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blender-archive/source/blender/render/SConscript
Bastien Montagne ab2c273b12 Added GPL header to sconscripts!
Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
2012-12-17 08:01:43 +00:00

105 lines
3.9 KiB
Python

#!/usr/bin/env python
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Nathan Letwory.
#
# ***** END GPL LICENSE BLOCK *****
Import ('env')
sources = env.Glob('intern/source/*.c')
raysources = env.Glob('intern/raytrace/*.cpp')
incs = 'intern/include #/intern/guardedalloc ../blenlib ../makesdna ../makesrna'
incs += ' extern/include ../blenkernel ../imbuf ../blenfont'
incs += ' ../include ../blenloader ../../../intern/smoke/extern ../../../intern/mikktspace ../bmesh'
cflags_raytrace = env['CCFLAGS']
cxxflags_raytrace = env['CXXFLAGS']
defs = []
defs_raytrace = []
if env['WITH_BF_SMOKE']:
defs.append('WITH_SMOKE')
if env['WITH_BF_PYTHON']:
incs += ' ../python'
incs += ' ' + env['BF_PYTHON_INC']
defs.append('WITH_PYTHON')
if env['BF_DEBUG']:
defs.append('DEBUG')
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
if env['WITH_BF_RAYOPTIMIZATION']:
cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
cxxflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
if env['OURPLATFORM'] in ('win32-mingw', 'win64-mingw'):
if env['WITH_BF_RAYOPTIMIZATION']:
cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
if env['OURPLATFORM'] == 'darwin':
if env['MACOSX_ARCHITECTURE'] in ('i386', 'x86_64') and env['WITH_BF_RAYOPTIMIZATION']:
cflags_raytrace = env['CFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
if env['OURPLATFORM'] == 'linux':
if env['WITH_BF_RAYOPTIMIZATION']:
cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
incs += ' ../../../extern/binreloc/include'
if env['OURPLATFORM'] == 'linuxcross':
if env['WITH_BF_RAYOPTIMIZATION']:
cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
cxxflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
incs += ' ../quicktime ' + env['BF_QUICKTIME_INC']
if env['WITH_BF_OPENEXR']:
defs.append('WITH_OPENEXR')
if env['WITH_BF_GAMEENGINE']:
defs.append('WITH_GAMEENGINE')
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'):
incs += ' ' + env['BF_PTHREADS_INC']
#
# HACK: To fix problem with error 'MMX instruction set not enabled' from mmintrin.h
#
if env['OURPLATFORM'] == 'linuxcross':
defs.append('__SSE__')
defs_raytrace.append('__MMX__')
if env['WITH_BF_RAYOPTIMIZATION']:
defs.append('__SSE__')
defs_raytrace.append('__SSE__')
env.BlenderLib ( libname = 'bf_render', sources = sources, includes = Split(incs), defines=defs, libtype='core', priority=145 )
env.BlenderLib ( libname = 'bf_render_raytrace', sources = raysources, includes = Split(incs), defines=defs_raytrace, libtype='core', priority=145, compileflags=cflags_raytrace, cxx_compileflags=cxxflags_raytrace )