These were redundant for one of a few reasons: - A call to `BKE_mesh_tag_coords_changed` was correct instead - A mesh has dirty normals when created from scratch anyway - The call was redundant with `BKE_mesh_runtime_clear_geometry`
These were redundant for one of a few reasons: - A call to `BKE_mesh_tag_coords_changed` was correct instead - A mesh has dirty normals when created from scratch anyway - The call was redundant with `BKE_mesh_runtime_clear_geometry`