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blender-archive/source/blender/blenkernel/BKE_blender_undo.h
Bastien Montagne 94cf74afbb Cleanup/refactor: Undosys: Get rid of the magic values for undo direction.
Move `eUndoStepDir` to `BKE_undo_system.h` and use its values
everywhere.

Note that this also introduce the `STEP_INVALID` value in that enum.

Finally, kept the matching struct members in some lower-level readfile
code as an `int` to avoid having to include `BKE_undo_system.h` in a lot
of unrelated files.
2021-02-04 22:03:39 +01:00

45 lines
1.4 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
struct Main;
struct MemFileUndoData;
struct bContext;
enum eUndoStepDir;
#define BKE_UNDO_STR_MAX 64
struct MemFileUndoData *BKE_memfile_undo_encode(struct Main *bmain,
struct MemFileUndoData *mfu_prev);
bool BKE_memfile_undo_decode(struct MemFileUndoData *mfu,
const enum eUndoStepDir undo_direction,
const bool use_old_bmain_data,
struct bContext *C);
void BKE_memfile_undo_free(struct MemFileUndoData *mfu);
#ifdef __cplusplus
}
#endif