Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
105 lines
3.9 KiB
Python
105 lines
3.9 KiB
Python
#!/usr/bin/env python
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#
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2006, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Nathan Letwory.
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#
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# ***** END GPL LICENSE BLOCK *****
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Import ('env')
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sources = env.Glob('intern/source/*.c')
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raysources = env.Glob('intern/raytrace/*.cpp')
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incs = 'intern/include #/intern/guardedalloc ../blenlib ../makesdna ../makesrna'
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incs += ' extern/include ../blenkernel ../imbuf ../blenfont'
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incs += ' ../include ../blenloader ../../../intern/smoke/extern ../../../intern/mikktspace ../bmesh'
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cflags_raytrace = env['CCFLAGS']
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cxxflags_raytrace = env['CXXFLAGS']
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defs = []
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defs_raytrace = []
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if env['WITH_BF_SMOKE']:
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defs.append('WITH_SMOKE')
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if env['WITH_BF_PYTHON']:
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incs += ' ../python'
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incs += ' ' + env['BF_PYTHON_INC']
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defs.append('WITH_PYTHON')
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if env['BF_DEBUG']:
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defs.append('DEBUG')
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if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
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if env['WITH_BF_RAYOPTIMIZATION']:
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cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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cxxflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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if env['OURPLATFORM'] in ('win32-mingw', 'win64-mingw'):
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if env['WITH_BF_RAYOPTIMIZATION']:
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cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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if env['OURPLATFORM'] == 'darwin':
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if env['MACOSX_ARCHITECTURE'] in ('i386', 'x86_64') and env['WITH_BF_RAYOPTIMIZATION']:
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cflags_raytrace = env['CFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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if env['OURPLATFORM'] == 'linux':
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if env['WITH_BF_RAYOPTIMIZATION']:
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cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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incs += ' ../../../extern/binreloc/include'
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if env['OURPLATFORM'] == 'linuxcross':
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if env['WITH_BF_RAYOPTIMIZATION']:
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cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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cxxflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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if env['WITH_BF_QUICKTIME']:
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defs.append('WITH_QUICKTIME')
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incs += ' ../quicktime ' + env['BF_QUICKTIME_INC']
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if env['WITH_BF_OPENEXR']:
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defs.append('WITH_OPENEXR')
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if env['WITH_BF_GAMEENGINE']:
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defs.append('WITH_GAMEENGINE')
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if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'):
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incs += ' ' + env['BF_PTHREADS_INC']
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#
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# HACK: To fix problem with error 'MMX instruction set not enabled' from mmintrin.h
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#
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if env['OURPLATFORM'] == 'linuxcross':
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defs.append('__SSE__')
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defs_raytrace.append('__MMX__')
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if env['WITH_BF_RAYOPTIMIZATION']:
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defs.append('__SSE__')
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defs_raytrace.append('__SSE__')
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env.BlenderLib ( libname = 'bf_render', sources = sources, includes = Split(incs), defines=defs, libtype='core', priority=145 )
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env.BlenderLib ( libname = 'bf_render_raytrace', sources = raysources, includes = Split(incs), defines=defs_raytrace, libtype='core', priority=145, compileflags=cflags_raytrace, cxx_compileflags=cxxflags_raytrace )
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