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This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
aa9c91f01a67d12e37809ad29f46bc46c19fd3d9
blender-archive/source/gameengine/Network
History
Nathan Letwory 5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment.
2011-02-23 10:52:22 +00:00
..
LoopBackNetwork
doxygen: BGE Network, Physics, Rasterizer
2011-02-22 12:42:55 +00:00
CMakeLists.txt
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
NG_NetworkDeviceInterface.h
doxygen: BGE Network, Physics, Rasterizer
2011-02-22 12:42:55 +00:00
NG_NetworkMessage.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
NG_NetworkMessage.h
doxygen: BGE Network, Physics, Rasterizer
2011-02-22 12:42:55 +00:00
NG_NetworkObject.cpp
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
NG_NetworkObject.h
doxygen: BGE Network, Physics, Rasterizer
2011-02-22 12:42:55 +00:00
NG_NetworkScene.cpp
doxygen: prevent GPL license block from being parsed as doxygen comment.
2011-02-23 10:52:22 +00:00
NG_NetworkScene.h
doxygen: BGE Network, Physics, Rasterizer
2011-02-22 12:42:55 +00:00
SConscript
rename libs internal libs for CMake + SCons (used in MSVC project files)
2010-11-18 11:42:05 +00:00
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