This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <chrono>
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#include <iostream>
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#include <string>
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#include "BLI_sys_types.h"
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namespace blender::timeit {
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using Clock = std::chrono::steady_clock;
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using TimePoint = Clock::time_point;
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using Nanoseconds = std::chrono::nanoseconds;
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void print_duration(Nanoseconds duration);
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class ScopedTimer {
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private:
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std::string name_;
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TimePoint start_;
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public:
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ScopedTimer(std::string name) : name_(std::move(name))
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{
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start_ = Clock::now();
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}
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~ScopedTimer()
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{
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const TimePoint end = Clock::now();
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const Nanoseconds duration = end - start_;
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std::cout << "Timer '" << name_ << "' took ";
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print_duration(duration);
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std::cout << '\n';
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}
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};
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} // namespace blender::timeit
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#define SCOPED_TIMER(name) blender::timeit::ScopedTimer scoped_timer(name)
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