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blender-archive/source/blender/modifiers/intern/MOD_ocean.c
Bastien Montagne ab0bc65c24 Refactor CDData masks, to have one mask per mesh elem type.
We already have different storages for cddata of verts, edges etc.,
'simply' do the same for the mask flags we use all around Blender code
to request some data, or limit some operation to some layers, etc.

Reason we need this is that some cddata types (like Normals) are
actually shared between verts/polys/loops, and we don’t want to generate
clnors everytime we request vnors!

As a side note, this also does final fix to T59338, which was the
trigger for this patch (need to request computed loop normals for
another mesh than evaluated one).

Reviewers: brecht, campbellbarton, sergey

Differential Revision: https://developer.blender.org/D4407
2019-03-07 11:29:50 +01:00

528 lines
13 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) Blender Foundation
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_math_inline.h"
#include "BLI_task.h"
#include "DNA_customdata_types.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
#include "BKE_library.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_ocean.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
#ifdef WITH_OCEANSIM
static void init_cache_data(Object *ob, struct OceanModifierData *omd)
{
const char *relbase = modifier_path_relbase_from_global(ob);
omd->oceancache = BKE_ocean_init_cache(omd->cachepath, relbase,
omd->bakestart, omd->bakeend, omd->wave_scale,
omd->chop_amount, omd->foam_coverage, omd->foam_fade, omd->resolution);
}
static void simulate_ocean_modifier(struct OceanModifierData *omd)
{
BKE_ocean_simulate(omd->ocean, omd->time, omd->wave_scale, omd->chop_amount);
}
#endif /* WITH_OCEANSIM */
/* Modifier Code */
static void initData(ModifierData *md)
{
#ifdef WITH_OCEANSIM
OceanModifierData *omd = (OceanModifierData *) md;
omd->resolution = 7;
omd->spatial_size = 50;
omd->wave_alignment = 0.0;
omd->wind_velocity = 30.0;
omd->damp = 0.5;
omd->smallest_wave = 0.01;
omd->wave_direction = 0.0;
omd->depth = 200.0;
omd->wave_scale = 1.0;
omd->chop_amount = 1.0;
omd->foam_coverage = 0.0;
omd->seed = 0;
omd->time = 1.0;
omd->size = 1.0;
omd->repeat_x = 1;
omd->repeat_y = 1;
modifier_path_init(omd->cachepath, sizeof(omd->cachepath), "cache_ocean");
omd->cached = 0;
omd->bakestart = 1;
omd->bakeend = 250;
omd->oceancache = NULL;
omd->foam_fade = 0.98;
omd->foamlayername[0] = '\0'; /* layer name empty by default */
omd->ocean = BKE_ocean_add();
BKE_ocean_init_from_modifier(omd->ocean, omd);
simulate_ocean_modifier(omd);
#else /* WITH_OCEANSIM */
/* unused */
(void)md;
#endif /* WITH_OCEANSIM */
}
static void freeData(ModifierData *md)
{
#ifdef WITH_OCEANSIM
OceanModifierData *omd = (OceanModifierData *) md;
BKE_ocean_free(omd->ocean);
if (omd->oceancache)
BKE_ocean_free_cache(omd->oceancache);
#else /* WITH_OCEANSIM */
/* unused */
(void)md;
#endif /* WITH_OCEANSIM */
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
#ifdef WITH_OCEANSIM
#if 0
const OceanModifierData *omd = (const OceanModifierData *) md;
#endif
OceanModifierData *tomd = (OceanModifierData *) target;
modifier_copyData_generic(md, target, flag);
/* The oceancache object will be recreated for this copy
* automatically when cached=true */
tomd->oceancache = NULL;
tomd->ocean = BKE_ocean_add();
BKE_ocean_init_from_modifier(tomd->ocean, tomd);
simulate_ocean_modifier(tomd);
#else /* WITH_OCEANSIM */
/* unused */
(void)md;
(void)target;
(void)flag;
#endif /* WITH_OCEANSIM */
}
#ifdef WITH_OCEANSIM
static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
OceanModifierData *omd = (OceanModifierData *)md;
if (omd->flag & MOD_OCEAN_GENERATE_FOAM) {
r_cddata_masks->fmask |= CD_MASK_MCOL; /* XXX Should be loop cddata I guess? */
}
}
#else /* WITH_OCEANSIM */
static void requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md), CustomData_MeshMasks *UNUSED(r_cddata_masks))
{
}
#endif /* WITH_OCEANSIM */
static bool dependsOnNormals(ModifierData *md)
{
OceanModifierData *omd = (OceanModifierData *)md;
return (omd->geometry_mode != MOD_OCEAN_GEOM_GENERATE);
}
#ifdef WITH_OCEANSIM
typedef struct GenerateOceanGeometryData {
MVert *mverts;
MPoly *mpolys;
MLoop *mloops;
int *origindex;
MLoopUV *mloopuvs;
int res_x, res_y;
int rx, ry;
float ox, oy;
float sx, sy;
float ix, iy;
} GenerateOceanGeometryData;
static void generate_ocean_geometry_vertices(
void *__restrict userdata,
const int y,
const ParallelRangeTLS *__restrict UNUSED(tls))
{
GenerateOceanGeometryData *gogd = userdata;
int x;
for (x = 0; x <= gogd->res_x; x++) {
const int i = y * (gogd->res_x + 1) + x;
float *co = gogd->mverts[i].co;
co[0] = gogd->ox + (x * gogd->sx);
co[1] = gogd->oy + (y * gogd->sy);
co[2] = 0.0f;
}
}
static void generate_ocean_geometry_polygons(
void *__restrict userdata,
const int y,
const ParallelRangeTLS *__restrict UNUSED(tls))
{
GenerateOceanGeometryData *gogd = userdata;
int x;
for (x = 0; x < gogd->res_x; x++) {
const int fi = y * gogd->res_x + x;
const int vi = y * (gogd->res_x + 1) + x;
MPoly *mp = &gogd->mpolys[fi];
MLoop *ml = &gogd->mloops[fi * 4];
ml->v = vi;
ml++;
ml->v = vi + 1;
ml++;
ml->v = vi + 1 + gogd->res_x + 1;
ml++;
ml->v = vi + gogd->res_x + 1;
ml++;
mp->loopstart = fi * 4;
mp->totloop = 4;
mp->flag |= ME_SMOOTH;
/* generated geometry does not map to original faces */
gogd->origindex[fi] = ORIGINDEX_NONE;
}
}
static void generate_ocean_geometry_uvs(
void *__restrict userdata,
const int y,
const ParallelRangeTLS *__restrict UNUSED(tls))
{
GenerateOceanGeometryData *gogd = userdata;
int x;
for (x = 0; x < gogd->res_x; x++) {
const int i = y * gogd->res_x + x;
MLoopUV *luv = &gogd->mloopuvs[i * 4];
luv->uv[0] = x * gogd->ix;
luv->uv[1] = y * gogd->iy;
luv++;
luv->uv[0] = (x + 1) * gogd->ix;
luv->uv[1] = y * gogd->iy;
luv++;
luv->uv[0] = (x + 1) * gogd->ix;
luv->uv[1] = (y + 1) * gogd->iy;
luv++;
luv->uv[0] = x * gogd->ix;
luv->uv[1] = (y + 1) * gogd->iy;
luv++;
}
}
static Mesh *generate_ocean_geometry(OceanModifierData *omd)
{
Mesh *result;
GenerateOceanGeometryData gogd;
int num_verts;
int num_polys;
const bool use_threading = omd->resolution > 4;
gogd.rx = omd->resolution * omd->resolution;
gogd.ry = omd->resolution * omd->resolution;
gogd.res_x = gogd.rx * omd->repeat_x;
gogd.res_y = gogd.ry * omd->repeat_y;
num_verts = (gogd.res_x + 1) * (gogd.res_y + 1);
num_polys = gogd.res_x * gogd.res_y;
gogd.sx = omd->size * omd->spatial_size;
gogd.sy = omd->size * omd->spatial_size;
gogd.ox = -gogd.sx / 2.0f;
gogd.oy = -gogd.sy / 2.0f;
gogd.sx /= gogd.rx;
gogd.sy /= gogd.ry;
result = BKE_mesh_new_nomain(num_verts, 0, 0, num_polys * 4, num_polys);
gogd.mverts = result->mvert;
gogd.mpolys = result->mpoly;
gogd.mloops = result->mloop;
gogd.origindex = CustomData_get_layer(&result->pdata, CD_ORIGINDEX);
ParallelRangeSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = use_threading;
/* create vertices */
BLI_task_parallel_range(0, gogd.res_y + 1, &gogd, generate_ocean_geometry_vertices, &settings);
/* create faces */
BLI_task_parallel_range(0, gogd.res_y, &gogd, generate_ocean_geometry_polygons, &settings);
BKE_mesh_calc_edges(result, false, false);
/* add uvs */
if (CustomData_number_of_layers(&result->ldata, CD_MLOOPUV) < MAX_MTFACE) {
gogd.mloopuvs = CustomData_add_layer(&result->ldata, CD_MLOOPUV, CD_CALLOC, NULL, num_polys * 4);
if (gogd.mloopuvs) { /* unlikely to fail */
gogd.ix = 1.0 / gogd.rx;
gogd.iy = 1.0 / gogd.ry;
BLI_task_parallel_range(0, gogd.res_y, &gogd, generate_ocean_geometry_uvs, &settings);
}
}
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
return result;
}
static Mesh *doOcean(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
OceanModifierData *omd = (OceanModifierData *) md;
int cfra_scene = (int)DEG_get_ctime(ctx->depsgraph);
Object *ob = ctx->object;
bool allocated_ocean = false;
Mesh *result = NULL;
OceanResult ocr;
MVert *mverts;
int cfra_for_cache;
int i, j;
/* use cached & inverted value for speed
* expanded this would read...
*
* (axis / (omd->size * omd->spatial_size)) + 0.5f) */
#define OCEAN_CO(_size_co_inv, _v) ((_v * _size_co_inv) + 0.5f)
const float size_co_inv = 1.0f / (omd->size * omd->spatial_size);
/* can happen in when size is small, avoid bad array lookups later and quit now */
if (!isfinite(size_co_inv)) {
return mesh;
}
/* do ocean simulation */
if (omd->cached == true) {
if (!omd->oceancache) {
init_cache_data(ob, omd);
}
BKE_ocean_simulate_cache(omd->oceancache, cfra_scene);
}
else {
/* omd->ocean is NULL on an original object (in contrast to an evaluated one).
* We can create a new one, but we have to free it as well once we're done.
* This function is only called on an original object when applying the modifier
* using the 'Apply Modifier' button, and thus it is not called frequently for
* simulation. */
allocated_ocean |= BKE_ocean_ensure(omd);
simulate_ocean_modifier(omd);
}
if (omd->geometry_mode == MOD_OCEAN_GEOM_GENERATE) {
result = generate_ocean_geometry(omd);
BKE_mesh_ensure_normals(result);
}
else if (omd->geometry_mode == MOD_OCEAN_GEOM_DISPLACE) {
BKE_id_copy_ex(NULL, &mesh->id, (ID **)&result, LIB_ID_COPY_LOCALIZE);
}
cfra_for_cache = cfra_scene;
CLAMP(cfra_for_cache, omd->bakestart, omd->bakeend);
cfra_for_cache -= omd->bakestart; /* shift to 0 based */
mverts = result->mvert;
/* add vcols before displacement - allows lookup based on position */
if (omd->flag & MOD_OCEAN_GENERATE_FOAM) {
if (CustomData_number_of_layers(&result->ldata, CD_MLOOPCOL) < MAX_MCOL) {
const int num_polys = result->totpoly;
const int num_loops = result->totloop;
MLoop *mloops = result->mloop;
MLoopCol *mloopcols = CustomData_add_layer_named(
&result->ldata, CD_MLOOPCOL, CD_CALLOC, NULL, num_loops, omd->foamlayername);
if (mloopcols) { /* unlikely to fail */
MPoly *mpolys = result->mpoly;
MPoly *mp;
for (i = 0, mp = mpolys; i < num_polys; i++, mp++) {
MLoop *ml = &mloops[mp->loopstart];
MLoopCol *mlcol = &mloopcols[mp->loopstart];
for (j = mp->totloop; j--; ml++, mlcol++) {
const float *vco = mverts[ml->v].co;
const float u = OCEAN_CO(size_co_inv, vco[0]);
const float v = OCEAN_CO(size_co_inv, vco[1]);
float foam;
if (omd->oceancache && omd->cached == true) {
BKE_ocean_cache_eval_uv(omd->oceancache, &ocr, cfra_for_cache, u, v);
foam = ocr.foam;
CLAMP(foam, 0.0f, 1.0f);
}
else {
BKE_ocean_eval_uv(omd->ocean, &ocr, u, v);
foam = BKE_ocean_jminus_to_foam(ocr.Jminus, omd->foam_coverage);
}
mlcol->r = mlcol->g = mlcol->b = (char)(foam * 255);
/* This needs to be set (render engine uses) */
mlcol->a = 255;
}
}
}
}
}
/* displace the geometry */
/* Note: tried to parallelized that one and previous foam loop, but gives 20% slower results... odd. */
{
const int num_verts = result->totvert;
for (i = 0; i < num_verts; i++) {
float *vco = mverts[i].co;
const float u = OCEAN_CO(size_co_inv, vco[0]);
const float v = OCEAN_CO(size_co_inv, vco[1]);
if (omd->oceancache && omd->cached == true) {
BKE_ocean_cache_eval_uv(omd->oceancache, &ocr, cfra_for_cache, u, v);
}
else {
BKE_ocean_eval_uv(omd->ocean, &ocr, u, v);
}
vco[2] += ocr.disp[1];
if (omd->chop_amount > 0.0f) {
vco[0] += ocr.disp[0];
vco[1] += ocr.disp[2];
}
}
}
if (allocated_ocean) {
BKE_ocean_free(omd->ocean);
omd->ocean = NULL;
}
#undef OCEAN_CO
return result;
}
#else /* WITH_OCEANSIM */
static Mesh *doOcean(ModifierData *UNUSED(md), const ModifierEvalContext *UNUSED(ctx), Mesh *mesh)
{
return mesh;
}
#endif /* WITH_OCEANSIM */
static Mesh *applyModifier(
ModifierData *md, const ModifierEvalContext *ctx,
Mesh *mesh)
{
Mesh *result;
result = doOcean(md, ctx, mesh);
if (result != mesh)
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
return result;
}
ModifierTypeInfo modifierType_Ocean = {
/* name */ "Ocean",
/* structName */ "OceanModifierData",
/* structSize */ sizeof(OceanModifierData),
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ copyData,
/* deformMatrices_DM */ NULL,
/* deformVerts_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ dependsOnNormals,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
};