This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/editors/space_sequencer/space_sequencer.c
Julian Eisel e81fca1ed3 Assets: Remove appended asset when dropping operation fails
When dropping an asset somewhere, it is appended and then a drop operation is
called to actually add it to the scene based on current context. If this drop
operation fails, the appended data-block is now still in the .blend. The user
may not notice and not expect this.
Instead idea is to rollback any changes done by dropping code if the operation
fails, namely removing the appended data-block again.

Adds a new `cancel()` callback which is called if the drop operator returns
`OPERATOR_CANCELLED` to drop-boxes and a generic function to deal with assets
on drop failure.

Also removes the `free_id_on_error` property of the `NODE_OT_add_group`
operator, which was used as ad-hoc solution to get this same behavior.
2021-02-16 15:34:32 +01:00

967 lines
29 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup spseq
*/
#include <math.h>
#include <stdio.h>
#include <string.h>
#include "DNA_gpencil_types.h"
#include "DNA_mask_types.h"
#include "DNA_scene_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
#include "BKE_screen.h"
#include "BKE_sequencer_offscreen.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "ED_view3d.h"
#include "ED_view3d_offscreen.h" /* Only for sequencer view3d drawing callback. */
#include "WM_api.h"
#include "WM_message.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "SEQ_utils.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "IMB_imbuf.h"
/* Own include. */
#include "sequencer_intern.h"
/**************************** common state *****************************/
static void sequencer_scopes_tag_refresh(ScrArea *area)
{
SpaceSeq *sseq = (SpaceSeq *)area->spacedata.first;
sseq->scopes.reference_ibuf = NULL;
}
/* ******************** manage regions ********************* */
static ARegion *sequencer_find_region(ScrArea *area, short type)
{
ARegion *region = NULL;
for (region = area->regionbase.first; region; region = region->next) {
if (region->regiontype == type) {
return region;
}
}
return region;
}
/* ******************** default callbacks for sequencer space ***************** */
static SpaceLink *sequencer_create(const ScrArea *UNUSED(area), const Scene *scene)
{
ARegion *region;
SpaceSeq *sseq;
sseq = MEM_callocN(sizeof(SpaceSeq), "initsequencer");
sseq->spacetype = SPACE_SEQ;
sseq->chanshown = 0;
sseq->view = SEQ_VIEW_SEQUENCE;
sseq->mainb = SEQ_DRAW_IMG_IMBUF;
sseq->flag = SEQ_SHOW_GPENCIL | SEQ_USE_ALPHA | SEQ_SHOW_MARKERS | SEQ_SHOW_FCURVES |
SEQ_ZOOM_TO_FIT | SEQ_SHOW_STRIP_OVERLAY | SEQ_SHOW_STRIP_NAME |
SEQ_SHOW_STRIP_SOURCE | SEQ_SHOW_STRIP_DURATION;
/* Tool header. */
region = MEM_callocN(sizeof(ARegion), "tool header for sequencer");
BLI_addtail(&sseq->regionbase, region);
region->regiontype = RGN_TYPE_TOOL_HEADER;
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
region->flag = RGN_FLAG_HIDDEN | RGN_FLAG_HIDDEN_BY_USER;
/* Header. */
region = MEM_callocN(sizeof(ARegion), "header for sequencer");
BLI_addtail(&sseq->regionbase, region);
region->regiontype = RGN_TYPE_HEADER;
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
/* Buttons/list view. */
region = MEM_callocN(sizeof(ARegion), "buttons for sequencer");
BLI_addtail(&sseq->regionbase, region);
region->regiontype = RGN_TYPE_UI;
region->alignment = RGN_ALIGN_RIGHT;
region->flag = RGN_FLAG_HIDDEN;
/* Toolbar. */
region = MEM_callocN(sizeof(ARegion), "tools for sequencer");
BLI_addtail(&sseq->regionbase, region);
region->regiontype = RGN_TYPE_TOOLS;
region->alignment = RGN_ALIGN_LEFT;
region->flag = RGN_FLAG_HIDDEN;
/* Preview region. */
/* NOTE: if you change values here, also change them in sequencer_init_preview_region. */
region = MEM_callocN(sizeof(ARegion), "preview region for sequencer");
BLI_addtail(&sseq->regionbase, region);
region->regiontype = RGN_TYPE_PREVIEW;
region->alignment = RGN_ALIGN_TOP;
region->flag |= RGN_FLAG_HIDDEN;
/* For now, aspect ratio should be maintained, and zoom is clamped within sane default limits. */
region->v2d.keepzoom = V2D_KEEPASPECT | V2D_KEEPZOOM | V2D_LIMITZOOM;
region->v2d.minzoom = 0.001f;
region->v2d.maxzoom = 1000.0f;
region->v2d.tot.xmin = -960.0f; /* 1920 width centered. */
region->v2d.tot.ymin = -540.0f; /* 1080 height centered. */
region->v2d.tot.xmax = 960.0f;
region->v2d.tot.ymax = 540.0f;
region->v2d.min[0] = 0.0f;
region->v2d.min[1] = 0.0f;
region->v2d.max[0] = 12000.0f;
region->v2d.max[1] = 12000.0f;
region->v2d.cur = region->v2d.tot;
region->v2d.align = V2D_ALIGN_FREE;
region->v2d.keeptot = V2D_KEEPTOT_FREE;
/* Main region. */
region = MEM_callocN(sizeof(ARegion), "main region for sequencer");
BLI_addtail(&sseq->regionbase, region);
region->regiontype = RGN_TYPE_WINDOW;
/* Seq space goes from (0,8) to (0, efra). */
region->v2d.tot.xmin = 0.0f;
region->v2d.tot.ymin = 0.0f;
region->v2d.tot.xmax = scene->r.efra;
region->v2d.tot.ymax = 8.0f;
region->v2d.cur = region->v2d.tot;
region->v2d.min[0] = 10.0f;
region->v2d.min[1] = 0.5f;
region->v2d.max[0] = MAXFRAMEF;
region->v2d.max[1] = MAXSEQ;
region->v2d.minzoom = 0.01f;
region->v2d.maxzoom = 100.0f;
region->v2d.scroll |= (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
region->v2d.scroll |= (V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HANDLES);
region->v2d.keepzoom = 0;
region->v2d.keeptot = 0;
region->v2d.align = V2D_ALIGN_NO_NEG_Y;
return (SpaceLink *)sseq;
}
/* Not spacelink itself. */
static void sequencer_free(SpaceLink *sl)
{
SpaceSeq *sseq = (SpaceSeq *)sl;
SequencerScopes *scopes = &sseq->scopes;
/* XXX if (sseq->gpd) BKE_gpencil_free(sseq->gpd); */
if (scopes->zebra_ibuf) {
IMB_freeImBuf(scopes->zebra_ibuf);
}
if (scopes->waveform_ibuf) {
IMB_freeImBuf(scopes->waveform_ibuf);
}
if (scopes->sep_waveform_ibuf) {
IMB_freeImBuf(scopes->sep_waveform_ibuf);
}
if (scopes->vector_ibuf) {
IMB_freeImBuf(scopes->vector_ibuf);
}
if (scopes->histogram_ibuf) {
IMB_freeImBuf(scopes->histogram_ibuf);
}
}
/* Spacetype init callback. */
static void sequencer_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(area))
{
}
static void sequencer_refresh(const bContext *C, ScrArea *area)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *window = CTX_wm_window(C);
SpaceSeq *sseq = (SpaceSeq *)area->spacedata.first;
ARegion *region_main = sequencer_find_region(area, RGN_TYPE_WINDOW);
ARegion *region_preview = sequencer_find_region(area, RGN_TYPE_PREVIEW);
bool view_changed = false;
switch (sseq->view) {
case SEQ_VIEW_SEQUENCE:
if (region_main && (region_main->flag & RGN_FLAG_HIDDEN)) {
region_main->flag &= ~RGN_FLAG_HIDDEN;
region_main->v2d.flag &= ~V2D_IS_INIT;
view_changed = true;
}
if (region_preview && !(region_preview->flag & RGN_FLAG_HIDDEN)) {
region_preview->flag |= RGN_FLAG_HIDDEN;
region_preview->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_preview->handlers);
view_changed = true;
}
if (region_main && region_main->alignment != RGN_ALIGN_NONE) {
region_main->alignment = RGN_ALIGN_NONE;
view_changed = true;
}
if (region_preview && region_preview->alignment != RGN_ALIGN_NONE) {
region_preview->alignment = RGN_ALIGN_NONE;
view_changed = true;
}
break;
case SEQ_VIEW_PREVIEW:
if (region_main && !(region_main->flag & RGN_FLAG_HIDDEN)) {
region_main->flag |= RGN_FLAG_HIDDEN;
region_main->v2d.flag &= ~V2D_IS_INIT;
WM_event_remove_handlers((bContext *)C, &region_main->handlers);
view_changed = true;
}
if (region_preview && (region_preview->flag & RGN_FLAG_HIDDEN)) {
region_preview->flag &= ~RGN_FLAG_HIDDEN;
region_preview->v2d.flag &= ~V2D_IS_INIT;
region_preview->v2d.cur = region_preview->v2d.tot;
view_changed = true;
}
if (region_main && region_main->alignment != RGN_ALIGN_NONE) {
region_main->alignment = RGN_ALIGN_NONE;
view_changed = true;
}
if (region_preview && region_preview->alignment != RGN_ALIGN_NONE) {
region_preview->alignment = RGN_ALIGN_NONE;
view_changed = true;
}
break;
case SEQ_VIEW_SEQUENCE_PREVIEW:
if (region_main && region_preview) {
/* Get available height (without DPI correction). */
const float height = (area->winy - ED_area_headersize()) / UI_DPI_FAC;
/* We reuse hidden region's size, allows to find same layout as before if we just switch
* between one 'full window' view and the combined one. This gets lost if we switch to both
* 'full window' views before, though... Better than nothing. */
if (region_main->flag & RGN_FLAG_HIDDEN) {
region_main->flag &= ~RGN_FLAG_HIDDEN;
region_main->v2d.flag &= ~V2D_IS_INIT;
region_preview->sizey = (int)(height - region_main->sizey);
view_changed = true;
}
if (region_preview->flag & RGN_FLAG_HIDDEN) {
region_preview->flag &= ~RGN_FLAG_HIDDEN;
region_preview->v2d.flag &= ~V2D_IS_INIT;
region_preview->v2d.cur = region_preview->v2d.tot;
region_main->sizey = (int)(height - region_preview->sizey);
view_changed = true;
}
if (region_main->alignment != RGN_ALIGN_NONE) {
region_main->alignment = RGN_ALIGN_NONE;
view_changed = true;
}
if (region_preview->alignment != RGN_ALIGN_TOP) {
region_preview->alignment = RGN_ALIGN_TOP;
view_changed = true;
}
/* Final check that both preview and main height are reasonable. */
if (region_preview->sizey < 10 || region_main->sizey < 10 ||
region_preview->sizey + region_main->sizey > height) {
region_preview->sizey = roundf(height * 0.4f);
region_main->sizey = (int)(height - region_preview->sizey);
view_changed = true;
}
}
break;
}
if (view_changed) {
ED_area_init(wm, window, area);
ED_area_tag_redraw(area);
}
}
static SpaceLink *sequencer_duplicate(SpaceLink *sl)
{
SpaceSeq *sseqn = MEM_dupallocN(sl);
/* Clear or remove stuff from old. */
/* XXX sseq->gpd = gpencil_data_duplicate(sseq->gpd, false); */
memset(&sseqn->scopes, 0, sizeof(sseqn->scopes));
return (SpaceLink *)sseqn;
}
static void sequencer_listener(const wmSpaceTypeListenerParams *params)
{
ScrArea *area = params->area;
wmNotifier *wmn = params->notifier;
/* Context changes. */
switch (wmn->category) {
case NC_SCENE:
switch (wmn->data) {
case ND_FRAME:
case ND_SEQUENCER:
sequencer_scopes_tag_refresh(area);
break;
}
break;
case NC_WINDOW:
case NC_SPACE:
if (wmn->data == ND_SPACE_SEQUENCER) {
sequencer_scopes_tag_refresh(area);
}
break;
case NC_GPENCIL:
if (wmn->data & ND_GPENCIL_EDITMODE) {
ED_area_tag_redraw(area);
}
break;
}
}
/* ************* dropboxes ************* */
static bool image_drop_poll(bContext *C,
wmDrag *drag,
const wmEvent *event,
const char **UNUSED(r_tooltip))
{
ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
int hand;
if (drag->type == WM_DRAG_PATH) {
if (ELEM(drag->icon, ICON_FILE_IMAGE, ICON_FILE_BLANK)) { /* Rule might not work? */
if (find_nearest_seq(scene, &region->v2d, &hand, event->mval) == NULL) {
return 1;
}
}
}
return 0;
}
static bool movie_drop_poll(bContext *C,
wmDrag *drag,
const wmEvent *event,
const char **UNUSED(r_tooltip))
{
ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
int hand;
if (drag->type == WM_DRAG_PATH) {
if (ELEM(drag->icon, 0, ICON_FILE_MOVIE, ICON_FILE_BLANK)) { /* Rule might not work? */
if (find_nearest_seq(scene, &region->v2d, &hand, event->mval) == NULL) {
return 1;
}
}
}
return 0;
}
static bool sound_drop_poll(bContext *C,
wmDrag *drag,
const wmEvent *event,
const char **UNUSED(r_tooltip))
{
ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
int hand;
if (drag->type == WM_DRAG_PATH) {
if (ELEM(drag->icon, ICON_FILE_SOUND, ICON_FILE_BLANK)) { /* Rule might not work? */
if (find_nearest_seq(scene, &region->v2d, &hand, event->mval) == NULL) {
return 1;
}
}
}
return 0;
}
static void sequencer_drop_copy(wmDrag *drag, wmDropBox *drop)
{
/* Copy drag path to properties. */
if (RNA_struct_find_property(drop->ptr, "filepath")) {
RNA_string_set(drop->ptr, "filepath", drag->path);
}
if (RNA_struct_find_property(drop->ptr, "directory")) {
PointerRNA itemptr;
char dir[FILE_MAX], file[FILE_MAX];
BLI_split_dirfile(drag->path, dir, file, sizeof(dir), sizeof(file));
RNA_string_set(drop->ptr, "directory", dir);
RNA_collection_clear(drop->ptr, "files");
RNA_collection_add(drop->ptr, "files", &itemptr);
RNA_string_set(&itemptr, "name", file);
}
}
/* This region dropbox definition. */
static void sequencer_dropboxes(void)
{
ListBase *lb = WM_dropboxmap_find("Sequencer", SPACE_SEQ, RGN_TYPE_WINDOW);
WM_dropbox_add(lb, "SEQUENCER_OT_image_strip_add", image_drop_poll, sequencer_drop_copy, NULL);
WM_dropbox_add(lb, "SEQUENCER_OT_movie_strip_add", movie_drop_poll, sequencer_drop_copy, NULL);
WM_dropbox_add(lb, "SEQUENCER_OT_sound_strip_add", sound_drop_poll, sequencer_drop_copy, NULL);
}
/* ************* end drop *********** */
/* DO NOT make this static, this hides the symbol and breaks API generation script. */
extern const char *sequencer_context_dir[]; /* Quiet warning. */
const char *sequencer_context_dir[] = {"edit_mask", NULL};
static int /*eContextResult*/ sequencer_context(const bContext *C,
const char *member,
bContextDataResult *result)
{
Scene *scene = CTX_data_scene(C);
if (CTX_data_dir(member)) {
CTX_data_dir_set(result, sequencer_context_dir);
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "edit_mask")) {
Mask *mask = SEQ_active_mask_get(scene);
if (mask) {
CTX_data_id_pointer_set(result, &mask->id);
}
return CTX_RESULT_OK;
}
return CTX_RESULT_MEMBER_NOT_FOUND;
}
static void SEQUENCER_GGT_navigate(wmGizmoGroupType *gzgt)
{
VIEW2D_GGT_navigate_impl(gzgt, "SEQUENCER_GGT_navigate");
}
static void sequencer_gizmos(void)
{
wmGizmoMapType *gzmap_type = WM_gizmomaptype_ensure(
&(const struct wmGizmoMapType_Params){SPACE_SEQ, RGN_TYPE_PREVIEW});
WM_gizmogrouptype_append_and_link(gzmap_type, SEQUENCER_GGT_navigate);
}
/* *********************** sequencer (main) region ************************ */
/* Add handlers, stuff you only do once or on area/region changes. */
static void sequencer_main_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
ListBase *lb;
UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_CUSTOM, region->winx, region->winy);
#if 0
keymap = WM_keymap_ensure(wm->defaultconf, "Mask Editing", 0, 0);
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
#endif
keymap = WM_keymap_ensure(wm->defaultconf, "SequencerCommon", SPACE_SEQ, 0);
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
/* Own keymap. */
keymap = WM_keymap_ensure(wm->defaultconf, "Sequencer", SPACE_SEQ, 0);
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
/* Add drop boxes. */
lb = WM_dropboxmap_find("Sequencer", SPACE_SEQ, RGN_TYPE_WINDOW);
WM_event_add_dropbox_handler(&region->handlers, lb);
}
/* Strip editing timeline. */
static void sequencer_main_region_draw(const bContext *C, ARegion *region)
{
draw_timeline_seq(C, region);
}
/* Strip editing timeline. */
static void sequencer_main_region_draw_overlay(const bContext *C, ARegion *region)
{
draw_timeline_seq_display(C, region);
}
static void sequencer_main_region_listener(const wmRegionListenerParams *params)
{
ARegion *region = params->region;
wmNotifier *wmn = params->notifier;
/* Context changes. */
switch (wmn->category) {
case NC_SCENE:
switch (wmn->data) {
case ND_FRAME:
case ND_FRAME_RANGE:
case ND_MARKERS:
case ND_RENDER_OPTIONS: /* For FPS and FPS Base. */
case ND_SEQUENCER:
case ND_RENDER_RESULT:
ED_region_tag_redraw(region);
break;
}
break;
case NC_ANIMATION:
switch (wmn->data) {
case ND_KEYFRAME:
ED_region_tag_redraw(region);
break;
}
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_SEQUENCER) {
ED_region_tag_redraw(region);
}
break;
case NC_ID:
if (wmn->action == NA_RENAME) {
ED_region_tag_redraw(region);
}
break;
case NC_SCREEN:
if (ELEM(wmn->data, ND_ANIMPLAY)) {
ED_region_tag_redraw(region);
}
break;
}
}
static void sequencer_main_region_message_subscribe(const wmRegionMessageSubscribeParams *params)
{
struct wmMsgBus *mbus = params->message_bus;
Scene *scene = params->scene;
ARegion *region = params->region;
wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
.owner = region,
.user_data = region,
.notify = ED_region_do_msg_notify_tag_redraw,
};
/* Timeline depends on scene properties. */
{
bool use_preview = (scene->r.flag & SCER_PRV_RANGE);
extern PropertyRNA rna_Scene_frame_start;
extern PropertyRNA rna_Scene_frame_end;
extern PropertyRNA rna_Scene_frame_preview_start;
extern PropertyRNA rna_Scene_frame_preview_end;
extern PropertyRNA rna_Scene_use_preview_range;
extern PropertyRNA rna_Scene_frame_current;
const PropertyRNA *props[] = {
use_preview ? &rna_Scene_frame_preview_start : &rna_Scene_frame_start,
use_preview ? &rna_Scene_frame_preview_end : &rna_Scene_frame_end,
&rna_Scene_use_preview_range,
&rna_Scene_frame_current,
};
PointerRNA idptr;
RNA_id_pointer_create(&scene->id, &idptr);
for (int i = 0; i < ARRAY_SIZE(props); i++) {
WM_msg_subscribe_rna(mbus, &idptr, props[i], &msg_sub_value_region_tag_redraw, __func__);
}
}
{
StructRNA *type_array[] = {
&RNA_SequenceEditor,
&RNA_Sequence,
/* Members of 'Sequence'. */
&RNA_SequenceCrop,
&RNA_SequenceTransform,
&RNA_SequenceModifier,
&RNA_SequenceColorBalanceData,
};
wmMsgParams_RNA msg_key_params = {{0}};
for (int i = 0; i < ARRAY_SIZE(type_array); i++) {
msg_key_params.ptr.type = type_array[i];
WM_msg_subscribe_rna_params(
mbus, &msg_key_params, &msg_sub_value_region_tag_redraw, __func__);
}
}
}
/* *********************** header region ************************ */
/* Add handlers, stuff you only do once or on area/region changes. */
static void sequencer_header_region_init(wmWindowManager *UNUSED(wm), ARegion *region)
{
ED_region_header_init(region);
}
static void sequencer_header_region_draw(const bContext *C, ARegion *region)
{
ED_region_header(C, region);
}
/* *********************** toolbar region ************************ */
/* Add handlers, stuff you only do once or on area/region changes. */
static void sequencer_tools_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
region->v2d.scroll = V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HIDE;
ED_region_panels_init(wm, region);
keymap = WM_keymap_ensure(wm->defaultconf, "SequencerCommon", SPACE_SEQ, 0);
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
}
static void sequencer_tools_region_draw(const bContext *C, ARegion *region)
{
ED_region_panels(C, region);
}
/* *********************** preview region ************************ */
static void sequencer_preview_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_CUSTOM, region->winx, region->winy);
#if 0
keymap = WM_keymap_ensure(wm->defaultconf, "Mask Editing", 0, 0);
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
#endif
keymap = WM_keymap_ensure(wm->defaultconf, "SequencerCommon", SPACE_SEQ, 0);
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
/* Own keymap. */
keymap = WM_keymap_ensure(wm->defaultconf, "SequencerPreview", SPACE_SEQ, 0);
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
}
static void sequencer_preview_region_layout(const bContext *C, ARegion *region)
{
SpaceSeq *sseq = CTX_wm_space_seq(C);
if (sseq->flag & SEQ_ZOOM_TO_FIT) {
View2D *v2d = &region->v2d;
v2d->cur = v2d->tot;
}
}
static void sequencer_preview_region_view2d_changed(const bContext *C, ARegion *UNUSED(region))
{
SpaceSeq *sseq = CTX_wm_space_seq(C);
sseq->flag &= ~SEQ_ZOOM_TO_FIT;
}
static void sequencer_preview_region_draw(const bContext *C, ARegion *region)
{
ScrArea *area = CTX_wm_area(C);
SpaceSeq *sseq = area->spacedata.first;
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
const bool draw_overlay = (scene->ed && (scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW) &&
(sseq->flag & SEQ_SHOW_STRIP_OVERLAY));
/* XXX temp fix for wrong setting in sseq->mainb */
if (sseq->mainb == SEQ_DRAW_SEQUENCE) {
sseq->mainb = SEQ_DRAW_IMG_IMBUF;
}
if (!draw_overlay || sseq->overlay_type != SEQ_DRAW_OVERLAY_REFERENCE) {
sequencer_draw_preview(C, scene, region, sseq, scene->r.cfra, 0, false, false);
}
if (draw_overlay && sseq->overlay_type != SEQ_DRAW_OVERLAY_CURRENT) {
int over_cfra;
if (scene->ed->over_flag & SEQ_EDIT_OVERLAY_ABS) {
over_cfra = scene->ed->over_cfra;
}
else {
over_cfra = scene->r.cfra + scene->ed->over_ofs;
}
if (over_cfra != scene->r.cfra || sseq->overlay_type != SEQ_DRAW_OVERLAY_RECT) {
sequencer_draw_preview(
C, scene, region, sseq, scene->r.cfra, over_cfra - scene->r.cfra, true, false);
}
}
WM_gizmomap_draw(region->gizmo_map, C, WM_GIZMOMAP_DRAWSTEP_2D);
if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_no_scrub(wm)) {
const rcti *rect = ED_region_visible_rect(region);
int xoffset = rect->xmin + U.widget_unit;
int yoffset = rect->ymax;
ED_scene_draw_fps(scene, xoffset, &yoffset);
}
}
static void sequencer_preview_region_listener(const wmRegionListenerParams *params)
{
ARegion *region = params->region;
wmNotifier *wmn = params->notifier;
/* Context changes. */
switch (wmn->category) {
case NC_GPENCIL:
if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
ED_region_tag_redraw(region);
}
break;
case NC_SCENE:
switch (wmn->data) {
case ND_FRAME:
case ND_MARKERS:
case ND_SEQUENCER:
case ND_RENDER_OPTIONS:
case ND_DRAW_RENDER_VIEWPORT:
ED_region_tag_redraw(region);
break;
}
break;
case NC_ANIMATION:
switch (wmn->data) {
case ND_KEYFRAME:
ED_region_tag_redraw(region);
break;
}
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_SEQUENCER) {
ED_region_tag_redraw(region);
}
break;
case NC_ID:
switch (wmn->data) {
case NA_RENAME:
ED_region_tag_redraw(region);
break;
}
break;
case NC_MASK:
if (wmn->action == NA_EDITED) {
ED_region_tag_redraw(region);
}
break;
}
}
/* *********************** buttons region ************************ */
/* Add handlers, stuff you only do once or on area/region changes. */
static void sequencer_buttons_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
keymap = WM_keymap_ensure(wm->defaultconf, "SequencerCommon", SPACE_SEQ, 0);
WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
UI_panel_category_active_set_default(region, "Strip");
ED_region_panels_init(wm, region);
}
static void sequencer_buttons_region_draw(const bContext *C, ARegion *region)
{
ED_region_panels(C, region);
}
static void sequencer_buttons_region_listener(const wmRegionListenerParams *params)
{
ARegion *region = params->region;
wmNotifier *wmn = params->notifier;
/* Context changes. */
switch (wmn->category) {
case NC_GPENCIL:
if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
ED_region_tag_redraw(region);
}
break;
case NC_SCENE:
switch (wmn->data) {
case ND_FRAME:
case ND_SEQUENCER:
ED_region_tag_redraw(region);
break;
}
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_SEQUENCER) {
ED_region_tag_redraw(region);
}
break;
case NC_ID:
if (wmn->action == NA_RENAME) {
ED_region_tag_redraw(region);
}
break;
}
}
static void sequencer_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
{
SpaceSeq *sseq = (SpaceSeq *)slink;
if (!ELEM(GS(old_id->name), ID_GD)) {
return;
}
if ((ID *)sseq->gpd == old_id) {
sseq->gpd = (bGPdata *)new_id;
id_us_min(old_id);
id_us_plus(new_id);
}
}
/* ************************************* */
/* Only called once, from space/spacetypes.c. */
void ED_spacetype_sequencer(void)
{
SpaceType *st = MEM_callocN(sizeof(SpaceType), "spacetype sequencer");
ARegionType *art;
st->spaceid = SPACE_SEQ;
strncpy(st->name, "Sequencer", BKE_ST_MAXNAME);
st->create = sequencer_create;
st->free = sequencer_free;
st->init = sequencer_init;
st->duplicate = sequencer_duplicate;
st->operatortypes = sequencer_operatortypes;
st->keymap = sequencer_keymap;
st->context = sequencer_context;
st->gizmos = sequencer_gizmos;
st->dropboxes = sequencer_dropboxes;
st->refresh = sequencer_refresh;
st->listener = sequencer_listener;
st->id_remap = sequencer_id_remap;
/* Create regions: */
/* Main window. */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
art->regionid = RGN_TYPE_WINDOW;
art->init = sequencer_main_region_init;
art->draw = sequencer_main_region_draw;
art->draw_overlay = sequencer_main_region_draw_overlay;
art->listener = sequencer_main_region_listener;
art->message_subscribe = sequencer_main_region_message_subscribe;
art->keymapflag = ED_KEYMAP_TOOL | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_ANIMATION;
BLI_addhead(&st->regiontypes, art);
/* Preview. */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
art->regionid = RGN_TYPE_PREVIEW;
art->init = sequencer_preview_region_init;
art->layout = sequencer_preview_region_layout;
art->on_view2d_changed = sequencer_preview_region_view2d_changed;
art->draw = sequencer_preview_region_draw;
art->listener = sequencer_preview_region_listener;
art->keymapflag = ED_KEYMAP_TOOL | ED_KEYMAP_GIZMO | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES |
ED_KEYMAP_GPENCIL;
BLI_addhead(&st->regiontypes, art);
/* Listview/buttons. */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
art->regionid = RGN_TYPE_UI;
art->prefsizex = UI_SIDEBAR_PANEL_WIDTH * 1.3f;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->message_subscribe = ED_area_do_mgs_subscribe_for_tool_ui;
art->listener = sequencer_buttons_region_listener;
art->init = sequencer_buttons_region_init;
art->draw = sequencer_buttons_region_draw;
BLI_addhead(&st->regiontypes, art);
sequencer_buttons_register(art);
/* Toolbar. */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer tools region");
art->regionid = RGN_TYPE_TOOLS;
art->prefsizex = 58; /* XXX */
art->prefsizey = 50; /* XXX */
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->message_subscribe = ED_region_generic_tools_region_message_subscribe;
art->snap_size = ED_region_generic_tools_region_snap_size;
art->init = sequencer_tools_region_init;
art->draw = sequencer_tools_region_draw;
BLI_addhead(&st->regiontypes, art);
/* Tool header. */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer tool header region");
art->regionid = RGN_TYPE_TOOL_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
art->listener = sequencer_main_region_listener;
art->init = sequencer_header_region_init;
art->draw = sequencer_header_region_draw;
art->message_subscribe = ED_area_do_mgs_subscribe_for_tool_header;
BLI_addhead(&st->regiontypes, art);
/* Header. */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
art->init = sequencer_header_region_init;
art->draw = sequencer_header_region_draw;
art->listener = sequencer_main_region_listener;
BLI_addhead(&st->regiontypes, art);
/* HUD. */
art = ED_area_type_hud(st->spaceid);
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(st);
/* Set the sequencer callback when not in background mode. */
if (G.background == 0) {
sequencer_view3d_fn = ED_view3d_draw_offscreen_imbuf_simple;
}
}