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blender-archive/source/blender/sequencer/intern/strip_add.c
Richard Antalik 1a5fa2b319 VSE: Improve animation evaluation performance
Use lookup string callback function for `sequences_all` RNA property
`rna_SequenceEditor_sequences_all_lookup_string` using a GHash for faster lookups.

When names are changed or strips are added/removed the lookup is tagged invalid.
The next time the lookup is used it will rebuild it.

Reviewed By: sergey, jbakker

Differential Revision: https://developer.blender.org/D11544
2021-06-16 00:29:17 +02:00

830 lines
25 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* - Blender Foundation, 2003-2009
* - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006
*/
/** \file
* \ingroup bke
*/
#include <math.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_mask_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "BLI_listbase.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BKE_context.h"
#include "BKE_image.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_mask.h"
#include "BKE_movieclip.h"
#include "BKE_scene.h"
#include "BKE_sound.h"
#include "DEG_depsgraph_query.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_metadata.h"
#include "SEQ_add.h"
#include "SEQ_edit.h"
#include "SEQ_effects.h"
#include "SEQ_relations.h"
#include "SEQ_render.h"
#include "SEQ_select.h"
#include "SEQ_sequencer.h"
#include "SEQ_time.h"
#include "SEQ_transform.h"
#include "SEQ_utils.h"
#include "multiview.h"
#include "proxy.h"
#include "utils.h"
/**
* Initialize common SeqLoadData members
*
* \param load_data: SeqLoadData to be initialized
* \param name: strip name (can be NULL)
* \param path: path to file that is used as strip input (can be NULL)
* \param start_frame: timeline frame where strip will be created
* \param channel: timeline channel where strip will be created
*
*/
void SEQ_add_load_data_init(SeqLoadData *load_data,
const char *name,
const char *path,
const int start_frame,
const int channel)
{
memset(load_data, 0, sizeof(SeqLoadData));
if (name != NULL) {
BLI_strncpy(load_data->name, name, sizeof(load_data->name));
}
if (path != NULL) {
BLI_strncpy(load_data->path, path, sizeof(load_data->path));
}
load_data->start_frame = start_frame;
load_data->channel = channel;
}
static void seq_add_generic_update(Scene *scene, ListBase *seqbase, Sequence *seq)
{
SEQ_sequence_base_unique_name_recursive(scene, seqbase, seq);
SEQ_time_update_sequence_bounds(scene, seq);
SEQ_sort(seqbase);
SEQ_relations_invalidate_cache_composite(scene, seq);
}
static void seq_add_set_name(Scene *scene, Sequence *seq, SeqLoadData *load_data)
{
if (load_data->name[0] != '\0') {
SEQ_edit_sequence_name_set(scene, seq, load_data->name);
}
else {
if (seq->type == SEQ_TYPE_SCENE) {
SEQ_edit_sequence_name_set(scene, seq, load_data->scene->id.name + 2);
}
else if (seq->type == SEQ_TYPE_MOVIECLIP) {
SEQ_edit_sequence_name_set(scene, seq, load_data->clip->id.name + 2);
}
else if (seq->type == SEQ_TYPE_MASK) {
SEQ_edit_sequence_name_set(scene, seq, load_data->mask->id.name + 2);
}
else if ((seq->type & SEQ_TYPE_EFFECT) != 0) {
SEQ_edit_sequence_name_set(scene, seq, SEQ_sequence_give_name(seq));
}
else { /* Image, sound and movie. */
SEQ_edit_sequence_name_set(scene, seq, load_data->name);
}
}
}
static void seq_add_set_view_transform(Scene *scene, Sequence *seq, SeqLoadData *load_data)
{
const char *strip_colorspace = seq->strip->colorspace_settings.name;
if (load_data->flags & SEQ_LOAD_SET_VIEW_TRANSFORM) {
const char *role_colorspace_byte;
role_colorspace_byte = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_BYTE);
if (STREQ(strip_colorspace, role_colorspace_byte)) {
struct ColorManagedDisplay *display = IMB_colormanagement_display_get_named(
scene->display_settings.display_device);
const char *default_view_transform =
IMB_colormanagement_display_get_default_view_transform_name(display);
STRNCPY(scene->view_settings.view_transform, default_view_transform);
}
}
}
/**
* Add scene strip.
*
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
Sequence *SEQ_add_scene_strip(Scene *scene, ListBase *seqbase, struct SeqLoadData *load_data)
{
Sequence *seq = SEQ_sequence_alloc(
seqbase, load_data->start_frame, load_data->channel, SEQ_TYPE_SCENE);
seq->blend_mode = SEQ_TYPE_CROSS;
seq->scene = load_data->scene;
seq->len = load_data->scene->r.efra - load_data->scene->r.sfra + 1;
id_us_ensure_real((ID *)load_data->scene);
seq_add_set_name(scene, seq, load_data);
seq_add_generic_update(scene, seqbase, seq);
return seq;
}
/**
* Add movieclip strip.
*
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
Sequence *SEQ_add_movieclip_strip(Scene *scene, ListBase *seqbase, struct SeqLoadData *load_data)
{
Sequence *seq = SEQ_sequence_alloc(
seqbase, load_data->start_frame, load_data->channel, SEQ_TYPE_MOVIECLIP);
seq->blend_mode = SEQ_TYPE_CROSS;
seq->clip = load_data->clip;
seq->len = BKE_movieclip_get_duration(load_data->clip);
id_us_ensure_real((ID *)load_data->clip);
seq_add_set_name(scene, seq, load_data);
seq_add_generic_update(scene, seqbase, seq);
return seq;
}
/**
* Add mask strip.
*
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
Sequence *SEQ_add_mask_strip(Scene *scene, ListBase *seqbase, struct SeqLoadData *load_data)
{
Sequence *seq = SEQ_sequence_alloc(
seqbase, load_data->start_frame, load_data->channel, SEQ_TYPE_MASK);
seq->blend_mode = SEQ_TYPE_CROSS;
seq->mask = load_data->mask;
seq->len = BKE_mask_get_duration(load_data->mask);
id_us_ensure_real((ID *)load_data->mask);
seq_add_set_name(scene, seq, load_data);
seq_add_generic_update(scene, seqbase, seq);
return seq;
}
/**
* Add effect strip.
*
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
Sequence *SEQ_add_effect_strip(Scene *scene, ListBase *seqbase, struct SeqLoadData *load_data)
{
Sequence *seq = SEQ_sequence_alloc(
seqbase, load_data->start_frame, load_data->channel, load_data->effect.type);
seq->flag |= SEQ_USE_EFFECT_DEFAULT_FADE;
struct SeqEffectHandle sh = SEQ_effect_handle_get(seq);
sh.init(seq);
seq->seq1 = load_data->effect.seq1;
seq->seq2 = load_data->effect.seq2;
seq->seq3 = load_data->effect.seq3;
if (seq->type == SEQ_TYPE_COLOR) {
seq->blend_mode = SEQ_TYPE_CROSS;
}
else if (seq->type == SEQ_TYPE_ADJUSTMENT) {
seq->blend_mode = SEQ_TYPE_CROSS;
}
else if (seq->type == SEQ_TYPE_TEXT) {
seq->blend_mode = SEQ_TYPE_ALPHAOVER;
}
else if (SEQ_effect_get_num_inputs(seq->type) == 1) {
seq->blend_mode = seq->seq1->blend_mode;
}
if (!load_data->effect.seq1) {
seq->len = 1; /* Effect is generator, set non zero length. */
SEQ_transform_set_right_handle_frame(seq, load_data->effect.end_frame);
}
SEQ_relations_update_changed_seq_and_deps(scene, seq, 1, 1); /* Runs SEQ_time_update_sequence. */
seq_add_set_name(scene, seq, load_data);
seq_add_generic_update(scene, seqbase, seq);
return seq;
}
/**
* Set directory used by image strip.
*
* \param seq: image strip to be changed
* \param path: directory path
*/
void SEQ_add_image_set_directory(Sequence *seq, char *path)
{
BLI_strncpy(seq->strip->dir, path, sizeof(seq->strip->dir));
}
/**
* Set directory used by image strip.
*
* \param seq: image strip to be changed
* \param strip_frame: frame index of strip to be changed
* \param filename: image filename (only filename, not complete path)
*/
void SEQ_add_image_load_file(Sequence *seq, size_t strip_frame, char *filename)
{
StripElem *se = SEQ_render_give_stripelem(seq, seq->start + strip_frame);
BLI_strncpy(se->name, filename, sizeof(se->name));
}
/**
* Set image strip alpha mode
*
* \param seq: image strip to be changed
*/
void SEQ_add_image_init_alpha_mode(Sequence *seq)
{
if (seq->strip && seq->strip->stripdata) {
char name[FILE_MAX];
ImBuf *ibuf;
BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name);
BLI_path_abs(name, BKE_main_blendfile_path_from_global());
/* Initialize input color space. */
if (seq->type == SEQ_TYPE_IMAGE) {
ibuf = IMB_loadiffname(
name, IB_test | IB_alphamode_detect, seq->strip->colorspace_settings.name);
/* Byte images are default to straight alpha, however sequencer
* works in premul space, so mark strip to be premultiplied first.
*/
seq->alpha_mode = SEQ_ALPHA_STRAIGHT;
if (ibuf) {
if (ibuf->flags & IB_alphamode_premul) {
seq->alpha_mode = IMA_ALPHA_PREMUL;
}
IMB_freeImBuf(ibuf);
}
}
}
}
/**
* Add image strip.
* NOTE: Use SEQ_add_image_set_directory() and SEQ_add_image_load_file() to load image sequences
*
* \param main: Main reference
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
Sequence *SEQ_add_image_strip(Main *bmain, Scene *scene, ListBase *seqbase, SeqLoadData *load_data)
{
Sequence *seq = SEQ_sequence_alloc(
seqbase, load_data->start_frame, load_data->channel, SEQ_TYPE_IMAGE);
seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */
seq->len = load_data->image.len;
Strip *strip = seq->strip;
strip->stripdata = MEM_callocN(load_data->image.len * sizeof(StripElem), "stripelem");
/* Multiview settings. */
if (load_data->use_multiview) {
seq->flag |= SEQ_USE_VIEWS;
seq->views_format = load_data->views_format;
}
if (load_data->stereo3d_format) {
seq->stereo3d_format = load_data->stereo3d_format;
}
/* Set initial scale based on load_data->fit_method. */
char file_path[FILE_MAX];
BLI_strncpy(file_path, load_data->path, sizeof(file_path));
BLI_path_abs(file_path, BKE_main_blendfile_path(bmain));
ImBuf *ibuf = IMB_loadiffname(file_path, IB_rect, seq->strip->colorspace_settings.name);
if (ibuf != NULL) {
/* Set image resolution. Assume that all images in sequence are same size. This fields are only
* informative. */
StripElem *strip_elem = strip->stripdata;
for (int i = 0; i < load_data->image.len; i++) {
strip_elem->orig_width = ibuf->x;
strip_elem->orig_height = ibuf->y;
strip_elem++;
}
SEQ_set_scale_to_fit(
seq, ibuf->x, ibuf->y, scene->r.xsch, scene->r.ysch, load_data->fit_method);
IMB_freeImBuf(ibuf);
}
/* Set Last active directory. */
BLI_strncpy(scene->ed->act_imagedir, seq->strip->dir, sizeof(scene->ed->act_imagedir));
seq_add_set_view_transform(scene, seq, load_data);
seq_add_set_name(scene, seq, load_data);
seq_add_generic_update(scene, seqbase, seq);
return seq;
}
#ifdef WITH_AUDASPACE
/**
* Add sound strip.
* NOTE: Use SEQ_add_image_set_directory() and SEQ_add_image_load_file() to load image sequences
*
* \param main: Main reference
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
Sequence *SEQ_add_sound_strip(Main *bmain, Scene *scene, ListBase *seqbase, SeqLoadData *load_data)
{
bSound *sound = BKE_sound_new_file(bmain, load_data->path); /* Handles relative paths. */
SoundInfo info;
bool sound_loaded = BKE_sound_info_get(bmain, sound, &info);
if (!sound_loaded && !load_data->allow_invalid_file) {
BKE_id_free(bmain, sound);
return NULL;
}
if (info.specs.channels == SOUND_CHANNELS_INVALID && !load_data->allow_invalid_file) {
BKE_id_free(bmain, sound);
return NULL;
}
Sequence *seq = SEQ_sequence_alloc(
seqbase, load_data->start_frame, load_data->channel, SEQ_TYPE_SOUND_RAM);
seq->sound = sound;
seq->scene_sound = NULL;
/* We add a very small negative offset here, because
* ceil(132.0) == 133.0, not nice with videos, see T47135. */
seq->len = MAX2(1, (int)ceil((double)info.length * FPS - 1e-4));
Strip *strip = seq->strip;
/* We only need 1 element to store the filename. */
StripElem *se = strip->stripdata = MEM_callocN(sizeof(StripElem), "stripelem");
BLI_split_dirfile(load_data->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name));
if (seq != NULL && seq->sound != NULL) {
if (load_data->flags & SEQ_LOAD_SOUND_MONO) {
seq->sound->flags |= SOUND_FLAGS_MONO;
}
if (load_data->flags & SEQ_LOAD_SOUND_CACHE) {
if (seq->sound) {
seq->sound->flags |= SOUND_FLAGS_CACHING;
}
}
}
/* Set Last active directory. */
BLI_strncpy(scene->ed->act_sounddir, strip->dir, FILE_MAXDIR);
seq_add_set_name(scene, seq, load_data);
seq_add_generic_update(scene, seqbase, seq);
return seq;
}
#else // WITH_AUDASPACE
Sequence *SEQ_add_sound_strip(Main *UNUSED(bmain),
Scene *UNUSED(scene),
ListBase *UNUSED(seqbase),
SeqLoadData *UNUSED(load_data))
{
return NULL;
}
#endif // WITH_AUDASPACE
/**
* Add meta strip.
*
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
Sequence *SEQ_add_meta_strip(Scene *scene, ListBase *seqbase, SeqLoadData *load_data)
{
/* Allocate sequence. */
Sequence *seqm = SEQ_sequence_alloc(
seqbase, load_data->start_frame, load_data->channel, SEQ_TYPE_META);
/* Set name. */
seq_add_set_name(scene, seqm, load_data);
/* Set frames start and length. */
seqm->start = load_data->start_frame;
seqm->len = 1;
SEQ_time_update_sequence(scene, seqm);
return seqm;
}
/**
* Add movie strip.
*
* \param main: Main reference
* \param scene: Scene where strips will be added
* \param seqbase: ListBase where strips will be added
* \param load_data: SeqLoadData with information necessary to create strip
* \return created strip
*/
Sequence *SEQ_add_movie_strip(Main *bmain, Scene *scene, ListBase *seqbase, SeqLoadData *load_data)
{
char path[sizeof(load_data->path)];
BLI_strncpy(path, load_data->path, sizeof(path));
BLI_path_abs(path, BKE_main_blendfile_path(bmain));
char colorspace[64] = "\0"; /* MAX_COLORSPACE_NAME */
bool is_multiview_loaded = false;
const int totfiles = seq_num_files(scene, load_data->views_format, load_data->use_multiview);
struct anim **anim_arr = MEM_callocN(sizeof(struct anim *) * totfiles, "Video files");
int i;
int orig_width = 0;
int orig_height = 0;
if (load_data->use_multiview && (load_data->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
char prefix[FILE_MAX];
const char *ext = NULL;
size_t j = 0;
BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext);
if (prefix[0] != '\0') {
for (i = 0; i < totfiles; i++) {
char str[FILE_MAX];
seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX);
anim_arr[j] = openanim(str, IB_rect, 0, colorspace);
if (anim_arr[j]) {
seq_anim_add_suffix(scene, anim_arr[j], i);
j++;
}
}
is_multiview_loaded = true;
}
}
if (is_multiview_loaded == false) {
anim_arr[0] = openanim(path, IB_rect, 0, colorspace);
}
if (anim_arr[0] == NULL && !load_data->allow_invalid_file) {
MEM_freeN(anim_arr);
return NULL;
}
Sequence *seq = SEQ_sequence_alloc(
seqbase, load_data->start_frame, load_data->channel, SEQ_TYPE_MOVIE);
/* Multiview settings. */
if (load_data->use_multiview) {
seq->flag |= SEQ_USE_VIEWS;
seq->views_format = load_data->views_format;
}
if (load_data->stereo3d_format) {
seq->stereo3d_format = load_data->stereo3d_format;
}
for (i = 0; i < totfiles; i++) {
if (anim_arr[i]) {
StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
BLI_addtail(&seq->anims, sanim);
sanim->anim = anim_arr[i];
}
else {
break;
}
}
seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */
float video_fps = 0.0f;
if (anim_arr[0] != NULL) {
seq->len = IMB_anim_get_duration(anim_arr[0], IMB_TC_RECORD_RUN);
IMB_anim_load_metadata(anim_arr[0]);
short fps_denom;
float fps_num;
IMB_anim_get_fps(anim_arr[0], &fps_denom, &fps_num, true);
video_fps = fps_denom / fps_num;
/* Adjust scene's frame rate settings to match. */
if (load_data->flags & SEQ_LOAD_MOVIE_SYNC_FPS) {
scene->r.frs_sec = fps_denom;
scene->r.frs_sec_base = fps_num;
}
/* Set initial scale based on load_data->fit_method. */
orig_width = IMB_anim_get_image_width(anim_arr[0]);
orig_height = IMB_anim_get_image_height(anim_arr[0]);
SEQ_set_scale_to_fit(
seq, orig_width, orig_height, scene->r.xsch, scene->r.ysch, load_data->fit_method);
}
seq->len = MAX2(1, seq->len);
BLI_strncpy(seq->strip->colorspace_settings.name,
colorspace,
sizeof(seq->strip->colorspace_settings.name));
Strip *strip = seq->strip;
/* We only need 1 element for MOVIE strips. */
StripElem *se;
strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem");
strip->stripdata->orig_width = orig_width;
strip->stripdata->orig_height = orig_height;
strip->stripdata->orig_fps = video_fps;
BLI_split_dirfile(load_data->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name));
seq_add_set_view_transform(scene, seq, load_data);
seq_add_set_name(scene, seq, load_data);
seq_add_generic_update(scene, seqbase, seq);
MEM_freeN(anim_arr);
return seq;
}
/* note: caller should run SEQ_time_update_sequence(scene, seq) after */
void SEQ_add_reload_new_file(Main *bmain, Scene *scene, Sequence *seq, const bool lock_range)
{
char path[FILE_MAX];
int prev_startdisp = 0, prev_enddisp = 0;
/* note: don't rename the strip, will break animation curves */
if (ELEM(seq->type,
SEQ_TYPE_MOVIE,
SEQ_TYPE_IMAGE,
SEQ_TYPE_SOUND_RAM,
SEQ_TYPE_SCENE,
SEQ_TYPE_META,
SEQ_TYPE_MOVIECLIP,
SEQ_TYPE_MASK) == 0) {
return;
}
if (lock_range) {
/* keep so we don't have to move the actual start and end points (only the data) */
SEQ_time_update_sequence_bounds(scene, seq);
prev_startdisp = seq->startdisp;
prev_enddisp = seq->enddisp;
}
switch (seq->type) {
case SEQ_TYPE_IMAGE: {
/* Hack? */
size_t olen = MEM_allocN_len(seq->strip->stripdata) / sizeof(StripElem);
seq->len = olen;
seq->len -= seq->anim_startofs;
seq->len -= seq->anim_endofs;
if (seq->len < 0) {
seq->len = 0;
}
break;
}
case SEQ_TYPE_MOVIE: {
StripAnim *sanim;
bool is_multiview_loaded = false;
const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
(scene->r.scemode & R_MULTIVIEW) != 0;
BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name);
BLI_path_abs(path, BKE_main_blendfile_path_from_global());
SEQ_relations_sequence_free_anim(seq);
if (is_multiview && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
char prefix[FILE_MAX];
const char *ext = NULL;
const int totfiles = seq_num_files(scene, seq->views_format, true);
int i = 0;
BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext);
if (prefix[0] != '\0') {
for (i = 0; i < totfiles; i++) {
struct anim *anim;
char str[FILE_MAX];
seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX);
anim = openanim(str,
IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
seq->streamindex,
seq->strip->colorspace_settings.name);
if (anim) {
seq_anim_add_suffix(scene, anim, i);
sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
BLI_addtail(&seq->anims, sanim);
sanim->anim = anim;
}
}
is_multiview_loaded = true;
}
}
if (is_multiview_loaded == false) {
struct anim *anim;
anim = openanim(path,
IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
seq->streamindex,
seq->strip->colorspace_settings.name);
if (anim) {
sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
BLI_addtail(&seq->anims, sanim);
sanim->anim = anim;
}
}
/* use the first video as reference for everything */
sanim = seq->anims.first;
if ((!sanim) || (!sanim->anim)) {
return;
}
IMB_anim_load_metadata(sanim->anim);
seq->len = IMB_anim_get_duration(
sanim->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN);
seq->len -= seq->anim_startofs;
seq->len -= seq->anim_endofs;
if (seq->len < 0) {
seq->len = 0;
}
break;
}
case SEQ_TYPE_MOVIECLIP:
if (seq->clip == NULL) {
return;
}
seq->len = BKE_movieclip_get_duration(seq->clip);
seq->len -= seq->anim_startofs;
seq->len -= seq->anim_endofs;
if (seq->len < 0) {
seq->len = 0;
}
break;
case SEQ_TYPE_MASK:
if (seq->mask == NULL) {
return;
}
seq->len = BKE_mask_get_duration(seq->mask);
seq->len -= seq->anim_startofs;
seq->len -= seq->anim_endofs;
if (seq->len < 0) {
seq->len = 0;
}
break;
case SEQ_TYPE_SOUND_RAM:
#ifdef WITH_AUDASPACE
if (!seq->sound) {
return;
}
seq->len = ceil((double)BKE_sound_get_length(bmain, seq->sound) * FPS);
seq->len -= seq->anim_startofs;
seq->len -= seq->anim_endofs;
if (seq->len < 0) {
seq->len = 0;
}
#else
UNUSED_VARS(bmain);
return;
#endif
break;
case SEQ_TYPE_SCENE: {
seq->len = (seq->scene) ? seq->scene->r.efra - seq->scene->r.sfra + 1 : 0;
seq->len -= seq->anim_startofs;
seq->len -= seq->anim_endofs;
if (seq->len < 0) {
seq->len = 0;
}
break;
}
}
free_proxy_seq(seq);
if (lock_range) {
SEQ_transform_set_left_handle_frame(seq, prev_startdisp);
SEQ_transform_set_right_handle_frame(seq, prev_enddisp);
SEQ_transform_fix_single_image_seq_offsets(seq);
}
SEQ_time_update_sequence(scene, seq);
}
void SEQ_add_movie_reload_if_needed(struct Main *bmain,
struct Scene *scene,
struct Sequence *seq,
bool *r_was_reloaded,
bool *r_can_produce_frames)
{
BLI_assert(seq->type == SEQ_TYPE_MOVIE ||
!"This function is only implemented for movie strips.");
bool must_reload = false;
/* The Sequence struct allows for multiple anim structs to be associated with one strip.
* This function will return true only if there is at least one 'anim' AND all anims can
* produce frames. */
if (BLI_listbase_is_empty(&seq->anims)) {
/* No anim present, so reloading is always necessary. */
must_reload = true;
}
else {
LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) {
if (!IMB_anim_can_produce_frames(sanim->anim)) {
/* Anim cannot produce frames, try reloading. */
must_reload = true;
break;
}
};
}
if (!must_reload) {
/* There are one or more anims, and all can produce frames. */
*r_was_reloaded = false;
*r_can_produce_frames = true;
return;
}
SEQ_add_reload_new_file(bmain, scene, seq, true);
*r_was_reloaded = true;
if (BLI_listbase_is_empty(&seq->anims)) {
/* No anims present after reloading => no frames can be produced. */
*r_can_produce_frames = false;
return;
}
/* Check if there are still anims that cannot produce frames. */
LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) {
if (!IMB_anim_can_produce_frames(sanim->anim)) {
/* There still is an anim that cannot produce frames. */
*r_can_produce_frames = false;
return;
}
};
/* There are one or more anims, and all can produce frames. */
*r_can_produce_frames = true;
}