
 | |
| 		 * So no other way than storing it in some dedicated members of td->ext! */
 | |
| 		if ((t->flag & T_V3D_ALIGN) == 0) { /* align mode doesn't rotate objects itself */
 | |
| 			/* euler or quaternion/axis-angle? */
 | |
| 			if (td->ext->rotOrder == ROT_MODE_QUAT) {
 | |
| 				mul_serie_m3(fmat, td->ext->r_mtx, mat, td->ext->r_smtx, NULL, NULL, NULL, NULL, NULL);
 | |
| 				
 | |
| 				mat3_to_quat(quat, fmat); /* Actual transform */
 | |
| 				
 | |
| 				mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
 | |
| 				/* this function works on end result */
 | |
| 				protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
 | |
| 				
 | |
| 			}
 | |
| 			else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
 | |
| 				/* calculate effect based on quats */
 | |
| 				float iquat[4], tquat[4];
 | |
| 				
 | |
| 				axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
 | |
| 				
 | |
| 				mul_serie_m3(fmat, td->ext->r_mtx, mat, td->ext->r_smtx, NULL, NULL, NULL, NULL, NULL);
 | |
| 				mat3_to_quat(quat, fmat); /* Actual transform */
 | |
| 				mul_qt_qtqt(tquat, quat, iquat);
 | |
| 				
 | |
| 				quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
 | |
| 				
 | |
| 				/* this function works on end result */
 | |
| 				protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
 | |
| 			}
 | |
| 			else { 
 | |
| 				float eulmat[3][3];
 | |
| 				
 | |
| 				mul_m3_m3m3(totmat, mat, td->ext->r_mtx);
 | |
| 				mul_m3_m3m3(smat, td->ext->r_smtx, totmat);
 | |
| 				
 | |
| 				/* calculate the total rotatation in eulers */
 | |
| 				copy_v3_v3(eul, td->ext->irot);
 | |
| 				eulO_to_mat3(eulmat, eul, td->ext->rotOrder);
 | |
| 				
 | |
| 				/* mat = transform, obmat = bone rotation */
 | |
| 				mul_m3_m3m3(fmat, smat, eulmat);
 | |
| 				
 | |
| 				mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
 | |
| 				
 | |
| 				/* and apply (to end result only) */
 | |
| 				protectedRotateBits(td->protectflag, eul, td->ext->irot);
 | |
| 				copy_v3_v3(td->ext->rot, eul);
 | |
| 			}
 | |
| 			
 | |
| 			constraintRotLim(t, td);
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		if ((td->flag & TD_NO_LOC) == 0) {
 | |
| 			/* translation */
 | |
| 			sub_v3_v3v3(vec, td->center, center);
 | |
| 			mul_m3_v3(mat, vec);
 | |
| 			add_v3_v3(vec, center);
 | |
| 			/* vec now is the location where the object has to be */
 | |
| 			sub_v3_v3(vec, td->center);
 | |
| 			mul_m3_v3(td->smtx, vec);
 | |
| 			
 | |
| 			protectedTransBits(td->protectflag, vec);
 | |
| 			
 | |
| 			add_v3_v3v3(td->loc, td->iloc, vec);
 | |
| 		}
 | |
| 		
 | |
| 		
 | |
| 		constraintTransLim(t, td);
 | |
| 		
 | |
| 		/* rotation */
 | |
| 		if ((t->flag & T_V3D_ALIGN) == 0) { // align mode doesn't rotate objects itself
 | |
| 			/* euler or quaternion? */
 | |
| 			if ((td->ext->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) {
 | |
| 				mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
 | |
| 				mat3_to_quat(quat, fmat);   // Actual transform
 | |
| 				
 | |
| 				mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
 | |
| 				/* this function works on end result */
 | |
| 				protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat);
 | |
| 			}
 | |
| 			else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
 | |
| 				/* calculate effect based on quats */
 | |
| 				float iquat[4], tquat[4];
 | |
| 				
 | |
| 				axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
 | |
| 				
 | |
| 				mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
 | |
| 				mat3_to_quat(quat, fmat);   // Actual transform
 | |
| 				mul_qt_qtqt(tquat, quat, iquat);
 | |
| 				
 | |
| 				quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
 | |
| 				
 | |
| 				/* this function works on end result */
 | |
| 				protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
 | |
| 			}
 | |
| 			else {
 | |
| 				float obmat[3][3];
 | |
| 				
 | |
| 				mul_m3_m3m3(totmat, mat, td->mtx);
 | |
| 				mul_m3_m3m3(smat, td->smtx, totmat);
 | |
| 				
 | |
| 				/* calculate the total rotatation in eulers */
 | |
| 				add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* we have to correct for delta rot */
 | |
| 				eulO_to_mat3(obmat, eul, td->ext->rotOrder);
 | |
| 				/* mat = transform, obmat = object rotation */
 | |
| 				mul_m3_m3m3(fmat, smat, obmat);
 | |
| 				
 | |
| 				mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
 | |
| 				
 | |
| 				/* correct back for delta rot */
 | |
| 				sub_v3_v3v3(eul, eul, td->ext->drot);
 | |
| 				
 | |
| 				/* and apply */
 | |
| 				protectedRotateBits(td->protectflag, eul, td->ext->irot);
 | |
| 				copy_v3_v3(td->ext->rot, eul);
 | |
| 			}
 | |
| 			
 | |
| 			constraintRotLim(t, td);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void applyRotation(TransInfo *t, float angle, float axis[3])
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float mat[3][3];
 | |
| 	int i;
 | |
| 	
 | |
| 	vec_rot_to_mat3(mat, axis, angle);
 | |
| 	
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 		
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 		
 | |
| 		if (t->con.applyRot) {
 | |
| 			t->con.applyRot(t, td, axis, NULL);
 | |
| 			vec_rot_to_mat3(mat, axis, angle * td->factor);
 | |
| 		}
 | |
| 		else if (t->flag & T_PROP_EDIT) {
 | |
| 			vec_rot_to_mat3(mat, axis, angle * td->factor);
 | |
| 		}
 | |
| 		
 | |
| 		ElementRotation(t, td, mat, t->around);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int Rotation(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	char str[128], *spos = str;
 | |
| 	
 | |
| 	float final;
 | |
| 
 | |
| 	final = t->values[0];
 | |
| 	
 | |
| 	snapGrid(t, &final);
 | |
| 	
 | |
| 	if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
 | |
| 		t->con.applyRot(t, NULL, t->axis, NULL);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* reset axis if constraint is not set */
 | |
| 		copy_v3_v3(t->axis, t->axis_orig);
 | |
| 	}
 | |
| 	
 | |
| 	applySnapping(t, &final);
 | |
| 	
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 		
 | |
| 		applyNumInput(&t->num, &final);
 | |
| 		
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 		
 | |
| 		spos += sprintf(spos, "Rot: %s %s %s", &c[0], t->con.text, t->proptext);
 | |
| 
 | |
| 		/* Clamp between -180 and 180 */
 | |
| 		final = angle_wrap_rad(DEG2RADF(final));
 | |
| 	}
 | |
| 	else {
 | |
| 		spos += sprintf(spos, "Rot: %.2f%s %s", RAD2DEGF(final), t->con.text, t->proptext);
 | |
| 	}
 | |
| 	
 | |
| 	if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
 | |
| 		spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
 | |
| 	}
 | |
| 	(void)spos;
 | |
| 
 | |
| 	t->values[0] = final;
 | |
| 	
 | |
| 	applyRotation(t, final, t->axis);
 | |
| 	
 | |
| 	recalcData(t);
 | |
| 	
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| 
 | |
| /* ************************** TRACKBALL *************************** */
 | |
| 
 | |
| void initTrackball(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_TRACKBALL;
 | |
| 	t->transform = Trackball;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_TRACKBALL);
 | |
| 
 | |
| 	t->idx_max = 1;
 | |
| 	t->num.idx_max = 1;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = (float)((5.0 / 180) * M_PI);
 | |
| 	t->snap[2] = t->snap[1] * 0.2f;
 | |
| 
 | |
| 	t->num.increment = 1.0f;
 | |
| 
 | |
| 	t->flag |= T_NO_CONSTRAINT;
 | |
| }
 | |
| 
 | |
| static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float angles[2])
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float mat[3][3], smat[3][3], totmat[3][3];
 | |
| 	int i;
 | |
| 
 | |
| 	vec_rot_to_mat3(smat, axis1, angles[0]);
 | |
| 	vec_rot_to_mat3(totmat, axis2, angles[1]);
 | |
| 
 | |
| 	mul_m3_m3m3(mat, smat, totmat);
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		if (t->flag & T_PROP_EDIT) {
 | |
| 			vec_rot_to_mat3(smat, axis1, td->factor * angles[0]);
 | |
| 			vec_rot_to_mat3(totmat, axis2, td->factor * angles[1]);
 | |
| 
 | |
| 			mul_m3_m3m3(mat, smat, totmat);
 | |
| 		}
 | |
| 
 | |
| 		ElementRotation(t, td, mat, t->around);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int Trackball(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	char str[128], *spos = str;
 | |
| 	float axis1[3], axis2[3];
 | |
| 	float mat[3][3], totmat[3][3], smat[3][3];
 | |
| 	float phi[2];
 | |
| 
 | |
| 	copy_v3_v3(axis1, t->persinv[0]);
 | |
| 	copy_v3_v3(axis2, t->persinv[1]);
 | |
| 	normalize_v3(axis1);
 | |
| 	normalize_v3(axis2);
 | |
| 
 | |
| 	phi[0] = t->values[0];
 | |
| 	phi[1] = t->values[1];
 | |
| 
 | |
| 	snapGrid(t, phi);
 | |
| 
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN * 2];
 | |
| 
 | |
| 		applyNumInput(&t->num, phi);
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 
 | |
| 		spos += sprintf(spos, "Trackball: %s %s %s", &c[0], &c[NUM_STR_REP_LEN], t->proptext);
 | |
| 
 | |
| 		phi[0] = DEG2RADF(phi[0]);
 | |
| 		phi[1] = DEG2RADF(phi[1]);
 | |
| 	}
 | |
| 	else {
 | |
| 		spos += sprintf(spos, "Trackball: %.2f %.2f %s", RAD2DEGF(phi[0]), RAD2DEGF(phi[1]), t->proptext);
 | |
| 	}
 | |
| 
 | |
| 	if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
 | |
| 		spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
 | |
| 	}
 | |
| 	(void)spos;
 | |
| 
 | |
| 	vec_rot_to_mat3(smat, axis1, phi[0]);
 | |
| 	vec_rot_to_mat3(totmat, axis2, phi[1]);
 | |
| 
 | |
| 	mul_m3_m3m3(mat, smat, totmat);
 | |
| 
 | |
| 	// TRANSFORM_FIX_ME
 | |
| 	//copy_m3_m3(t->mat, mat);	// used in manipulator
 | |
| 
 | |
| 	applyTrackball(t, axis1, axis2, phi);
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** TRANSLATION *************************** */
 | |
| 
 | |
| void initTranslation(TransInfo *t)
 | |
| {
 | |
| 	if (t->spacetype == SPACE_ACTION) {
 | |
| 		/* this space uses time translate */
 | |
| 		t->state = TRANS_CANCEL;
 | |
| 	}
 | |
| 
 | |
| 	t->mode = TFM_TRANSLATION;
 | |
| 	t->transform = Translation;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
 | |
| 
 | |
| 	t->idx_max = (t->flag & T_2D_EDIT) ? 1 : 2;
 | |
| 	t->num.flag = 0;
 | |
| 	t->num.idx_max = t->idx_max;
 | |
| 
 | |
| 	if (t->spacetype == SPACE_VIEW3D) {
 | |
| 		RegionView3D *rv3d = t->ar->regiondata;
 | |
| 
 | |
| 		if (rv3d) {
 | |
| 			t->snap[0] = 0.0f;
 | |
| 			t->snap[1] = rv3d->gridview * 1.0f;
 | |
| 			t->snap[2] = t->snap[1] * 0.1f;
 | |
| 		}
 | |
| 	}
 | |
| 	else if (ELEM(t->spacetype, SPACE_IMAGE, SPACE_CLIP)) {
 | |
| 		t->snap[0] = 0.0f;
 | |
| 		t->snap[1] = 0.125f;
 | |
| 		t->snap[2] = 0.0625f;
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_NODE) {
 | |
| 		t->snap[0] = 0.0f;
 | |
| 		t->snap[1] = 125.0f;
 | |
| 		t->snap[2] = 25.0f;
 | |
| 	}
 | |
| 	else {
 | |
| 		t->snap[0] = 0.0f;
 | |
| 		t->snap[1] = t->snap[2] = 1.0f;
 | |
| 	}
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| }
 | |
| 
 | |
| static void headerTranslation(TransInfo *t, float vec[3], char *str)
 | |
| {
 | |
| 	char *spos = str;
 | |
| 	char tvec[NUM_STR_REP_LEN * 3];
 | |
| 	char distvec[NUM_STR_REP_LEN];
 | |
| 	char autoik[NUM_STR_REP_LEN];
 | |
| 	float dist;
 | |
| 
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		outputNumInput(&(t->num), tvec);
 | |
| 		dist = len_v3(t->num.val);
 | |
| 	}
 | |
| 	else {
 | |
| 		float dvec[3];
 | |
| 
 | |
| 		copy_v3_v3(dvec, vec);
 | |
| 		applyAspectRatio(t, dvec);
 | |
| 
 | |
| 		dist = len_v3(vec);
 | |
| 		if (!(t->flag & T_2D_EDIT) && t->scene->unit.system) {
 | |
| 			int i, do_split = t->scene->unit.flag & USER_UNIT_OPT_SPLIT ? 1 : 0;
 | |
| 
 | |
| 			for (i = 0; i < 3; i++)
 | |
| 				bUnit_AsString(&tvec[i * NUM_STR_REP_LEN], NUM_STR_REP_LEN, dvec[i] * t->scene->unit.scale_length,
 | |
| 				               4, t->scene->unit.system, B_UNIT_LENGTH, do_split, 1);
 | |
| 		}
 | |
| 		else {
 | |
| 			sprintf(&tvec[0], "%.4f", dvec[0]);
 | |
| 			sprintf(&tvec[NUM_STR_REP_LEN], "%.4f", dvec[1]);
 | |
| 			sprintf(&tvec[NUM_STR_REP_LEN * 2], "%.4f", dvec[2]);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (!(t->flag & T_2D_EDIT) && t->scene->unit.system)
 | |
| 		bUnit_AsString(distvec, sizeof(distvec), dist * t->scene->unit.scale_length, 4, t->scene->unit.system, B_UNIT_LENGTH, t->scene->unit.flag & USER_UNIT_OPT_SPLIT, 0);
 | |
| 	else if (dist > 1e10f || dist < -1e10f)     /* prevent string buffer overflow */
 | |
| 		sprintf(distvec, "%.4e", dist);
 | |
| 	else
 | |
| 		sprintf(distvec, "%.4f", dist);
 | |
| 
 | |
| 	if (t->flag & T_AUTOIK) {
 | |
| 		short chainlen = t->settings->autoik_chainlen;
 | |
| 
 | |
| 		if (chainlen)
 | |
| 			sprintf(autoik, "AutoIK-Len: %d", chainlen);
 | |
| 		else
 | |
| 			autoik[0] = '\0';
 | |
| 	}
 | |
| 	else
 | |
| 		autoik[0] = '\0';
 | |
| 
 | |
| 	if (t->con.mode & CON_APPLY) {
 | |
| 		switch (t->num.idx_max) {
 | |
| 			case 0:
 | |
| 				spos += sprintf(spos, "D: %s (%s)%s %s  %s", &tvec[0], distvec, t->con.text, t->proptext, &autoik[0]);
 | |
| 				break;
 | |
| 			case 1:
 | |
| 				spos += sprintf(spos, "D: %s   D: %s (%s)%s %s  %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
 | |
| 				                distvec, t->con.text, t->proptext, &autoik[0]);
 | |
| 				break;
 | |
| 			case 2:
 | |
| 				spos += sprintf(spos, "D: %s   D: %s  D: %s (%s)%s %s  %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
 | |
| 				                &tvec[NUM_STR_REP_LEN * 2], distvec, t->con.text, t->proptext, &autoik[0]);
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		if (t->flag & T_2D_EDIT)
 | |
| 			spos += sprintf(spos, "Dx: %s   Dy: %s (%s)%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
 | |
| 			                distvec, t->con.text, t->proptext);
 | |
| 		else
 | |
| 			spos += sprintf(spos, "Dx: %s   Dy: %s  Dz: %s (%s)%s %s  %s", &tvec[0], &tvec[NUM_STR_REP_LEN],
 | |
| 			                &tvec[NUM_STR_REP_LEN * 2], distvec, t->con.text, t->proptext, &autoik[0]);
 | |
| 	}
 | |
| 	
 | |
| 	if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
 | |
| 		spos += sprintf(spos, " Proportional size: %.2f", t->prop_size);
 | |
| 	}
 | |
| 	(void)spos;
 | |
| }
 | |
| 
 | |
| static void applyTranslation(TransInfo *t, float vec[3])
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float tvec[3];
 | |
| 	int i;
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 		
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 		
 | |
| 		/* handle snapping rotation before doing the translation */
 | |
| 		if (usingSnappingNormal(t)) {
 | |
| 			if (validSnappingNormal(t)) {
 | |
| 				float *original_normal;
 | |
| 				float axis[3];
 | |
| 				float quat[4];
 | |
| 				float mat[3][3];
 | |
| 				float angle;
 | |
| 				
 | |
| 				/* In pose mode, we want to align normals with Y axis of bones... */
 | |
| 				if (t->flag & T_POSE)
 | |
| 					original_normal = td->axismtx[1];
 | |
| 				else
 | |
| 					original_normal = td->axismtx[2];
 | |
| 				
 | |
| 				cross_v3_v3v3(axis, original_normal, t->tsnap.snapNormal);
 | |
| 				angle = saacos(dot_v3v3(original_normal, t->tsnap.snapNormal));
 | |
| 				
 | |
| 				axis_angle_to_quat(quat, axis, angle);
 | |
| 				
 | |
| 				quat_to_mat3(mat, quat);
 | |
| 				
 | |
| 				ElementRotation(t, td, mat, V3D_LOCAL);
 | |
| 			}
 | |
| 			else {
 | |
| 				float mat[3][3];
 | |
| 				
 | |
| 				unit_m3(mat);
 | |
| 				
 | |
| 				ElementRotation(t, td, mat, V3D_LOCAL);
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		if (t->con.applyVec) {
 | |
| 			float pvec[3];
 | |
| 			t->con.applyVec(t, td, vec, tvec, pvec);
 | |
| 		}
 | |
| 		else {
 | |
| 			copy_v3_v3(tvec, vec);
 | |
| 		}
 | |
| 		
 | |
| 		mul_m3_v3(td->smtx, tvec);
 | |
| 		mul_v3_fl(tvec, td->factor);
 | |
| 		
 | |
| 		protectedTransBits(td->protectflag, tvec);
 | |
| 		
 | |
| 		if (td->loc)
 | |
| 			add_v3_v3v3(td->loc, td->iloc, tvec);
 | |
| 		
 | |
| 		constraintTransLim(t, td);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* uses t->vec to store actual translation in */
 | |
| int Translation(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	char str[250];
 | |
| 
 | |
| 	if (t->con.mode & CON_APPLY) {
 | |
| 		float pvec[3] = {0.0f, 0.0f, 0.0f};
 | |
| 		float tvec[3];
 | |
| 		if (hasNumInput(&t->num)) {
 | |
| 			removeAspectRatio(t, t->values);
 | |
| 		}
 | |
| 		applySnapping(t, t->values);
 | |
| 		t->con.applyVec(t, NULL, t->values, tvec, pvec);
 | |
| 		copy_v3_v3(t->values, tvec);
 | |
| 		headerTranslation(t, pvec, str);
 | |
| 	}
 | |
| 	else {
 | |
| 		snapGrid(t, t->values);
 | |
| 		applyNumInput(&t->num, t->values);
 | |
| 		if (hasNumInput(&t->num)) {
 | |
| 			removeAspectRatio(t, t->values);
 | |
| 		}
 | |
| 		applySnapping(t, t->values);
 | |
| 		headerTranslation(t, t->values, str);
 | |
| 	}
 | |
| 
 | |
| 	applyTranslation(t, t->values);
 | |
| 
 | |
| 	/* evil hack - redo translation if clipping needed */
 | |
| 	if (t->flag & T_CLIP_UV && clipUVTransform(t, t->values, 0)) {
 | |
| 		applyTranslation(t, t->values);
 | |
| 
 | |
| 		/* In proportional edit it can happen that */
 | |
| 		/* vertices in the radius of the brush end */
 | |
| 		/* outside the clipping area               */
 | |
| 		/* XXX HACK - dg */
 | |
| 		if (t->flag & (T_PROP_EDIT | T_PROP_CONNECTED)) {
 | |
| 			clipUVData(t);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** SHRINK/FATTEN *************************** */
 | |
| 
 | |
| void initShrinkFatten(TransInfo *t)
 | |
| {
 | |
| 	// If not in mesh edit mode, fallback to Resize
 | |
| 	if (t->obedit == NULL || t->obedit->type != OB_MESH) {
 | |
| 		initResize(t);
 | |
| 	}
 | |
| 	else {
 | |
| 		t->mode = TFM_SHRINKFATTEN;
 | |
| 		t->transform = ShrinkFatten;
 | |
| 
 | |
| 		initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
 | |
| 
 | |
| 		t->idx_max = 0;
 | |
| 		t->num.idx_max = 0;
 | |
| 		t->snap[0] = 0.0f;
 | |
| 		t->snap[1] = 1.0f;
 | |
| 		t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 		t->num.increment = t->snap[1];
 | |
| 
 | |
| 		t->flag |= T_NO_CONSTRAINT;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| int ShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	float vec[3];
 | |
| 	float distance;
 | |
| 	int i;
 | |
| 	char str[64];
 | |
| 	TransData *td = t->data;
 | |
| 
 | |
| 	distance = -t->values[0];
 | |
| 
 | |
| 	snapGrid(t, &distance);
 | |
| 
 | |
| 	applyNumInput(&t->num, &distance);
 | |
| 
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 
 | |
| 		sprintf(str, "Shrink/Fatten: %s %s", c, t->proptext);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* default header print */
 | |
| 		sprintf(str, "Shrink/Fatten: %.4f %s", distance, t->proptext);
 | |
| 	}
 | |
| 
 | |
| 	t->values[0] = distance;
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		copy_v3_v3(vec, td->axismtx[2]);
 | |
| 		mul_v3_fl(vec, distance);
 | |
| 		mul_v3_fl(vec, td->factor);
 | |
| 
 | |
| 		add_v3_v3v3(td->loc, td->iloc, vec);
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** TILT *************************** */
 | |
| 
 | |
| void initTilt(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_TILT;
 | |
| 	t->transform = Tilt;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
 | |
| 
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = (float)((5.0 / 180) * M_PI);
 | |
| 	t->snap[2] = t->snap[1] * 0.2f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| 
 | |
| 	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| int Tilt(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	int i;
 | |
| 	char str[50];
 | |
| 
 | |
| 	float final;
 | |
| 
 | |
| 	final = t->values[0];
 | |
| 
 | |
| 	snapGrid(t, &final);
 | |
| 
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 
 | |
| 		applyNumInput(&t->num, &final);
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 
 | |
| 		sprintf(str, "Tilt: %s %s", &c[0], t->proptext);
 | |
| 
 | |
| 		final = DEG2RADF(final);
 | |
| 	}
 | |
| 	else {
 | |
| 		sprintf(str, "Tilt: %.2f %s", RAD2DEGF(final), t->proptext);
 | |
| 	}
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		if (td->val) {
 | |
| 			*td->val = td->ival + final * td->factor;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| 
 | |
| /* ******************** Curve Shrink/Fatten *************** */
 | |
| 
 | |
| void initCurveShrinkFatten(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_CURVE_SHRINKFATTEN;
 | |
| 	t->transform = CurveShrinkFatten;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | |
| 
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| 
 | |
| 	t->flag |= T_NO_ZERO;
 | |
| 	t->num.flag |= NUM_NO_ZERO;
 | |
| 
 | |
| 	t->flag |= T_NO_CONSTRAINT;
 | |
| }
 | |
| 
 | |
| int CurveShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float ratio;
 | |
| 	int i;
 | |
| 	char str[50];
 | |
| 
 | |
| 	ratio = t->values[0];
 | |
| 
 | |
| 	snapGrid(t, &ratio);
 | |
| 
 | |
| 	applyNumInput(&t->num, &ratio);
 | |
| 
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 		sprintf(str, "Shrink/Fatten: %s", c);
 | |
| 	}
 | |
| 	else {
 | |
| 		sprintf(str, "Shrink/Fatten: %3f", ratio);
 | |
| 	}
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		if (td->val) {
 | |
| 			*td->val = td->ival * ratio;
 | |
| 			/* apply PET */
 | |
| 			*td->val = (*td->val * td->factor) + ((1.0f - td->factor) * td->ival);
 | |
| 			if (*td->val <= 0.0f) *td->val = 0.001f;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| 
 | |
| void initMaskShrinkFatten(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_MASK_SHRINKFATTEN;
 | |
| 	t->transform = MaskShrinkFatten;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | |
| 
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| 
 | |
| 	t->flag |= T_NO_ZERO;
 | |
| 	t->num.flag |= NUM_NO_ZERO;
 | |
| 
 | |
| 	t->flag |= T_NO_CONSTRAINT;
 | |
| }
 | |
| 
 | |
| int MaskShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float ratio;
 | |
| 	int i;
 | |
| 	char str[50];
 | |
| 
 | |
| 	ratio = t->values[0];
 | |
| 
 | |
| 	snapGrid(t, &ratio);
 | |
| 
 | |
| 	applyNumInput(&t->num, &ratio);
 | |
| 
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 		sprintf(str, "Shrink/Fatten: %s", c);
 | |
| 	}
 | |
| 	else {
 | |
| 		sprintf(str, "Shrink/Fatten: %3f", ratio);
 | |
| 	}
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		if (td->val) {
 | |
| 			*td->val = td->ival * ratio;
 | |
| 			/* apply PET */
 | |
| 			*td->val = (*td->val * td->factor) + ((1.0f - td->factor) * td->ival);
 | |
| 			if (*td->val <= 0.0f) *td->val = 0.001f;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** PUSH/PULL *************************** */
 | |
| 
 | |
| void initPushPull(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_PUSHPULL;
 | |
| 	t->transform = PushPull;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
 | |
| 
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 1.0f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| }
 | |
| 
 | |
| 
 | |
| int PushPull(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	float vec[3], axis[3];
 | |
| 	float distance;
 | |
| 	int i;
 | |
| 	char str[128];
 | |
| 	TransData *td = t->data;
 | |
| 
 | |
| 	distance = t->values[0];
 | |
| 
 | |
| 	snapGrid(t, &distance);
 | |
| 
 | |
| 	applyNumInput(&t->num, &distance);
 | |
| 
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 
 | |
| 		sprintf(str, "Push/Pull: %s%s %s", c, t->con.text, t->proptext);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* default header print */
 | |
| 		sprintf(str, "Push/Pull: %.4f%s %s", distance, t->con.text, t->proptext);
 | |
| 	}
 | |
| 
 | |
| 	t->values[0] = distance;
 | |
| 
 | |
| 	if (t->con.applyRot && t->con.mode & CON_APPLY) {
 | |
| 		t->con.applyRot(t, NULL, axis, NULL);
 | |
| 	}
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		sub_v3_v3v3(vec, t->center, td->center);
 | |
| 		if (t->con.applyRot && t->con.mode & CON_APPLY) {
 | |
| 			t->con.applyRot(t, td, axis, NULL);
 | |
| 			if (isLockConstraint(t)) {
 | |
| 				float dvec[3];
 | |
| 				project_v3_v3v3(dvec, vec, axis);
 | |
| 				sub_v3_v3(vec, dvec);
 | |
| 			}
 | |
| 			else {
 | |
| 				project_v3_v3v3(vec, vec, axis);
 | |
| 			}
 | |
| 		}
 | |
| 		normalize_v3(vec);
 | |
| 		mul_v3_fl(vec, distance);
 | |
| 		mul_v3_fl(vec, td->factor);
 | |
| 
 | |
| 		add_v3_v3v3(td->loc, td->iloc, vec);
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** BEVEL **************************** */
 | |
| 
 | |
| void initBevel(TransInfo *t)
 | |
| {
 | |
| 	t->transform = Bevel;
 | |
| 	t->handleEvent = handleEventBevel;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_HORIZONTAL_ABSOLUTE);
 | |
| 
 | |
| 	t->mode = TFM_BEVEL;
 | |
| 	t->flag |= T_NO_CONSTRAINT;
 | |
| 	t->num.flag |= NUM_NO_NEGATIVE;
 | |
| 
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| 
 | |
| 	/* DON'T KNOW WHY THIS IS NEEDED */
 | |
| 	if (G.editBMesh->imval[0] == 0 && G.editBMesh->imval[1] == 0) {
 | |
| 		/* save the initial mouse co */
 | |
| 		G.editBMesh->imval[0] = t->imval[0];
 | |
| 		G.editBMesh->imval[1] = t->imval[1];
 | |
| 	}
 | |
| 	else {
 | |
| 		/* restore the mouse co from a previous call to initTransform() */
 | |
| 		t->imval[0] = G.editBMesh->imval[0];
 | |
| 		t->imval[1] = G.editBMesh->imval[1];
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int handleEventBevel(TransInfo *t, wmEvent *event)
 | |
| {
 | |
| 	if (event->val == KM_PRESS) {
 | |
| 		if (!G.editBMesh) return 0;
 | |
| 
 | |
| 		switch (event->type) {
 | |
| 			case MIDDLEMOUSE:
 | |
| 				G.editBMesh->options ^= BME_BEVEL_VERT;
 | |
| 				t->state = TRANS_CANCEL;
 | |
| 				return 1;
 | |
| 			//case PADPLUSKEY:
 | |
| 			//	G.editBMesh->options ^= BME_BEVEL_RES;
 | |
| 			//	G.editBMesh->res += 1;
 | |
| 			//	if (G.editBMesh->res > 4) {
 | |
| 			//		G.editBMesh->res = 4;
 | |
| 			//	}
 | |
| 			//	t->state = TRANS_CANCEL;
 | |
| 			//	return 1;
 | |
| 			//case PADMINUS:
 | |
| 			//	G.editBMesh->options ^= BME_BEVEL_RES;
 | |
| 			//	G.editBMesh->res -= 1;
 | |
| 			//	if (G.editBMesh->res < 0) {
 | |
| 			//		G.editBMesh->res = 0;
 | |
| 			//	}
 | |
| 			//	t->state = TRANS_CANCEL;
 | |
| 			//	return 1;
 | |
| 			default:
 | |
| 				return 0;
 | |
| 		}
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| int Bevel(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	float distance, d;
 | |
| 	int i;
 | |
| 	char str[128];
 | |
| 	const char *mode;
 | |
| 	TransData *td = t->data;
 | |
| 
 | |
| 	mode = (G.editBMesh->options & BME_BEVEL_VERT) ? "verts only" : "normal";
 | |
| 	distance = t->values[0] / 4; /* 4 just seemed a nice value to me, nothing special */
 | |
| 
 | |
| 	distance = fabs(distance);
 | |
| 
 | |
| 	snapGrid(t, &distance);
 | |
| 
 | |
| 	applyNumInput(&t->num, &distance);
 | |
| 
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 
 | |
| 		sprintf(str, "Bevel - Dist: %s, Mode: %s (MMB to toggle))", c, mode);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* default header print */
 | |
| 		sprintf(str, "Bevel - Dist: %.4f, Mode: %s (MMB to toggle))", distance, mode);
 | |
| 	}
 | |
| 
 | |
| 	if (distance < 0) distance = -distance;
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->axismtx[1][0] > 0 && distance > td->axismtx[1][0]) {
 | |
| 			d = td->axismtx[1][0];
 | |
| 		}
 | |
| 		else {
 | |
| 			d = distance;
 | |
| 		}
 | |
| 		madd_v3_v3v3fl(td->loc, td->center, td->axismtx[0], (*td->val) * d);
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** BEVEL WEIGHT *************************** */
 | |
| 
 | |
| void initBevelWeight(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_BWEIGHT;
 | |
| 	t->transform = BevelWeight;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | |
| 
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| 
 | |
| 	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | |
| }
 | |
| 
 | |
| int BevelWeight(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float weight;
 | |
| 	int i;
 | |
| 	char str[50];
 | |
| 
 | |
| 	weight = t->values[0];
 | |
| 
 | |
| 	weight -= 1.0f;
 | |
| 	if (weight > 1.0f) weight = 1.0f;
 | |
| 
 | |
| 	snapGrid(t, &weight);
 | |
| 
 | |
| 	applyNumInput(&t->num, &weight);
 | |
| 
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 
 | |
| 		if (weight >= 0.0f)
 | |
| 			sprintf(str, "Bevel Weight: +%s %s", c, t->proptext);
 | |
| 		else
 | |
| 			sprintf(str, "Bevel Weight: %s %s", c, t->proptext);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* default header print */
 | |
| 		if (weight >= 0.0f)
 | |
| 			sprintf(str, "Bevel Weight: +%.3f %s", weight, t->proptext);
 | |
| 		else
 | |
| 			sprintf(str, "Bevel Weight: %.3f %s", weight, t->proptext);
 | |
| 	}
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->val) {
 | |
| 			*td->val = td->ival + weight * td->factor;
 | |
| 			if (*td->val < 0.0f) *td->val = 0.0f;
 | |
| 			if (*td->val > 1.0f) *td->val = 1.0f;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** CREASE *************************** */
 | |
| 
 | |
| void initCrease(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_CREASE;
 | |
| 	t->transform = Crease;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | |
| 
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| 
 | |
| 	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | |
| }
 | |
| 
 | |
| int Crease(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float crease;
 | |
| 	int i;
 | |
| 	char str[50];
 | |
| 
 | |
| 	crease = t->values[0];
 | |
| 
 | |
| 	crease -= 1.0f;
 | |
| 	if (crease > 1.0f) crease = 1.0f;
 | |
| 
 | |
| 	snapGrid(t, &crease);
 | |
| 
 | |
| 	applyNumInput(&t->num, &crease);
 | |
| 
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 
 | |
| 		if (crease >= 0.0f)
 | |
| 			sprintf(str, "Crease: +%s %s", c, t->proptext);
 | |
| 		else
 | |
| 			sprintf(str, "Crease: %s %s", c, t->proptext);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* default header print */
 | |
| 		if (crease >= 0.0f)
 | |
| 			sprintf(str, "Crease: +%.3f %s", crease, t->proptext);
 | |
| 		else
 | |
| 			sprintf(str, "Crease: %.3f %s", crease, t->proptext);
 | |
| 	}
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		if (td->val) {
 | |
| 			*td->val = td->ival + crease * td->factor;
 | |
| 			if (*td->val < 0.0f) *td->val = 0.0f;
 | |
| 			if (*td->val > 1.0f) *td->val = 1.0f;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ******************** EditBone (B-bone) width scaling *************** */
 | |
| 
 | |
| void initBoneSize(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_BONESIZE;
 | |
| 	t->transform = BoneSize;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
 | |
| 
 | |
| 	t->idx_max = 2;
 | |
| 	t->num.idx_max = 2;
 | |
| 	t->num.flag |= NUM_NULL_ONE;
 | |
| 	t->num.flag |= NUM_AFFECT_ALL;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| }
 | |
| 
 | |
| static void headerBoneSize(TransInfo *t, float vec[3], char *str)
 | |
| {
 | |
| 	char tvec[NUM_STR_REP_LEN * 3];
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		outputNumInput(&(t->num), tvec);
 | |
| 	}
 | |
| 	else {
 | |
| 		sprintf(&tvec[0], "%.4f", vec[0]);
 | |
| 		sprintf(&tvec[NUM_STR_REP_LEN], "%.4f", vec[1]);
 | |
| 		sprintf(&tvec[NUM_STR_REP_LEN * 2], "%.4f", vec[2]);
 | |
| 	}
 | |
| 
 | |
| 	/* hmm... perhaps the y-axis values don't need to be shown? */
 | |
| 	if (t->con.mode & CON_APPLY) {
 | |
| 		if (t->num.idx_max == 0)
 | |
| 			sprintf(str, "ScaleB: %s%s %s", &tvec[0], t->con.text, t->proptext);
 | |
| 		else
 | |
| 			sprintf(str, "ScaleB: %s : %s : %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2],
 | |
| 			        t->con.text, t->proptext);
 | |
| 	}
 | |
| 	else {
 | |
| 		sprintf(str, "ScaleB X: %s  Y: %s  Z: %s%s %s", &tvec[0], &tvec[NUM_STR_REP_LEN], &tvec[NUM_STR_REP_LEN * 2],
 | |
| 		        t->con.text, t->proptext);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
 | |
| {
 | |
| 	float tmat[3][3], smat[3][3], oldy;
 | |
| 	float sizemat[3][3];
 | |
| 
 | |
| 	mul_m3_m3m3(smat, mat, td->mtx);
 | |
| 	mul_m3_m3m3(tmat, td->smtx, smat);
 | |
| 
 | |
| 	if (t->con.applySize) {
 | |
| 		t->con.applySize(t, td, tmat);
 | |
| 	}
 | |
| 
 | |
| 	/* we've tucked the scale in loc */
 | |
| 	oldy = td->iloc[1];
 | |
| 	size_to_mat3(sizemat, td->iloc);
 | |
| 	mul_m3_m3m3(tmat, tmat, sizemat);
 | |
| 	mat3_to_size(td->loc, tmat);
 | |
| 	td->loc[1] = oldy;
 | |
| }
 | |
| 
 | |
| int BoneSize(TransInfo *t, const int mval[2])
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float size[3], mat[3][3];
 | |
| 	float ratio;
 | |
| 	int i;
 | |
| 	char str[60];
 | |
| 	
 | |
| 	// TRANSFORM_FIX_ME MOVE TO MOUSE INPUT
 | |
| 	/* for manipulator, center handle, the scaling can't be done relative to center */
 | |
| 	if ((t->flag & T_USES_MANIPULATOR) && t->con.mode == 0) {
 | |
| 		ratio = 1.0f - ((t->imval[0] - mval[0]) + (t->imval[1] - mval[1])) / 100.0f;
 | |
| 	}
 | |
| 	else {
 | |
| 		ratio = t->values[0];
 | |
| 	}
 | |
| 	
 | |
| 	size[0] = size[1] = size[2] = ratio;
 | |
| 	
 | |
| 	snapGrid(t, size);
 | |
| 	
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		applyNumInput(&t->num, size);
 | |
| 		constraintNumInput(t, size);
 | |
| 	}
 | |
| 	
 | |
| 	size_to_mat3(mat, size);
 | |
| 	
 | |
| 	if (t->con.applySize) {
 | |
| 		t->con.applySize(t, NULL, mat);
 | |
| 	}
 | |
| 	
 | |
| 	copy_m3_m3(t->mat, mat);    // used in manipulator
 | |
| 	
 | |
| 	headerBoneSize(t, size, str);
 | |
| 	
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 		
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 		
 | |
| 		ElementBoneSize(t, td, mat);
 | |
| 	}
 | |
| 	
 | |
| 	recalcData(t);
 | |
| 	
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| 
 | |
| /* ******************** EditBone envelope *************** */
 | |
| 
 | |
| void initBoneEnvelope(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_BONE_ENVELOPE;
 | |
| 	t->transform = BoneEnvelope;
 | |
| 	
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_SPRING);
 | |
| 	
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 	
 | |
| 	t->num.increment = t->snap[1];
 | |
| 
 | |
| 	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | |
| }
 | |
| 
 | |
| int BoneEnvelope(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float ratio;
 | |
| 	int i;
 | |
| 	char str[50];
 | |
| 	
 | |
| 	ratio = t->values[0];
 | |
| 	
 | |
| 	snapGrid(t, &ratio);
 | |
| 	
 | |
| 	applyNumInput(&t->num, &ratio);
 | |
| 	
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 		
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 		sprintf(str, "Envelope: %s", c);
 | |
| 	}
 | |
| 	else {
 | |
| 		sprintf(str, "Envelope: %3f", ratio);
 | |
| 	}
 | |
| 	
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 		
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 		
 | |
| 		if (td->val) {
 | |
| 			/* if the old/original value was 0.0f, then just use ratio */
 | |
| 			if (td->ival)
 | |
| 				*td->val = td->ival * ratio;
 | |
| 			else
 | |
| 				*td->val = ratio;
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	recalcData(t);
 | |
| 	
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ********************  Edge Slide   *************** */
 | |
| static BMEdge *get_other_edge(BMVert *v, BMEdge *e)
 | |
| {
 | |
| 	BMIter iter;
 | |
| 	BMEdge *e2;
 | |
| 
 | |
| 	BM_ITER_ELEM (e2, &iter, v, BM_EDGES_OF_VERT) {
 | |
| 		if (BM_elem_flag_test(e2, BM_ELEM_SELECT) && e2 != e)
 | |
| 			return e2;
 | |
| 	}
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| static BMLoop *get_next_loop(BMVert *v, BMLoop *l,
 | |
|                              BMEdge *olde, BMEdge *nexte, float vec[3])
 | |
| {
 | |
| 	BMLoop *firstl;
 | |
| 	float a[3] = {0.0f, 0.0f, 0.0f}, n[3] = {0.0f, 0.0f, 0.0f};
 | |
| 	int i = 0;
 | |
| 
 | |
| 	firstl = l;
 | |
| 	do {
 | |
| 		l = BM_face_other_edge_loop(l->f, l->e, v);
 | |
| 		if (l->radial_next == l)
 | |
| 			return NULL;
 | |
| 		
 | |
| 		if (l->e == nexte) {
 | |
| 			if (i) {
 | |
| 				mul_v3_fl(a, 1.0f / (float)i);
 | |
| 			}
 | |
| 			else {
 | |
| 				float f1[3], f2[3], f3[3];
 | |
| 
 | |
| 				sub_v3_v3v3(f1, BM_edge_other_vert(olde, v)->co, v->co);
 | |
| 				sub_v3_v3v3(f2, BM_edge_other_vert(nexte, v)->co, v->co);
 | |
| 
 | |
| 				cross_v3_v3v3(f3, f1, l->f->no);
 | |
| 				cross_v3_v3v3(a, f2, l->f->no);
 | |
| 				mul_v3_fl(a, -1.0f);
 | |
| 
 | |
| 				add_v3_v3(a, f3);
 | |
| 				mul_v3_fl(a, 0.5f);
 | |
| 			}
 | |
| 			
 | |
| 			copy_v3_v3(vec, a);
 | |
| 			return l;
 | |
| 		}
 | |
| 		else {
 | |
| 			sub_v3_v3v3(n, BM_edge_other_vert(l->e, v)->co, v->co);
 | |
| 			add_v3_v3v3(a, a, n);
 | |
| 			i += 1;
 | |
| 		}
 | |
| 
 | |
| 		if (BM_face_other_edge_loop(l->f, l->e, v)->e == nexte) {
 | |
| 			if (i)
 | |
| 				mul_v3_fl(a, 1.0f / (float)i);
 | |
| 			
 | |
| 			copy_v3_v3(vec, a);
 | |
| 			return BM_face_other_edge_loop(l->f, l->e, v);
 | |
| 		}
 | |
| 		
 | |
| 		l = l->radial_next;
 | |
| 	} while (l != firstl); 
 | |
| 
 | |
| 	if (i)
 | |
| 		mul_v3_fl(a, 1.0f / (float)i);
 | |
| 	
 | |
| 	copy_v3_v3(vec, a);
 | |
| 	
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| static void calcNonProportionalEdgeSlide(TransInfo *t, SlideData *sld, const float mval[2])
 | |
| {
 | |
| 	TransDataSlideVert *sv = sld->sv;
 | |
| 
 | |
| 	if (sld->totsv > 0) {
 | |
| 		int i = 0;
 | |
| 
 | |
| 		float v_proj[3];
 | |
| 		float dist = 0;
 | |
| 		float min_dist = FLT_MAX;
 | |
| 
 | |
| 		float up_p[3];
 | |
| 		float dw_p[3];
 | |
| 
 | |
| 		for (i = 0; i < sld->totsv; i++, sv++) {
 | |
| 			/* Set length */
 | |
| 			add_v3_v3v3(up_p, sv->origvert.co, sv->upvec);
 | |
| 			add_v3_v3v3(dw_p, sv->origvert.co, sv->downvec);
 | |
| 			sv->edge_len = len_v3v3(dw_p, up_p);
 | |
| 
 | |
| 			mul_v3_m4v3(v_proj, t->obedit->obmat, sv->v->co);
 | |
| 			project_float_noclip(t->ar, v_proj, v_proj);
 | |
| 
 | |
| 			dist = len_squared_v2v2(mval, v_proj);
 | |
| 			if (dist < min_dist) {
 | |
| 				min_dist = dist;
 | |
| 				sld->curr_sv_index = i;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		sld->curr_sv_index = 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int createSlideVerts(TransInfo *t)
 | |
| {
 | |
| 	Mesh *me = t->obedit->data;
 | |
| 	BMEditMesh *em = me->edit_btmesh;
 | |
| 	BMesh *bm = em->bm;
 | |
| 	BMIter iter, iter2;
 | |
| 	BMEdge *e, *e1 /*, *ee, *le */ /* UNUSED */;
 | |
| 	BMVert *v, *v2, *first;
 | |
| 	BMLoop *l, *l1, *l2;
 | |
| 	TransDataSlideVert *sv_array;
 | |
| 	BMBVHTree *btree = BMBVH_NewBVH(em, BMBVH_RESPECT_HIDDEN, NULL, NULL);
 | |
| 	SmallHash table;
 | |
| 	SlideData *sld = MEM_callocN(sizeof(*sld), "sld");
 | |
| 	View3D *v3d = NULL;
 | |
| 	RegionView3D *rv3d = NULL;
 | |
| 	ARegion *ar = t->ar;
 | |
| 	float projectMat[4][4];
 | |
| 	float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
 | |
| 	float start[3] = {0.0f, 0.0f, 0.0f}, dir[3], end[3] = {0.0f, 0.0f, 0.0f};
 | |
| 	float vec[3], vec2[3] /*, lastvec[3], size, dis=0.0, z */ /* UNUSED */;
 | |
| 	int numsel, i, j;
 | |
| 
 | |
| 	if (t->spacetype == SPACE_VIEW3D) {
 | |
| 		/* background mode support */
 | |
| 		v3d = t->sa ? t->sa->spacedata.first : NULL;
 | |
| 		rv3d = t->ar ? t->ar->regiondata : NULL;
 | |
| 	}
 | |
| 
 | |
| 	sld->is_proportional = TRUE;
 | |
| 	sld->curr_sv_index = 0;
 | |
| 	sld->flipped_vtx = FALSE;
 | |
| 
 | |
| 	if (!rv3d) {
 | |
| 		/* ok, let's try to survive this */
 | |
| 		unit_m4(projectMat);
 | |
| 	}
 | |
| 	else {
 | |
| 		ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
 | |
| 	}
 | |
| 	
 | |
| 	BLI_smallhash_init(&sld->vhash);
 | |
| 	BLI_smallhash_init(&sld->origfaces);
 | |
| 	BLI_smallhash_init(&table);
 | |
| 	
 | |
| 	/*ensure valid selection*/
 | |
| 	BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
 | |
| 		if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
 | |
| 			numsel = 0;
 | |
| 			BM_ITER_ELEM (e, &iter2, v, BM_EDGES_OF_VERT) {
 | |
| 				if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
 | |
| 					/* BMESH_TODO: this is probably very evil,
 | |
| 					 * set v->e to a selected edge*/
 | |
| 					v->e = e;
 | |
| 
 | |
| 					numsel++;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (numsel == 0 || numsel > 2) {
 | |
| 				MEM_freeN(sld);
 | |
| 				BMBVH_FreeBVH(btree);
 | |
| 				return 0; /* invalid edge selection */
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
 | |
| 		if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
 | |
| 			if (!BM_edge_is_manifold(e)) {
 | |
| 				MEM_freeN(sld);
 | |
| 				BMBVH_FreeBVH(btree);
 | |
| 				return 0; /* can only handle exactly 2 faces around each edge */
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	j = 0;
 | |
| 	BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
 | |
| 		if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
 | |
| 			BM_elem_flag_enable(v, BM_ELEM_TAG);
 | |
| 			BLI_smallhash_insert(&table, (uintptr_t)v, SET_INT_IN_POINTER(j));
 | |
| 			j += 1;
 | |
| 		}
 | |
| 		else {
 | |
| 			BM_elem_flag_disable(v, BM_ELEM_TAG);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (!j) {
 | |
| 		MEM_freeN(sld);
 | |
| 		BMBVH_FreeBVH(btree);
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	sv_array = MEM_callocN(sizeof(TransDataSlideVert) * j, "sv_array");
 | |
| 
 | |
| 	j = 0;
 | |
| 	while (1) {
 | |
| 		v = NULL;
 | |
| 		BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
 | |
| 			if (BM_elem_flag_test(v, BM_ELEM_TAG))
 | |
| 				break;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		if (!v)
 | |
| 			break;
 | |
| 
 | |
| 		if (!v->e)
 | |
| 			continue;
 | |
| 		
 | |
| 		first = v;
 | |
| 
 | |
| 		/*walk along the edge loop*/
 | |
| 		e = v->e;
 | |
| 
 | |
| 		/*first, rewind*/
 | |
| 		numsel = 0;
 | |
| 		do {
 | |
| 			e = get_other_edge(v, e);
 | |
| 			if (!e) {
 | |
| 				e = v->e;
 | |
| 				break;
 | |
| 			}
 | |
| 
 | |
| 			numsel += 1;
 | |
| 
 | |
| 			if (!BM_elem_flag_test(BM_edge_other_vert(e, v), BM_ELEM_TAG))
 | |
| 				break;
 | |
| 
 | |
| 			v = BM_edge_other_vert(e, v);
 | |
| 		} while (e != first->e);
 | |
| 
 | |
| 		BM_elem_flag_disable(v, BM_ELEM_TAG);
 | |
| 
 | |
| 		l1 = l2 = l = NULL;
 | |
| 		l1 = e->l;
 | |
| 		l2 = e->l->radial_next;
 | |
| 
 | |
| 		l = BM_face_other_edge_loop(l1->f, l1->e, v);
 | |
| 		sub_v3_v3v3(vec, BM_edge_other_vert(l->e, v)->co, v->co);
 | |
| 
 | |
| 		if (l2 != l1) {
 | |
| 			l = BM_face_other_edge_loop(l2->f, l2->e, v);
 | |
| 			sub_v3_v3v3(vec2, BM_edge_other_vert(l->e, v)->co, v->co);
 | |
| 		}
 | |
| 		else {
 | |
| 			l2 = NULL;
 | |
| 		}
 | |
| 
 | |
| 		/*iterate over the loop*/
 | |
| 		first = v;
 | |
| 		do {
 | |
| 			TransDataSlideVert *sv = sv_array + j;
 | |
| 
 | |
| 			sv->v = v;
 | |
| 			sv->origvert = *v;
 | |
| 			copy_v3_v3(sv->upvec, vec);
 | |
| 			if (l2)
 | |
| 				copy_v3_v3(sv->downvec, vec2);
 | |
| 
 | |
| 			l = BM_face_other_edge_loop(l1->f, l1->e, v);
 | |
| 			sv->up = BM_edge_other_vert(l->e, v);
 | |
| 
 | |
| 			if (l2) {
 | |
| 				l = BM_face_other_edge_loop(l2->f, l2->e, v);
 | |
| 				sv->down = BM_edge_other_vert(l->e, v);
 | |
| 			}
 | |
| 
 | |
| 			v2 = v, v = BM_edge_other_vert(e, v);
 | |
| 
 | |
| 			e1 = e;
 | |
| 			e = get_other_edge(v, e);
 | |
| 			if (!e) {
 | |
| 				//v2=v, v = BM_edge_other_vert(l1->e, v);
 | |
| 
 | |
| 				sv = sv_array + j + 1;
 | |
| 				sv->v = v;
 | |
| 				sv->origvert = *v;
 | |
| 				
 | |
| 				l = BM_face_other_edge_loop(l1->f, l1->e, v);
 | |
| 				sv->up = BM_edge_other_vert(l->e, v);
 | |
| 				sub_v3_v3v3(sv->upvec, BM_edge_other_vert(l->e, v)->co, v->co);
 | |
| 
 | |
| 				if (l2) {
 | |
| 					l = BM_face_other_edge_loop(l2->f, l2->e, v);
 | |
| 					sv->down = BM_edge_other_vert(l->e, v);
 | |
| 					sub_v3_v3v3(sv->downvec, BM_edge_other_vert(l->e, v)->co, v->co);
 | |
| 				}
 | |
| 
 | |
| 				BM_elem_flag_disable(v, BM_ELEM_TAG);
 | |
| 				BM_elem_flag_disable(v2, BM_ELEM_TAG);
 | |
| 				
 | |
| 				j += 2;
 | |
| 				break;
 | |
| 			}
 | |
| 
 | |
| 			l1 = get_next_loop(v, l1, e1, e, vec);
 | |
| 			l2 = l2 ? get_next_loop(v, l2, e1, e, vec2) : NULL;
 | |
| 
 | |
| 			j += 1;
 | |
| 
 | |
| 			BM_elem_flag_disable(v, BM_ELEM_TAG);
 | |
| 			BM_elem_flag_disable(v2, BM_ELEM_TAG);
 | |
| 		} while (e != first->e && l1);
 | |
| 	}
 | |
| 
 | |
| 	/* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
 | |
| 
 | |
| 	sld->sv = sv_array;
 | |
| 	sld->totsv = j;
 | |
| 	
 | |
| 	/*find mouse vector*/
 | |
| 	/* dis = z = -1.0f; */ /* UNUSED */
 | |
| 	/* size = 50.0; */ /* UNUSED */
 | |
| 	/* zero_v3(lastvec); */ /* UNUSED */
 | |
| 	zero_v3(dir);
 | |
| 	/* ee = le = NULL; */ /* UNUSED */
 | |
| 	BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
 | |
| 		if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
 | |
| 			BMIter iter2;
 | |
| 			BMEdge *e2;
 | |
| 			float vec1[3], dis2, mval[2] = {t->mval[0], t->mval[1]}, d;
 | |
| 
 | |
| 			/* search cross edges for visible edge to the mouse cursor,
 | |
| 			 * then use the shared vertex to calculate screen vector*/
 | |
| 			dis2 = -1.0f;
 | |
| 			for (i = 0; i < 2; i++) {
 | |
| 				v = i ? e->v1 : e->v2;
 | |
| 				BM_ITER_ELEM (e2, &iter2, v, BM_EDGES_OF_VERT) {
 | |
| 					if (BM_elem_flag_test(e2, BM_ELEM_SELECT))
 | |
| 						continue;
 | |
| 
 | |
| 					/* This test is only relevant if object is not wire-drawn! See [#32068]. */
 | |
| 					if (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE &&
 | |
| 					    !BMBVH_EdgeVisible(btree, e2, ar, v3d, t->obedit))
 | |
| 						continue;
 | |
| 
 | |
| 					j = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&table, (uintptr_t)v));
 | |
| 
 | |
| 					if (sv_array[j].down) {
 | |
| 						ED_view3d_project_float_v3(ar, sv_array[j].down->co, vec1, projectMat);
 | |
| 					}
 | |
| 					else {
 | |
| 						add_v3_v3v3(vec1, v->co, sv_array[j].downvec);
 | |
| 						ED_view3d_project_float_v3(ar, vec1, vec1, projectMat);
 | |
| 					}
 | |
| 					
 | |
| 					if (sv_array[j].up) {
 | |
| 						ED_view3d_project_float_v3(ar, sv_array[j].up->co, vec2, projectMat);
 | |
| 					}
 | |
| 					else {
 | |
| 						add_v3_v3v3(vec1, v->co, sv_array[j].upvec);
 | |
| 						ED_view3d_project_float_v3(ar, vec2, vec2, projectMat);
 | |
| 					}
 | |
| 
 | |
| 					d = dist_to_line_segment_v2(mval, vec1, vec2);
 | |
| 					if (dis2 == -1.0f || d < dis2) {
 | |
| 						dis2 = d;
 | |
| 						/* ee = e2; */ /* UNUSED */
 | |
| 						/* size = len_v3v3(vec1, vec2); */ /* UNUSED */
 | |
| 						sub_v3_v3v3(dir, vec1, vec2);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	bmesh_edit_begin(bm, BMO_OP_FLAG_UNTAN_MULTIRES);
 | |
| 
 | |
| 	/*create copies of faces for customdata projection*/
 | |
| 	sv_array = sld->sv;
 | |
| 	for (i = 0; i < sld->totsv; i++, sv_array++) {
 | |
| 		BMIter fiter, liter;
 | |
| 		BMFace *f;
 | |
| 		BMLoop *l;
 | |
| 		
 | |
| 		BM_ITER_ELEM (f, &fiter, sv_array->v, BM_FACES_OF_VERT) {
 | |
| 			
 | |
| 			if (!BLI_smallhash_haskey(&sld->origfaces, (uintptr_t)f)) {
 | |
| 				BMFace *copyf = BM_face_copy(bm, f, TRUE, TRUE);
 | |
| 				
 | |
| 				BM_face_select_set(bm, copyf, FALSE);
 | |
| 				BM_elem_flag_enable(copyf, BM_ELEM_HIDDEN);
 | |
| 				BM_ITER_ELEM (l, &liter, copyf, BM_LOOPS_OF_FACE) {
 | |
| 					BM_vert_select_set(bm, l->v, FALSE);
 | |
| 					BM_elem_flag_enable(l->v, BM_ELEM_HIDDEN);
 | |
| 					BM_edge_select_set(bm, l->e, FALSE);
 | |
| 					BM_elem_flag_enable(l->e, BM_ELEM_HIDDEN);
 | |
| 				}
 | |
| 
 | |
| 				BLI_smallhash_insert(&sld->origfaces, (uintptr_t)f, copyf);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		BLI_smallhash_insert(&sld->vhash, (uintptr_t)sv_array->v, sv_array);
 | |
| 	}
 | |
| 
 | |
| 	if (rv3d)
 | |
| 		calcNonProportionalEdgeSlide(t, sld, mval);
 | |
| 
 | |
| 	sld->origfaces_init = TRUE;
 | |
| 	sld->em = em;
 | |
| 	
 | |
| 	/*zero out start*/
 | |
| 	zero_v3(start);
 | |
| 	
 | |
| 	/*dir holds a vector along edge loop*/
 | |
| 	copy_v3_v3(end, dir);
 | |
| 	mul_v3_fl(end, 0.5f);
 | |
| 	
 | |
| 	sld->start[0] = t->mval[0] + start[0];
 | |
| 	sld->start[1] = t->mval[1] + start[1];
 | |
| 
 | |
| 	sld->end[0] = t->mval[0] + end[0];
 | |
| 	sld->end[1] = t->mval[1] + end[1];
 | |
| 	
 | |
| 	sld->perc = 0.0f;
 | |
| 	
 | |
| 	t->customData = sld;
 | |
| 	
 | |
| 	BLI_smallhash_release(&table);
 | |
| 	BMBVH_FreeBVH(btree);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| void projectSVData(TransInfo *t, int final)
 | |
| {
 | |
| 	SlideData *sld = t->customData;
 | |
| 	TransDataSlideVert *sv;
 | |
| 	BMEditMesh *em = sld->em;
 | |
| 	SmallHash visit;
 | |
| 	int i;
 | |
| 
 | |
| 	if (!em)
 | |
| 		return;
 | |
| 	
 | |
| 	if (!(t->settings->uvcalc_flag & UVCALC_TRANSFORM_CORRECT))
 | |
| 		return;
 | |
| 
 | |
| 	/* don't do this at all for non-basis shape keys, too easy to
 | |
| 	 * accidentally break uv maps or vertex colors then */
 | |
| 	if (em->bm->shapenr > 1)
 | |
| 		return;
 | |
| 
 | |
| 	BLI_smallhash_init(&visit);
 | |
| 	
 | |
| 	for (i = 0, sv = sld->sv; i < sld->totsv; sv++, i++) {
 | |
| 		BMIter fiter;
 | |
| 		BMFace *f;
 | |
| 
 | |
| 		/* BMESH_TODO, this interpolates between vertex/loops which are not moved
 | |
| 		 * (are only apart of a face attached to a slide vert), couldn't we iterate BM_LOOPS_OF_VERT
 | |
| 		 * here and only interpolate those? */
 | |
| 		BM_ITER_ELEM (f, &fiter, sv->v, BM_FACES_OF_VERT) {
 | |
| 			BMIter liter;
 | |
| 			BMLoop *l;
 | |
| 
 | |
| 			BMFace *f_copy;      /* the copy of 'f' */
 | |
| 			BMFace *f_copy_flip; /* the copy of 'f' or detect if we need to flip to the shorter side. */
 | |
| 
 | |
| 			char is_sel, is_hide;
 | |
| 
 | |
| 			
 | |
| 			if (BLI_smallhash_haskey(&visit, (uintptr_t)f))
 | |
| 				continue;
 | |
| 			
 | |
| 			BLI_smallhash_insert(&visit, (uintptr_t)f, NULL);
 | |
| 			
 | |
| 			/* the face attributes of the copied face will get
 | |
| 			 * copied over, so its necessary to save the selection
 | |
| 			 * and hidden state*/
 | |
| 			is_sel = BM_elem_flag_test(f, BM_ELEM_SELECT);
 | |
| 			is_hide = BM_elem_flag_test(f, BM_ELEM_HIDDEN);
 | |
| 			
 | |
| 			f_copy = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)f);
 | |
| 			
 | |
| 			/* project onto copied projection face */
 | |
| 			BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
 | |
| 				/* only affected verts will get interpolated */
 | |
| 				char affected = FALSE;
 | |
| 				f_copy_flip = f_copy;
 | |
| 
 | |
| 				if (BM_elem_flag_test(l->e, BM_ELEM_SELECT) || BM_elem_flag_test(l->prev->e, BM_ELEM_SELECT)) {
 | |
| 					/* the loop is attached of the selected edges that are sliding */
 | |
| 					BMLoop *l_ed_sel = l;
 | |
| 					
 | |
| 					if (!BM_elem_flag_test(l->e, BM_ELEM_SELECT))
 | |
| 						l_ed_sel = l_ed_sel->prev;
 | |
| 					
 | |
| 					if (sld->perc < 0.0f) {
 | |
| 						if (BM_vert_in_face(l_ed_sel->radial_next->f, sv->down)) {
 | |
| 							f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)l_ed_sel->radial_next->f);
 | |
| 						}
 | |
| 					}
 | |
| 					else if (sld->perc > 0.0f) {
 | |
| 						if (BM_vert_in_face(l_ed_sel->radial_next->f, sv->up)) {
 | |
| 							f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)l_ed_sel->radial_next->f);
 | |
| 						}
 | |
| 					}
 | |
| 
 | |
| 					BLI_assert(f_copy_flip != NULL);
 | |
| 					if (!f_copy_flip) {
 | |
| 						continue;  /* shouldn't happen, but protection */
 | |
| 					}
 | |
| 
 | |
| 					affected = TRUE;
 | |
| 				}
 | |
| 				else {
 | |
| 					/* the loop is attached to only one vertex and not a selected edge,
 | |
| 					 * this means we have to find a selected edges face going in the right direction
 | |
| 					 * to copy from else we get bad distortion see: [#31080] */
 | |
| 					BMIter eiter;
 | |
| 					BMEdge *e_sel;
 | |
| 
 | |
| 					BM_ITER_ELEM (e_sel, &eiter, l->v, BM_EDGES_OF_VERT) {
 | |
| 						if (BM_elem_flag_test(e_sel, BM_ELEM_SELECT)) {
 | |
| 							break;
 | |
| 						}
 | |
| 					}
 | |
| 
 | |
| 					if (e_sel) {
 | |
| 						/* warning if the UV's are not contiguous, this will copy from the _wrong_ UVs
 | |
| 						 * in fact whenever the face being copied is not 'f_copy' this can happen,
 | |
| 						 * we could be a lot smarter about this but would need to deal with every UV channel or
 | |
| 						 * add a way to mask out lauers when calling #BM_loop_interp_from_face() */
 | |
| 						if (sld->perc < 0.0f) {
 | |
| 							if (BM_vert_in_face(e_sel->l->f, sv->down)) {
 | |
| 								f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)e_sel->l->f);
 | |
| 							}
 | |
| 							else if (BM_vert_in_face(e_sel->l->radial_next->f, sv->down)) {
 | |
| 								f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)e_sel->l->radial_next->f);
 | |
| 							}
 | |
| 
 | |
| 						}
 | |
| 						else if (sld->perc > 0.0f) {
 | |
| 							if (BM_vert_in_face(e_sel->l->f, sv->up)) {
 | |
| 								f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)e_sel->l->f);
 | |
| 							}
 | |
| 							else if (BM_vert_in_face(e_sel->l->radial_next->f, sv->up)) {
 | |
| 								f_copy_flip = BLI_smallhash_lookup(&sld->origfaces, (uintptr_t)e_sel->l->radial_next->f);
 | |
| 							}
 | |
| 						}
 | |
| 
 | |
| 						affected = TRUE;
 | |
| 					}
 | |
| 
 | |
| 				}
 | |
| 				
 | |
| 				if (!affected)
 | |
| 					continue;
 | |
| 
 | |
| 				/* only loop data, no vertex data since that contains shape keys,
 | |
| 				 * and we do not want to mess up other shape keys */
 | |
| 				BM_loop_interp_from_face(em->bm, l, f_copy_flip, FALSE, FALSE);
 | |
| 
 | |
| 				if (final) {
 | |
| 					BM_loop_interp_multires(em->bm, l, f_copy_flip);
 | |
| 					if (f_copy != f_copy_flip) {
 | |
| 						BM_loop_interp_multires(em->bm, l, f_copy);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			/* make sure face-attributes are correct (e.g. MTexPoly) */
 | |
| 			BM_elem_attrs_copy(em->bm, em->bm, f_copy, f);
 | |
| 			
 | |
| 			/* restore selection and hidden flags */
 | |
| 			BM_face_select_set(em->bm, f, is_sel);
 | |
| 			if (!is_hide) {
 | |
| 				/* this check is a workaround for bug, see note - [#30735],
 | |
| 				 * without this edge can be hidden and selected */
 | |
| 				BM_elem_hide_set(em->bm, f, is_hide);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	BLI_smallhash_release(&visit);
 | |
| }
 | |
| 
 | |
| void freeSlideTempFaces(SlideData *sld)
 | |
| {
 | |
| 	if (sld->origfaces_init) {
 | |
| 		SmallHashIter hiter;
 | |
| 		BMFace *copyf;
 | |
| 
 | |
| 		copyf = BLI_smallhash_iternew(&sld->origfaces, &hiter, NULL);
 | |
| 		for (; copyf; copyf = BLI_smallhash_iternext(&hiter, NULL)) {
 | |
| 			BM_face_verts_kill(sld->em->bm, copyf);
 | |
| 		}
 | |
| 
 | |
| 		BLI_smallhash_release(&sld->origfaces);
 | |
| 
 | |
| 		sld->origfaces_init = FALSE;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void freeSlideVerts(TransInfo *t)
 | |
| {
 | |
| 	SlideData *sld = t->customData;
 | |
| 	
 | |
| #if 0 /*BMESH_TODO*/
 | |
| 	if (me->drawflag & ME_DRAWEXTRA_EDGELEN) {
 | |
| 		TransDataSlideVert *sv;
 | |
| 		LinkNode *look = sld->vertlist;
 | |
| 		GHash *vertgh = sld->vhash;
 | |
| 		while (look) {
 | |
| 			sv  = BLI_ghash_lookup(vertgh, (EditVert *)look->link);
 | |
| 			if (sv != NULL) {
 | |
| 				sv->up->f &= !SELECT;
 | |
| 				sv->down->f &= !SELECT;
 | |
| 			}
 | |
| 			look = look->next;
 | |
| 		}
 | |
| 	}
 | |
| #endif
 | |
| 	
 | |
| 	if (!sld)
 | |
| 		return;
 | |
| 	
 | |
| 	freeSlideTempFaces(sld);
 | |
| 
 | |
| 	bmesh_edit_end(sld->em->bm, BMO_OP_FLAG_UNTAN_MULTIRES);
 | |
| 
 | |
| 	BLI_smallhash_release(&sld->vhash);
 | |
| 	
 | |
| 	MEM_freeN(sld->sv);
 | |
| 	MEM_freeN(sld);
 | |
| 	
 | |
| 	t->customData = NULL;
 | |
| 	
 | |
| 	recalcData(t);
 | |
| }
 | |
| 
 | |
| void initEdgeSlide(TransInfo *t)
 | |
| {
 | |
| 	SlideData *sld;
 | |
| 
 | |
| 	t->mode = TFM_EDGE_SLIDE;
 | |
| 	t->transform = EdgeSlide;
 | |
| 	t->handleEvent = handleEventEdgeSlide;
 | |
| 
 | |
| 	if (!createSlideVerts(t)) {
 | |
| 		t->state = TRANS_CANCEL;
 | |
| 		return;
 | |
| 	}
 | |
| 	
 | |
| 	sld = t->customData;
 | |
| 
 | |
| 	if (!sld)
 | |
| 		return;
 | |
| 
 | |
| 	t->customFree = freeSlideVerts;
 | |
| 
 | |
| 	/* set custom point first if you want value to be initialized by init */
 | |
| 	setCustomPoints(t, &t->mouse, sld->end, sld->start);
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
 | |
| 	
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 0.1f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| 
 | |
| 	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | |
| }
 | |
| 
 | |
| int handleEventEdgeSlide(struct TransInfo *t, struct wmEvent *event)
 | |
| {
 | |
| 	if (t->mode == TFM_EDGE_SLIDE) {
 | |
| 		SlideData *sld = t->customData;
 | |
| 
 | |
| 		if (sld) {
 | |
| 			switch (event->type) {
 | |
| 				case EKEY:
 | |
| 					if (event->val == KM_PRESS) {
 | |
| 						sld->is_proportional = !sld->is_proportional;
 | |
| 						return 1;
 | |
| 					}
 | |
| 					break;
 | |
| 				case FKEY: {
 | |
| 					if (event->val == KM_PRESS) {
 | |
| 						if (sld->is_proportional == FALSE) {
 | |
| 							sld->flipped_vtx = !sld->flipped_vtx;
 | |
| 						}
 | |
| 						return 1;
 | |
| 					}
 | |
| 					break;
 | |
| 				}
 | |
| 				case EVT_MODAL_MAP: {
 | |
| 					switch (event->val) {
 | |
| 						case TFM_MODAL_EDGESLIDE_DOWN: {
 | |
| 							sld->curr_sv_index = ((sld->curr_sv_index - 1) + sld->totsv) % sld->totsv;
 | |
| 							break;
 | |
| 						}
 | |
| 						case TFM_MODAL_EDGESLIDE_UP: {
 | |
| 							sld->curr_sv_index = (sld->curr_sv_index + 1) % sld->totsv;
 | |
| 							break;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 				default:
 | |
| 					break;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| void drawNonPropEdge(const struct bContext *C, TransInfo *t)
 | |
| {
 | |
| 	if (t->mode == TFM_EDGE_SLIDE) {
 | |
| 		SlideData *sld = (SlideData *)t->customData;
 | |
| 		/* Non-Prop mode */
 | |
| 		if (sld && sld->is_proportional == FALSE) {
 | |
| 			View3D *v3d = CTX_wm_view3d(C);
 | |
| 			float marker[3];
 | |
| 			float v1[3], v2[3];
 | |
| 			float interp_v;
 | |
| 			TransDataSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
 | |
| 			const float ctrl_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5;
 | |
| 			const float guide_size = ctrl_size - 0.5f;
 | |
| 			const float line_size = UI_GetThemeValuef(TH_OUTLINE_WIDTH) + 0.5f;
 | |
| 			const int alpha_shade = -30;
 | |
| 
 | |
| 			add_v3_v3v3(v1, curr_sv->origvert.co, curr_sv->upvec);
 | |
| 			add_v3_v3v3(v2, curr_sv->origvert.co, curr_sv->downvec);
 | |
| 
 | |
| 			interp_v = (sld->perc + 1.0f) / 2.0f;
 | |
| 			interp_v3_v3v3(marker, v2, v1, interp_v);
 | |
| 
 | |
| 			if (v3d && v3d->zbuf)
 | |
| 				glDisable(GL_DEPTH_TEST);
 | |
| 
 | |
| 			glEnable(GL_BLEND);
 | |
| 			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 
 | |
| 			glPushAttrib(GL_CURRENT_BIT | GL_LINE_BIT | GL_POINT_BIT);
 | |
| 			glPushMatrix();
 | |
| 
 | |
| 			glMultMatrixf(t->obedit->obmat);
 | |
| 
 | |
| 			glLineWidth(line_size);
 | |
| 			UI_ThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade);
 | |
| 			glBegin(GL_LINES);
 | |
| 			glVertex3fv(curr_sv->up->co);
 | |
| 			glVertex3fv(curr_sv->origvert.co);
 | |
| 			glVertex3fv(curr_sv->down->co);
 | |
| 			glVertex3fv(curr_sv->origvert.co);
 | |
| 			bglEnd();
 | |
| 
 | |
| 
 | |
| 			UI_ThemeColorShadeAlpha(TH_SELECT, -30, alpha_shade);
 | |
| 			glPointSize(ctrl_size);
 | |
| 			if (sld->flipped_vtx) {
 | |
| 				bglBegin(GL_POINTS);
 | |
| 				bglVertex3fv(curr_sv->down->co);
 | |
| 				bglEnd();
 | |
| 			}
 | |
| 			else {
 | |
| 				bglBegin(GL_POINTS);
 | |
| 				bglVertex3fv(curr_sv->up->co);
 | |
| 				bglEnd();
 | |
| 			}
 | |
| 
 | |
| 			UI_ThemeColorShadeAlpha(TH_SELECT, 255, alpha_shade);
 | |
| 			glPointSize(guide_size);
 | |
| 			bglBegin(GL_POINTS);
 | |
| 			bglVertex3fv(marker);
 | |
| 			bglEnd();
 | |
| 
 | |
| 
 | |
| 			glPopMatrix();
 | |
| 			glPopAttrib();
 | |
| 
 | |
| 			glDisable(GL_BLEND);
 | |
| 
 | |
| 			if (v3d && v3d->zbuf)
 | |
| 				glEnable(GL_DEPTH_TEST);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int doEdgeSlide(TransInfo *t, float perc)
 | |
| {
 | |
| 	SlideData *sld = t->customData;
 | |
| 	TransDataSlideVert *svlist = sld->sv, *sv;
 | |
| 	float vec[3];
 | |
| 	int i;
 | |
| 
 | |
| 	sld->perc = perc;
 | |
| 
 | |
| 	sv = svlist;
 | |
| 	for (i = 0; i < sld->totsv; i++, sv++) {
 | |
| 		if (sld->is_proportional == FALSE) {
 | |
| 			TransDataSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
 | |
| 			float cur_sel = curr_sv->edge_len;
 | |
| 			float cur_sv = sv->edge_len;
 | |
| 			float extd = 0.0f;
 | |
| 			float recip_cur_sv = 0.0f;
 | |
| 
 | |
| 			if (cur_sel == 0.0f) cur_sel = 1.0f;
 | |
| 			if (cur_sv == 0.0f) cur_sv = 1.0f;
 | |
| 
 | |
| 			recip_cur_sv = 1.0f / cur_sv;
 | |
| 
 | |
| 			if (!sld->flipped_vtx) {
 | |
| 				extd = (cur_sv - cur_sel) * recip_cur_sv;
 | |
| 			}
 | |
| 			else {
 | |
| 				extd = (cur_sel - cur_sv) * recip_cur_sv;
 | |
| 			}
 | |
| 
 | |
| 			extd += (sld->perc * cur_sel) * recip_cur_sv;
 | |
| 			CLAMP(extd, -1.0f, 1.0f);
 | |
| 			perc = extd;
 | |
| 		}
 | |
| 
 | |
| 		if (perc > 0.0f) {
 | |
| 			copy_v3_v3(vec, sv->upvec);
 | |
| 			mul_v3_fl(vec, perc);
 | |
| 			add_v3_v3v3(sv->v->co, sv->origvert.co, vec);
 | |
| 		}
 | |
| 		else {
 | |
| 			copy_v3_v3(vec, sv->downvec);
 | |
| 			mul_v3_fl(vec, -perc);
 | |
| 			add_v3_v3v3(sv->v->co, sv->origvert.co, vec);
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	projectSVData(t, 0);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| int EdgeSlide(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	char str[128];
 | |
| 	float final;
 | |
| 	SlideData *sld =  t->customData;
 | |
| 	int flipped = sld->flipped_vtx;
 | |
| 	int is_proportional = sld->is_proportional;
 | |
| 
 | |
| 	final = t->values[0];
 | |
| 
 | |
| 	snapGrid(t, &final);
 | |
| 
 | |
| 	/* only do this so out of range values are not displayed */
 | |
| 	CLAMP(final, -1.0f, 1.0f);
 | |
| 
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 
 | |
| 		applyNumInput(&t->num, &final);
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 
 | |
| 		BLI_snprintf(str, sizeof(str), "Edge Slide: %s (E)ven: %s, (F)lipped: %s",
 | |
| 		             &c[0], !is_proportional ? "ON" : "OFF", flipped ? "ON" : "OFF");
 | |
| 	}
 | |
| 	else {
 | |
| 		BLI_snprintf(str, sizeof(str), "Edge Slide: %.2f (E)ven: %s, (F)lipped: %s",
 | |
| 		             final, !is_proportional ? "ON" : "OFF", flipped ? "ON" : "OFF");
 | |
| 	}
 | |
| 
 | |
| 	CLAMP(final, -1.0f, 1.0f);
 | |
| 
 | |
| 	t->values[0] = final;
 | |
| 
 | |
| 	/*do stuff here*/
 | |
| 	if (t->customData)
 | |
| 		doEdgeSlide(t, final);
 | |
| 	else {
 | |
| 		strcpy(str, "Invalid Edge Selection");
 | |
| 		t->state = TRANS_CANCEL;
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ******************** EditBone roll *************** */
 | |
| 
 | |
| void initBoneRoll(TransInfo *t)
 | |
| {
 | |
| 	t->mode = TFM_BONE_ROLL;
 | |
| 	t->transform = BoneRoll;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
 | |
| 
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = (float)((5.0 / 180) * M_PI);
 | |
| 	t->snap[2] = t->snap[1] * 0.2f;
 | |
| 
 | |
| 	t->num.increment = 1.0f;
 | |
| 
 | |
| 	t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
 | |
| }
 | |
| 
 | |
| int BoneRoll(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	int i;
 | |
| 	char str[50];
 | |
| 
 | |
| 	float final;
 | |
| 
 | |
| 	final = t->values[0];
 | |
| 
 | |
| 	snapGrid(t, &final);
 | |
| 
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 
 | |
| 		applyNumInput(&t->num, &final);
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 
 | |
| 		sprintf(str, "Roll: %s", &c[0]);
 | |
| 
 | |
| 		final = DEG2RADF(final);
 | |
| 	}
 | |
| 	else {
 | |
| 		sprintf(str, "Roll: %.2f", RAD2DEGF(final));
 | |
| 	}
 | |
| 
 | |
| 	/* set roll values */
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		*(td->val) = td->ival - final;
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** BAKE TIME ******************* */
 | |
| 
 | |
| void initBakeTime(TransInfo *t)
 | |
| {
 | |
| 	t->transform = BakeTime;
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | |
| 
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.idx_max = 0;
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = 1.0f;
 | |
| 	t->snap[2] = t->snap[1] * 0.1f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| }
 | |
| 
 | |
| int BakeTime(TransInfo *t, const int mval[2])
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float time;
 | |
| 	int i;
 | |
| 	char str[50];
 | |
| 
 | |
| 	float fac = 0.1f;
 | |
| 
 | |
| 	if (t->mouse.precision) {
 | |
| 		/* calculate ratio for shiftkey pos, and for total, and blend these for precision */
 | |
| 		time = (float)(t->center2d[0] - t->mouse.precision_mval[0]) * fac;
 | |
| 		time += 0.1f * ((float)(t->center2d[0] * fac - mval[0]) - time);
 | |
| 	}
 | |
| 	else {
 | |
| 		time = (float)(t->center2d[0] - mval[0]) * fac;
 | |
| 	}
 | |
| 
 | |
| 	snapGrid(t, &time);
 | |
| 
 | |
| 	applyNumInput(&t->num, &time);
 | |
| 
 | |
| 	/* header print for NumInput */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		char c[NUM_STR_REP_LEN];
 | |
| 
 | |
| 		outputNumInput(&(t->num), c);
 | |
| 
 | |
| 		if (time >= 0.0f)
 | |
| 			sprintf(str, "Time: +%s %s", c, t->proptext);
 | |
| 		else
 | |
| 			sprintf(str, "Time: %s %s", c, t->proptext);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* default header print */
 | |
| 		if (time >= 0.0f)
 | |
| 			sprintf(str, "Time: +%.3f %s", time, t->proptext);
 | |
| 		else
 | |
| 			sprintf(str, "Time: %.3f %s", time, t->proptext);
 | |
| 	}
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		if (td->val) {
 | |
| 			*td->val = td->ival + time * td->factor;
 | |
| 			if (td->ext->size && *td->val < *td->ext->size) *td->val = *td->ext->size;
 | |
| 			if (td->ext->quat && *td->val > *td->ext->quat) *td->val = *td->ext->quat;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** MIRROR *************************** */
 | |
| 
 | |
| void initMirror(TransInfo *t)
 | |
| {
 | |
| 	t->transform = Mirror;
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | |
| 
 | |
| 	t->flag |= T_NULL_ONE;
 | |
| 	if (!t->obedit) {
 | |
| 		t->flag |= T_NO_ZERO;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int Mirror(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td;
 | |
| 	float size[3], mat[3][3];
 | |
| 	int i;
 | |
| 	char str[200];
 | |
| 
 | |
| 	/*
 | |
| 	 * OPTIMIZATION:
 | |
| 	 * This still recalcs transformation on mouse move
 | |
| 	 * while it should only recalc on constraint change
 | |
| 	 * */
 | |
| 
 | |
| 	/* if an axis has been selected */
 | |
| 	if (t->con.mode & CON_APPLY) {
 | |
| 		size[0] = size[1] = size[2] = -1;
 | |
| 
 | |
| 		size_to_mat3(mat, size);
 | |
| 
 | |
| 		if (t->con.applySize) {
 | |
| 			t->con.applySize(t, NULL, mat);
 | |
| 		}
 | |
| 
 | |
| 		sprintf(str, "Mirror%s", t->con.text);
 | |
| 
 | |
| 		for (i = 0, td = t->data; i < t->total; i++, td++) {
 | |
| 			if (td->flag & TD_NOACTION)
 | |
| 				break;
 | |
| 
 | |
| 			if (td->flag & TD_SKIP)
 | |
| 				continue;
 | |
| 
 | |
| 			ElementResize(t, td, mat);
 | |
| 		}
 | |
| 
 | |
| 		recalcData(t);
 | |
| 
 | |
| 		ED_area_headerprint(t->sa, str);
 | |
| 	}
 | |
| 	else {
 | |
| 		size[0] = size[1] = size[2] = 1;
 | |
| 
 | |
| 		size_to_mat3(mat, size);
 | |
| 
 | |
| 		for (i = 0, td = t->data; i < t->total; i++, td++) {
 | |
| 			if (td->flag & TD_NOACTION)
 | |
| 				break;
 | |
| 
 | |
| 			if (td->flag & TD_SKIP)
 | |
| 				continue;
 | |
| 
 | |
| 			ElementResize(t, td, mat);
 | |
| 		}
 | |
| 
 | |
| 		recalcData(t);
 | |
| 
 | |
| 		if (t->flag & T_2D_EDIT)
 | |
| 			ED_area_headerprint(t->sa, "Select a mirror axis (X, Y)");
 | |
| 		else
 | |
| 			ED_area_headerprint(t->sa, "Select a mirror axis (X, Y, Z)");
 | |
| 	}
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** ALIGN *************************** */
 | |
| 
 | |
| void initAlign(TransInfo *t)
 | |
| {
 | |
| 	t->flag |= T_NO_CONSTRAINT;
 | |
| 
 | |
| 	t->transform = Align;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | |
| }
 | |
| 
 | |
| int Align(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	float center[3];
 | |
| 	int i;
 | |
| 
 | |
| 	/* saving original center */
 | |
| 	copy_v3_v3(center, t->center);
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		float mat[3][3], invmat[3][3];
 | |
| 
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		/* around local centers */
 | |
| 		if (t->flag & (T_OBJECT | T_POSE)) {
 | |
| 			copy_v3_v3(t->center, td->center);
 | |
| 		}
 | |
| 		else {
 | |
| 			if (t->settings->selectmode & SCE_SELECT_FACE) {
 | |
| 				copy_v3_v3(t->center, td->center);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		invert_m3_m3(invmat, td->axismtx);
 | |
| 
 | |
| 		mul_m3_m3m3(mat, t->spacemtx, invmat);
 | |
| 
 | |
| 		ElementRotation(t, td, mat, t->around);
 | |
| 	}
 | |
| 
 | |
| 	/* restoring original center */
 | |
| 	copy_v3_v3(t->center, center);
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, "Align");
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** SEQ SLIDE *************************** */
 | |
| 
 | |
| void initSeqSlide(TransInfo *t)
 | |
| {
 | |
| 	t->transform = SeqSlide;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
 | |
| 
 | |
| 	t->idx_max = 1;
 | |
| 	t->num.flag = 0;
 | |
| 	t->num.idx_max = t->idx_max;
 | |
| 
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = floor(t->scene->r.frs_sec / t->scene->r.frs_sec_base);
 | |
| 	t->snap[2] = 10.0f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| }
 | |
| 
 | |
| static void headerSeqSlide(TransInfo *t, float val[2], char *str)
 | |
| {
 | |
| 	char tvec[NUM_STR_REP_LEN * 3];
 | |
| 
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		outputNumInput(&(t->num), tvec);
 | |
| 	}
 | |
| 	else {
 | |
| 		sprintf(&tvec[0], "%.0f, %.0f", val[0], val[1]);
 | |
| 	}
 | |
| 
 | |
| 	sprintf(str, "Sequence Slide: %s%s", &tvec[0], t->con.text);
 | |
| }
 | |
| 
 | |
| static void applySeqSlide(TransInfo *t, float val[2])
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	int i;
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		float tvec[2];
 | |
| 
 | |
| 		if (td->flag & TD_NOACTION)
 | |
| 			break;
 | |
| 
 | |
| 		if (td->flag & TD_SKIP)
 | |
| 			continue;
 | |
| 
 | |
| 		copy_v2_v2(tvec, val);
 | |
| 
 | |
| 		mul_v2_fl(tvec, td->factor);
 | |
| 
 | |
| 		td->loc[0] = td->iloc[0] + tvec[0];
 | |
| 		td->loc[1] = td->iloc[1] + tvec[1];
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int SeqSlide(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	char str[200];
 | |
| 
 | |
| 	if (t->con.mode & CON_APPLY) {
 | |
| 		float pvec[3] = {0.0f, 0.0f, 0.0f};
 | |
| 		float tvec[3];
 | |
| 		t->con.applyVec(t, NULL, t->values, tvec, pvec);
 | |
| 		copy_v3_v3(t->values, tvec);
 | |
| 	}
 | |
| 	else {
 | |
| 		snapGrid(t, t->values);
 | |
| 		applyNumInput(&t->num, t->values);
 | |
| 	}
 | |
| 
 | |
| 	t->values[0] = floor(t->values[0] + 0.5f);
 | |
| 	t->values[1] = floor(t->values[1] + 0.5f);
 | |
| 
 | |
| 	headerSeqSlide(t, t->values, str);
 | |
| 	applySeqSlide(t, t->values);
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************** ANIM EDITORS - TRANSFORM TOOLS *************************** */
 | |
| 
 | |
| /* ---------------- Special Helpers for Various Settings ------------- */
 | |
| 
 | |
| 
 | |
| /* This function returns the snapping 'mode' for Animation Editors only
 | |
|  * We cannot use the standard snapping due to NLA-strip scaling complexities.
 | |
|  */
 | |
| // XXX these modifier checks should be keymappable
 | |
| static short getAnimEdit_SnapMode(TransInfo *t)
 | |
| {
 | |
| 	short autosnap = SACTSNAP_OFF;
 | |
| 	
 | |
| 	if (t->spacetype == SPACE_ACTION) {
 | |
| 		SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
 | |
| 		
 | |
| 		if (saction)
 | |
| 			autosnap = saction->autosnap;
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_IPO) {
 | |
| 		SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
 | |
| 		
 | |
| 		if (sipo)
 | |
| 			autosnap = sipo->autosnap;
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_NLA) {
 | |
| 		SpaceNla *snla = (SpaceNla *)t->sa->spacedata.first;
 | |
| 		
 | |
| 		if (snla)
 | |
| 			autosnap = snla->autosnap;
 | |
| 	}
 | |
| 	else {
 | |
| 		autosnap = SACTSNAP_OFF;
 | |
| 	}
 | |
| 	
 | |
| 	/* toggle autosnap on/off 
 | |
| 	 *  - when toggling on, prefer nearest frame over 1.0 frame increments
 | |
| 	 */
 | |
| 	if (t->modifiers & MOD_SNAP_INVERT) {
 | |
| 		if (autosnap)
 | |
| 			autosnap = SACTSNAP_OFF;
 | |
| 		else
 | |
| 			autosnap = SACTSNAP_FRAME;
 | |
| 	}
 | |
| 
 | |
| 	return autosnap;
 | |
| }
 | |
| 
 | |
| /* This function is used for testing if an Animation Editor is displaying
 | |
|  * its data in frames or seconds (and the data needing to be edited as such).
 | |
|  * Returns 1 if in seconds, 0 if in frames
 | |
|  */
 | |
| static short getAnimEdit_DrawTime(TransInfo *t)
 | |
| {
 | |
| 	short drawtime;
 | |
| 
 | |
| 	if (t->spacetype == SPACE_ACTION) {
 | |
| 		SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
 | |
| 		
 | |
| 		drawtime = (saction->flag & SACTION_DRAWTIME) ? 1 : 0;
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_NLA) {
 | |
| 		SpaceNla *snla = (SpaceNla *)t->sa->spacedata.first;
 | |
| 		
 | |
| 		drawtime = (snla->flag & SNLA_DRAWTIME) ? 1 : 0;
 | |
| 	}
 | |
| 	else if (t->spacetype == SPACE_IPO) {
 | |
| 		SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
 | |
| 		
 | |
| 		drawtime = (sipo->flag & SIPO_DRAWTIME) ? 1 : 0;
 | |
| 	}	
 | |
| 	else {
 | |
| 		drawtime = 0;
 | |
| 	}
 | |
| 
 | |
| 	return drawtime;
 | |
| }
 | |
| 
 | |
| 
 | |
| /* This function is used by Animation Editor specific transform functions to do
 | |
|  * the Snap Keyframe to Nearest Frame/Marker
 | |
|  */
 | |
| static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d, AnimData *adt, short autosnap)
 | |
| {
 | |
| 	/* snap key to nearest frame? */
 | |
| 	if (autosnap == SACTSNAP_FRAME) {
 | |
| 
 | |
| #if 0   /* 'do_time' disabled for now */
 | |
| 
 | |
| 		const Scene *scene = t->scene;
 | |
| 		const short do_time = 0; //getAnimEdit_DrawTime(t); // NOTE: this works, but may be confusing behavior given the option's label, hence disabled
 | |
| 		const double secf = FPS;
 | |
| #endif
 | |
| 		double val;
 | |
| 		
 | |
| 		/* convert frame to nla-action time (if needed) */
 | |
| 		if (adt)
 | |
| 			val = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
 | |
| 		else
 | |
| 			val = *(td->val);
 | |
| 		
 | |
| #if 0   /* 'do_time' disabled for now */
 | |
| 
 | |
| 		/* do the snapping to nearest frame/second */
 | |
| 		if (do_time) {
 | |
| 			val = (float)(floor((val / secf) + 0.5f) * secf);
 | |
| 		}
 | |
| 		else
 | |
| #endif
 | |
| 		{
 | |
| 			val = floor(val + 0.5);
 | |
| 		}
 | |
| 		
 | |
| 		/* convert frame out of nla-action time */
 | |
| 		if (adt)
 | |
| 			*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
 | |
| 		else
 | |
| 			*(td->val) = val;
 | |
| 	}
 | |
| 	/* snap key to nearest marker? */
 | |
| 	else if (autosnap == SACTSNAP_MARKER) {
 | |
| 		float val;
 | |
| 		
 | |
| 		/* convert frame to nla-action time (if needed) */
 | |
| 		if (adt)
 | |
| 			val = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_MAP);
 | |
| 		else
 | |
| 			val = *(td->val);
 | |
| 		
 | |
| 		/* snap to nearest marker */
 | |
| 		// TODO: need some more careful checks for where data comes from
 | |
| 		val = (float)ED_markers_find_nearest_marker_time(&t->scene->markers, val);
 | |
| 		
 | |
| 		/* convert frame out of nla-action time */
 | |
| 		if (adt)
 | |
| 			*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
 | |
| 		else
 | |
| 			*(td->val) = val;
 | |
| 	}
 | |
| 	
 | |
| 	/* if the handles are to be moved too (as side-effect of keyframes moving, to keep the general effect) 
 | |
| 	 * offset them by the same amount so that the general angles are maintained (i.e. won't change while 
 | |
| 	 * handles are free-to-roam and keyframes are snap-locked)
 | |
| 	 */
 | |
| 	if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
 | |
| 		td2d->h1[0] = td2d->ih1[0] + *td->val - td->ival;
 | |
| 	}
 | |
| 	if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) {
 | |
| 		td2d->h2[0] = td2d->ih2[0] + *td->val - td->ival;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ----------------- Translation ----------------------- */
 | |
| 
 | |
| void initTimeTranslate(TransInfo *t)
 | |
| {
 | |
| 	/* this tool is only really available in the Action Editor... */
 | |
| 	if (!ELEM(t->spacetype, SPACE_ACTION, SPACE_SEQ)) {
 | |
| 		t->state = TRANS_CANCEL;
 | |
| 	}
 | |
| 
 | |
| 	t->mode = TFM_TIME_TRANSLATE;
 | |
| 	t->transform = TimeTranslate;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | |
| 
 | |
| 	/* num-input has max of (n-1) */
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.flag = 0;
 | |
| 	t->num.idx_max = t->idx_max;
 | |
| 
 | |
| 	/* initialize snap like for everything else */
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = t->snap[2] = 1.0f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| }
 | |
| 
 | |
| static void headerTimeTranslate(TransInfo *t, char *str)
 | |
| {
 | |
| 	char tvec[NUM_STR_REP_LEN * 3];
 | |
| 
 | |
| 	/* if numeric input is active, use results from that, otherwise apply snapping to result */
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		outputNumInput(&(t->num), tvec);
 | |
| 	}
 | |
| 	else {
 | |
| 		const Scene *scene = t->scene;
 | |
| 		const short autosnap = getAnimEdit_SnapMode(t);
 | |
| 		const short do_time = getAnimEdit_DrawTime(t);
 | |
| 		const double secf = FPS;
 | |
| 		float val = t->values[0];
 | |
| 		
 | |
| 		/* apply snapping + frame->seconds conversions */
 | |
| 		if (autosnap == SACTSNAP_STEP) {
 | |
| 			if (do_time)
 | |
| 				val = floorf((double)val / secf + 0.5);
 | |
| 			else
 | |
| 				val = floorf(val + 0.5f);
 | |
| 		}
 | |
| 		else {
 | |
| 			if (do_time)
 | |
| 				val = (float)((double)val / secf);
 | |
| 		}
 | |
| 		
 | |
| 		if (autosnap == SACTSNAP_FRAME)
 | |
| 			sprintf(&tvec[0], "%d.00 (%.4f)", (int)val, val);
 | |
| 		else
 | |
| 			sprintf(&tvec[0], "%.4f", val);
 | |
| 	}
 | |
| 
 | |
| 	sprintf(str, "DeltaX: %s", &tvec[0]);
 | |
| }
 | |
| 
 | |
| static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	TransData2D *td2d = t->data2d;
 | |
| 	Scene *scene = t->scene;
 | |
| 	int i;
 | |
| 
 | |
| 	const short do_time = getAnimEdit_DrawTime(t);
 | |
| 	const double secf = FPS;
 | |
| 
 | |
| 	const short autosnap = getAnimEdit_SnapMode(t);
 | |
| 
 | |
| 	float deltax, val /* , valprev */;
 | |
| 
 | |
| 	/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
 | |
| 	for (i = 0; i < t->total; i++, td++, td2d++) {
 | |
| 		/* it is assumed that td->extra is a pointer to the AnimData,
 | |
| 		 * whose active action is where this keyframe comes from
 | |
| 		 * (this is only valid when not in NLA)
 | |
| 		 */
 | |
| 		AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
 | |
| 
 | |
| 		/* valprev = *td->val; */ /* UNUSED */
 | |
| 
 | |
| 		/* check if any need to apply nla-mapping */
 | |
| 		if (adt && t->spacetype != SPACE_SEQ) {
 | |
| 			deltax = t->values[0];
 | |
| 
 | |
| 			if (autosnap == SACTSNAP_STEP) {
 | |
| 				if (do_time)
 | |
| 					deltax = (float)(floor(((double)deltax / secf) + 0.5) * secf);
 | |
| 				else
 | |
| 					deltax = (float)(floor(deltax + 0.5f));
 | |
| 			}
 | |
| 
 | |
| 			val = BKE_nla_tweakedit_remap(adt, td->ival, NLATIME_CONVERT_MAP);
 | |
| 			val += deltax;
 | |
| 			*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
 | |
| 		}
 | |
| 		else {
 | |
| 			deltax = val = t->values[0];
 | |
| 
 | |
| 			if (autosnap == SACTSNAP_STEP) {
 | |
| 				if (do_time)
 | |
| 					val = (float)(floor(((double)deltax / secf) + 0.5) * secf);
 | |
| 				else
 | |
| 					val = (float)(floor(val + 0.5f));
 | |
| 			}
 | |
| 
 | |
| 			*(td->val) = td->ival + val;
 | |
| 		}
 | |
| 
 | |
| 		/* apply nearest snapping */
 | |
| 		doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int TimeTranslate(TransInfo *t, const int mval[2])
 | |
| {
 | |
| 	View2D *v2d = (View2D *)t->view;
 | |
| 	float cval[2], sval[2];
 | |
| 	char str[200];
 | |
| 
 | |
| 	/* calculate translation amount from mouse movement - in 'time-grid space' */
 | |
| 	UI_view2d_region_to_view(v2d, mval[0], mval[0], &cval[0], &cval[1]);
 | |
| 	UI_view2d_region_to_view(v2d, t->imval[0], t->imval[0], &sval[0], &sval[1]);
 | |
| 
 | |
| 	/* we only need to calculate effect for time (applyTimeTranslate only needs that) */
 | |
| 	t->values[0] = cval[0] - sval[0];
 | |
| 
 | |
| 	/* handle numeric-input stuff */
 | |
| 	t->vec[0] = t->values[0];
 | |
| 	applyNumInput(&t->num, &t->vec[0]);
 | |
| 	t->values[0] = t->vec[0];
 | |
| 	headerTimeTranslate(t, str);
 | |
| 
 | |
| 	applyTimeTranslate(t, sval[0]);
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ----------------- Time Slide ----------------------- */
 | |
| 
 | |
| void initTimeSlide(TransInfo *t)
 | |
| {
 | |
| 	/* this tool is only really available in the Action Editor... */
 | |
| 	if (t->spacetype == SPACE_ACTION) {
 | |
| 		SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
 | |
| 
 | |
| 		/* set flag for drawing stuff */
 | |
| 		saction->flag |= SACTION_MOVING;
 | |
| 	}
 | |
| 	else {
 | |
| 		t->state = TRANS_CANCEL;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	t->mode = TFM_TIME_SLIDE;
 | |
| 	t->transform = TimeSlide;
 | |
| 	t->flag |= T_FREE_CUSTOMDATA;
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_NONE);
 | |
| 
 | |
| 	/* num-input has max of (n-1) */
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.flag = 0;
 | |
| 	t->num.idx_max = t->idx_max;
 | |
| 
 | |
| 	/* initialize snap like for everything else */
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = t->snap[2] = 1.0f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| }
 | |
| 
 | |
| static void headerTimeSlide(TransInfo *t, float sval, char *str)
 | |
| {
 | |
| 	char tvec[NUM_STR_REP_LEN * 3];
 | |
| 
 | |
| 	if (hasNumInput(&t->num)) {
 | |
| 		outputNumInput(&(t->num), tvec);
 | |
| 	}
 | |
| 	else {
 | |
| 		float minx = *((float *)(t->customData));
 | |
| 		float maxx = *((float *)(t->customData) + 1);
 | |
| 		float cval = t->values[0];
 | |
| 		float val;
 | |
| 
 | |
| 		val = 2.0f * (cval - sval) / (maxx - minx);
 | |
| 		CLAMP(val, -1.0f, 1.0f);
 | |
| 
 | |
| 		sprintf(&tvec[0], "%.4f", val);
 | |
| 	}
 | |
| 
 | |
| 	sprintf(str, "TimeSlide: %s", &tvec[0]);
 | |
| }
 | |
| 
 | |
| static void applyTimeSlide(TransInfo *t, float sval)
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	int i;
 | |
| 
 | |
| 	float minx = *((float *)(t->customData));
 | |
| 	float maxx = *((float *)(t->customData) + 1);
 | |
| 
 | |
| 	/* set value for drawing black line */
 | |
| 	if (t->spacetype == SPACE_ACTION) {
 | |
| 		SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
 | |
| 		float cvalf = t->values[0];
 | |
| 
 | |
| 		saction->timeslide = cvalf;
 | |
| 	}
 | |
| 
 | |
| 	/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
 | |
| 	for (i = 0; i < t->total; i++, td++) {
 | |
| 		/* it is assumed that td->extra is a pointer to the AnimData,
 | |
| 		 * whose active action is where this keyframe comes from
 | |
| 		 * (this is only valid when not in NLA)
 | |
| 		 */
 | |
| 		AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
 | |
| 		float cval = t->values[0];
 | |
| 
 | |
| 		/* apply NLA-mapping to necessary values */
 | |
| 		if (adt)
 | |
| 			cval = BKE_nla_tweakedit_remap(adt, cval, NLATIME_CONVERT_UNMAP);
 | |
| 
 | |
| 		/* only apply to data if in range */
 | |
| 		if ((sval > minx) && (sval < maxx)) {
 | |
| 			float cvalc = CLAMPIS(cval, minx, maxx);
 | |
| 			float timefac;
 | |
| 
 | |
| 			/* left half? */
 | |
| 			if (td->ival < sval) {
 | |
| 				timefac = (sval - td->ival) / (sval - minx);
 | |
| 				*(td->val) = cvalc - timefac * (cvalc - minx);
 | |
| 			}
 | |
| 			else {
 | |
| 				timefac = (td->ival - sval) / (maxx - sval);
 | |
| 				*(td->val) = cvalc + timefac * (maxx - cvalc);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int TimeSlide(TransInfo *t, const int mval[2])
 | |
| {
 | |
| 	View2D *v2d = (View2D *)t->view;
 | |
| 	float cval[2], sval[2];
 | |
| 	float minx = *((float *)(t->customData));
 | |
| 	float maxx = *((float *)(t->customData) + 1);
 | |
| 	char str[200];
 | |
| 
 | |
| 	/* calculate mouse co-ordinates */
 | |
| 	UI_view2d_region_to_view(v2d, mval[0], mval[1], &cval[0], &cval[1]);
 | |
| 	UI_view2d_region_to_view(v2d, t->imval[0], t->imval[1], &sval[0], &sval[1]);
 | |
| 
 | |
| 	/* t->values[0] stores cval[0], which is the current mouse-pointer location (in frames) */
 | |
| 	// XXX Need to be able to repeat this
 | |
| 	t->values[0] = cval[0];
 | |
| 
 | |
| 	/* handle numeric-input stuff */
 | |
| 	t->vec[0] = 2.0f * (cval[0] - sval[0]) / (maxx - minx);
 | |
| 	applyNumInput(&t->num, &t->vec[0]);
 | |
| 	t->values[0] = (maxx - minx) * t->vec[0] / 2.0f + sval[0];
 | |
| 
 | |
| 	headerTimeSlide(t, sval[0], str);
 | |
| 	applyTimeSlide(t, sval[0]);
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ----------------- Scaling ----------------------- */
 | |
| 
 | |
| void initTimeScale(TransInfo *t)
 | |
| {
 | |
| 	int center[2];
 | |
| 
 | |
| 	/* this tool is only really available in the Action Editor
 | |
| 	 * AND NLA Editor (for strip scaling)
 | |
| 	 */
 | |
| 	if (ELEM(t->spacetype, SPACE_ACTION, SPACE_NLA) == 0) {
 | |
| 		t->state = TRANS_CANCEL;
 | |
| 	}
 | |
| 
 | |
| 	t->mode = TFM_TIME_SCALE;
 | |
| 	t->transform = TimeScale;
 | |
| 
 | |
| 	/* recalculate center2d to use CFRA and mouse Y, since that's
 | |
| 	 * what is used in time scale */
 | |
| 	t->center[0] = t->scene->r.cfra;
 | |
| 	projectIntView(t, t->center, center);
 | |
| 	center[1] = t->imval[1];
 | |
| 
 | |
| 	/* force a reinit with the center2d used here */
 | |
| 	initMouseInput(t, &t->mouse, center, t->imval);
 | |
| 
 | |
| 	initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP);
 | |
| 
 | |
| 	t->flag |= T_NULL_ONE;
 | |
| 	t->num.flag |= NUM_NULL_ONE;
 | |
| 
 | |
| 	/* num-input has max of (n-1) */
 | |
| 	t->idx_max = 0;
 | |
| 	t->num.flag = 0;
 | |
| 	t->num.idx_max = t->idx_max;
 | |
| 
 | |
| 	/* initialize snap like for everything else */
 | |
| 	t->snap[0] = 0.0f;
 | |
| 	t->snap[1] = t->snap[2] = 1.0f;
 | |
| 
 | |
| 	t->num.increment = t->snap[1];
 | |
| }
 | |
| 
 | |
| static void headerTimeScale(TransInfo *t, char *str)
 | |
| {
 | |
| 	char tvec[NUM_STR_REP_LEN * 3];
 | |
| 
 | |
| 	if (hasNumInput(&t->num))
 | |
| 		outputNumInput(&(t->num), tvec);
 | |
| 	else
 | |
| 		sprintf(&tvec[0], "%.4f", t->values[0]);
 | |
| 
 | |
| 	sprintf(str, "ScaleX: %s", &tvec[0]);
 | |
| }
 | |
| 
 | |
| static void applyTimeScale(TransInfo *t)
 | |
| {
 | |
| 	Scene *scene = t->scene;
 | |
| 	TransData *td = t->data;
 | |
| 	TransData2D *td2d = t->data2d;
 | |
| 	int i;
 | |
| 
 | |
| 	const short autosnap = getAnimEdit_SnapMode(t);
 | |
| 	const short do_time = getAnimEdit_DrawTime(t);
 | |
| 	const double secf = FPS;
 | |
| 
 | |
| 
 | |
| 	for (i = 0; i < t->total; i++, td++, td2d++) {
 | |
| 		/* it is assumed that td->extra is a pointer to the AnimData,
 | |
| 		 * whose active action is where this keyframe comes from
 | |
| 		 * (this is only valid when not in NLA)
 | |
| 		 */
 | |
| 		AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
 | |
| 		float startx = CFRA;
 | |
| 		float fac = t->values[0];
 | |
| 
 | |
| 		if (autosnap == SACTSNAP_STEP) {
 | |
| 			if (do_time)
 | |
| 				fac = (float)(floor((double)fac / secf + 0.5) * secf);
 | |
| 			else
 | |
| 				fac = (float)(floor(fac + 0.5f));
 | |
| 		}
 | |
| 
 | |
| 		/* check if any need to apply nla-mapping */
 | |
| 		if (adt)
 | |
| 			startx = BKE_nla_tweakedit_remap(adt, startx, NLATIME_CONVERT_UNMAP);
 | |
| 
 | |
| 		/* now, calculate the new value */
 | |
| 		*(td->val) = ((td->ival - startx) * fac) + startx;
 | |
| 
 | |
| 		/* apply nearest snapping */
 | |
| 		doAnimEdit_SnapFrame(t, td, td2d, adt, autosnap);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int TimeScale(TransInfo *t, const int UNUSED(mval[2]))
 | |
| {
 | |
| 	char str[200];
 | |
| 	
 | |
| 	/* handle numeric-input stuff */
 | |
| 	t->vec[0] = t->values[0];
 | |
| 	applyNumInput(&t->num, &t->vec[0]);
 | |
| 	t->values[0] = t->vec[0];
 | |
| 	headerTimeScale(t, str);
 | |
| 
 | |
| 	applyTimeScale(t);
 | |
| 
 | |
| 	recalcData(t);
 | |
| 
 | |
| 	ED_area_headerprint(t->sa, str);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* ************************************ */
 | |
| 
 | |
| void BIF_TransformSetUndo(const char *UNUSED(str))
 | |
| {
 | |
| 	// TRANSFORM_FIX_ME
 | |
| 	//Trans.undostr= str;
 | |
| }
 |