We already have different storages for cddata of verts, edges etc., 'simply' do the same for the mask flags we use all around Blender code to request some data, or limit some operation to some layers, etc. Reason we need this is that some cddata types (like Normals) are actually shared between verts/polys/loops, and we don’t want to generate clnors everytime we request vnors! As a side note, this also does final fix to T59338, which was the trigger for this patch (need to request computed loop normals for another mesh than evaluated one). Reviewers: brecht, campbellbarton, sergey Differential Revision: https://developer.blender.org/D4407
196 lines
6.0 KiB
C
196 lines
6.0 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup modifiers
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*/
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#include <stddef.h>
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#include "BLI_utildefines.h"
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#include "DNA_dynamicpaint_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_mesh_types.h"
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#include "BKE_dynamicpaint.h"
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#include "BKE_layer.h"
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#include "BKE_library_query.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_physics.h"
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#include "DEG_depsgraph_query.h"
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#include "MOD_modifiertypes.h"
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static void initData(ModifierData *md)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
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pmd->canvas = NULL;
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pmd->brush = NULL;
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pmd->type = MOD_DYNAMICPAINT_TYPE_CANVAS;
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}
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static void copyData(const ModifierData *md, ModifierData *target, const int flag)
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{
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const DynamicPaintModifierData *pmd = (const DynamicPaintModifierData *)md;
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DynamicPaintModifierData *tpmd = (DynamicPaintModifierData *)target;
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dynamicPaint_Modifier_copy(pmd, tpmd, flag);
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}
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static void freeData(ModifierData *md)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
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dynamicPaint_Modifier_free(pmd);
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}
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static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
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if (pmd->canvas) {
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DynamicPaintSurface *surface = pmd->canvas->surfaces.first;
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for (; surface; surface = surface->next) {
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/* tface */
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if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ ||
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surface->init_color_type == MOD_DPAINT_INITIAL_TEXTURE)
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{
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r_cddata_masks->lmask |= CD_MASK_MLOOPUV;
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}
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/* mcol */
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if (surface->type == MOD_DPAINT_SURFACE_T_PAINT ||
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surface->init_color_type == MOD_DPAINT_INITIAL_VERTEXCOLOR)
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{
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r_cddata_masks->lmask |= CD_MASK_MLOOPCOL;
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}
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/* CD_MDEFORMVERT */
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if (surface->type == MOD_DPAINT_SURFACE_T_WEIGHT) {
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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}
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}
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}
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}
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static Mesh *applyModifier(
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ModifierData *md, const ModifierEvalContext *ctx,
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Mesh *mesh)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
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/* dont apply dynamic paint on orco mesh stack */
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if (!(ctx->flag & MOD_APPLY_ORCO)) {
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Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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return dynamicPaint_Modifier_do(pmd, ctx->depsgraph, scene, ctx->object, mesh);
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}
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return mesh;
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}
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static bool is_brush_cb(Object *UNUSED(ob), ModifierData *pmd)
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{
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return ((DynamicPaintModifierData *)pmd)->brush != NULL;
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
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/* Add relation from canvases to all brush objects. */
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if (pmd->canvas != NULL) {
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for (DynamicPaintSurface *surface = pmd->canvas->surfaces.first; surface; surface = surface->next) {
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if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP) {
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DEG_add_forcefield_relations(ctx->node, ctx->object, surface->effector_weights, true, 0, "Dynamic Paint Field");
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}
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/* Actual code uses custom loop over group/scene without layer checks in dynamicPaint_doStep */
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DEG_add_collision_relations(ctx->node, ctx->object, surface->brush_group, eModifierType_DynamicPaint, is_brush_cb, "Dynamic Paint Brush");
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}
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}
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}
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static bool dependsOnTime(ModifierData *UNUSED(md))
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{
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return true;
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}
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static void foreachIDLink(
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ModifierData *md, Object *ob,
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IDWalkFunc walk, void *userData)
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{
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DynamicPaintModifierData *pmd = (DynamicPaintModifierData *) md;
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if (pmd->canvas) {
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DynamicPaintSurface *surface = pmd->canvas->surfaces.first;
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for (; surface; surface = surface->next) {
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walk(userData, ob, (ID **)&surface->brush_group, IDWALK_CB_NOP);
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walk(userData, ob, (ID **)&surface->init_texture, IDWALK_CB_USER);
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if (surface->effector_weights) {
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walk(userData, ob, (ID **)&surface->effector_weights->group, IDWALK_CB_NOP);
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}
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}
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}
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}
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static void foreachTexLink(
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ModifierData *UNUSED(md), Object *UNUSED(ob),
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TexWalkFunc UNUSED(walk), void *UNUSED(userData))
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{
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//walk(userData, ob, md, ""); /* re-enable when possible */
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}
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ModifierTypeInfo modifierType_DynamicPaint = {
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/* name */ "Dynamic Paint",
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/* structName */ "DynamicPaintModifierData",
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/* structSize */ sizeof(DynamicPaintModifierData),
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/* type */ eModifierTypeType_Constructive,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
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/* eModifierTypeFlag_SupportsMapping |*/
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eModifierTypeFlag_UsesPointCache |
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eModifierTypeFlag_Single |
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eModifierTypeFlag_UsesPreview,
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/* copyData */ copyData,
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/* deformVerts_DM */ NULL,
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/* deformMatrices_DM */ NULL,
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/* deformVertsEM_DM */ NULL,
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/* deformMatricesEM_DM*/NULL,
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/* applyModifier_DM */ NULL,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ applyModifier,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ freeData,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ dependsOnTime,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ NULL,
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/* foreachIDLink */ foreachIDLink,
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/* foreachTexLink */ foreachTexLink,
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};
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