This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/blenkernel/intern/image.c
Brecht Van Lommel fcc844f8fb BLI: use explicit task isolation, no longer part of parallel operations
After looking into task isolation issues with Sergey, we couldn't find the
reason behind the deadlocks that we are getting in T87938 and a Sprite Fright
file involving motion blur renders.

There is no apparent place where we adding or waiting on tasks in a task group
from different isolation regions, which is what is known to cause problems. Yet
it still hangs. Either we do not understand some limitation of TBB isolation,
or there is a bug in TBB, but we could not figure it out.

Instead the idea is to use isolation only where we know we need it: when
holding a mutex lock and then doing some multithreaded operation within that
locked region. Three places where we do this now:
* Generated images
* Cached BVH tree building
* OpenVDB lazy grid loading

Compared to the more automatic approach previously used, there is the downside
that it is easy to miss places where we need isolation. Yet doing it more
automatically is also causing unexpected issue and bugs that we found no
solution for, so this seems better.

Patch implemented by Sergey and me.

Differential Revision: https://developer.blender.org/D11603
2021-06-15 17:28:44 +02:00

6014 lines
159 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup bke
*/
#include <fcntl.h>
#include <math.h>
#include <stdio.h>
#include <string.h>
#ifndef WIN32
# include <unistd.h>
#else
# include <io.h>
#endif
#include <time.h>
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_metadata.h"
#include "IMB_moviecache.h"
#ifdef WITH_OPENEXR
# include "intern/openexr/openexr_multi.h"
#endif
/* Allow using deprecated functionality for .blend file I/O. */
#define DNA_DEPRECATED_ALLOW
#include "DNA_brush_types.h"
#include "DNA_camera_types.h"
#include "DNA_defaults.h"
#include "DNA_light_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_simulation_types.h"
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
#include "BLI_math_vector.h"
#include "BLI_mempool.h"
#include "BLI_system.h"
#include "BLI_task.h"
#include "BLI_threads.h"
#include "BLI_timecode.h" /* For stamp time-code format. */
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_colortools.h"
#include "BKE_global.h"
#include "BKE_icons.h"
#include "BKE_idtype.h"
#include "BKE_image.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_packedFile.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_workspace.h"
#include "BLF_api.h"
#include "PIL_time.h"
#include "RE_pipeline.h"
#include "SEQ_utils.h" /* SEQ_get_topmost_sequence() */
#include "GPU_texture.h"
#include "BLI_sys_types.h" /* for intptr_t support */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "BLO_read_write.h"
/* for image user iteration */
#include "DNA_node_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
static CLG_LogRef LOG = {"bke.image"};
static ThreadMutex *image_mutex;
static void image_init(Image *ima, short source, short type);
static void image_free_packedfiles(Image *ima);
static void copy_image_packedfiles(ListBase *lb_dst, const ListBase *lb_src);
static void image_init_data(ID *id)
{
Image *image = (Image *)id;
if (image != NULL) {
image_init(image, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);
}
}
static void image_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag)
{
Image *image_dst = (Image *)id_dst;
const Image *image_src = (const Image *)id_src;
BKE_color_managed_colorspace_settings_copy(&image_dst->colorspace_settings,
&image_src->colorspace_settings);
copy_image_packedfiles(&image_dst->packedfiles, &image_src->packedfiles);
image_dst->stereo3d_format = MEM_dupallocN(image_src->stereo3d_format);
BLI_duplicatelist(&image_dst->views, &image_src->views);
/* Cleanup stuff that cannot be copied. */
image_dst->cache = NULL;
image_dst->rr = NULL;
BLI_duplicatelist(&image_dst->renderslots, &image_src->renderslots);
LISTBASE_FOREACH (RenderSlot *, slot, &image_dst->renderslots) {
slot->render = NULL;
}
BLI_listbase_clear(&image_dst->anims);
BLI_duplicatelist(&image_dst->tiles, &image_src->tiles);
for (int eye = 0; eye < 2; eye++) {
for (int i = 0; i < TEXTARGET_COUNT; i++) {
image_dst->gputexture[i][eye] = NULL;
}
}
if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
BKE_previewimg_id_copy(&image_dst->id, &image_src->id);
}
else {
image_dst->preview = NULL;
}
}
static void image_free_data(ID *id)
{
Image *image = (Image *)id;
/* Also frees animdata. */
BKE_image_free_buffers(image);
image_free_packedfiles(image);
LISTBASE_FOREACH (RenderSlot *, slot, &image->renderslots) {
if (slot->render) {
RE_FreeRenderResult(slot->render);
slot->render = NULL;
}
}
BLI_freelistN(&image->renderslots);
BKE_image_free_views(image);
MEM_SAFE_FREE(image->stereo3d_format);
BKE_icon_id_delete(&image->id);
BKE_previewimg_free(&image->preview);
BLI_freelistN(&image->tiles);
BLI_freelistN(&image->gpu_refresh_areas);
}
static void image_foreach_cache(ID *id,
IDTypeForeachCacheFunctionCallback function_callback,
void *user_data)
{
Image *image = (Image *)id;
IDCacheKey key = {
.id_session_uuid = id->session_uuid,
.offset_in_ID = offsetof(Image, cache),
.cache_v = image->cache,
};
function_callback(id, &key, (void **)&image->cache, 0, user_data);
for (int eye = 0; eye < 2; eye++) {
for (int a = 0; a < TEXTARGET_COUNT; a++) {
key.offset_in_ID = offsetof(Image, gputexture[a][eye]);
key.cache_v = image->gputexture[a][eye];
function_callback(id, &key, (void **)&image->gputexture[a][eye], 0, user_data);
}
}
key.offset_in_ID = offsetof(Image, rr);
key.cache_v = image->rr;
function_callback(id, &key, (void **)&image->rr, 0, user_data);
LISTBASE_FOREACH (RenderSlot *, slot, &image->renderslots) {
key.offset_in_ID = (size_t)BLI_ghashutil_strhash_p(slot->name);
key.cache_v = slot->render;
function_callback(id, &key, (void **)&slot->render, 0, user_data);
}
}
static void image_blend_write(BlendWriter *writer, ID *id, const void *id_address)
{
Image *ima = (Image *)id;
const bool is_undo = BLO_write_is_undo(writer);
if (ima->id.us > 0 || is_undo) {
ImagePackedFile *imapf;
BLI_assert(ima->packedfile == NULL);
/* Do not store packed files in case this is a library override ID. */
if (ID_IS_OVERRIDE_LIBRARY(ima) && !is_undo) {
BLI_listbase_clear(&ima->packedfiles);
}
else {
/* Some trickery to keep forward compatibility of packed images. */
if (ima->packedfiles.first != NULL) {
imapf = ima->packedfiles.first;
ima->packedfile = imapf->packedfile;
}
}
/* write LibData */
BLO_write_id_struct(writer, Image, id_address, &ima->id);
BKE_id_blend_write(writer, &ima->id);
for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
BLO_write_struct(writer, ImagePackedFile, imapf);
BKE_packedfile_blend_write(writer, imapf->packedfile);
}
BKE_previewimg_blend_write(writer, ima->preview);
LISTBASE_FOREACH (ImageView *, iv, &ima->views) {
BLO_write_struct(writer, ImageView, iv);
}
BLO_write_struct(writer, Stereo3dFormat, ima->stereo3d_format);
BLO_write_struct_list(writer, ImageTile, &ima->tiles);
ima->packedfile = NULL;
BLO_write_struct_list(writer, RenderSlot, &ima->renderslots);
}
}
static void image_blend_read_data(BlendDataReader *reader, ID *id)
{
Image *ima = (Image *)id;
BLO_read_list(reader, &ima->tiles);
BLO_read_list(reader, &(ima->renderslots));
if (!BLO_read_data_is_undo(reader)) {
/* We reset this last render slot index only when actually reading a file, not for undo. */
ima->last_render_slot = ima->render_slot;
}
BLO_read_list(reader, &(ima->views));
BLO_read_list(reader, &(ima->packedfiles));
if (ima->packedfiles.first) {
LISTBASE_FOREACH (ImagePackedFile *, imapf, &ima->packedfiles) {
BKE_packedfile_blend_read(reader, &imapf->packedfile);
}
ima->packedfile = NULL;
}
else {
BKE_packedfile_blend_read(reader, &ima->packedfile);
}
BLI_listbase_clear(&ima->anims);
BLO_read_data_address(reader, &ima->preview);
BKE_previewimg_blend_read(reader, ima->preview);
BLO_read_data_address(reader, &ima->stereo3d_format);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
tile->ok = IMA_OK;
}
ima->gpuflag = 0;
BLI_listbase_clear(&ima->gpu_refresh_areas);
}
static void image_blend_read_lib(BlendLibReader *UNUSED(reader), ID *id)
{
Image *ima = (Image *)id;
/* Images have some kind of 'main' cache, when NULL we should also clear all others. */
/* Needs to be done *after* cache pointers are restored (call to
* `foreach_cache`/`blo_cache_storage_entry_restore_in_new`), easier for now to do it in
* lib_link... */
if (ima->cache == NULL) {
BKE_image_free_buffers(ima);
}
}
IDTypeInfo IDType_ID_IM = {
.id_code = ID_IM,
.id_filter = FILTER_ID_IM,
.main_listbase_index = INDEX_ID_IM,
.struct_size = sizeof(Image),
.name = "Image",
.name_plural = "images",
.translation_context = BLT_I18NCONTEXT_ID_IMAGE,
.flags = IDTYPE_FLAGS_NO_ANIMDATA,
.init_data = image_init_data,
.copy_data = image_copy_data,
.free_data = image_free_data,
.make_local = NULL,
.foreach_id = NULL,
.foreach_cache = image_foreach_cache,
.owner_get = NULL,
.blend_write = image_blend_write,
.blend_read_data = image_blend_read_data,
.blend_read_lib = image_blend_read_lib,
.blend_read_expand = NULL,
.blend_read_undo_preserve = NULL,
.lib_override_apply_post = NULL,
};
/* prototypes */
static int image_num_files(struct Image *ima);
static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock);
static void image_update_views_format(Image *ima, ImageUser *iuser);
static void image_add_view(Image *ima, const char *viewname, const char *filepath);
/* max int, to indicate we don't store sequences in ibuf */
#define IMA_NO_INDEX 0x7FEFEFEF
/* quick lookup: supports 1 million entries, thousand passes */
#define IMA_MAKE_INDEX(entry, index) (((entry) << 10) + (index))
#define IMA_INDEX_ENTRY(index) ((index) >> 10)
#if 0
# define IMA_INDEX_PASS(index) (index & ~1023)
#endif
/* ******** IMAGE CACHE ************* */
typedef struct ImageCacheKey {
int index;
} ImageCacheKey;
static unsigned int imagecache_hashhash(const void *key_v)
{
const ImageCacheKey *key = key_v;
return key->index;
}
static bool imagecache_hashcmp(const void *a_v, const void *b_v)
{
const ImageCacheKey *a = a_v;
const ImageCacheKey *b = b_v;
return (a->index != b->index);
}
static void imagecache_keydata(void *userkey, int *framenr, int *proxy, int *render_flags)
{
ImageCacheKey *key = userkey;
*framenr = IMA_INDEX_ENTRY(key->index);
*proxy = IMB_PROXY_NONE;
*render_flags = 0;
}
static void imagecache_put(Image *image, int index, ImBuf *ibuf)
{
ImageCacheKey key;
if (image->cache == NULL) {
// char cache_name[64];
// SNPRINTF(cache_name, "Image Datablock %s", image->id.name);
image->cache = IMB_moviecache_create(
"Image Datablock Cache", sizeof(ImageCacheKey), imagecache_hashhash, imagecache_hashcmp);
IMB_moviecache_set_getdata_callback(image->cache, imagecache_keydata);
}
key.index = index;
IMB_moviecache_put(image->cache, &key, ibuf);
}
static void imagecache_remove(Image *image, int index)
{
if (image->cache == NULL) {
return;
}
ImageCacheKey key;
key.index = index;
IMB_moviecache_remove(image->cache, &key);
}
static struct ImBuf *imagecache_get(Image *image, int index)
{
if (image->cache) {
ImageCacheKey key;
key.index = index;
return IMB_moviecache_get(image->cache, &key);
}
return NULL;
}
void BKE_images_init(void)
{
image_mutex = BLI_mutex_alloc();
}
void BKE_images_exit(void)
{
BLI_mutex_free(image_mutex);
}
/* ***************** ALLOC & FREE, DATA MANAGING *************** */
static void image_free_cached_frames(Image *image)
{
if (image->cache) {
IMB_moviecache_free(image->cache);
image->cache = NULL;
}
}
static void image_free_packedfiles(Image *ima)
{
while (ima->packedfiles.last) {
ImagePackedFile *imapf = ima->packedfiles.last;
if (imapf->packedfile) {
BKE_packedfile_free(imapf->packedfile);
}
BLI_remlink(&ima->packedfiles, imapf);
MEM_freeN(imapf);
}
}
void BKE_image_free_packedfiles(Image *ima)
{
image_free_packedfiles(ima);
}
void BKE_image_free_views(Image *image)
{
BLI_freelistN(&image->views);
}
static void image_free_anims(Image *ima)
{
while (ima->anims.last) {
ImageAnim *ia = ima->anims.last;
if (ia->anim) {
IMB_free_anim(ia->anim);
ia->anim = NULL;
}
BLI_remlink(&ima->anims, ia);
MEM_freeN(ia);
}
}
/**
* Simply free the image data from memory,
* on display the image can load again (except for render buffers).
*/
void BKE_image_free_buffers_ex(Image *ima, bool do_lock)
{
if (do_lock) {
BLI_mutex_lock(image_mutex);
}
image_free_cached_frames(ima);
image_free_anims(ima);
if (ima->rr) {
RE_FreeRenderResult(ima->rr);
ima->rr = NULL;
}
BKE_image_free_gputextures(ima);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
tile->ok = IMA_OK;
}
if (do_lock) {
BLI_mutex_unlock(image_mutex);
}
}
void BKE_image_free_buffers(Image *ima)
{
BKE_image_free_buffers_ex(ima, false);
}
/** Free (or release) any data used by this image (does not free the image itself). */
void BKE_image_free(Image *ima)
{
image_free_data(&ima->id);
}
/* only image block itself */
static void image_init(Image *ima, short source, short type)
{
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(ima, id));
MEMCPY_STRUCT_AFTER(ima, DNA_struct_default_get(Image), id);
ima->source = source;
ima->type = type;
if (source == IMA_SRC_VIEWER) {
ima->flag |= IMA_VIEW_AS_RENDER;
}
ImageTile *tile = MEM_callocN(sizeof(ImageTile), "Image Tiles");
tile->ok = IMA_OK;
tile->tile_number = 1001;
BLI_addtail(&ima->tiles, tile);
if (type == IMA_TYPE_R_RESULT) {
for (int i = 0; i < 8; i++) {
BKE_image_add_renderslot(ima, NULL);
}
}
BKE_color_managed_colorspace_settings_init(&ima->colorspace_settings);
ima->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Image Stereo Format");
}
static Image *image_alloc(Main *bmain, const char *name, short source, short type)
{
Image *ima;
ima = BKE_libblock_alloc(bmain, ID_IM, name, 0);
if (ima) {
image_init(ima, source, type);
}
return ima;
}
/* Get the ibuf from an image cache by its index and entry.
* Local use here only.
*
* Returns referenced image buffer if it exists, callee is to
* call IMB_freeImBuf to de-reference the image buffer after
* it's done handling it.
*/
static ImBuf *image_get_cached_ibuf_for_index_entry(Image *ima, int index, int entry)
{
if (index != IMA_NO_INDEX) {
index = IMA_MAKE_INDEX(entry, index);
}
return imagecache_get(ima, index);
}
/* no ima->ibuf anymore, but listbase */
static void image_assign_ibuf(Image *ima, ImBuf *ibuf, int index, int entry)
{
if (ibuf) {
if (index != IMA_NO_INDEX) {
index = IMA_MAKE_INDEX(entry, index);
}
imagecache_put(ima, index, ibuf);
}
}
static void image_remove_ibuf(Image *ima, int index, int entry)
{
if (index != IMA_NO_INDEX) {
index = IMA_MAKE_INDEX(entry, index);
}
imagecache_remove(ima, index);
}
static void copy_image_packedfiles(ListBase *lb_dst, const ListBase *lb_src)
{
const ImagePackedFile *imapf_src;
BLI_listbase_clear(lb_dst);
for (imapf_src = lb_src->first; imapf_src; imapf_src = imapf_src->next) {
ImagePackedFile *imapf_dst = MEM_mallocN(sizeof(ImagePackedFile), "Image Packed Files (copy)");
STRNCPY(imapf_dst->filepath, imapf_src->filepath);
if (imapf_src->packedfile) {
imapf_dst->packedfile = BKE_packedfile_duplicate(imapf_src->packedfile);
}
BLI_addtail(lb_dst, imapf_dst);
}
}
void BKE_image_merge(Main *bmain, Image *dest, Image *source)
{
/* sanity check */
if (dest && source && dest != source) {
BLI_mutex_lock(image_mutex);
if (source->cache != NULL) {
struct MovieCacheIter *iter;
iter = IMB_moviecacheIter_new(source->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
ImageCacheKey *key = IMB_moviecacheIter_getUserKey(iter);
imagecache_put(dest, key->index, ibuf);
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
BKE_id_free(bmain, source);
}
}
/* note, we could be clever and scale all imbuf's but since some are mipmaps its not so simple */
bool BKE_image_scale(Image *image, int width, int height)
{
ImBuf *ibuf;
void *lock;
ibuf = BKE_image_acquire_ibuf(image, NULL, &lock);
if (ibuf) {
IMB_scaleImBuf(ibuf, width, height);
BKE_image_mark_dirty(image, ibuf);
}
BKE_image_release_ibuf(image, ibuf, lock);
return (ibuf != NULL);
}
bool BKE_image_has_opengl_texture(Image *ima)
{
for (int eye = 0; eye < 2; eye++) {
for (int i = 0; i < TEXTARGET_COUNT; i++) {
if (ima->gputexture[i][eye] != NULL) {
return true;
}
}
}
return false;
}
ImageTile *BKE_image_get_tile(Image *ima, int tile_number)
{
if (ima == NULL) {
return NULL;
}
/* Verify valid tile range. */
if ((tile_number != 0) && (tile_number < 1001 || tile_number > IMA_UDIM_MAX)) {
return NULL;
}
/* Tile number 0 is a special case and refers to the first tile, typically
* coming from non-UDIM-aware code. */
if (ELEM(tile_number, 0, 1001)) {
return ima->tiles.first;
}
if (ima->source != IMA_SRC_TILED) {
return NULL;
}
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->tile_number == tile_number) {
return tile;
}
}
return NULL;
}
ImageTile *BKE_image_get_tile_from_iuser(Image *ima, const ImageUser *iuser)
{
return BKE_image_get_tile(ima, (iuser && iuser->tile) ? iuser->tile : 1001);
}
int BKE_image_get_tile_from_pos(struct Image *ima,
const float uv[2],
float r_uv[2],
float r_ofs[2])
{
float local_ofs[2];
if (r_ofs == NULL) {
r_ofs = local_ofs;
}
copy_v2_v2(r_uv, uv);
zero_v2(r_ofs);
if ((ima->source != IMA_SRC_TILED) || uv[0] < 0.0f || uv[1] < 0.0f || uv[0] >= 10.0f) {
return 0;
}
int ix = (int)uv[0];
int iy = (int)uv[1];
int tile_number = 1001 + 10 * iy + ix;
if (BKE_image_get_tile(ima, tile_number) == NULL) {
return 0;
}
r_ofs[0] = ix;
r_ofs[1] = iy;
sub_v2_v2(r_uv, r_ofs);
return tile_number;
}
/**
* Return the tile_number for the closest UDIM tile.
*/
int BKE_image_find_nearest_tile(const Image *image, const float co[2])
{
const float co_floor[2] = {floorf(co[0]), floorf(co[1])};
/* Distance to the closest UDIM tile. */
float dist_best_sq = FLT_MAX;
int tile_number_best = -1;
LISTBASE_FOREACH (const ImageTile *, tile, &image->tiles) {
const int tile_index = tile->tile_number - 1001;
/* Coordinates of the current tile. */
const float tile_index_co[2] = {tile_index % 10, tile_index / 10};
if (equals_v2v2(co_floor, tile_index_co)) {
return tile->tile_number;
}
/* Distance between co[2] and UDIM tile. */
const float dist_sq = len_squared_v2v2(tile_index_co, co);
if (dist_sq < dist_best_sq) {
dist_best_sq = dist_sq;
tile_number_best = tile->tile_number;
}
}
return tile_number_best;
}
static void image_init_color_management(Image *ima)
{
ImBuf *ibuf;
char name[FILE_MAX];
BKE_image_user_file_path(NULL, ima, name);
/* will set input color space to image format default's */
ibuf = IMB_loadiffname(name, IB_test | IB_alphamode_detect, ima->colorspace_settings.name);
if (ibuf) {
if (ibuf->flags & IB_alphamode_premul) {
ima->alpha_mode = IMA_ALPHA_PREMUL;
}
else if (ibuf->flags & IB_alphamode_channel_packed) {
ima->alpha_mode = IMA_ALPHA_CHANNEL_PACKED;
}
else if (ibuf->flags & IB_alphamode_ignore) {
ima->alpha_mode = IMA_ALPHA_IGNORE;
}
else {
ima->alpha_mode = IMA_ALPHA_STRAIGHT;
}
IMB_freeImBuf(ibuf);
}
}
char BKE_image_alpha_mode_from_extension_ex(const char *filepath)
{
if (BLI_path_extension_check_n(filepath, ".exr", ".cin", ".dpx", ".hdr", NULL)) {
return IMA_ALPHA_PREMUL;
}
return IMA_ALPHA_STRAIGHT;
}
void BKE_image_alpha_mode_from_extension(Image *image)
{
image->alpha_mode = BKE_image_alpha_mode_from_extension_ex(image->filepath);
}
Image *BKE_image_load(Main *bmain, const char *filepath)
{
Image *ima;
int file;
char str[FILE_MAX];
STRNCPY(str, filepath);
BLI_path_abs(str, BKE_main_blendfile_path(bmain));
/* exists? */
file = BLI_open(str, O_BINARY | O_RDONLY, 0);
if (file == -1) {
return NULL;
}
close(file);
ima = image_alloc(bmain, BLI_path_basename(filepath), IMA_SRC_FILE, IMA_TYPE_IMAGE);
STRNCPY(ima->filepath, filepath);
if (BLI_path_extension_check_array(filepath, imb_ext_movie)) {
ima->source = IMA_SRC_MOVIE;
}
image_init_color_management(ima);
return ima;
}
/* checks if image was already loaded, then returns same image */
/* otherwise creates new. */
/* does not load ibuf itself */
/* pass on optional frame for #name images */
Image *BKE_image_load_exists_ex(Main *bmain, const char *filepath, bool *r_exists)
{
Image *ima;
char str[FILE_MAX], strtest[FILE_MAX];
STRNCPY(str, filepath);
BLI_path_abs(str, bmain->name);
/* first search an identical filepath */
for (ima = bmain->images.first; ima; ima = ima->id.next) {
if (!ELEM(ima->source, IMA_SRC_VIEWER, IMA_SRC_GENERATED)) {
STRNCPY(strtest, ima->filepath);
BLI_path_abs(strtest, ID_BLEND_PATH(bmain, &ima->id));
if (BLI_path_cmp(strtest, str) == 0) {
if ((BKE_image_has_anim(ima) == false) || (ima->id.us == 0)) {
id_us_plus(&ima->id); /* officially should not, it doesn't link here! */
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->ok == 0) {
tile->ok = IMA_OK;
}
}
if (r_exists) {
*r_exists = true;
}
return ima;
}
}
}
}
if (r_exists) {
*r_exists = false;
}
return BKE_image_load(bmain, filepath);
}
Image *BKE_image_load_exists(Main *bmain, const char *filepath)
{
return BKE_image_load_exists_ex(bmain, filepath, NULL);
}
typedef struct ImageFillData {
short gen_type;
uint width;
uint height;
unsigned char *rect;
float *rect_float;
float fill_color[4];
} ImageFillData;
static void image_buf_fill_isolated(void *usersata_v)
{
ImageFillData *usersata = usersata_v;
const short gen_type = usersata->gen_type;
const uint width = usersata->width;
const uint height = usersata->height;
unsigned char *rect = usersata->rect;
float *rect_float = usersata->rect_float;
switch (gen_type) {
case IMA_GENTYPE_GRID:
BKE_image_buf_fill_checker(rect, rect_float, width, height);
break;
case IMA_GENTYPE_GRID_COLOR:
BKE_image_buf_fill_checker_color(rect, rect_float, width, height);
break;
default:
BKE_image_buf_fill_color(rect, rect_float, width, height, usersata->fill_color);
break;
}
}
static ImBuf *add_ibuf_size(unsigned int width,
unsigned int height,
const char *name,
int depth,
int floatbuf,
short gen_type,
const float color[4],
ColorManagedColorspaceSettings *colorspace_settings)
{
ImBuf *ibuf;
unsigned char *rect = NULL;
float *rect_float = NULL;
float fill_color[4];
if (floatbuf) {
ibuf = IMB_allocImBuf(width, height, depth, IB_rectfloat);
if (colorspace_settings->name[0] == '\0') {
const char *colorspace = IMB_colormanagement_role_colorspace_name_get(
COLOR_ROLE_DEFAULT_FLOAT);
STRNCPY(colorspace_settings->name, colorspace);
}
if (ibuf != NULL) {
rect_float = ibuf->rect_float;
IMB_colormanagement_check_is_data(ibuf, colorspace_settings->name);
}
if (IMB_colormanagement_space_name_is_data(colorspace_settings->name)) {
copy_v4_v4(fill_color, color);
}
else {
/* The input color here should ideally be linear already, but for now
* we just convert and postpone breaking the API for later. */
srgb_to_linearrgb_v4(fill_color, color);
}
}
else {
ibuf = IMB_allocImBuf(width, height, depth, IB_rect);
if (colorspace_settings->name[0] == '\0') {
const char *colorspace = IMB_colormanagement_role_colorspace_name_get(
COLOR_ROLE_DEFAULT_BYTE);
STRNCPY(colorspace_settings->name, colorspace);
}
if (ibuf != NULL) {
rect = (unsigned char *)ibuf->rect;
IMB_colormanagement_assign_rect_colorspace(ibuf, colorspace_settings->name);
}
copy_v4_v4(fill_color, color);
}
if (!ibuf) {
return NULL;
}
STRNCPY(ibuf->name, name);
ImageFillData data;
data.gen_type = gen_type;
data.width = width;
data.height = height;
data.rect = rect;
data.rect_float = rect_float;
copy_v4_v4(data.fill_color, fill_color);
BLI_task_isolate(image_buf_fill_isolated, &data);
return ibuf;
}
/* adds new image block, creates ImBuf and initializes color */
Image *BKE_image_add_generated(Main *bmain,
unsigned int width,
unsigned int height,
const char *name,
int depth,
int floatbuf,
short gen_type,
const float color[4],
const bool stereo3d,
const bool is_data,
const bool tiled)
{
/* on save, type is changed to FILE in editsima.c */
Image *ima;
if (tiled) {
ima = image_alloc(bmain, name, IMA_SRC_TILED, IMA_TYPE_IMAGE);
}
else {
ima = image_alloc(bmain, name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);
}
if (ima == NULL) {
return NULL;
}
int view_id;
const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
/* STRNCPY(ima->filepath, name); */ /* don't do this, this writes in ain invalid filepath! */
ima->gen_x = width;
ima->gen_y = height;
ima->gen_type = gen_type;
ima->gen_flag |= (floatbuf ? IMA_GEN_FLOAT : 0);
ima->gen_depth = depth;
copy_v4_v4(ima->gen_color, color);
if (is_data) {
STRNCPY(ima->colorspace_settings.name,
IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DATA));
}
for (view_id = 0; view_id < 2; view_id++) {
ImBuf *ibuf;
ibuf = add_ibuf_size(
width, height, ima->filepath, depth, floatbuf, gen_type, color, &ima->colorspace_settings);
int index = tiled ? 0 : IMA_NO_INDEX;
int entry = tiled ? 1001 : 0;
image_assign_ibuf(ima, ibuf, stereo3d ? view_id : index, entry);
/* image_assign_ibuf puts buffer to the cache, which increments user counter. */
IMB_freeImBuf(ibuf);
if (!stereo3d) {
break;
}
image_add_view(ima, names[view_id], "");
}
ImageTile *tile = BKE_image_get_tile(ima, 0);
tile->ok = IMA_OK_LOADED;
return ima;
}
/* Create an image image from ibuf. The refcount of ibuf is increased,
* caller should take care to drop its reference by calling
* IMB_freeImBuf if needed. */
Image *BKE_image_add_from_imbuf(Main *bmain, ImBuf *ibuf, const char *name)
{
/* on save, type is changed to FILE in editsima.c */
Image *ima;
if (name == NULL) {
name = BLI_path_basename(ibuf->name);
}
ima = image_alloc(bmain, name, IMA_SRC_FILE, IMA_TYPE_IMAGE);
if (ima) {
STRNCPY(ima->filepath, ibuf->name);
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
ImageTile *tile = BKE_image_get_tile(ima, 0);
tile->ok = IMA_OK_LOADED;
}
return ima;
}
/* Pack image buffer to memory as PNG or EXR. */
static bool image_memorypack_imbuf(Image *ima, ImBuf *ibuf, const char *filepath)
{
ibuf->ftype = (ibuf->rect_float) ? IMB_FTYPE_OPENEXR : IMB_FTYPE_PNG;
IMB_saveiff(ibuf, filepath, IB_rect | IB_mem);
if (ibuf->encodedbuffer == NULL) {
CLOG_STR_ERROR(&LOG, "memory save for pack error");
IMB_freeImBuf(ibuf);
image_free_packedfiles(ima);
return false;
}
ImagePackedFile *imapf;
PackedFile *pf = MEM_callocN(sizeof(*pf), "PackedFile");
pf->data = ibuf->encodedbuffer;
pf->size = ibuf->encodedsize;
imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image PackedFile");
STRNCPY(imapf->filepath, filepath);
imapf->packedfile = pf;
BLI_addtail(&ima->packedfiles, imapf);
ibuf->encodedbuffer = NULL;
ibuf->encodedsize = 0;
ibuf->userflags &= ~IB_BITMAPDIRTY;
return true;
}
/* Pack image to memory. */
bool BKE_image_memorypack(Image *ima)
{
bool ok = true;
image_free_packedfiles(ima);
if (BKE_image_is_multiview(ima)) {
/* Store each view as a separate packed files with R_IMF_VIEWS_INDIVIDUAL. */
ImageView *iv;
int i;
for (i = 0, iv = ima->views.first; iv; iv = iv->next, i++) {
ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, i, 0);
if (!ibuf) {
ok = false;
break;
}
/* if the image was a R_IMF_VIEWS_STEREO_3D we force _L, _R suffices */
if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
const char *suffix[2] = {STEREO_LEFT_SUFFIX, STEREO_RIGHT_SUFFIX};
BLI_path_suffix(iv->filepath, FILE_MAX, suffix[i], "");
}
ok = ok && image_memorypack_imbuf(ima, ibuf, iv->filepath);
IMB_freeImBuf(ibuf);
}
ima->views_format = R_IMF_VIEWS_INDIVIDUAL;
}
else {
ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, IMA_NO_INDEX, 0);
if (ibuf) {
ok = ok && image_memorypack_imbuf(ima, ibuf, ibuf->name);
IMB_freeImBuf(ibuf);
}
else {
ok = false;
}
}
if (ok && ima->source == IMA_SRC_GENERATED) {
ima->source = IMA_SRC_FILE;
ima->type = IMA_TYPE_IMAGE;
}
return ok;
}
void BKE_image_packfiles(ReportList *reports, Image *ima, const char *basepath)
{
const int totfiles = image_num_files(ima);
if (totfiles == 1) {
ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image packed file");
BLI_addtail(&ima->packedfiles, imapf);
imapf->packedfile = BKE_packedfile_new(reports, ima->filepath, basepath);
if (imapf->packedfile) {
STRNCPY(imapf->filepath, ima->filepath);
}
else {
BLI_freelinkN(&ima->packedfiles, imapf);
}
}
else {
ImageView *iv;
for (iv = ima->views.first; iv; iv = iv->next) {
ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image packed file");
BLI_addtail(&ima->packedfiles, imapf);
imapf->packedfile = BKE_packedfile_new(reports, iv->filepath, basepath);
if (imapf->packedfile) {
STRNCPY(imapf->filepath, iv->filepath);
}
else {
BLI_freelinkN(&ima->packedfiles, imapf);
}
}
}
}
void BKE_image_packfiles_from_mem(ReportList *reports,
Image *ima,
char *data,
const size_t data_len)
{
const int totfiles = image_num_files(ima);
if (totfiles != 1) {
BKE_report(reports, RPT_ERROR, "Cannot pack multiview images from raw data currently...");
}
else {
ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), __func__);
BLI_addtail(&ima->packedfiles, imapf);
imapf->packedfile = BKE_packedfile_new_from_memory(data, data_len);
STRNCPY(imapf->filepath, ima->filepath);
}
}
void BKE_image_tag_time(Image *ima)
{
ima->lastused = PIL_check_seconds_timer_i();
}
static uintptr_t image_mem_size(Image *image)
{
uintptr_t size = 0;
/* viewers have memory depending on other rules, has no valid rect pointer */
if (image->source == IMA_SRC_VIEWER) {
return 0;
}
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
ImBuf *ibufm;
int level;
if (ibuf->rect) {
size += MEM_allocN_len(ibuf->rect);
}
if (ibuf->rect_float) {
size += MEM_allocN_len(ibuf->rect_float);
}
for (level = 0; level < IMB_MIPMAP_LEVELS; level++) {
ibufm = ibuf->mipmap[level];
if (ibufm) {
if (ibufm->rect) {
size += MEM_allocN_len(ibufm->rect);
}
if (ibufm->rect_float) {
size += MEM_allocN_len(ibufm->rect_float);
}
}
}
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
return size;
}
void BKE_image_print_memlist(Main *bmain)
{
Image *ima;
uintptr_t size, totsize = 0;
for (ima = bmain->images.first; ima; ima = ima->id.next) {
totsize += image_mem_size(ima);
}
printf("\ntotal image memory len: %.3f MB\n", (double)totsize / (double)(1024 * 1024));
for (ima = bmain->images.first; ima; ima = ima->id.next) {
size = image_mem_size(ima);
if (size) {
printf("%s len: %.3f MB\n", ima->id.name + 2, (double)size / (double)(1024 * 1024));
}
}
}
static bool imagecache_check_dirty(ImBuf *ibuf, void *UNUSED(userkey), void *UNUSED(userdata))
{
return (ibuf->userflags & IB_BITMAPDIRTY) == 0;
}
void BKE_image_free_all_textures(Main *bmain)
{
#undef CHECK_FREED_SIZE
Tex *tex;
Image *ima;
#ifdef CHECK_FREED_SIZE
uintptr_t tot_freed_size = 0;
#endif
for (ima = bmain->images.first; ima; ima = ima->id.next) {
ima->id.tag &= ~LIB_TAG_DOIT;
}
for (tex = bmain->textures.first; tex; tex = tex->id.next) {
if (tex->ima) {
tex->ima->id.tag |= LIB_TAG_DOIT;
}
}
for (ima = bmain->images.first; ima; ima = ima->id.next) {
if (ima->cache && (ima->id.tag & LIB_TAG_DOIT)) {
#ifdef CHECK_FREED_SIZE
uintptr_t old_size = image_mem_size(ima);
#endif
IMB_moviecache_cleanup(ima->cache, imagecache_check_dirty, NULL);
#ifdef CHECK_FREED_SIZE
tot_freed_size += old_size - image_mem_size(ima);
#endif
}
}
#ifdef CHECK_FREED_SIZE
printf("%s: freed total %lu MB\n", __func__, tot_freed_size / (1024 * 1024));
#endif
}
static bool imagecache_check_free_anim(ImBuf *ibuf, void *UNUSED(userkey), void *userdata)
{
int except_frame = *(int *)userdata;
return (ibuf->userflags & IB_BITMAPDIRTY) == 0 && (ibuf->index != IMA_NO_INDEX) &&
(except_frame != IMA_INDEX_ENTRY(ibuf->index));
}
/* except_frame is weak, only works for seqs without offset... */
void BKE_image_free_anim_ibufs(Image *ima, int except_frame)
{
BLI_mutex_lock(image_mutex);
if (ima->cache != NULL) {
IMB_moviecache_cleanup(ima->cache, imagecache_check_free_anim, &except_frame);
}
BLI_mutex_unlock(image_mutex);
}
void BKE_image_all_free_anim_ibufs(Main *bmain, int cfra)
{
Image *ima;
for (ima = bmain->images.first; ima; ima = ima->id.next) {
if (BKE_image_is_animated(ima)) {
BKE_image_free_anim_ibufs(ima, cfra);
}
}
}
/* *********** READ AND WRITE ************** */
int BKE_image_imtype_to_ftype(const char imtype, ImbFormatOptions *r_options)
{
memset(r_options, 0, sizeof(*r_options));
if (imtype == R_IMF_IMTYPE_TARGA) {
return IMB_FTYPE_TGA;
}
if (imtype == R_IMF_IMTYPE_RAWTGA) {
r_options->flag = RAWTGA;
return IMB_FTYPE_TGA;
}
if (imtype == R_IMF_IMTYPE_IRIS) {
return IMB_FTYPE_IMAGIC;
}
#ifdef WITH_HDR
if (imtype == R_IMF_IMTYPE_RADHDR) {
return IMB_FTYPE_RADHDR;
}
#endif
if (imtype == R_IMF_IMTYPE_PNG) {
r_options->quality = 15;
return IMB_FTYPE_PNG;
}
#ifdef WITH_DDS
if (imtype == R_IMF_IMTYPE_DDS) {
return IMB_FTYPE_DDS;
}
#endif
if (imtype == R_IMF_IMTYPE_BMP) {
return IMB_FTYPE_BMP;
}
#ifdef WITH_TIFF
if (imtype == R_IMF_IMTYPE_TIFF) {
return IMB_FTYPE_TIF;
}
#endif
if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) {
return IMB_FTYPE_OPENEXR;
}
#ifdef WITH_CINEON
if (imtype == R_IMF_IMTYPE_CINEON) {
return IMB_FTYPE_CINEON;
}
if (imtype == R_IMF_IMTYPE_DPX) {
return IMB_FTYPE_DPX;
}
#endif
#ifdef WITH_OPENJPEG
if (imtype == R_IMF_IMTYPE_JP2) {
r_options->flag |= JP2_JP2;
r_options->quality = 90;
return IMB_FTYPE_JP2;
}
#endif
r_options->quality = 90;
return IMB_FTYPE_JPG;
}
char BKE_image_ftype_to_imtype(const int ftype, const ImbFormatOptions *options)
{
if (ftype == IMB_FTYPE_NONE) {
return R_IMF_IMTYPE_TARGA;
}
if (ftype == IMB_FTYPE_IMAGIC) {
return R_IMF_IMTYPE_IRIS;
}
#ifdef WITH_HDR
if (ftype == IMB_FTYPE_RADHDR) {
return R_IMF_IMTYPE_RADHDR;
}
#endif
if (ftype == IMB_FTYPE_PNG) {
return R_IMF_IMTYPE_PNG;
}
#ifdef WITH_DDS
if (ftype == IMB_FTYPE_DDS) {
return R_IMF_IMTYPE_DDS;
}
#endif
if (ftype == IMB_FTYPE_BMP) {
return R_IMF_IMTYPE_BMP;
}
#ifdef WITH_TIFF
if (ftype == IMB_FTYPE_TIF) {
return R_IMF_IMTYPE_TIFF;
}
#endif
if (ftype == IMB_FTYPE_OPENEXR) {
return R_IMF_IMTYPE_OPENEXR;
}
#ifdef WITH_CINEON
if (ftype == IMB_FTYPE_CINEON) {
return R_IMF_IMTYPE_CINEON;
}
if (ftype == IMB_FTYPE_DPX) {
return R_IMF_IMTYPE_DPX;
}
#endif
if (ftype == IMB_FTYPE_TGA) {
if (options && (options->flag & RAWTGA)) {
return R_IMF_IMTYPE_RAWTGA;
}
return R_IMF_IMTYPE_TARGA;
}
#ifdef WITH_OPENJPEG
if (ftype == IMB_FTYPE_JP2) {
return R_IMF_IMTYPE_JP2;
}
#endif
return R_IMF_IMTYPE_JPEG90;
}
bool BKE_imtype_is_movie(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_AVIRAW:
case R_IMF_IMTYPE_AVIJPEG:
case R_IMF_IMTYPE_FFMPEG:
case R_IMF_IMTYPE_H264:
case R_IMF_IMTYPE_THEORA:
case R_IMF_IMTYPE_XVID:
return true;
}
return false;
}
bool BKE_imtype_supports_zbuf(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_IRIZ:
case R_IMF_IMTYPE_OPENEXR: /* but not R_IMF_IMTYPE_MULTILAYER */
return true;
}
return false;
}
bool BKE_imtype_supports_compress(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_PNG:
return true;
}
return false;
}
bool BKE_imtype_supports_quality(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_JPEG90:
case R_IMF_IMTYPE_JP2:
case R_IMF_IMTYPE_AVIJPEG:
return true;
}
return false;
}
bool BKE_imtype_requires_linear_float(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_CINEON:
case R_IMF_IMTYPE_DPX:
case R_IMF_IMTYPE_RADHDR:
case R_IMF_IMTYPE_OPENEXR:
case R_IMF_IMTYPE_MULTILAYER:
return true;
}
return false;
}
char BKE_imtype_valid_channels(const char imtype, bool write_file)
{
char chan_flag = IMA_CHAN_FLAG_RGB; /* assume all support rgb */
/* alpha */
switch (imtype) {
case R_IMF_IMTYPE_BMP:
if (write_file) {
break;
}
ATTR_FALLTHROUGH;
case R_IMF_IMTYPE_TARGA:
case R_IMF_IMTYPE_RAWTGA:
case R_IMF_IMTYPE_IRIS:
case R_IMF_IMTYPE_PNG:
case R_IMF_IMTYPE_TIFF:
case R_IMF_IMTYPE_OPENEXR:
case R_IMF_IMTYPE_MULTILAYER:
case R_IMF_IMTYPE_DDS:
case R_IMF_IMTYPE_JP2:
case R_IMF_IMTYPE_DPX:
chan_flag |= IMA_CHAN_FLAG_ALPHA;
break;
}
/* bw */
switch (imtype) {
case R_IMF_IMTYPE_BMP:
case R_IMF_IMTYPE_PNG:
case R_IMF_IMTYPE_JPEG90:
case R_IMF_IMTYPE_TARGA:
case R_IMF_IMTYPE_RAWTGA:
case R_IMF_IMTYPE_TIFF:
case R_IMF_IMTYPE_IRIS:
chan_flag |= IMA_CHAN_FLAG_BW;
break;
}
return chan_flag;
}
char BKE_imtype_valid_depths(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_RADHDR:
return R_IMF_CHAN_DEPTH_32;
case R_IMF_IMTYPE_TIFF:
return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_16;
case R_IMF_IMTYPE_OPENEXR:
return R_IMF_CHAN_DEPTH_16 | R_IMF_CHAN_DEPTH_32;
case R_IMF_IMTYPE_MULTILAYER:
return R_IMF_CHAN_DEPTH_16 | R_IMF_CHAN_DEPTH_32;
/* eeh, cineon does some strange 10bits per channel */
case R_IMF_IMTYPE_DPX:
return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_10 | R_IMF_CHAN_DEPTH_12 | R_IMF_CHAN_DEPTH_16;
case R_IMF_IMTYPE_CINEON:
return R_IMF_CHAN_DEPTH_10;
case R_IMF_IMTYPE_JP2:
return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_12 | R_IMF_CHAN_DEPTH_16;
case R_IMF_IMTYPE_PNG:
return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_16;
/* most formats are 8bit only */
default:
return R_IMF_CHAN_DEPTH_8;
}
}
/* string is from command line --render-format arg, keep in sync with
* creator_args.c help info */
char BKE_imtype_from_arg(const char *imtype_arg)
{
if (STREQ(imtype_arg, "TGA")) {
return R_IMF_IMTYPE_TARGA;
}
if (STREQ(imtype_arg, "IRIS")) {
return R_IMF_IMTYPE_IRIS;
}
#ifdef WITH_DDS
if (STREQ(imtype_arg, "DDS")) {
return R_IMF_IMTYPE_DDS;
}
#endif
if (STREQ(imtype_arg, "JPEG")) {
return R_IMF_IMTYPE_JPEG90;
}
if (STREQ(imtype_arg, "IRIZ")) {
return R_IMF_IMTYPE_IRIZ;
}
if (STREQ(imtype_arg, "RAWTGA")) {
return R_IMF_IMTYPE_RAWTGA;
}
if (STREQ(imtype_arg, "AVIRAW")) {
return R_IMF_IMTYPE_AVIRAW;
}
if (STREQ(imtype_arg, "AVIJPEG")) {
return R_IMF_IMTYPE_AVIJPEG;
}
if (STREQ(imtype_arg, "PNG")) {
return R_IMF_IMTYPE_PNG;
}
if (STREQ(imtype_arg, "BMP")) {
return R_IMF_IMTYPE_BMP;
}
#ifdef WITH_HDR
if (STREQ(imtype_arg, "HDR")) {
return R_IMF_IMTYPE_RADHDR;
}
#endif
#ifdef WITH_TIFF
if (STREQ(imtype_arg, "TIFF")) {
return R_IMF_IMTYPE_TIFF;
}
#endif
#ifdef WITH_OPENEXR
if (STREQ(imtype_arg, "OPEN_EXR")) {
return R_IMF_IMTYPE_OPENEXR;
}
if (STREQ(imtype_arg, "OPEN_EXR_MULTILAYER")) {
return R_IMF_IMTYPE_MULTILAYER;
}
if (STREQ(imtype_arg, "EXR")) {
return R_IMF_IMTYPE_OPENEXR;
}
if (STREQ(imtype_arg, "MULTILAYER")) {
return R_IMF_IMTYPE_MULTILAYER;
}
#endif
if (STREQ(imtype_arg, "FFMPEG")) {
return R_IMF_IMTYPE_FFMPEG;
}
#ifdef WITH_CINEON
if (STREQ(imtype_arg, "CINEON")) {
return R_IMF_IMTYPE_CINEON;
}
if (STREQ(imtype_arg, "DPX")) {
return R_IMF_IMTYPE_DPX;
}
#endif
#ifdef WITH_OPENJPEG
if (STREQ(imtype_arg, "JP2")) {
return R_IMF_IMTYPE_JP2;
}
#endif
return R_IMF_IMTYPE_INVALID;
}
static bool do_add_image_extension(char *string,
const char imtype,
const ImageFormatData *im_format)
{
const char *extension = NULL;
const char *extension_test;
(void)im_format; /* may be unused, depends on build options */
if (imtype == R_IMF_IMTYPE_IRIS) {
if (!BLI_path_extension_check(string, extension_test = ".rgb")) {
extension = extension_test;
}
}
else if (imtype == R_IMF_IMTYPE_IRIZ) {
if (!BLI_path_extension_check(string, extension_test = ".rgb")) {
extension = extension_test;
}
}
#ifdef WITH_HDR
else if (imtype == R_IMF_IMTYPE_RADHDR) {
if (!BLI_path_extension_check(string, extension_test = ".hdr")) {
extension = extension_test;
}
}
#endif
else if (ELEM(imtype,
R_IMF_IMTYPE_PNG,
R_IMF_IMTYPE_FFMPEG,
R_IMF_IMTYPE_H264,
R_IMF_IMTYPE_THEORA,
R_IMF_IMTYPE_XVID)) {
if (!BLI_path_extension_check(string, extension_test = ".png")) {
extension = extension_test;
}
}
#ifdef WITH_DDS
else if (imtype == R_IMF_IMTYPE_DDS) {
if (!BLI_path_extension_check(string, extension_test = ".dds")) {
extension = extension_test;
}
}
#endif
else if (ELEM(imtype, R_IMF_IMTYPE_TARGA, R_IMF_IMTYPE_RAWTGA)) {
if (!BLI_path_extension_check(string, extension_test = ".tga")) {
extension = extension_test;
}
}
else if (imtype == R_IMF_IMTYPE_BMP) {
if (!BLI_path_extension_check(string, extension_test = ".bmp")) {
extension = extension_test;
}
}
#ifdef WITH_TIFF
else if (imtype == R_IMF_IMTYPE_TIFF) {
if (!BLI_path_extension_check_n(string, extension_test = ".tif", ".tiff", NULL)) {
extension = extension_test;
}
}
#endif
#ifdef WITH_OPENIMAGEIO
else if (imtype == R_IMF_IMTYPE_PSD) {
if (!BLI_path_extension_check(string, extension_test = ".psd")) {
extension = extension_test;
}
}
#endif
#ifdef WITH_OPENEXR
else if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) {
if (!BLI_path_extension_check(string, extension_test = ".exr")) {
extension = extension_test;
}
}
#endif
#ifdef WITH_CINEON
else if (imtype == R_IMF_IMTYPE_CINEON) {
if (!BLI_path_extension_check(string, extension_test = ".cin")) {
extension = extension_test;
}
}
else if (imtype == R_IMF_IMTYPE_DPX) {
if (!BLI_path_extension_check(string, extension_test = ".dpx")) {
extension = extension_test;
}
}
#endif
#ifdef WITH_OPENJPEG
else if (imtype == R_IMF_IMTYPE_JP2) {
if (im_format) {
if (im_format->jp2_codec == R_IMF_JP2_CODEC_JP2) {
if (!BLI_path_extension_check(string, extension_test = ".jp2")) {
extension = extension_test;
}
}
else if (im_format->jp2_codec == R_IMF_JP2_CODEC_J2K) {
if (!BLI_path_extension_check(string, extension_test = ".j2c")) {
extension = extension_test;
}
}
else {
BLI_assert(!"Unsupported jp2 codec was specified in im_format->jp2_codec");
}
}
else {
if (!BLI_path_extension_check(string, extension_test = ".jp2")) {
extension = extension_test;
}
}
}
#endif
else { // R_IMF_IMTYPE_AVIRAW, R_IMF_IMTYPE_AVIJPEG, R_IMF_IMTYPE_JPEG90 etc
if (!(BLI_path_extension_check_n(string, extension_test = ".jpg", ".jpeg", NULL))) {
extension = extension_test;
}
}
if (extension) {
/* prefer this in many cases to avoid .png.tga, but in certain cases it breaks */
/* remove any other known image extension */
if (BLI_path_extension_check_array(string, imb_ext_image)) {
return BLI_path_extension_replace(string, FILE_MAX, extension);
}
return BLI_path_extension_ensure(string, FILE_MAX, extension);
}
return false;
}
int BKE_image_path_ensure_ext_from_imformat(char *string, const ImageFormatData *im_format)
{
return do_add_image_extension(string, im_format->imtype, im_format);
}
int BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype)
{
return do_add_image_extension(string, imtype, NULL);
}
void BKE_imformat_defaults(ImageFormatData *im_format)
{
memset(im_format, 0, sizeof(*im_format));
im_format->planes = R_IMF_PLANES_RGBA;
im_format->imtype = R_IMF_IMTYPE_PNG;
im_format->depth = R_IMF_CHAN_DEPTH_8;
im_format->quality = 90;
im_format->compress = 15;
BKE_color_managed_display_settings_init(&im_format->display_settings);
BKE_color_managed_view_settings_init_default(&im_format->view_settings,
&im_format->display_settings);
}
void BKE_imbuf_to_image_format(struct ImageFormatData *im_format, const ImBuf *imbuf)
{
int ftype = imbuf->ftype;
int custom_flags = imbuf->foptions.flag;
char quality = imbuf->foptions.quality;
BKE_imformat_defaults(im_format);
/* file type */
if (ftype == IMB_FTYPE_IMAGIC) {
im_format->imtype = R_IMF_IMTYPE_IRIS;
}
#ifdef WITH_HDR
else if (ftype == IMB_FTYPE_RADHDR) {
im_format->imtype = R_IMF_IMTYPE_RADHDR;
}
#endif
else if (ftype == IMB_FTYPE_PNG) {
im_format->imtype = R_IMF_IMTYPE_PNG;
if (custom_flags & PNG_16BIT) {
im_format->depth = R_IMF_CHAN_DEPTH_16;
}
im_format->compress = quality;
}
#ifdef WITH_DDS
else if (ftype == IMB_FTYPE_DDS) {
im_format->imtype = R_IMF_IMTYPE_DDS;
}
#endif
else if (ftype == IMB_FTYPE_BMP) {
im_format->imtype = R_IMF_IMTYPE_BMP;
}
#ifdef WITH_TIFF
else if (ftype == IMB_FTYPE_TIF) {
im_format->imtype = R_IMF_IMTYPE_TIFF;
if (custom_flags & TIF_16BIT) {
im_format->depth = R_IMF_CHAN_DEPTH_16;
}
if (custom_flags & TIF_COMPRESS_NONE) {
im_format->tiff_codec = R_IMF_TIFF_CODEC_NONE;
}
if (custom_flags & TIF_COMPRESS_DEFLATE) {
im_format->tiff_codec = R_IMF_TIFF_CODEC_DEFLATE;
}
if (custom_flags & TIF_COMPRESS_LZW) {
im_format->tiff_codec = R_IMF_TIFF_CODEC_LZW;
}
if (custom_flags & TIF_COMPRESS_PACKBITS) {
im_format->tiff_codec = R_IMF_TIFF_CODEC_PACKBITS;
}
}
#endif
#ifdef WITH_OPENEXR
else if (ftype == IMB_FTYPE_OPENEXR) {
im_format->imtype = R_IMF_IMTYPE_OPENEXR;
if (custom_flags & OPENEXR_HALF) {
im_format->depth = R_IMF_CHAN_DEPTH_16;
}
if (custom_flags & OPENEXR_COMPRESS) {
im_format->exr_codec = R_IMF_EXR_CODEC_ZIP; /* Can't determine compression */
}
if (imbuf->zbuf_float) {
im_format->flag |= R_IMF_FLAG_ZBUF;
}
}
#endif
#ifdef WITH_CINEON
else if (ftype == IMB_FTYPE_CINEON) {
im_format->imtype = R_IMF_IMTYPE_CINEON;
}
else if (ftype == IMB_FTYPE_DPX) {
im_format->imtype = R_IMF_IMTYPE_DPX;
}
#endif
else if (ftype == IMB_FTYPE_TGA) {
if (custom_flags & RAWTGA) {
im_format->imtype = R_IMF_IMTYPE_RAWTGA;
}
else {
im_format->imtype = R_IMF_IMTYPE_TARGA;
}
}
#ifdef WITH_OPENJPEG
else if (ftype == IMB_FTYPE_JP2) {
im_format->imtype = R_IMF_IMTYPE_JP2;
im_format->quality = quality;
if (custom_flags & JP2_16BIT) {
im_format->depth = R_IMF_CHAN_DEPTH_16;
}
else if (custom_flags & JP2_12BIT) {
im_format->depth = R_IMF_CHAN_DEPTH_12;
}
if (custom_flags & JP2_YCC) {
im_format->jp2_flag |= R_IMF_JP2_FLAG_YCC;
}
if (custom_flags & JP2_CINE) {
im_format->jp2_flag |= R_IMF_JP2_FLAG_CINE_PRESET;
if (custom_flags & JP2_CINE_48FPS) {
im_format->jp2_flag |= R_IMF_JP2_FLAG_CINE_48;
}
}
if (custom_flags & JP2_JP2) {
im_format->jp2_codec = R_IMF_JP2_CODEC_JP2;
}
else if (custom_flags & JP2_J2K) {
im_format->jp2_codec = R_IMF_JP2_CODEC_J2K;
}
else {
BLI_assert(!"Unsupported jp2 codec was specified in file type");
}
}
#endif
else {
im_format->imtype = R_IMF_IMTYPE_JPEG90;
im_format->quality = quality;
}
/* planes */
im_format->planes = imbuf->planes;
}
#define STAMP_NAME_SIZE ((MAX_ID_NAME - 2) + 16)
/* could allow access externally - 512 is for long names,
* STAMP_NAME_SIZE is for id names, allowing them some room for description */
typedef struct StampDataCustomField {
struct StampDataCustomField *next, *prev;
/* TODO(sergey): Think of better size here, maybe dynamically allocated even. */
char key[512];
char *value;
/* TODO(sergey): Support non-string values. */
} StampDataCustomField;
typedef struct StampData {
char file[512];
char note[512];
char date[512];
char marker[512];
char time[512];
char frame[512];
char frame_range[512];
char camera[STAMP_NAME_SIZE];
char cameralens[STAMP_NAME_SIZE];
char scene[STAMP_NAME_SIZE];
char strip[STAMP_NAME_SIZE];
char rendertime[STAMP_NAME_SIZE];
char memory[STAMP_NAME_SIZE];
char hostname[512];
/* Custom fields are used to put extra meta information header from render
* engine to the result image.
*
* NOTE: This fields are not stamped onto the image. At least for now.
*/
ListBase custom_fields;
} StampData;
#undef STAMP_NAME_SIZE
/**
* \param do_prefix: Include a label like "File ", "Date ", etc. in the stamp data strings.
* \param use_dynamic: Also include data that can change on a per-frame basis.
*/
static void stampdata(
const Scene *scene, Object *camera, StampData *stamp_data, int do_prefix, bool use_dynamic)
{
char text[256];
struct tm *tl;
time_t t;
if (scene->r.stamp & R_STAMP_FILENAME) {
SNPRINTF(stamp_data->file,
do_prefix ? "File %s" : "%s",
G.relbase_valid ? BKE_main_blendfile_path_from_global() : "<untitled>");
}
else {
stamp_data->file[0] = '\0';
}
if (scene->r.stamp & R_STAMP_NOTE) {
/* Never do prefix for Note */
SNPRINTF(stamp_data->note, "%s", scene->r.stamp_udata);
}
else {
stamp_data->note[0] = '\0';
}
if (scene->r.stamp & R_STAMP_DATE) {
t = time(NULL);
tl = localtime(&t);
SNPRINTF(text,
"%04d/%02d/%02d %02d:%02d:%02d",
tl->tm_year + 1900,
tl->tm_mon + 1,
tl->tm_mday,
tl->tm_hour,
tl->tm_min,
tl->tm_sec);
SNPRINTF(stamp_data->date, do_prefix ? "Date %s" : "%s", text);
}
else {
stamp_data->date[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_MARKER) {
const char *name = BKE_scene_find_last_marker_name(scene, CFRA);
if (name) {
STRNCPY(text, name);
}
else {
STRNCPY(text, "<none>");
}
SNPRINTF(stamp_data->marker, do_prefix ? "Marker %s" : "%s", text);
}
else {
stamp_data->marker[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_TIME) {
const short timecode_style = USER_TIMECODE_SMPTE_FULL;
BLI_timecode_string_from_time(
text, sizeof(text), 0, FRA2TIME(scene->r.cfra), FPS, timecode_style);
SNPRINTF(stamp_data->time, do_prefix ? "Timecode %s" : "%s", text);
}
else {
stamp_data->time[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_FRAME) {
char fmtstr[32];
int digits = 1;
if (scene->r.efra > 9) {
digits = integer_digits_i(scene->r.efra);
}
SNPRINTF(fmtstr, do_prefix ? "Frame %%0%di" : "%%0%di", digits);
SNPRINTF(stamp_data->frame, fmtstr, scene->r.cfra);
}
else {
stamp_data->frame[0] = '\0';
}
if (scene->r.stamp & R_STAMP_FRAME_RANGE) {
SNPRINTF(stamp_data->frame_range,
do_prefix ? "Frame Range %d:%d" : "%d:%d",
scene->r.sfra,
scene->r.efra);
}
else {
stamp_data->frame_range[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_CAMERA) {
SNPRINTF(stamp_data->camera,
do_prefix ? "Camera %s" : "%s",
camera ? camera->id.name + 2 : "<none>");
}
else {
stamp_data->camera[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_CAMERALENS) {
if (camera && camera->type == OB_CAMERA) {
SNPRINTF(text, "%.2f", ((Camera *)camera->data)->lens);
}
else {
STRNCPY(text, "<none>");
}
SNPRINTF(stamp_data->cameralens, do_prefix ? "Lens %s" : "%s", text);
}
else {
stamp_data->cameralens[0] = '\0';
}
if (scene->r.stamp & R_STAMP_SCENE) {
SNPRINTF(stamp_data->scene, do_prefix ? "Scene %s" : "%s", scene->id.name + 2);
}
else {
stamp_data->scene[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_SEQSTRIP) {
const Sequence *seq = SEQ_get_topmost_sequence(scene, scene->r.cfra);
if (seq) {
STRNCPY(text, seq->name + 2);
}
else {
STRNCPY(text, "<none>");
}
SNPRINTF(stamp_data->strip, do_prefix ? "Strip %s" : "%s", text);
}
else {
stamp_data->strip[0] = '\0';
}
{
Render *re = RE_GetSceneRender(scene);
RenderStats *stats = re ? RE_GetStats(re) : NULL;
if (use_dynamic && stats && (scene->r.stamp & R_STAMP_RENDERTIME)) {
BLI_timecode_string_from_time_simple(text, sizeof(text), stats->lastframetime);
SNPRINTF(stamp_data->rendertime, do_prefix ? "RenderTime %s" : "%s", text);
}
else {
stamp_data->rendertime[0] = '\0';
}
if (use_dynamic && stats && (scene->r.stamp & R_STAMP_MEMORY)) {
SNPRINTF(stamp_data->memory, do_prefix ? "Peak Memory %.2fM" : "%.2fM", stats->mem_peak);
}
else {
stamp_data->memory[0] = '\0';
}
}
if (scene->r.stamp & R_STAMP_FRAME_RANGE) {
SNPRINTF(stamp_data->frame_range,
do_prefix ? "Frame Range %d:%d" : "%d:%d",
scene->r.sfra,
scene->r.efra);
}
else {
stamp_data->frame_range[0] = '\0';
}
if (scene->r.stamp & R_STAMP_HOSTNAME) {
char hostname[500]; /* sizeof(stamp_data->hostname) minus some bytes for a label. */
BLI_hostname_get(hostname, sizeof(hostname));
SNPRINTF(stamp_data->hostname, do_prefix ? "Hostname %s" : "%s", hostname);
}
else {
stamp_data->hostname[0] = '\0';
}
}
static void stampdata_from_template(StampData *stamp_data,
const Scene *scene,
const StampData *stamp_data_template,
bool do_prefix)
{
if (scene->r.stamp & R_STAMP_FILENAME) {
SNPRINTF(stamp_data->file, do_prefix ? "File %s" : "%s", stamp_data_template->file);
}
else {
stamp_data->file[0] = '\0';
}
if (scene->r.stamp & R_STAMP_NOTE) {
SNPRINTF(stamp_data->note, "%s", stamp_data_template->note);
}
else {
stamp_data->note[0] = '\0';
}
if (scene->r.stamp & R_STAMP_DATE) {
SNPRINTF(stamp_data->date, do_prefix ? "Date %s" : "%s", stamp_data_template->date);
}
else {
stamp_data->date[0] = '\0';
}
if (scene->r.stamp & R_STAMP_MARKER) {
SNPRINTF(stamp_data->marker, do_prefix ? "Marker %s" : "%s", stamp_data_template->marker);
}
else {
stamp_data->marker[0] = '\0';
}
if (scene->r.stamp & R_STAMP_TIME) {
SNPRINTF(stamp_data->time, do_prefix ? "Timecode %s" : "%s", stamp_data_template->time);
}
else {
stamp_data->time[0] = '\0';
}
if (scene->r.stamp & R_STAMP_FRAME) {
SNPRINTF(stamp_data->frame, do_prefix ? "Frame %s" : "%s", stamp_data_template->frame);
}
else {
stamp_data->frame[0] = '\0';
}
if (scene->r.stamp & R_STAMP_CAMERA) {
SNPRINTF(stamp_data->camera, do_prefix ? "Camera %s" : "%s", stamp_data_template->camera);
}
else {
stamp_data->camera[0] = '\0';
}
if (scene->r.stamp & R_STAMP_CAMERALENS) {
SNPRINTF(
stamp_data->cameralens, do_prefix ? "Lens %s" : "%s", stamp_data_template->cameralens);
}
else {
stamp_data->cameralens[0] = '\0';
}
if (scene->r.stamp & R_STAMP_SCENE) {
SNPRINTF(stamp_data->scene, do_prefix ? "Scene %s" : "%s", stamp_data_template->scene);
}
else {
stamp_data->scene[0] = '\0';
}
if (scene->r.stamp & R_STAMP_SEQSTRIP) {
SNPRINTF(stamp_data->strip, do_prefix ? "Strip %s" : "%s", stamp_data_template->strip);
}
else {
stamp_data->strip[0] = '\0';
}
if (scene->r.stamp & R_STAMP_RENDERTIME) {
SNPRINTF(stamp_data->rendertime,
do_prefix ? "RenderTime %s" : "%s",
stamp_data_template->rendertime);
}
else {
stamp_data->rendertime[0] = '\0';
}
if (scene->r.stamp & R_STAMP_MEMORY) {
SNPRINTF(stamp_data->memory, do_prefix ? "Peak Memory %s" : "%s", stamp_data_template->memory);
}
else {
stamp_data->memory[0] = '\0';
}
if (scene->r.stamp & R_STAMP_HOSTNAME) {
SNPRINTF(
stamp_data->hostname, do_prefix ? "Hostname %s" : "%s", stamp_data_template->hostname);
}
else {
stamp_data->hostname[0] = '\0';
}
}
void BKE_image_stamp_buf(Scene *scene,
Object *camera,
const StampData *stamp_data_template,
unsigned char *rect,
float *rectf,
int width,
int height,
int channels)
{
struct StampData stamp_data;
float w, h, pad;
int x, y, y_ofs;
float h_fixed;
const int mono = blf_mono_font_render; /* XXX */
struct ColorManagedDisplay *display;
const char *display_device;
/* vars for calculating wordwrap */
struct {
struct ResultBLF info;
rctf rect;
} wrap;
/* this could be an argument if we want to operate on non linear float imbuf's
* for now though this is only used for renders which use scene settings */
#define TEXT_SIZE_CHECK(str, w, h) \
((str[0]) && ((void)(h = h_fixed), (w = BLF_width(mono, str, sizeof(str)))))
/* must enable BLF_WORD_WRAP before using */
#define TEXT_SIZE_CHECK_WORD_WRAP(str, w, h) \
((str[0]) && (BLF_boundbox_ex(mono, str, sizeof(str), &wrap.rect, &wrap.info), \
(void)(h = h_fixed * wrap.info.lines), \
(w = BLI_rctf_size_x(&wrap.rect))))
#define BUFF_MARGIN_X 2
#define BUFF_MARGIN_Y 1
if (!rect && !rectf) {
return;
}
display_device = scene->display_settings.display_device;
display = IMB_colormanagement_display_get_named(display_device);
bool do_prefix = (scene->r.stamp & R_STAMP_HIDE_LABELS) == 0;
if (stamp_data_template == NULL) {
stampdata(scene, camera, &stamp_data, do_prefix, true);
}
else {
stampdata_from_template(&stamp_data, scene, stamp_data_template, do_prefix);
}
/* TODO, do_versions */
if (scene->r.stamp_font_id < 8) {
scene->r.stamp_font_id = 12;
}
/* set before return */
BLF_size(mono, scene->r.stamp_font_id, 72);
BLF_wordwrap(mono, width - (BUFF_MARGIN_X * 2));
BLF_buffer(mono, rectf, rect, width, height, channels, display);
BLF_buffer_col(mono, scene->r.fg_stamp);
pad = BLF_width_max(mono);
/* use 'h_fixed' rather than 'h', aligns better */
h_fixed = BLF_height_max(mono);
y_ofs = -BLF_descender(mono);
x = 0;
y = height;
if (TEXT_SIZE_CHECK(stamp_data.file, w, h)) {
/* Top left corner */
y -= h;
/* also a little of space to the background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and draw the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.file, BLF_DRAW_STR_DUMMY_MAX);
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File */
if (TEXT_SIZE_CHECK(stamp_data.date, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.date, BLF_DRAW_STR_DUMMY_MAX);
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File, Date */
if (TEXT_SIZE_CHECK(stamp_data.rendertime, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.rendertime, BLF_DRAW_STR_DUMMY_MAX);
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File, Date, Rendertime */
if (TEXT_SIZE_CHECK(stamp_data.memory, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.memory, BLF_DRAW_STR_DUMMY_MAX);
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File, Date, Rendertime, Memory */
if (TEXT_SIZE_CHECK(stamp_data.hostname, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.hostname, BLF_DRAW_STR_DUMMY_MAX);
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File, Date, Memory, Rendertime, Hostname */
BLF_enable(mono, BLF_WORD_WRAP);
if (TEXT_SIZE_CHECK_WORD_WRAP(stamp_data.note, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs + (h - h_fixed), 0.0);
BLF_draw_buffer(mono, stamp_data.note, BLF_DRAW_STR_DUMMY_MAX);
}
BLF_disable(mono, BLF_WORD_WRAP);
x = 0;
y = 0;
/* Bottom left corner, leaving space for timing */
if (TEXT_SIZE_CHECK(stamp_data.marker, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.marker, BLF_DRAW_STR_DUMMY_MAX);
/* space width. */
x += w + pad;
}
/* Left bottom corner */
if (TEXT_SIZE_CHECK(stamp_data.time, w, h)) {
/* extra space for background */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.time, BLF_DRAW_STR_DUMMY_MAX);
/* space width. */
x += w + pad;
}
if (TEXT_SIZE_CHECK(stamp_data.frame, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.frame, BLF_DRAW_STR_DUMMY_MAX);
/* space width. */
x += w + pad;
}
if (TEXT_SIZE_CHECK(stamp_data.camera, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.camera, BLF_DRAW_STR_DUMMY_MAX);
/* space width. */
x += w + pad;
}
if (TEXT_SIZE_CHECK(stamp_data.cameralens, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.cameralens, BLF_DRAW_STR_DUMMY_MAX);
}
if (TEXT_SIZE_CHECK(stamp_data.scene, w, h)) {
/* Bottom right corner, with an extra space because blenfont is too strict! */
x = width - w - 2;
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.scene, BLF_DRAW_STR_DUMMY_MAX);
}
if (TEXT_SIZE_CHECK(stamp_data.strip, w, h)) {
/* Top right corner, with an extra space because blenfont is too strict! */
x = width - w - pad;
y = height - h;
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.strip, BLF_DRAW_STR_DUMMY_MAX);
}
/* cleanup the buffer. */
BLF_buffer(mono, NULL, NULL, 0, 0, 0, NULL);
BLF_wordwrap(mono, 0);
#undef TEXT_SIZE_CHECK
#undef TEXT_SIZE_CHECK_WORD_WRAP
#undef BUFF_MARGIN_X
#undef BUFF_MARGIN_Y
}
void BKE_render_result_stamp_info(Scene *scene,
Object *camera,
struct RenderResult *rr,
bool allocate_only)
{
struct StampData *stamp_data;
if (!(scene && (scene->r.stamp & R_STAMP_ALL)) && !allocate_only) {
return;
}
if (!rr->stamp_data) {
stamp_data = MEM_callocN(sizeof(StampData), "RenderResult.stamp_data");
}
else {
stamp_data = rr->stamp_data;
}
if (!allocate_only) {
stampdata(scene, camera, stamp_data, 0, true);
}
if (!rr->stamp_data) {
rr->stamp_data = stamp_data;
}
}
struct StampData *BKE_stamp_info_from_scene_static(const Scene *scene)
{
struct StampData *stamp_data;
if (!(scene && (scene->r.stamp & R_STAMP_ALL))) {
return NULL;
}
/* Memory is allocated here (instead of by the caller) so that the caller
* doesn't have to know the size of the StampData struct. */
stamp_data = MEM_callocN(sizeof(StampData), __func__);
stampdata(scene, NULL, stamp_data, 0, false);
return stamp_data;
}
static const char *stamp_metadata_fields[] = {
"File",
"Note",
"Date",
"Marker",
"Time",
"Frame",
"FrameRange",
"Camera",
"Lens",
"Scene",
"Strip",
"RenderTime",
"Memory",
"Hostname",
NULL,
};
/* Check whether the given metadata field name translates to a known field of
* a stamp. */
bool BKE_stamp_is_known_field(const char *field_name)
{
int i = 0;
while (stamp_metadata_fields[i] != NULL) {
if (STREQ(field_name, stamp_metadata_fields[i])) {
return true;
}
i++;
}
return false;
}
void BKE_stamp_info_callback(void *data,
struct StampData *stamp_data,
StampCallback callback,
bool noskip)
{
if ((callback == NULL) || (stamp_data == NULL)) {
return;
}
#define CALL(member, value_str) \
if (noskip || stamp_data->member[0]) { \
callback(data, value_str, stamp_data->member, sizeof(stamp_data->member)); \
} \
((void)0)
/* TODO(sergey): Use stamp_metadata_fields somehow, or make it more generic
* meta information to avoid duplication. */
CALL(file, "File");
CALL(note, "Note");
CALL(date, "Date");
CALL(marker, "Marker");
CALL(time, "Time");
CALL(frame, "Frame");
CALL(frame_range, "FrameRange");
CALL(camera, "Camera");
CALL(cameralens, "Lens");
CALL(scene, "Scene");
CALL(strip, "Strip");
CALL(rendertime, "RenderTime");
CALL(memory, "Memory");
CALL(hostname, "Hostname");
LISTBASE_FOREACH (StampDataCustomField *, custom_field, &stamp_data->custom_fields) {
if (noskip || custom_field->value[0]) {
callback(data, custom_field->key, custom_field->value, strlen(custom_field->value) + 1);
}
}
#undef CALL
}
void BKE_render_result_stamp_data(RenderResult *rr, const char *key, const char *value)
{
StampData *stamp_data;
if (rr->stamp_data == NULL) {
rr->stamp_data = MEM_callocN(sizeof(StampData), "RenderResult.stamp_data");
}
stamp_data = rr->stamp_data;
StampDataCustomField *field = MEM_mallocN(sizeof(StampDataCustomField),
"StampData Custom Field");
STRNCPY(field->key, key);
field->value = BLI_strdup(value);
BLI_addtail(&stamp_data->custom_fields, field);
}
StampData *BKE_stamp_data_copy(const StampData *stamp_data)
{
if (stamp_data == NULL) {
return NULL;
}
StampData *stamp_datan = MEM_dupallocN(stamp_data);
BLI_duplicatelist(&stamp_datan->custom_fields, &stamp_data->custom_fields);
LISTBASE_FOREACH (StampDataCustomField *, custom_fieldn, &stamp_datan->custom_fields) {
custom_fieldn->value = MEM_dupallocN(custom_fieldn->value);
}
return stamp_datan;
}
void BKE_stamp_data_free(StampData *stamp_data)
{
if (stamp_data == NULL) {
return;
}
LISTBASE_FOREACH (StampDataCustomField *, custom_field, &stamp_data->custom_fields) {
MEM_freeN(custom_field->value);
}
BLI_freelistN(&stamp_data->custom_fields);
MEM_freeN(stamp_data);
}
/* wrap for callback only */
static void metadata_set_field(void *data, const char *propname, char *propvalue, int UNUSED(len))
{
/* We know it is an ImBuf* because that's what we pass to BKE_stamp_info_callback. */
struct ImBuf *imbuf = data;
IMB_metadata_set_field(imbuf->metadata, propname, propvalue);
}
static void metadata_get_field(void *data, const char *propname, char *propvalue, int len)
{
/* We know it is an ImBuf* because that's what we pass to BKE_stamp_info_callback. */
struct ImBuf *imbuf = data;
IMB_metadata_get_field(imbuf->metadata, propname, propvalue, len);
}
void BKE_imbuf_stamp_info(RenderResult *rr, struct ImBuf *ibuf)
{
struct StampData *stamp_data = rr->stamp_data;
IMB_metadata_ensure(&ibuf->metadata);
BKE_stamp_info_callback(ibuf, stamp_data, metadata_set_field, false);
}
static void metadata_copy_custom_fields(const char *field, const char *value, void *rr_v)
{
if (BKE_stamp_is_known_field(field)) {
return;
}
RenderResult *rr = (RenderResult *)rr_v;
BKE_render_result_stamp_data(rr, field, value);
}
void BKE_stamp_info_from_imbuf(RenderResult *rr, struct ImBuf *ibuf)
{
if (rr->stamp_data == NULL) {
rr->stamp_data = MEM_callocN(sizeof(StampData), "RenderResult.stamp_data");
}
struct StampData *stamp_data = rr->stamp_data;
IMB_metadata_ensure(&ibuf->metadata);
BKE_stamp_info_callback(ibuf, stamp_data, metadata_get_field, true);
/* Copy render engine specific settings. */
IMB_metadata_foreach(ibuf, metadata_copy_custom_fields, rr);
}
bool BKE_imbuf_alpha_test(ImBuf *ibuf)
{
int tot;
if (ibuf->rect_float) {
const float *buf = ibuf->rect_float;
for (tot = ibuf->x * ibuf->y; tot--; buf += 4) {
if (buf[3] < 1.0f) {
return true;
}
}
}
else if (ibuf->rect) {
unsigned char *buf = (unsigned char *)ibuf->rect;
for (tot = ibuf->x * ibuf->y; tot--; buf += 4) {
if (buf[3] != 255) {
return true;
}
}
}
return false;
}
/* note: imf->planes is ignored here, its assumed the image channels
* are already set */
void BKE_imbuf_write_prepare(ImBuf *ibuf, const ImageFormatData *imf)
{
char imtype = imf->imtype;
char compress = imf->compress;
char quality = imf->quality;
/* initialize all from image format */
ibuf->foptions.flag = 0;
if (imtype == R_IMF_IMTYPE_IRIS) {
ibuf->ftype = IMB_FTYPE_IMAGIC;
}
#ifdef WITH_HDR
else if (imtype == R_IMF_IMTYPE_RADHDR) {
ibuf->ftype = IMB_FTYPE_RADHDR;
}
#endif
else if (ELEM(imtype,
R_IMF_IMTYPE_PNG,
R_IMF_IMTYPE_FFMPEG,
R_IMF_IMTYPE_H264,
R_IMF_IMTYPE_THEORA,
R_IMF_IMTYPE_XVID)) {
ibuf->ftype = IMB_FTYPE_PNG;
if (imtype == R_IMF_IMTYPE_PNG) {
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= PNG_16BIT;
}
ibuf->foptions.quality = compress;
}
}
#ifdef WITH_DDS
else if (imtype == R_IMF_IMTYPE_DDS) {
ibuf->ftype = IMB_FTYPE_DDS;
}
#endif
else if (imtype == R_IMF_IMTYPE_BMP) {
ibuf->ftype = IMB_FTYPE_BMP;
}
#ifdef WITH_TIFF
else if (imtype == R_IMF_IMTYPE_TIFF) {
ibuf->ftype = IMB_FTYPE_TIF;
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= TIF_16BIT;
}
if (imf->tiff_codec == R_IMF_TIFF_CODEC_NONE) {
ibuf->foptions.flag |= TIF_COMPRESS_NONE;
}
else if (imf->tiff_codec == R_IMF_TIFF_CODEC_DEFLATE) {
ibuf->foptions.flag |= TIF_COMPRESS_DEFLATE;
}
else if (imf->tiff_codec == R_IMF_TIFF_CODEC_LZW) {
ibuf->foptions.flag |= TIF_COMPRESS_LZW;
}
else if (imf->tiff_codec == R_IMF_TIFF_CODEC_PACKBITS) {
ibuf->foptions.flag |= TIF_COMPRESS_PACKBITS;
}
}
#endif
#ifdef WITH_OPENEXR
else if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) {
ibuf->ftype = IMB_FTYPE_OPENEXR;
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= OPENEXR_HALF;
}
ibuf->foptions.flag |= (imf->exr_codec & OPENEXR_COMPRESS);
if (!(imf->flag & R_IMF_FLAG_ZBUF)) {
/* Signal for exr saving. */
IMB_freezbuffloatImBuf(ibuf);
}
}
#endif
#ifdef WITH_CINEON
else if (imtype == R_IMF_IMTYPE_CINEON) {
ibuf->ftype = IMB_FTYPE_CINEON;
if (imf->cineon_flag & R_IMF_CINEON_FLAG_LOG) {
ibuf->foptions.flag |= CINEON_LOG;
}
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= CINEON_16BIT;
}
else if (imf->depth == R_IMF_CHAN_DEPTH_12) {
ibuf->foptions.flag |= CINEON_12BIT;
}
else if (imf->depth == R_IMF_CHAN_DEPTH_10) {
ibuf->foptions.flag |= CINEON_10BIT;
}
}
else if (imtype == R_IMF_IMTYPE_DPX) {
ibuf->ftype = IMB_FTYPE_DPX;
if (imf->cineon_flag & R_IMF_CINEON_FLAG_LOG) {
ibuf->foptions.flag |= CINEON_LOG;
}
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= CINEON_16BIT;
}
else if (imf->depth == R_IMF_CHAN_DEPTH_12) {
ibuf->foptions.flag |= CINEON_12BIT;
}
else if (imf->depth == R_IMF_CHAN_DEPTH_10) {
ibuf->foptions.flag |= CINEON_10BIT;
}
}
#endif
else if (imtype == R_IMF_IMTYPE_TARGA) {
ibuf->ftype = IMB_FTYPE_TGA;
}
else if (imtype == R_IMF_IMTYPE_RAWTGA) {
ibuf->ftype = IMB_FTYPE_TGA;
ibuf->foptions.flag = RAWTGA;
}
#ifdef WITH_OPENJPEG
else if (imtype == R_IMF_IMTYPE_JP2) {
if (quality < 10) {
quality = 90;
}
ibuf->ftype = IMB_FTYPE_JP2;
ibuf->foptions.quality = quality;
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= JP2_16BIT;
}
else if (imf->depth == R_IMF_CHAN_DEPTH_12) {
ibuf->foptions.flag |= JP2_12BIT;
}
if (imf->jp2_flag & R_IMF_JP2_FLAG_YCC) {
ibuf->foptions.flag |= JP2_YCC;
}
if (imf->jp2_flag & R_IMF_JP2_FLAG_CINE_PRESET) {
ibuf->foptions.flag |= JP2_CINE;
if (imf->jp2_flag & R_IMF_JP2_FLAG_CINE_48) {
ibuf->foptions.flag |= JP2_CINE_48FPS;
}
}
if (imf->jp2_codec == R_IMF_JP2_CODEC_JP2) {
ibuf->foptions.flag |= JP2_JP2;
}
else if (imf->jp2_codec == R_IMF_JP2_CODEC_J2K) {
ibuf->foptions.flag |= JP2_J2K;
}
else {
BLI_assert(!"Unsupported jp2 codec was specified in im_format->jp2_codec");
}
}
#endif
else {
/* R_IMF_IMTYPE_JPEG90, etc. default we save jpegs */
if (quality < 10) {
quality = 90;
}
ibuf->ftype = IMB_FTYPE_JPG;
ibuf->foptions.quality = quality;
}
}
int BKE_imbuf_write(ImBuf *ibuf, const char *name, const ImageFormatData *imf)
{
BKE_imbuf_write_prepare(ibuf, imf);
BLI_make_existing_file(name);
const bool ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat);
if (ok == 0) {
perror(name);
}
return ok;
}
/* same as BKE_imbuf_write() but crappy workaround not to permanently modify
* _some_, values in the imbuf */
int BKE_imbuf_write_as(ImBuf *ibuf, const char *name, ImageFormatData *imf, const bool save_copy)
{
ImBuf ibuf_back = *ibuf;
int ok;
/* all data is rgba anyway,
* this just controls how to save for some formats */
ibuf->planes = imf->planes;
ok = BKE_imbuf_write(ibuf, name, imf);
if (save_copy) {
/* note that we are not restoring _all_ settings */
ibuf->planes = ibuf_back.planes;
ibuf->ftype = ibuf_back.ftype;
ibuf->foptions = ibuf_back.foptions;
}
return ok;
}
int BKE_imbuf_write_stamp(Scene *scene,
struct RenderResult *rr,
ImBuf *ibuf,
const char *name,
const struct ImageFormatData *imf)
{
if (scene && scene->r.stamp & R_STAMP_ALL) {
BKE_imbuf_stamp_info(rr, ibuf);
}
return BKE_imbuf_write(ibuf, name, imf);
}
static void do_makepicstring(char *string,
const char *base,
const char *relbase,
int frame,
const char imtype,
const ImageFormatData *im_format,
const bool use_ext,
const bool use_frames,
const char *suffix)
{
if (string == NULL) {
return;
}
BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */
BLI_path_abs(string, relbase);
if (use_frames) {
BLI_path_frame(string, frame, 4);
}
if (suffix) {
BLI_path_suffix(string, FILE_MAX, suffix, "");
}
if (use_ext) {
do_add_image_extension(string, imtype, im_format);
}
}
void BKE_image_path_from_imformat(char *string,
const char *base,
const char *relbase,
int frame,
const ImageFormatData *im_format,
const bool use_ext,
const bool use_frames,
const char *suffix)
{
do_makepicstring(
string, base, relbase, frame, im_format->imtype, im_format, use_ext, use_frames, suffix);
}
void BKE_image_path_from_imtype(char *string,
const char *base,
const char *relbase,
int frame,
const char imtype,
const bool use_ext,
const bool use_frames,
const char *suffix)
{
do_makepicstring(string, base, relbase, frame, imtype, NULL, use_ext, use_frames, suffix);
}
struct anim *openanim_noload(const char *name,
int flags,
int streamindex,
char colorspace[IMA_MAX_SPACE])
{
struct anim *anim;
anim = IMB_open_anim(name, flags, streamindex, colorspace);
return anim;
}
/* used by sequencer too */
struct anim *openanim(const char *name, int flags, int streamindex, char colorspace[IMA_MAX_SPACE])
{
struct anim *anim;
struct ImBuf *ibuf;
anim = IMB_open_anim(name, flags, streamindex, colorspace);
if (anim == NULL) {
return NULL;
}
ibuf = IMB_anim_absolute(anim, 0, IMB_TC_NONE, IMB_PROXY_NONE);
if (ibuf == NULL) {
if (BLI_exists(name)) {
printf("not an anim: %s\n", name);
}
else {
printf("anim file doesn't exist: %s\n", name);
}
IMB_free_anim(anim);
return NULL;
}
IMB_freeImBuf(ibuf);
return anim;
}
/* ************************* New Image API *************** */
/* Notes about Image storage
* - packedfile
* -> written in .blend
* - filename
* -> written in .blend
* - movie
* -> comes from packedfile or filename
* - renderresult
* -> comes from packedfile or filename
* - listbase
* -> ibufs from exrhandle
* - flipbook array
* -> ibufs come from movie, temporary renderresult or sequence
* - ibuf
* -> comes from packedfile or filename or generated
*/
/* forces existence of 1 Image for renderout or nodes, returns Image */
/* name is only for default, when making new one */
Image *BKE_image_ensure_viewer(Main *bmain, int type, const char *name)
{
Image *ima;
for (ima = bmain->images.first; ima; ima = ima->id.next) {
if (ima->source == IMA_SRC_VIEWER) {
if (ima->type == type) {
break;
}
}
}
if (ima == NULL) {
ima = image_alloc(bmain, name, IMA_SRC_VIEWER, type);
}
/* happens on reload, imagewindow cannot be image user when hidden*/
if (ima->id.us == 0) {
id_us_ensure_real(&ima->id);
}
return ima;
}
static void image_viewer_create_views(const RenderData *rd, Image *ima)
{
if ((rd->scemode & R_MULTIVIEW) == 0) {
image_add_view(ima, "", "");
}
else {
SceneRenderView *srv;
for (srv = rd->views.first; srv; srv = srv->next) {
if (BKE_scene_multiview_is_render_view_active(rd, srv) == false) {
continue;
}
image_add_view(ima, srv->name, "");
}
}
}
/* Reset the image cache and views when the Viewer Nodes views don't match the scene views */
void BKE_image_ensure_viewer_views(const RenderData *rd, Image *ima, ImageUser *iuser)
{
bool do_reset;
const bool is_multiview = (rd->scemode & R_MULTIVIEW) != 0;
BLI_thread_lock(LOCK_DRAW_IMAGE);
if (!BKE_scene_multiview_is_stereo3d(rd)) {
iuser->flag &= ~IMA_SHOW_STEREO;
}
/* see if all scene render views are in the image view list */
do_reset = (BKE_scene_multiview_num_views_get(rd) != BLI_listbase_count(&ima->views));
/* multiview also needs to be sure all the views are synced */
if (is_multiview && !do_reset) {
SceneRenderView *srv;
ImageView *iv;
for (iv = ima->views.first; iv; iv = iv->next) {
srv = BLI_findstring(&rd->views, iv->name, offsetof(SceneRenderView, name));
if ((srv == NULL) || (BKE_scene_multiview_is_render_view_active(rd, srv) == false)) {
do_reset = true;
break;
}
}
}
if (do_reset) {
BLI_mutex_lock(image_mutex);
image_free_cached_frames(ima);
BKE_image_free_views(ima);
/* add new views */
image_viewer_create_views(rd, ima);
BLI_mutex_unlock(image_mutex);
}
BLI_thread_unlock(LOCK_DRAW_IMAGE);
}
static void image_walk_ntree_all_users(
bNodeTree *ntree,
ID *id,
void *customdata,
void callback(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata))
{
switch (ntree->type) {
case NTREE_SHADER:
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->id) {
if (node->type == SH_NODE_TEX_IMAGE) {
NodeTexImage *tex = node->storage;
Image *ima = (Image *)node->id;
callback(ima, id, &tex->iuser, customdata);
}
if (node->type == SH_NODE_TEX_ENVIRONMENT) {
NodeTexImage *tex = node->storage;
Image *ima = (Image *)node->id;
callback(ima, id, &tex->iuser, customdata);
}
}
}
break;
case NTREE_TEXTURE:
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->id && node->type == TEX_NODE_IMAGE) {
Image *ima = (Image *)node->id;
ImageUser *iuser = node->storage;
callback(ima, id, iuser, customdata);
}
}
break;
case NTREE_COMPOSIT:
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->id && node->type == CMP_NODE_IMAGE) {
Image *ima = (Image *)node->id;
ImageUser *iuser = node->storage;
callback(ima, id, iuser, customdata);
}
}
break;
}
}
static void image_walk_id_all_users(
ID *id,
bool skip_nested_nodes,
void *customdata,
void callback(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata))
{
switch (GS(id->name)) {
case ID_OB: {
Object *ob = (Object *)id;
if (ob->empty_drawtype == OB_EMPTY_IMAGE && ob->data) {
callback(ob->data, &ob->id, ob->iuser, customdata);
}
break;
}
case ID_MA: {
Material *ma = (Material *)id;
if (ma->nodetree && ma->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(ma->nodetree, &ma->id, customdata, callback);
}
break;
}
case ID_LA: {
Light *light = (Light *)id;
if (light->nodetree && light->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(light->nodetree, &light->id, customdata, callback);
}
break;
}
case ID_WO: {
World *world = (World *)id;
if (world->nodetree && world->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(world->nodetree, &world->id, customdata, callback);
}
break;
}
case ID_TE: {
Tex *tex = (Tex *)id;
if (tex->type == TEX_IMAGE && tex->ima) {
callback(tex->ima, &tex->id, &tex->iuser, customdata);
}
if (tex->nodetree && tex->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(tex->nodetree, &tex->id, customdata, callback);
}
break;
}
case ID_NT: {
bNodeTree *ntree = (bNodeTree *)id;
image_walk_ntree_all_users(ntree, &ntree->id, customdata, callback);
break;
}
case ID_CA: {
Camera *cam = (Camera *)id;
LISTBASE_FOREACH (CameraBGImage *, bgpic, &cam->bg_images) {
callback(bgpic->ima, NULL, &bgpic->iuser, customdata);
}
break;
}
case ID_WM: {
wmWindowManager *wm = (wmWindowManager *)id;
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook);
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
if (area->spacetype == SPACE_IMAGE) {
SpaceImage *sima = area->spacedata.first;
callback(sima->image, NULL, &sima->iuser, customdata);
}
}
}
break;
}
case ID_SCE: {
Scene *scene = (Scene *)id;
if (scene->nodetree && scene->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(scene->nodetree, &scene->id, customdata, callback);
}
break;
}
case ID_SIM: {
Simulation *simulation = (Simulation *)id;
image_walk_ntree_all_users(simulation->nodetree, &simulation->id, customdata, callback);
break;
}
default:
break;
}
}
void BKE_image_walk_all_users(
const Main *mainp,
void *customdata,
void callback(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata))
{
for (Scene *scene = mainp->scenes.first; scene; scene = scene->id.next) {
image_walk_id_all_users(&scene->id, false, customdata, callback);
}
for (Object *ob = mainp->objects.first; ob; ob = ob->id.next) {
image_walk_id_all_users(&ob->id, false, customdata, callback);
}
for (bNodeTree *ntree = mainp->nodetrees.first; ntree; ntree = ntree->id.next) {
image_walk_id_all_users(&ntree->id, false, customdata, callback);
}
for (Material *ma = mainp->materials.first; ma; ma = ma->id.next) {
image_walk_id_all_users(&ma->id, false, customdata, callback);
}
for (Light *light = mainp->materials.first; light; light = light->id.next) {
image_walk_id_all_users(&light->id, false, customdata, callback);
}
for (World *world = mainp->materials.first; world; world = world->id.next) {
image_walk_id_all_users(&world->id, false, customdata, callback);
}
for (Tex *tex = mainp->textures.first; tex; tex = tex->id.next) {
image_walk_id_all_users(&tex->id, false, customdata, callback);
}
for (Camera *cam = mainp->cameras.first; cam; cam = cam->id.next) {
image_walk_id_all_users(&cam->id, false, customdata, callback);
}
for (wmWindowManager *wm = mainp->wm.first; wm; wm = wm->id.next) { /* only 1 wm */
image_walk_id_all_users(&wm->id, false, customdata, callback);
}
}
static void image_tag_frame_recalc(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata)
{
Image *changed_image = customdata;
if (ima == changed_image && BKE_image_is_animated(ima)) {
iuser->flag |= IMA_NEED_FRAME_RECALC;
iuser->ok = 1;
if (iuser_id) {
/* Must copy image user changes to CoW datablock. */
DEG_id_tag_update(iuser_id, ID_RECALC_COPY_ON_WRITE);
}
}
}
static void image_tag_reload(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata)
{
Image *changed_image = customdata;
if (ima == changed_image) {
iuser->ok = 1;
if (iuser->scene) {
image_update_views_format(ima, iuser);
}
if (iuser_id) {
/* Must copy image user changes to CoW datablock. */
DEG_id_tag_update(iuser_id, ID_RECALC_COPY_ON_WRITE);
}
}
}
void BKE_imageuser_default(ImageUser *iuser)
{
memset(iuser, 0, sizeof(ImageUser));
iuser->ok = 1;
iuser->frames = 100;
iuser->sfra = 1;
}
void BKE_image_init_imageuser(Image *ima, ImageUser *iuser)
{
RenderResult *rr = ima->rr;
iuser->multi_index = 0;
iuser->layer = iuser->pass = iuser->view = 0;
if (rr) {
BKE_image_multilayer_index(rr, iuser);
}
}
static void image_free_tile(Image *ima, ImageTile *tile)
{
for (int i = 0; i < TEXTARGET_COUNT; i++) {
/* Only two textures depends on all tiles, so if this is a secondary tile we can keep the other
* two. */
if (tile != ima->tiles.first && !(ELEM(i, TEXTARGET_2D_ARRAY, TEXTARGET_TILE_MAPPING))) {
continue;
}
for (int eye = 0; eye < 2; eye++) {
if (ima->gputexture[i][eye] != NULL) {
GPU_texture_free(ima->gputexture[i][eye]);
ima->gputexture[i][eye] = NULL;
}
}
}
if (BKE_image_is_multiview(ima)) {
const int totviews = BLI_listbase_count(&ima->views);
for (int i = 0; i < totviews; i++) {
image_remove_ibuf(ima, i, tile->tile_number);
}
}
else {
image_remove_ibuf(ima, 0, tile->tile_number);
}
}
void BKE_image_signal(Main *bmain, Image *ima, ImageUser *iuser, int signal)
{
if (ima == NULL) {
return;
}
BLI_mutex_lock(image_mutex);
switch (signal) {
case IMA_SIGNAL_FREE:
BKE_image_free_buffers(ima);
if (iuser) {
iuser->ok = 1;
if (iuser->scene) {
image_update_views_format(ima, iuser);
}
}
break;
case IMA_SIGNAL_SRC_CHANGE:
if (ima->type == IMA_TYPE_UV_TEST) {
if (ima->source != IMA_SRC_GENERATED) {
ima->type = IMA_TYPE_IMAGE;
}
}
if (ima->source == IMA_SRC_GENERATED) {
if (ima->gen_x == 0 || ima->gen_y == 0) {
ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, IMA_NO_INDEX, 0);
if (ibuf) {
ima->gen_x = ibuf->x;
ima->gen_y = ibuf->y;
IMB_freeImBuf(ibuf);
}
}
/* Changing source type to generated will likely change file format
* used by generated image buffer. Saving different file format to
* the old name might confuse other applications.
*
* Here we ensure original image path wouldn't be used when saving
* generated image.
*/
ima->filepath[0] = '\0';
}
if (ima->source != IMA_SRC_TILED) {
/* Free all but the first tile. */
ImageTile *base_tile = BKE_image_get_tile(ima, 0);
BLI_assert(base_tile == ima->tiles.first);
for (ImageTile *tile = base_tile->next, *tile_next; tile; tile = tile_next) {
tile_next = tile->next;
image_free_tile(ima, tile);
MEM_freeN(tile);
}
base_tile->next = NULL;
ima->tiles.last = base_tile;
}
/* image buffers for non-sequence multilayer will share buffers with RenderResult,
* however sequence multilayer will own buffers. Such logic makes switching from
* single multilayer file to sequence completely unstable
* since changes in nodes seems this workaround isn't needed anymore, all sockets
* are nicely detecting anyway, but freeing buffers always here makes multilayer
* sequences behave stable
*/
BKE_image_free_buffers(ima);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
tile->ok = 1;
}
if (iuser) {
image_tag_frame_recalc(ima, NULL, iuser, ima);
}
BKE_image_walk_all_users(bmain, ima, image_tag_frame_recalc);
break;
case IMA_SIGNAL_RELOAD:
/* try to repack file */
if (BKE_image_has_packedfile(ima)) {
const int totfiles = image_num_files(ima);
if (totfiles != BLI_listbase_count_at_most(&ima->packedfiles, totfiles + 1)) {
/* in case there are new available files to be loaded */
image_free_packedfiles(ima);
BKE_image_packfiles(NULL, ima, ID_BLEND_PATH(bmain, &ima->id));
}
else {
ImagePackedFile *imapf;
for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
PackedFile *pf;
pf = BKE_packedfile_new(NULL, imapf->filepath, ID_BLEND_PATH(bmain, &ima->id));
if (pf) {
BKE_packedfile_free(imapf->packedfile);
imapf->packedfile = pf;
}
else {
printf("ERROR: Image \"%s\" not available. Keeping packed image\n", imapf->filepath);
}
}
}
if (BKE_image_has_packedfile(ima)) {
BKE_image_free_buffers(ima);
}
}
else {
BKE_image_free_buffers(ima);
}
if (iuser) {
image_tag_reload(ima, NULL, iuser, ima);
}
BKE_image_walk_all_users(bmain, ima, image_tag_reload);
break;
case IMA_SIGNAL_USER_NEW_IMAGE:
if (iuser) {
iuser->ok = 1;
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
if (ima->type == IMA_TYPE_MULTILAYER) {
BKE_image_init_imageuser(ima, iuser);
}
}
}
break;
case IMA_SIGNAL_COLORMANAGE:
BKE_image_free_buffers(ima);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
tile->ok = 1;
}
if (iuser) {
iuser->ok = 1;
}
break;
}
BLI_mutex_unlock(image_mutex);
/* don't use notifiers because they are not 100% sure to succeeded
* this also makes sure all scenes are accounted for. */
{
Scene *scene;
for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
if (scene->nodetree) {
nodeUpdateID(scene->nodetree, &ima->id);
}
}
}
}
/* return renderpass for a given pass index and active view */
/* fallback to available if there are missing passes for active view */
static RenderPass *image_render_pass_get(RenderLayer *rl,
const int pass,
const int view,
int *r_passindex)
{
RenderPass *rpass_ret = NULL;
RenderPass *rpass;
int rp_index = 0;
const char *rp_name = "";
for (rpass = rl->passes.first; rpass; rpass = rpass->next, rp_index++) {
if (rp_index == pass) {
rpass_ret = rpass;
if (view == 0) {
/* no multiview or left eye */
break;
}
rp_name = rpass->name;
}
/* multiview */
else if (rp_name[0] && STREQ(rpass->name, rp_name) && (rpass->view_id == view)) {
rpass_ret = rpass;
break;
}
}
/* fallback to the first pass in the layer */
if (rpass_ret == NULL) {
rp_index = 0;
rpass_ret = rl->passes.first;
}
if (r_passindex) {
*r_passindex = (rpass == rpass_ret ? rp_index : pass);
}
return rpass_ret;
}
void BKE_image_get_tile_label(Image *ima, ImageTile *tile, char *label, int len_label)
{
label[0] = '\0';
if (ima == NULL || tile == NULL) {
return;
}
if (tile->label[0]) {
BLI_strncpy(label, tile->label, len_label);
}
else {
BLI_snprintf(label, len_label, "%d", tile->tile_number);
}
}
ImageTile *BKE_image_add_tile(struct Image *ima, int tile_number, const char *label)
{
if (ima->source != IMA_SRC_TILED) {
return NULL;
}
if (tile_number < 1001 || tile_number > IMA_UDIM_MAX) {
return NULL;
}
/* Search the first tile that has a higher number.
* We then insert before that to keep the list sorted. */
ImageTile *next_tile;
for (next_tile = ima->tiles.first; next_tile; next_tile = next_tile->next) {
if (next_tile->tile_number == tile_number) {
/* Tile already exists. */
return NULL;
}
if (next_tile->tile_number > tile_number) {
break;
}
}
ImageTile *tile = MEM_callocN(sizeof(ImageTile), "image new tile");
tile->ok = IMA_OK;
tile->tile_number = tile_number;
if (next_tile) {
BLI_insertlinkbefore(&ima->tiles, next_tile, tile);
}
else {
BLI_addtail(&ima->tiles, tile);
}
if (label) {
BLI_strncpy(tile->label, label, sizeof(tile->label));
}
for (int eye = 0; eye < 2; eye++) {
/* Reallocate GPU tile array. */
if (ima->gputexture[TEXTARGET_2D_ARRAY][eye] != NULL) {
GPU_texture_free(ima->gputexture[TEXTARGET_2D_ARRAY][eye]);
ima->gputexture[TEXTARGET_2D_ARRAY][eye] = NULL;
}
if (ima->gputexture[TEXTARGET_TILE_MAPPING][eye] != NULL) {
GPU_texture_free(ima->gputexture[TEXTARGET_TILE_MAPPING][eye]);
ima->gputexture[TEXTARGET_TILE_MAPPING][eye] = NULL;
}
}
return tile;
}
bool BKE_image_remove_tile(struct Image *ima, ImageTile *tile)
{
if (ima == NULL || tile == NULL || ima->source != IMA_SRC_TILED) {
return false;
}
if (tile == ima->tiles.first) {
/* Can't remove first tile. */
return false;
}
image_free_tile(ima, tile);
BLI_remlink(&ima->tiles, tile);
MEM_freeN(tile);
return true;
}
bool BKE_image_fill_tile(struct Image *ima,
ImageTile *tile,
int width,
int height,
const float color[4],
int gen_type,
int planes,
bool is_float)
{
if (ima == NULL || tile == NULL || ima->source != IMA_SRC_TILED) {
return false;
}
image_free_tile(ima, tile);
ImBuf *tile_ibuf = add_ibuf_size(
width, height, ima->filepath, planes, is_float, gen_type, color, &ima->colorspace_settings);
if (tile_ibuf != NULL) {
image_assign_ibuf(ima, tile_ibuf, 0, tile->tile_number);
BKE_image_release_ibuf(ima, tile_ibuf, NULL);
tile->ok = IMA_OK;
return true;
}
return false;
}
/* if layer or pass changes, we need an index for the imbufs list */
/* note it is called for rendered results, but it doesn't use the index! */
/* and because rendered results use fake layer/passes, don't correct for wrong indices here */
RenderPass *BKE_image_multilayer_index(RenderResult *rr, ImageUser *iuser)
{
RenderLayer *rl;
RenderPass *rpass = NULL;
if (rr == NULL) {
return NULL;
}
if (iuser) {
short index = 0, rv_index, rl_index = 0;
bool is_stereo = (iuser->flag & IMA_SHOW_STEREO) && RE_RenderResult_is_stereo(rr);
rv_index = is_stereo ? iuser->multiview_eye : iuser->view;
if (RE_HasCombinedLayer(rr)) {
rl_index += 1;
}
for (rl = rr->layers.first; rl; rl = rl->next, rl_index++) {
if (iuser->layer == rl_index) {
int rp_index;
rpass = image_render_pass_get(rl, iuser->pass, rv_index, &rp_index);
iuser->multi_index = index + rp_index;
break;
}
index += BLI_listbase_count(&rl->passes);
}
}
return rpass;
}
void BKE_image_multiview_index(Image *ima, ImageUser *iuser)
{
if (iuser) {
bool is_stereo = BKE_image_is_stereo(ima) && (iuser->flag & IMA_SHOW_STEREO);
if (is_stereo) {
iuser->multi_index = iuser->multiview_eye;
}
else {
if ((iuser->view < 0) ||
(iuser->view >= BLI_listbase_count_at_most(&ima->views, iuser->view + 1))) {
iuser->multi_index = iuser->view = 0;
}
else {
iuser->multi_index = iuser->view;
}
}
}
}
/* if layer or pass changes, we need an index for the imbufs list */
/* note it is called for rendered results, but it doesn't use the index! */
/* and because rendered results use fake layer/passes, don't correct for wrong indices here */
bool BKE_image_is_multilayer(Image *ima)
{
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
if (ima->type == IMA_TYPE_MULTILAYER) {
return true;
}
}
else if (ima->source == IMA_SRC_VIEWER) {
if (ima->type == IMA_TYPE_R_RESULT) {
return true;
}
}
return false;
}
bool BKE_image_is_multiview(Image *ima)
{
ImageView *view = ima->views.first;
return (view && (view->next || view->name[0]));
}
bool BKE_image_is_stereo(Image *ima)
{
return BKE_image_is_multiview(ima) &&
(BLI_findstring(&ima->views, STEREO_LEFT_NAME, offsetof(ImageView, name)) &&
BLI_findstring(&ima->views, STEREO_RIGHT_NAME, offsetof(ImageView, name)));
}
static void image_init_multilayer_multiview(Image *ima, RenderResult *rr)
{
/* update image views from render views, but only if they actually changed,
* to avoid invalid memory access during render. ideally these should always
* be acquired with a mutex along with the render result, but there are still
* some places with just an image pointer that need to access views */
if (rr && BLI_listbase_count(&ima->views) == BLI_listbase_count(&rr->views)) {
ImageView *iv = ima->views.first;
RenderView *rv = rr->views.first;
bool modified = false;
for (; rv; rv = rv->next, iv = iv->next) {
modified |= !STREQ(rv->name, iv->name);
}
if (!modified) {
return;
}
}
BKE_image_free_views(ima);
if (rr) {
LISTBASE_FOREACH (RenderView *, rv, &rr->views) {
ImageView *iv = MEM_callocN(sizeof(ImageView), "Viewer Image View");
STRNCPY(iv->name, rv->name);
BLI_addtail(&ima->views, iv);
}
}
}
RenderResult *BKE_image_acquire_renderresult(Scene *scene, Image *ima)
{
RenderResult *rr = NULL;
if (ima->rr) {
rr = ima->rr;
}
else if (ima->type == IMA_TYPE_R_RESULT) {
if (ima->render_slot == ima->last_render_slot) {
rr = RE_AcquireResultRead(RE_GetSceneRender(scene));
}
else {
rr = BKE_image_get_renderslot(ima, ima->render_slot)->render;
ima->gpuflag |= IMA_GPU_REFRESH;
}
/* set proper views */
image_init_multilayer_multiview(ima, rr);
}
return rr;
}
void BKE_image_release_renderresult(Scene *scene, Image *ima)
{
if (ima->rr) {
/* pass */
}
else if (ima->type == IMA_TYPE_R_RESULT) {
if (ima->render_slot == ima->last_render_slot) {
RE_ReleaseResult(RE_GetSceneRender(scene));
}
}
}
bool BKE_image_is_openexr(struct Image *ima)
{
#ifdef WITH_OPENEXR
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
return BLI_path_extension_check(ima->filepath, ".exr");
}
#else
UNUSED_VARS(ima);
#endif
return false;
}
void BKE_image_backup_render(Scene *scene, Image *ima, bool free_current_slot)
{
/* called right before rendering, ima->renderslots contains render
* result pointers for everything but the current render */
Render *re = RE_GetSceneRender(scene);
/* Ensure we always have a valid render slot. */
if (!ima->renderslots.first) {
BKE_image_add_renderslot(ima, NULL);
ima->render_slot = 0;
ima->last_render_slot = 0;
}
else if (ima->render_slot >= BLI_listbase_count(&ima->renderslots)) {
ima->render_slot = 0;
ima->last_render_slot = 0;
}
RenderSlot *last_slot = BKE_image_get_renderslot(ima, ima->last_render_slot);
RenderSlot *cur_slot = BKE_image_get_renderslot(ima, ima->render_slot);
if (last_slot && ima->render_slot != ima->last_render_slot) {
last_slot->render = NULL;
RE_SwapResult(re, &last_slot->render);
if (cur_slot->render) {
if (free_current_slot) {
BKE_image_clear_renderslot(ima, NULL, ima->render_slot);
}
else {
RE_SwapResult(re, &cur_slot->render);
}
}
}
ima->last_render_slot = ima->render_slot;
}
/**************************** multiview load openexr *********************************/
static void image_add_view(Image *ima, const char *viewname, const char *filepath)
{
ImageView *iv;
iv = MEM_mallocN(sizeof(ImageView), "Viewer Image View");
STRNCPY(iv->name, viewname);
STRNCPY(iv->filepath, filepath);
/* For stereo drawing we need to ensure:
* STEREO_LEFT_NAME == STEREO_LEFT_ID and
* STEREO_RIGHT_NAME == STEREO_RIGHT_ID */
if (STREQ(viewname, STEREO_LEFT_NAME)) {
BLI_addhead(&ima->views, iv);
}
else if (STREQ(viewname, STEREO_RIGHT_NAME)) {
ImageView *left_iv = BLI_findstring(&ima->views, STEREO_LEFT_NAME, offsetof(ImageView, name));
if (left_iv == NULL) {
BLI_addhead(&ima->views, iv);
}
else {
BLI_insertlinkafter(&ima->views, left_iv, iv);
}
}
else {
BLI_addtail(&ima->views, iv);
}
}
/* after imbuf load, openexr type can return with a exrhandle open */
/* in that case we have to build a render-result */
#ifdef WITH_OPENEXR
static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
{
const char *colorspace = ima->colorspace_settings.name;
bool predivide = (ima->alpha_mode == IMA_ALPHA_PREMUL);
/* only load rr once for multiview */
if (!ima->rr) {
ima->rr = RE_MultilayerConvert(ibuf->userdata, colorspace, predivide, ibuf->x, ibuf->y);
}
IMB_exr_close(ibuf->userdata);
ibuf->userdata = NULL;
if (ima->rr != NULL) {
ima->rr->framenr = framenr;
BKE_stamp_info_from_imbuf(ima->rr, ibuf);
}
/* set proper views */
image_init_multilayer_multiview(ima, ima->rr);
}
#endif /* WITH_OPENEXR */
/* common stuff to do with images after loading */
static void image_init_after_load(Image *ima, ImageUser *iuser, ImBuf *UNUSED(ibuf))
{
/* Preview is NULL when it has never been used as an icon before.
* Never handle previews/icons outside of main thread. */
if (G.background == 0 && ima->preview == NULL && BLI_thread_is_main()) {
BKE_icon_changed(BKE_icon_id_ensure(&ima->id));
}
/* timer */
BKE_image_tag_time(ima);
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
/* Images should never get loaded if the corresponding tile does not exist,
* but we should at least not crash if it happens due to a bug elsewhere. */
BLI_assert(tile != NULL);
if (tile != NULL) {
tile->ok = IMA_OK_LOADED;
}
}
static int imbuf_alpha_flags_for_image(Image *ima)
{
switch (ima->alpha_mode) {
case IMA_ALPHA_STRAIGHT:
return 0;
case IMA_ALPHA_PREMUL:
return IB_alphamode_premul;
case IMA_ALPHA_CHANNEL_PACKED:
return IB_alphamode_channel_packed;
case IMA_ALPHA_IGNORE:
return IB_alphamode_ignore;
}
return 0;
}
/* the number of files will vary according to the stereo format */
static int image_num_files(Image *ima)
{
const bool is_multiview = BKE_image_is_multiview(ima);
if (!is_multiview) {
return 1;
}
if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
return 1;
}
/* R_IMF_VIEWS_INDIVIDUAL */
return BLI_listbase_count(&ima->views);
}
static ImBuf *load_sequence_single(
Image *ima, ImageUser *iuser, int frame, const int view_id, bool *r_assign)
{
struct ImBuf *ibuf;
char name[FILE_MAX];
int flag;
ImageUser iuser_t = {0};
ima->lastframe = frame;
if (iuser) {
iuser_t = *iuser;
}
else {
/* BKE_image_user_file_path() uses this value for file name for sequences. */
iuser_t.framenr = frame;
/* TODO(sergey): Do we need to initialize something else here? */
}
iuser_t.view = view_id;
BKE_image_user_file_path(&iuser_t, ima, name);
flag = IB_rect | IB_multilayer | IB_metadata;
flag |= imbuf_alpha_flags_for_image(ima);
/* read ibuf */
ibuf = IMB_loadiffname(name, flag, ima->colorspace_settings.name);
#if 0
if (ibuf) {
printf(AT " loaded %s\n", name);
}
else {
printf(AT " missed %s\n", name);
}
#endif
if (ibuf) {
#ifdef WITH_OPENEXR
if (ibuf->ftype == IMB_FTYPE_OPENEXR && ibuf->userdata) {
/* Handle multilayer and multiview cases, don't assign ibuf here.
* will be set layer in BKE_image_acquire_ibuf from ima->rr. */
if (IMB_exr_has_multilayer(ibuf->userdata)) {
image_create_multilayer(ima, ibuf, frame);
ima->type = IMA_TYPE_MULTILAYER;
IMB_freeImBuf(ibuf);
ibuf = NULL;
}
}
else {
image_init_after_load(ima, iuser, ibuf);
*r_assign = true;
}
#else
image_init_after_load(ima, iuser, ibuf);
*r_assign = true;
#endif
}
else {
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
if (tile != NULL) {
tile->ok = 0;
}
}
return ibuf;
}
static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int entry, int frame)
{
struct ImBuf *ibuf = NULL;
const bool is_multiview = BKE_image_is_multiview(ima);
const int totfiles = image_num_files(ima);
bool assign = false;
if (!is_multiview) {
ibuf = load_sequence_single(ima, iuser, frame, 0, &assign);
if (assign) {
image_assign_ibuf(ima, ibuf, 0, entry);
}
}
else {
const int totviews = BLI_listbase_count(&ima->views);
struct ImBuf **ibuf_arr;
ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * totviews, "Image Views Imbufs");
for (int i = 0; i < totfiles; i++) {
ibuf_arr[i] = load_sequence_single(ima, iuser, frame, i, &assign);
}
if (BKE_image_is_stereo(ima) && ima->views_format == R_IMF_VIEWS_STEREO_3D) {
IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
}
/* return the original requested ImBuf */
ibuf = ibuf_arr[(iuser ? iuser->multi_index : 0)];
if (assign) {
for (int i = 0; i < totviews; i++) {
image_assign_ibuf(ima, ibuf_arr[i], i, entry);
}
}
/* "remove" the others (decrease their refcount) */
for (int i = 0; i < totviews; i++) {
if (ibuf_arr[i] != ibuf) {
IMB_freeImBuf(ibuf_arr[i]);
}
}
/* cleanup */
MEM_freeN(ibuf_arr);
}
return ibuf;
}
static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int entry, int frame)
{
struct ImBuf *ibuf = NULL;
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
/* either we load from RenderResult, or we have to load a new one */
/* check for new RenderResult */
if (ima->rr == NULL || frame != ima->rr->framenr) {
if (ima->rr) {
/* Cached image buffers shares pointers with render result,
* need to ensure there's no image buffers are hanging around
* with dead links after freeing the render result.
*/
image_free_cached_frames(ima);
RE_FreeRenderResult(ima->rr);
ima->rr = NULL;
}
ibuf = image_load_sequence_file(ima, iuser, entry, frame);
if (ibuf) { /* actually an error */
ima->type = IMA_TYPE_IMAGE;
printf("error, multi is normal image\n");
}
}
if (ima->rr) {
RenderPass *rpass = BKE_image_multilayer_index(ima->rr, iuser);
if (rpass) {
// printf("load from pass %s\n", rpass->name);
/* since we free render results, we copy the rect */
ibuf = IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0);
ibuf->rect_float = MEM_dupallocN(rpass->rect);
ibuf->flags |= IB_rectfloat;
ibuf->mall = IB_rectfloat;
ibuf->channels = rpass->channels;
BKE_imbuf_stamp_info(ima->rr, ibuf);
image_init_after_load(ima, iuser, ibuf);
image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : 0, entry);
}
// else printf("pass not found\n");
}
else {
tile->ok = 0;
}
if (iuser) {
iuser->ok = tile->ok;
}
return ibuf;
}
static ImBuf *load_movie_single(Image *ima, ImageUser *iuser, int frame, const int view_id)
{
struct ImBuf *ibuf = NULL;
ImageAnim *ia;
ia = BLI_findlink(&ima->anims, view_id);
ImageTile *tile = BKE_image_get_tile(ima, 0);
if (ia->anim == NULL) {
char str[FILE_MAX];
int flags = IB_rect;
ImageUser iuser_t;
if (ima->flag & IMA_DEINTERLACE) {
flags |= IB_animdeinterlace;
}
if (iuser) {
iuser_t = *iuser;
}
iuser_t.view = view_id;
BKE_image_user_file_path(&iuser_t, ima, str);
/* FIXME: make several stream accessible in image editor, too*/
ia->anim = openanim(str, flags, 0, ima->colorspace_settings.name);
/* let's initialize this user */
if (ia->anim && iuser && iuser->frames == 0) {
iuser->frames = IMB_anim_get_duration(ia->anim, IMB_TC_RECORD_RUN);
}
}
if (ia->anim) {
int dur = IMB_anim_get_duration(ia->anim, IMB_TC_RECORD_RUN);
int fra = frame - 1;
if (fra < 0) {
fra = 0;
}
if (fra > (dur - 1)) {
fra = dur - 1;
}
ibuf = IMB_makeSingleUser(IMB_anim_absolute(ia->anim, fra, IMB_TC_RECORD_RUN, IMB_PROXY_NONE));
if (ibuf) {
image_init_after_load(ima, iuser, ibuf);
}
else {
tile->ok = 0;
}
}
else {
tile->ok = 0;
}
return ibuf;
}
static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
{
struct ImBuf *ibuf = NULL;
const bool is_multiview = BKE_image_is_multiview(ima);
const int totfiles = image_num_files(ima);
ImageTile *tile = BKE_image_get_tile(ima, 0);
if (totfiles != BLI_listbase_count_at_most(&ima->anims, totfiles + 1)) {
image_free_anims(ima);
for (int i = 0; i < totfiles; i++) {
/* allocate the ImageAnim */
ImageAnim *ia = MEM_callocN(sizeof(ImageAnim), "Image Anim");
BLI_addtail(&ima->anims, ia);
}
}
if (!is_multiview) {
ibuf = load_movie_single(ima, iuser, frame, 0);
image_assign_ibuf(ima, ibuf, 0, frame);
}
else {
struct ImBuf **ibuf_arr;
const int totviews = BLI_listbase_count(&ima->views);
ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * totviews, "Image Views (movie) Imbufs");
for (int i = 0; i < totfiles; i++) {
ibuf_arr[i] = load_movie_single(ima, iuser, frame, i);
}
if (BKE_image_is_stereo(ima) && ima->views_format == R_IMF_VIEWS_STEREO_3D) {
IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
}
for (int i = 0; i < totviews; i++) {
if (ibuf_arr[i]) {
image_assign_ibuf(ima, ibuf_arr[i], i, frame);
}
else {
tile->ok = 0;
}
}
/* return the original requested ImBuf */
ibuf = ibuf_arr[(iuser ? iuser->multi_index : 0)];
/* "remove" the others (decrease their refcount) */
for (int i = 0; i < totviews; i++) {
if (ibuf_arr[i] != ibuf) {
IMB_freeImBuf(ibuf_arr[i]);
}
}
/* cleanup */
MEM_freeN(ibuf_arr);
}
if (iuser) {
iuser->ok = tile->ok;
}
return ibuf;
}
static ImBuf *load_image_single(Image *ima,
ImageUser *iuser,
int cfra,
const int view_id,
const bool has_packed,
bool *r_assign)
{
char filepath[FILE_MAX];
struct ImBuf *ibuf = NULL;
int flag;
/* is there a PackedFile with this image ? */
if (has_packed) {
ImagePackedFile *imapf;
flag = IB_rect | IB_multilayer;
flag |= imbuf_alpha_flags_for_image(ima);
imapf = BLI_findlink(&ima->packedfiles, view_id);
if (imapf->packedfile) {
ibuf = IMB_ibImageFromMemory((unsigned char *)imapf->packedfile->data,
imapf->packedfile->size,
flag,
ima->colorspace_settings.name,
"<packed data>");
}
}
else {
ImageUser iuser_t;
flag = IB_rect | IB_multilayer | IB_metadata;
flag |= imbuf_alpha_flags_for_image(ima);
/* get the correct filepath */
BKE_image_user_frame_calc(ima, iuser, cfra);
if (iuser) {
iuser_t = *iuser;
}
else {
iuser_t.framenr = ima->lastframe;
}
iuser_t.view = view_id;
BKE_image_user_file_path(&iuser_t, ima, filepath);
/* read ibuf */
ibuf = IMB_loadiffname(filepath, flag, ima->colorspace_settings.name);
}
if (ibuf) {
#ifdef WITH_OPENEXR
if (ibuf->ftype == IMB_FTYPE_OPENEXR && ibuf->userdata) {
/* Handle multilayer and multiview cases, don't assign ibuf here.
* will be set layer in BKE_image_acquire_ibuf from ima->rr. */
if (IMB_exr_has_multilayer(ibuf->userdata)) {
image_create_multilayer(ima, ibuf, cfra);
ima->type = IMA_TYPE_MULTILAYER;
IMB_freeImBuf(ibuf);
ibuf = NULL;
}
}
else
#endif
{
image_init_after_load(ima, iuser, ibuf);
*r_assign = true;
/* make packed file for autopack */
if ((has_packed == false) && (G.fileflags & G_FILE_AUTOPACK)) {
ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image Pack-file");
BLI_addtail(&ima->packedfiles, imapf);
STRNCPY(imapf->filepath, filepath);
imapf->packedfile = BKE_packedfile_new(
NULL, filepath, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
}
}
}
else {
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
tile->ok = 0;
}
return ibuf;
}
/* warning, 'iuser' can be NULL
* note: Image->views was already populated (in image_update_views_format)
*/
static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
{
struct ImBuf *ibuf = NULL;
bool assign = false;
const bool is_multiview = BKE_image_is_multiview(ima);
const int totfiles = image_num_files(ima);
bool has_packed = BKE_image_has_packedfile(ima);
/* always ensure clean ima */
BKE_image_free_buffers(ima);
/* this should never happen, but just playing safe */
if (has_packed) {
if (totfiles != BLI_listbase_count_at_most(&ima->packedfiles, totfiles + 1)) {
image_free_packedfiles(ima);
has_packed = false;
}
}
if (!is_multiview) {
ibuf = load_image_single(ima, iuser, cfra, 0, has_packed, &assign);
if (assign) {
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
}
}
else {
struct ImBuf **ibuf_arr;
const int totviews = BLI_listbase_count(&ima->views);
BLI_assert(totviews > 0);
ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Image Views Imbufs");
for (int i = 0; i < totfiles; i++) {
ibuf_arr[i] = load_image_single(ima, iuser, cfra, i, has_packed, &assign);
}
/* multi-views/multi-layers OpenEXR files directly populate ima, and return NULL ibuf... */
if (BKE_image_is_stereo(ima) && ima->views_format == R_IMF_VIEWS_STEREO_3D && ibuf_arr[0] &&
totfiles == 1 && totviews >= 2) {
IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
}
/* return the original requested ImBuf */
int i = (iuser && iuser->multi_index < totviews) ? iuser->multi_index : 0;
ibuf = ibuf_arr[i];
if (assign) {
for (i = 0; i < totviews; i++) {
image_assign_ibuf(ima, ibuf_arr[i], i, 0);
}
}
/* "remove" the others (decrease their refcount) */
for (i = 0; i < totviews; i++) {
if (ibuf_arr[i] != ibuf) {
IMB_freeImBuf(ibuf_arr[i]);
}
}
/* cleanup */
MEM_freeN(ibuf_arr);
}
if (iuser) {
ImageTile *tile = BKE_image_get_tile(ima, 0);
iuser->ok = tile->ok;
}
return ibuf;
}
static ImBuf *image_get_ibuf_multilayer(Image *ima, ImageUser *iuser)
{
ImBuf *ibuf = NULL;
if (ima->rr == NULL) {
ibuf = image_load_image_file(ima, iuser, 0);
if (ibuf) { /* actually an error */
ima->type = IMA_TYPE_IMAGE;
return ibuf;
}
}
if (ima->rr) {
RenderPass *rpass = BKE_image_multilayer_index(ima->rr, iuser);
if (rpass) {
ibuf = IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0);
image_init_after_load(ima, iuser, ibuf);
ibuf->rect_float = rpass->rect;
ibuf->flags |= IB_rectfloat;
ibuf->channels = rpass->channels;
BKE_imbuf_stamp_info(ima->rr, ibuf);
image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : IMA_NO_INDEX, 0);
}
}
ImageTile *tile = BKE_image_get_tile(ima, 0);
if (ibuf == NULL) {
tile->ok = 0;
}
if (iuser) {
iuser->ok = tile->ok;
}
return ibuf;
}
/* showing RGBA result itself (from compo/sequence) or
* like exr, using layers etc */
/* always returns a single ibuf, also during render progress */
static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **r_lock)
{
Render *re;
RenderResult rres;
RenderView *rv;
float *rectf, *rectz;
unsigned int *rect;
float dither;
int channels, layer, pass;
ImBuf *ibuf;
int from_render = (ima->render_slot == ima->last_render_slot);
int actview;
if (!(iuser && iuser->scene)) {
return NULL;
}
/* if we the caller is not going to release the lock, don't give the image */
if (!r_lock) {
return NULL;
}
re = RE_GetSceneRender(iuser->scene);
channels = 4;
layer = iuser->layer;
pass = iuser->pass;
actview = iuser->view;
if (BKE_image_is_stereo(ima) && (iuser->flag & IMA_SHOW_STEREO)) {
actview = iuser->multiview_eye;
}
RenderSlot *slot;
if (from_render) {
RE_AcquireResultImage(re, &rres, actview);
}
else if ((slot = BKE_image_get_renderslot(ima, ima->render_slot))->render) {
rres = *(slot->render);
rres.have_combined = ((RenderView *)rres.views.first)->rectf != NULL;
}
else {
memset(&rres, 0, sizeof(RenderResult));
}
if (!(rres.rectx > 0 && rres.recty > 0)) {
if (from_render) {
RE_ReleaseResultImage(re);
}
return NULL;
}
/* release is done in BKE_image_release_ibuf using r_lock */
if (from_render) {
BLI_thread_lock(LOCK_VIEWER);
*r_lock = re;
rv = NULL;
}
else {
rv = BLI_findlink(&rres.views, actview);
if (rv == NULL) {
rv = rres.views.first;
}
}
/* this gives active layer, composite or sequence result */
if (rv == NULL) {
rect = (unsigned int *)rres.rect32;
rectf = rres.rectf;
rectz = rres.rectz;
}
else {
rect = (unsigned int *)rv->rect32;
rectf = rv->rectf;
rectz = rv->rectz;
}
dither = iuser->scene->r.dither_intensity;
/* combined layer gets added as first layer */
if (rres.have_combined && layer == 0) {
/* pass */
}
else if (rect && layer == 0) {
/* rect32 is set when there's a Sequence pass, this pass seems
* to have layer=0 (this is from image_buttons.c)
* in this case we ignore float buffer, because it could have
* hung from previous pass which was float
*/
rectf = NULL;
}
else if (rres.layers.first) {
RenderLayer *rl = BLI_findlink(&rres.layers, layer - (rres.have_combined ? 1 : 0));
if (rl) {
RenderPass *rpass = image_render_pass_get(rl, pass, actview, NULL);
if (rpass) {
rectf = rpass->rect;
if (pass != 0) {
channels = rpass->channels;
dither = 0.0f; /* don't dither passes */
}
}
for (rpass = rl->passes.first; rpass; rpass = rpass->next) {
if (STREQ(rpass->name, RE_PASSNAME_Z) && rpass->view_id == actview) {
rectz = rpass->rect;
}
}
}
}
ibuf = image_get_cached_ibuf_for_index_entry(ima, IMA_NO_INDEX, 0);
/* make ibuf if needed, and initialize it */
if (ibuf == NULL) {
ibuf = IMB_allocImBuf(rres.rectx, rres.recty, 32, 0);
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
}
/* Set color space settings for a byte buffer.
*
* This is mainly to make it so color management treats byte buffer
* from render result with Save Buffers enabled as final display buffer
* and doesn't apply any color management on it.
*
* For other cases we need to be sure it stays to default byte buffer space.
*/
if (ibuf->rect != rect) {
const char *colorspace = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_BYTE);
IMB_colormanagement_assign_rect_colorspace(ibuf, colorspace);
}
/* invalidate color managed buffers if render result changed */
BLI_thread_lock(LOCK_COLORMANAGE);
if (ibuf->x != rres.rectx || ibuf->y != rres.recty || ibuf->rect_float != rectf) {
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
}
ibuf->x = rres.rectx;
ibuf->y = rres.recty;
if (rect) {
imb_freerectImBuf(ibuf);
ibuf->rect = rect;
}
else {
/* byte buffer of render result has been freed, make sure image buffers
* does not reference to this buffer anymore
* need check for whether byte buffer was allocated and owned by image itself
* or if it's reusing buffer from render result
*/
if ((ibuf->mall & IB_rect) == 0) {
ibuf->rect = NULL;
}
}
if (rectf) {
ibuf->rect_float = rectf;
ibuf->flags |= IB_rectfloat;
ibuf->channels = channels;
}
else {
ibuf->rect_float = NULL;
ibuf->flags &= ~IB_rectfloat;
}
if (rectz) {
ibuf->zbuf_float = rectz;
ibuf->flags |= IB_zbuffloat;
}
else {
ibuf->zbuf_float = NULL;
ibuf->flags &= ~IB_zbuffloat;
}
/* TODO(sergey): Make this faster by either simply referencing the stamp
* or by changing both ImBug and RenderResult to use same data type to
* store metadata. */
if (ibuf->metadata != NULL) {
IMB_metadata_free(ibuf->metadata);
ibuf->metadata = NULL;
}
BKE_imbuf_stamp_info(&rres, ibuf);
BLI_thread_unlock(LOCK_COLORMANAGE);
ibuf->dither = dither;
ImageTile *tile = BKE_image_get_tile(ima, 0);
tile->ok = IMA_OK_LOADED;
return ibuf;
}
static int image_get_multiview_index(Image *ima, ImageUser *iuser)
{
const bool is_multilayer = BKE_image_is_multilayer(ima);
const bool is_backdrop = (ima->source == IMA_SRC_VIEWER) && (ima->type == IMA_TYPE_COMPOSITE) &&
(iuser == NULL);
int index = BKE_image_has_multiple_ibufs(ima) ? 0 : IMA_NO_INDEX;
if (is_multilayer) {
return iuser ? iuser->multi_index : index;
}
if (is_backdrop) {
if (BKE_image_is_stereo(ima)) {
/* backdrop hackaround (since there is no iuser */
return ima->eye;
}
}
else if (BKE_image_is_multiview(ima)) {
return iuser ? iuser->multi_index : index;
}
return index;
}
static void image_get_entry_and_index(Image *ima, ImageUser *iuser, int *r_entry, int *r_index)
{
int frame = 0, index = image_get_multiview_index(ima, iuser);
/* see if we already have an appropriate ibuf, with image source and type */
if (ima->source == IMA_SRC_MOVIE) {
frame = iuser ? iuser->framenr : ima->lastframe;
}
else if (ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_IMAGE) {
frame = iuser ? iuser->framenr : ima->lastframe;
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
frame = iuser ? iuser->framenr : ima->lastframe;
}
}
else if (ima->source == IMA_SRC_TILED) {
frame = (iuser && iuser->tile) ? iuser->tile : 1001;
}
*r_entry = frame;
*r_index = index;
}
/* Get the ibuf from an image cache for a given image user.
*
* Returns referenced image buffer if it exists, callee is to
* call IMB_freeImBuf to de-reference the image buffer after
* it's done handling it.
*/
static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_entry, int *r_index)
{
ImBuf *ibuf = NULL;
int entry = 0, index = image_get_multiview_index(ima, iuser);
/* see if we already have an appropriate ibuf, with image source and type */
if (ima->source == IMA_SRC_MOVIE) {
entry = iuser ? iuser->framenr : ima->lastframe;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry);
ima->lastframe = entry;
}
else if (ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_IMAGE) {
entry = iuser ? iuser->framenr : ima->lastframe;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry);
ima->lastframe = entry;
/* counter the fact that image is set as invalid when loading a frame
* that is not in the cache (through image_acquire_ibuf for instance),
* yet we have valid frames in the cache loaded */
if (ibuf) {
ImageTile *tile = BKE_image_get_tile(ima, 0);
tile->ok = IMA_OK_LOADED;
if (iuser) {
iuser->ok = tile->ok;
}
}
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
entry = iuser ? iuser->framenr : ima->lastframe;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry);
}
}
else if (ima->source == IMA_SRC_FILE) {
if (ima->type == IMA_TYPE_IMAGE) {
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, 0);
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, 0);
}
}
else if (ima->source == IMA_SRC_GENERATED) {
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, 0);
}
else if (ima->source == IMA_SRC_VIEWER) {
/* always verify entirely, not that this shouldn't happen
* as part of texture sampling in rendering anyway, so not
* a big bottleneck */
}
else if (ima->source == IMA_SRC_TILED) {
if (ELEM(ima->type, IMA_TYPE_IMAGE, IMA_TYPE_MULTILAYER)) {
entry = (iuser && iuser->tile) ? iuser->tile : 1001;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry);
if ((ima->type == IMA_TYPE_IMAGE) && ibuf != NULL) {
ImageTile *tile = BKE_image_get_tile(ima, entry);
tile->ok = IMA_OK_LOADED;
/* iuser->ok is useless for tiled images because iuser->tile changes all the time. */
if (iuser != NULL) {
iuser->ok = 1;
}
}
}
}
if (r_entry) {
*r_entry = entry;
}
if (r_index) {
*r_index = index;
}
return ibuf;
}
BLI_INLINE bool image_quick_test(Image *ima, const ImageUser *iuser)
{
if (ima == NULL) {
return false;
}
if (iuser) {
if (iuser->ok == 0) {
return false;
}
}
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
if (tile == NULL) {
return false;
}
if (tile->ok == 0) {
return false;
}
return true;
}
/* Checks optional ImageUser and verifies/creates ImBuf.
*
* not thread-safe, so callee should worry about thread locks
*/
static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock)
{
ImBuf *ibuf = NULL;
int entry = 0, index = 0;
if (r_lock) {
*r_lock = NULL;
}
/* quick reject tests */
if (!image_quick_test(ima, iuser)) {
return NULL;
}
ibuf = image_get_cached_ibuf(ima, iuser, &entry, &index);
if (ibuf == NULL) {
/* we are sure we have to load the ibuf, using source and type */
if (ima->source == IMA_SRC_MOVIE) {
/* source is from single file, use flipbook to store ibuf */
ibuf = image_load_movie_file(ima, iuser, entry);
}
else if (ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_IMAGE) {
/* regular files, ibufs in flipbook, allows saving */
ibuf = image_load_sequence_file(ima, iuser, entry, entry);
}
/* no else; on load the ima type can change */
if (ima->type == IMA_TYPE_MULTILAYER) {
/* only 1 layer/pass stored in imbufs, no exrhandle anim storage, no saving */
ibuf = image_load_sequence_multilayer(ima, iuser, entry, entry);
}
}
else if (ima->source == IMA_SRC_TILED) {
if (ima->type == IMA_TYPE_IMAGE) {
/* regular files, ibufs in flipbook, allows saving */
ibuf = image_load_sequence_file(ima, iuser, entry, 0);
}
/* no else; on load the ima type can change */
if (ima->type == IMA_TYPE_MULTILAYER) {
/* only 1 layer/pass stored in imbufs, no exrhandle anim storage, no saving */
ibuf = image_load_sequence_multilayer(ima, iuser, entry, 0);
}
}
else if (ima->source == IMA_SRC_FILE) {
if (ima->type == IMA_TYPE_IMAGE) {
ibuf = image_load_image_file(ima, iuser, entry); /* cfra only for '#', this global is OK */
}
/* no else; on load the ima type can change */
if (ima->type == IMA_TYPE_MULTILAYER) {
/* keeps render result, stores ibufs in listbase, allows saving */
ibuf = image_get_ibuf_multilayer(ima, iuser);
}
}
else if (ima->source == IMA_SRC_GENERATED) {
/* generated is: ibuf is allocated dynamically */
/* UV testgrid or black or solid etc */
if (ima->gen_x == 0) {
ima->gen_x = 1024;
}
if (ima->gen_y == 0) {
ima->gen_y = 1024;
}
if (ima->gen_depth == 0) {
ima->gen_depth = 24;
}
ibuf = add_ibuf_size(ima->gen_x,
ima->gen_y,
ima->filepath,
ima->gen_depth,
(ima->gen_flag & IMA_GEN_FLOAT) != 0,
ima->gen_type,
ima->gen_color,
&ima->colorspace_settings);
image_assign_ibuf(ima, ibuf, index, 0);
ImageTile *tile = BKE_image_get_tile(ima, 0);
tile->ok = IMA_OK_LOADED;
}
else if (ima->source == IMA_SRC_VIEWER) {
if (ima->type == IMA_TYPE_R_RESULT) {
/* always verify entirely, and potentially
* returns pointer to release later */
ibuf = image_get_render_result(ima, iuser, r_lock);
}
else if (ima->type == IMA_TYPE_COMPOSITE) {
/* requires lock/unlock, otherwise don't return image */
if (r_lock) {
/* unlock in BKE_image_release_ibuf */
BLI_thread_lock(LOCK_VIEWER);
*r_lock = ima;
/* XXX anim play for viewer nodes not yet supported */
entry = 0; // XXX iuser ? iuser->framenr : 0;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry);
if (!ibuf) {
/* Composite Viewer, all handled in compositor */
/* fake ibuf, will be filled in compositor */
ibuf = IMB_allocImBuf(256, 256, 32, IB_rect | IB_rectfloat);
image_assign_ibuf(ima, ibuf, index, entry);
}
}
}
}
/* We only want movies and sequences to be memory limited. */
if (ibuf != NULL && !ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
ibuf->userflags |= IB_PERSISTENT;
}
}
BKE_image_tag_time(ima);
return ibuf;
}
/* return image buffer for given image and user
*
* - will lock render result if image type is render result and lock is not NULL
* - will return NULL if image type if render or composite result and lock is NULL
*
* references the result, BKE_image_release_ibuf should be used to de-reference
*/
ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock)
{
ImBuf *ibuf;
BLI_mutex_lock(image_mutex);
ibuf = image_acquire_ibuf(ima, iuser, r_lock);
BLI_mutex_unlock(image_mutex);
return ibuf;
}
void BKE_image_release_ibuf(Image *ima, ImBuf *ibuf, void *lock)
{
if (lock != NULL) {
/* for getting image during threaded render / compositing, need to release */
if (lock == ima) {
BLI_thread_unlock(LOCK_VIEWER); /* viewer image */
}
else {
RE_ReleaseResultImage(lock); /* render result */
BLI_thread_unlock(LOCK_VIEWER); /* view image imbuf */
}
}
if (ibuf) {
BLI_mutex_lock(image_mutex);
IMB_freeImBuf(ibuf);
BLI_mutex_unlock(image_mutex);
}
}
/* checks whether there's an image buffer for given image and user */
bool BKE_image_has_ibuf(Image *ima, ImageUser *iuser)
{
ImBuf *ibuf;
/* quick reject tests */
if (!image_quick_test(ima, iuser)) {
return false;
}
BLI_mutex_lock(image_mutex);
ibuf = image_get_cached_ibuf(ima, iuser, NULL, NULL);
if (!ibuf) {
ibuf = image_acquire_ibuf(ima, iuser, NULL);
}
BLI_mutex_unlock(image_mutex);
IMB_freeImBuf(ibuf);
return ibuf != NULL;
}
/* ******** Pool for image buffers ******** */
typedef struct ImagePoolItem {
struct ImagePoolItem *next, *prev;
Image *image;
ImBuf *ibuf;
int index;
int entry;
} ImagePoolItem;
typedef struct ImagePool {
ListBase image_buffers;
BLI_mempool *memory_pool;
} ImagePool;
ImagePool *BKE_image_pool_new(void)
{
ImagePool *pool = MEM_callocN(sizeof(ImagePool), "Image Pool");
pool->memory_pool = BLI_mempool_create(sizeof(ImagePoolItem), 0, 128, BLI_MEMPOOL_NOP);
return pool;
}
void BKE_image_pool_free(ImagePool *pool)
{
/* Use single lock to dereference all the image buffers. */
BLI_mutex_lock(image_mutex);
for (ImagePoolItem *item = pool->image_buffers.first; item != NULL; item = item->next) {
if (item->ibuf != NULL) {
IMB_freeImBuf(item->ibuf);
}
}
BLI_mutex_unlock(image_mutex);
BLI_mempool_destroy(pool->memory_pool);
MEM_freeN(pool);
}
BLI_INLINE ImBuf *image_pool_find_item(
ImagePool *pool, Image *image, int entry, int index, bool *found)
{
ImagePoolItem *item;
*found = false;
for (item = pool->image_buffers.first; item; item = item->next) {
if (item->image == image && item->entry == entry && item->index == index) {
*found = true;
return item->ibuf;
}
}
return NULL;
}
ImBuf *BKE_image_pool_acquire_ibuf(Image *ima, ImageUser *iuser, ImagePool *pool)
{
ImBuf *ibuf;
int index, entry;
bool found;
if (!image_quick_test(ima, iuser)) {
return NULL;
}
if (pool == NULL) {
/* pool could be NULL, in this case use general acquire function */
return BKE_image_acquire_ibuf(ima, iuser, NULL);
}
image_get_entry_and_index(ima, iuser, &entry, &index);
ibuf = image_pool_find_item(pool, ima, entry, index, &found);
if (found) {
return ibuf;
}
BLI_mutex_lock(image_mutex);
ibuf = image_pool_find_item(pool, ima, entry, index, &found);
/* will also create item even in cases image buffer failed to load,
* prevents trying to load the same buggy file multiple times
*/
if (!found) {
ImagePoolItem *item;
ibuf = image_acquire_ibuf(ima, iuser, NULL);
item = BLI_mempool_alloc(pool->memory_pool);
item->image = ima;
item->entry = entry;
item->index = index;
item->ibuf = ibuf;
BLI_addtail(&pool->image_buffers, item);
}
BLI_mutex_unlock(image_mutex);
return ibuf;
}
void BKE_image_pool_release_ibuf(Image *ima, ImBuf *ibuf, ImagePool *pool)
{
/* if pool wasn't actually used, use general release stuff,
* for pools image buffers will be dereferenced on pool free
*/
if (pool == NULL) {
BKE_image_release_ibuf(ima, ibuf, NULL);
}
}
int BKE_image_user_frame_get(const ImageUser *iuser, int cfra, bool *r_is_in_range)
{
const int len = iuser->frames;
if (r_is_in_range) {
*r_is_in_range = false;
}
if (len == 0) {
return 0;
}
int framenr;
cfra = cfra - iuser->sfra + 1;
/* cyclic */
if (iuser->cycl) {
cfra = ((cfra) % len);
if (cfra < 0) {
cfra += len;
}
if (cfra == 0) {
cfra = len;
}
if (r_is_in_range) {
*r_is_in_range = true;
}
}
if (cfra < 0) {
cfra = 0;
}
else if (cfra > len) {
cfra = len;
}
else {
if (r_is_in_range) {
*r_is_in_range = true;
}
}
/* transform to images space */
framenr = cfra;
if (framenr > iuser->frames) {
framenr = iuser->frames;
}
if (iuser->cycl) {
framenr = ((framenr) % len);
while (framenr < 0) {
framenr += len;
}
if (framenr == 0) {
framenr = len;
}
}
/* important to apply after else we cant loop on frames 100 - 110 for eg. */
framenr += iuser->offset;
return framenr;
}
void BKE_image_user_frame_calc(Image *ima, ImageUser *iuser, int cfra)
{
if (iuser) {
if (ima && BKE_image_is_animated(ima)) {
/* Compute current frame for animated image. */
bool is_in_range;
const int framenr = BKE_image_user_frame_get(iuser, cfra, &is_in_range);
if (is_in_range) {
iuser->flag |= IMA_USER_FRAME_IN_RANGE;
}
else {
iuser->flag &= ~IMA_USER_FRAME_IN_RANGE;
}
iuser->framenr = framenr;
}
else {
/* Set fixed frame number for still image. */
iuser->framenr = 0;
iuser->flag |= IMA_USER_FRAME_IN_RANGE;
}
if (ima && ima->gpuframenr != iuser->framenr) {
/* Note: a single texture and refresh doesn't really work when
* multiple image users may use different frames, this is to
* be improved with perhaps a GPU texture cache. */
ima->gpuflag |= IMA_GPU_REFRESH;
ima->gpuframenr = iuser->framenr;
}
if (iuser->ok == 0) {
iuser->ok = 1;
}
if (ima) {
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->ok == 0) {
tile->ok = IMA_OK;
}
}
}
iuser->flag &= ~IMA_NEED_FRAME_RECALC;
}
}
/* goes over all ImageUsers, and sets frame numbers if auto-refresh is set */
static void image_editors_update_frame(Image *ima,
ID *UNUSED(iuser_id),
ImageUser *iuser,
void *customdata)
{
int cfra = *(int *)customdata;
if ((iuser->flag & IMA_ANIM_ALWAYS) || (iuser->flag & IMA_NEED_FRAME_RECALC)) {
BKE_image_user_frame_calc(ima, iuser, cfra);
}
}
void BKE_image_editors_update_frame(const Main *bmain, int cfra)
{
/* This only updates images used by the user interface. For others the
* dependency graph will call BKE_image_user_id_eval_animation. */
wmWindowManager *wm = bmain->wm.first;
image_walk_id_all_users(&wm->id, false, &cfra, image_editors_update_frame);
}
static void image_user_id_has_animation(Image *ima,
ID *UNUSED(iuser_id),
ImageUser *UNUSED(iuser),
void *customdata)
{
if (ima && BKE_image_is_animated(ima)) {
*(bool *)customdata = true;
}
}
bool BKE_image_user_id_has_animation(ID *id)
{
/* For the dependency graph, this does not consider nested node
* trees as these are handled as their own datablock. */
bool has_animation = false;
bool skip_nested_nodes = true;
image_walk_id_all_users(id, skip_nested_nodes, &has_animation, image_user_id_has_animation);
return has_animation;
}
static void image_user_id_eval_animation(Image *ima,
ID *UNUSED(iduser_id),
ImageUser *iuser,
void *customdata)
{
if (ima && BKE_image_is_animated(ima)) {
Depsgraph *depsgraph = (Depsgraph *)customdata;
if ((iuser->flag & IMA_ANIM_ALWAYS) || (iuser->flag & IMA_NEED_FRAME_RECALC) ||
(DEG_get_mode(depsgraph) == DAG_EVAL_RENDER)) {
float cfra = DEG_get_ctime(depsgraph);
BKE_image_user_frame_calc(ima, iuser, cfra);
}
}
}
void BKE_image_user_id_eval_animation(Depsgraph *depsgraph, ID *id)
{
/* This is called from the dependency graph to update the image
* users in data-blocks. It computes the current frame number
* and tags the image to be refreshed.
* This does not consider nested node trees as these are handled
* as their own data-block. */
bool skip_nested_nodes = true;
image_walk_id_all_users(id, skip_nested_nodes, depsgraph, image_user_id_eval_animation);
}
void BKE_image_user_file_path(ImageUser *iuser, Image *ima, char *filepath)
{
if (BKE_image_is_multiview(ima)) {
ImageView *iv = BLI_findlink(&ima->views, iuser->view);
if (iv->filepath[0]) {
BLI_strncpy(filepath, iv->filepath, FILE_MAX);
}
else {
BLI_strncpy(filepath, ima->filepath, FILE_MAX);
}
}
else {
BLI_strncpy(filepath, ima->filepath, FILE_MAX);
}
if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
char head[FILE_MAX], tail[FILE_MAX];
unsigned short numlen;
int index;
if (ima->source == IMA_SRC_SEQUENCE) {
index = iuser ? iuser->framenr : ima->lastframe;
}
else {
index = (iuser && iuser->tile) ? iuser->tile : 1001;
}
BLI_path_sequence_decode(filepath, head, tail, &numlen);
BLI_path_sequence_encode(filepath, head, tail, numlen, index);
}
BLI_path_abs(filepath, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
}
bool BKE_image_has_alpha(struct Image *image)
{
ImBuf *ibuf;
void *lock;
int planes;
ibuf = BKE_image_acquire_ibuf(image, NULL, &lock);
planes = (ibuf ? ibuf->planes : 0);
BKE_image_release_ibuf(image, ibuf, lock);
if (planes == 32) {
return true;
}
return false;
}
void BKE_image_get_size(Image *image, ImageUser *iuser, int *r_width, int *r_height)
{
ImBuf *ibuf = NULL;
void *lock;
if (image != NULL) {
ibuf = BKE_image_acquire_ibuf(image, iuser, &lock);
}
if (ibuf && ibuf->x > 0 && ibuf->y > 0) {
*r_width = ibuf->x;
*r_height = ibuf->y;
}
else if (image != NULL && image->type == IMA_TYPE_R_RESULT && iuser != NULL &&
iuser->scene != NULL) {
Scene *scene = iuser->scene;
*r_width = (scene->r.xsch * scene->r.size) / 100;
*r_height = (scene->r.ysch * scene->r.size) / 100;
if ((scene->r.mode & R_BORDER) && (scene->r.mode & R_CROP)) {
*r_width *= BLI_rctf_size_x(&scene->r.border);
*r_height *= BLI_rctf_size_y(&scene->r.border);
}
}
else {
*r_width = IMG_SIZE_FALLBACK;
*r_height = IMG_SIZE_FALLBACK;
}
if (image != NULL) {
BKE_image_release_ibuf(image, ibuf, lock);
}
}
void BKE_image_get_size_fl(Image *image, ImageUser *iuser, float r_size[2])
{
int width, height;
BKE_image_get_size(image, iuser, &width, &height);
r_size[0] = (float)width;
r_size[1] = (float)height;
}
void BKE_image_get_aspect(Image *image, float *r_aspx, float *r_aspy)
{
*r_aspx = 1.0;
/* x is always 1 */
if (image) {
*r_aspy = image->aspy / image->aspx;
}
else {
*r_aspy = 1.0f;
}
}
unsigned char *BKE_image_get_pixels_for_frame(struct Image *image, int frame, int tile)
{
ImageUser iuser;
BKE_imageuser_default(&iuser);
void *lock;
ImBuf *ibuf;
unsigned char *pixels = NULL;
iuser.framenr = frame;
iuser.tile = tile;
ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
if (ibuf) {
pixels = (unsigned char *)ibuf->rect;
if (pixels) {
pixels = MEM_dupallocN(pixels);
}
BKE_image_release_ibuf(image, ibuf, lock);
}
if (!pixels) {
return NULL;
}
return pixels;
}
float *BKE_image_get_float_pixels_for_frame(struct Image *image, int frame, int tile)
{
ImageUser iuser;
BKE_imageuser_default(&iuser);
void *lock;
ImBuf *ibuf;
float *pixels = NULL;
iuser.framenr = frame;
iuser.tile = tile;
ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
if (ibuf) {
pixels = ibuf->rect_float;
if (pixels) {
pixels = MEM_dupallocN(pixels);
}
BKE_image_release_ibuf(image, ibuf, lock);
}
if (!pixels) {
return NULL;
}
return pixels;
}
int BKE_image_sequence_guess_offset(Image *image)
{
return BLI_path_sequence_decode(image->filepath, NULL, NULL, NULL);
}
bool BKE_image_has_anim(Image *ima)
{
return (BLI_listbase_is_empty(&ima->anims) == false);
}
bool BKE_image_has_packedfile(Image *ima)
{
return (BLI_listbase_is_empty(&ima->packedfiles) == false);
}
bool BKE_image_has_filepath(Image *ima)
{
/* This could be improved to detect cases like //../../, currently path
* remapping empty file paths empty. */
return ima->filepath[0] != '\0';
}
/* Checks the image buffer changes with time (not keyframed values). */
bool BKE_image_is_animated(Image *image)
{
return ELEM(image->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE);
}
/* Checks whether the image consists of multiple buffers. */
bool BKE_image_has_multiple_ibufs(Image *image)
{
return ELEM(image->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE, IMA_SRC_TILED);
}
/* Image modifications */
bool BKE_image_is_dirty_writable(Image *image, bool *r_is_writable)
{
bool is_dirty = false;
bool is_writable = false;
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
if (ibuf->userflags & IB_BITMAPDIRTY) {
is_writable = BKE_image_buffer_format_writable(ibuf);
is_dirty = true;
break;
}
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
if (r_is_writable) {
*r_is_writable = is_writable;
}
return is_dirty;
}
bool BKE_image_is_dirty(Image *image)
{
return BKE_image_is_dirty_writable(image, NULL);
}
void BKE_image_mark_dirty(Image *UNUSED(image), ImBuf *ibuf)
{
ibuf->userflags |= IB_BITMAPDIRTY;
}
bool BKE_image_buffer_format_writable(ImBuf *ibuf)
{
ImageFormatData im_format;
ImbFormatOptions options_dummy;
BKE_imbuf_to_image_format(&im_format, ibuf);
return (BKE_image_imtype_to_ftype(im_format.imtype, &options_dummy) == ibuf->ftype);
}
void BKE_image_file_format_set(Image *image, int ftype, const ImbFormatOptions *options)
{
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
ibuf->ftype = ftype;
ibuf->foptions = *options;
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
}
bool BKE_image_has_loaded_ibuf(Image *image)
{
bool has_loaded_ibuf = false;
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
has_loaded_ibuf = true;
break;
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
return has_loaded_ibuf;
}
/**
* References the result, #BKE_image_release_ibuf is to be called to de-reference.
* Use lock=NULL when calling #BKE_image_release_ibuf().
*/
ImBuf *BKE_image_get_ibuf_with_name(Image *image, const char *name)
{
ImBuf *ibuf = NULL;
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *current_ibuf = IMB_moviecacheIter_getImBuf(iter);
if (STREQ(current_ibuf->name, name)) {
ibuf = current_ibuf;
IMB_refImBuf(ibuf);
break;
}
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
return ibuf;
}
/**
* References the result, #BKE_image_release_ibuf is to be called to de-reference.
* Use lock=NULL when calling #BKE_image_release_ibuf().
*
* TODO(sergey): This is actually "get first item from the cache", which is
* not so much predictable. But using first loaded image buffer
* was also malicious logic and all the areas which uses this
* function are to be re-considered.
*/
ImBuf *BKE_image_get_first_ibuf(Image *image)
{
ImBuf *ibuf = NULL;
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ibuf = IMB_moviecacheIter_getImBuf(iter);
IMB_refImBuf(ibuf);
break;
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
return ibuf;
}
static void image_update_views_format(Image *ima, ImageUser *iuser)
{
SceneRenderView *srv;
ImageView *iv;
Scene *scene = iuser->scene;
const bool is_multiview = ((scene->r.scemode & R_MULTIVIEW) != 0) &&
((ima->flag & IMA_USE_VIEWS) != 0);
/* reset the image views */
BKE_image_free_views(ima);
if (!is_multiview) {
/* nothing to do */
}
else if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
for (int i = 0; i < 2; i++) {
image_add_view(ima, names[i], ima->filepath);
}
return;
}
else {
/* R_IMF_VIEWS_INDIVIDUAL */
char prefix[FILE_MAX] = {'\0'};
char *name = ima->filepath;
const char *ext = NULL;
BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext);
if (prefix[0] == '\0') {
BKE_image_free_views(ima);
return;
}
/* create all the image views */
for (srv = scene->r.views.first; srv; srv = srv->next) {
if (BKE_scene_multiview_is_render_view_active(&scene->r, srv)) {
char filepath[FILE_MAX];
SNPRINTF(filepath, "%s%s%s", prefix, srv->suffix, ext);
image_add_view(ima, srv->name, filepath);
}
}
/* check if the files are all available */
iv = ima->views.last;
while (iv) {
int file;
char str[FILE_MAX];
STRNCPY(str, iv->filepath);
BLI_path_abs(str, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
/* exists? */
file = BLI_open(str, O_BINARY | O_RDONLY, 0);
if (file == -1) {
ImageView *iv_del = iv;
iv = iv->prev;
BLI_remlink(&ima->views, iv_del);
MEM_freeN(iv_del);
}
else {
iv = iv->prev;
close(file);
}
}
/* all good */
if (!BKE_image_is_multiview(ima)) {
BKE_image_free_views(ima);
}
}
}
/**************************** Render Slots ***************************/
RenderSlot *BKE_image_add_renderslot(Image *ima, const char *name)
{
RenderSlot *slot = MEM_callocN(sizeof(RenderSlot), "Image new Render Slot");
if (name && name[0]) {
BLI_strncpy(slot->name, name, sizeof(slot->name));
}
else {
int n = BLI_listbase_count(&ima->renderslots) + 1;
BLI_snprintf(slot->name, sizeof(slot->name), "Slot %d", n);
}
BLI_addtail(&ima->renderslots, slot);
return slot;
}
bool BKE_image_remove_renderslot(Image *ima, ImageUser *iuser, int index)
{
if (index == ima->last_render_slot) {
/* Don't remove render slot while rendering to it. */
if (G.is_rendering) {
return false;
}
}
int num_slots = BLI_listbase_count(&ima->renderslots);
if (index >= num_slots || num_slots == 1) {
return false;
}
RenderSlot *remove_slot = BLI_findlink(&ima->renderslots, index);
RenderSlot *current_slot = BLI_findlink(&ima->renderslots, ima->render_slot);
RenderSlot *current_last_slot = BLI_findlink(&ima->renderslots, ima->last_render_slot);
RenderSlot *next_slot;
if (current_slot == remove_slot) {
next_slot = BLI_findlink(&ima->renderslots, (index == num_slots - 1) ? index - 1 : index + 1);
}
else {
next_slot = current_slot;
}
/* If the slot to be removed is the slot with the last render,
* make another slot the last render slot. */
if (remove_slot == current_last_slot) {
/* Choose the currently selected slot unless that one is being removed,
* in that case take the next one. */
RenderSlot *next_last_slot;
if (current_slot == remove_slot) {
next_last_slot = next_slot;
}
else {
next_last_slot = current_slot;
}
if (!iuser) {
return false;
}
Render *re = RE_GetSceneRender(iuser->scene);
if (!re) {
return false;
}
RE_SwapResult(re, &current_last_slot->render);
RE_SwapResult(re, &next_last_slot->render);
current_last_slot = next_last_slot;
}
current_slot = next_slot;
BLI_remlink(&ima->renderslots, remove_slot);
ima->render_slot = BLI_findindex(&ima->renderslots, current_slot);
ima->last_render_slot = BLI_findindex(&ima->renderslots, current_last_slot);
if (remove_slot->render) {
RE_FreeRenderResult(remove_slot->render);
}
MEM_freeN(remove_slot);
return true;
}
bool BKE_image_clear_renderslot(Image *ima, ImageUser *iuser, int index)
{
if (index == ima->last_render_slot) {
if (!iuser) {
return false;
}
if (G.is_rendering) {
return false;
}
Render *re = RE_GetSceneRender(iuser->scene);
if (!re) {
return false;
}
RE_ClearResult(re);
return true;
}
RenderSlot *slot = BLI_findlink(&ima->renderslots, index);
if (!slot) {
return false;
}
if (slot->render) {
RE_FreeRenderResult(slot->render);
slot->render = NULL;
}
return true;
}
RenderSlot *BKE_image_get_renderslot(Image *ima, int index)
{
/* Can be NULL for images without render slots. */
return BLI_findlink(&ima->renderslots, index);
}