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This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
aa9c91f01a67d12e37809ad29f46bc46c19fd3d9
blender-archive/source/gameengine/Physics/Bullet
History
Nathan Letwory 1f4fc992ef doxygen: bge scenegraph and videotexture
2011-02-22 19:30:37 +00:00
..
CcdGraphicController.cpp
BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127
2009-11-15 23:58:56 +00:00
CcdGraphicController.h
doxygen: BGE Network, Physics, Rasterizer
2011-02-22 12:42:55 +00:00
CcdPhysicsController.cpp
BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286.
2011-01-23 17:17:21 +00:00
CcdPhysicsController.h
doxygen: BGE Network, Physics, Rasterizer
2011-02-22 12:42:55 +00:00
CcdPhysicsEnvironment.cpp
Quiet compiler warnings.
2010-10-20 12:33:00 +00:00
CcdPhysicsEnvironment.h
doxygen: bge scenegraph and videotexture
2011-02-22 19:30:37 +00:00
CMakeLists.txt
use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken.
2011-01-25 14:43:13 +00:00
SConscript
rename libs internal libs for CMake + SCons (used in MSVC project files)
2010-11-18 11:42:05 +00:00
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