Use names: - `tool_settings` instead of `ts`. - `props` instead of `op` / `prop` / `op_props` As Python may reference operators, don't confuse the operator properties with an instance of the operator. In both cases these names were already used for most scripts.
969 lines
30 KiB
Python
969 lines
30 KiB
Python
# SPDX-License-Identifier: GPL-2.0-or-later
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import bpy
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from bpy.types import Header, Menu, Panel
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from bpy.app.translations import (
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pgettext_iface as iface_,
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contexts as i18n_contexts,
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)
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class TOPBAR_HT_upper_bar(Header):
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bl_space_type = 'TOPBAR'
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def draw(self, context):
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region = context.region
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if region.alignment == 'RIGHT':
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self.draw_right(context)
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else:
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self.draw_left(context)
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def draw_left(self, context):
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layout = self.layout
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window = context.window
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screen = context.screen
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TOPBAR_MT_editor_menus.draw_collapsible(context, layout)
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layout.separator()
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if not screen.show_fullscreen:
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layout.template_ID_tabs(
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window, "workspace",
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new="workspace.add",
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menu="TOPBAR_MT_workspace_menu",
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)
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else:
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layout.operator(
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"screen.back_to_previous",
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icon='SCREEN_BACK',
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text="Back to Previous",
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)
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def draw_right(self, context):
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layout = self.layout
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window = context.window
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screen = context.screen
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scene = window.scene
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# If statusbar is hidden, still show messages at the top
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if not screen.show_statusbar:
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layout.template_reports_banner()
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layout.template_running_jobs()
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# Active workspace view-layer is retrieved through window, not through workspace.
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layout.template_ID(window, "scene", new="scene.new",
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unlink="scene.delete")
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row = layout.row(align=True)
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row.template_search(
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window, "view_layer",
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scene, "view_layers",
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new="scene.view_layer_add",
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unlink="scene.view_layer_remove")
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class TOPBAR_PT_tool_settings_extra(Panel):
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"""
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Popover panel for adding extra options that don't fit in the tool settings header
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"""
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bl_idname = "TOPBAR_PT_tool_settings_extra"
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bl_region_type = 'HEADER'
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bl_space_type = 'TOPBAR'
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bl_label = "Extra Options"
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def draw(self, context):
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from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
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layout = self.layout
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# Get the active tool
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space_type, mode = ToolSelectPanelHelper._tool_key_from_context(
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context)
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cls = ToolSelectPanelHelper._tool_class_from_space_type(space_type)
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item, tool, _ = cls._tool_get_active(
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context, space_type, mode, with_icon=True)
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if item is None:
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return
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# Draw the extra settings
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item.draw_settings(context, layout, tool, extra=True)
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class TOPBAR_PT_tool_fallback(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'HEADER'
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bl_label = "Layers"
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bl_ui_units_x = 8
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def draw(self, context):
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from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
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layout = self.layout
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tool_settings = context.tool_settings
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ToolSelectPanelHelper.draw_fallback_tool_items(layout, context)
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if tool_settings.workspace_tool_type == 'FALLBACK':
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tool = context.tool
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ToolSelectPanelHelper.draw_active_tool_fallback(
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context, layout, tool)
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class TOPBAR_PT_gpencil_layers(Panel):
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'HEADER'
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bl_label = "Layers"
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bl_ui_units_x = 14
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@classmethod
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def poll(cls, context):
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if context.gpencil_data is None:
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return False
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ob = context.object
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if ob is not None and ob.type == 'GPENCIL':
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return True
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return False
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def draw(self, context):
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layout = self.layout
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gpd = context.gpencil_data
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# Grease Pencil data...
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if (gpd is None) or (not gpd.layers):
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layout.operator("gpencil.layer_add", text="New Layer")
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else:
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self.draw_layers(context, layout, gpd)
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def draw_layers(self, context, layout, gpd):
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row = layout.row()
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col = row.column()
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layer_rows = 10
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col.template_list("GPENCIL_UL_layer", "", gpd, "layers", gpd.layers, "active_index",
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rows=layer_rows, sort_reverse=True, sort_lock=True)
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gpl = context.active_gpencil_layer
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if gpl:
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srow = col.row(align=True)
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srow.prop(gpl, "blend_mode", text="Blend")
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srow = col.row(align=True)
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srow.prop(gpl, "opacity", text="Opacity", slider=True)
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srow.prop(gpl, "use_mask_layer", text="",
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icon='MOD_MASK' if gpl.use_mask_layer else 'LAYER_ACTIVE')
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srow = col.row(align=True)
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srow.prop(gpl, "use_lights")
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col = row.column()
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sub = col.column(align=True)
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sub.operator("gpencil.layer_add", icon='ADD', text="")
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sub.operator("gpencil.layer_remove", icon='REMOVE', text="")
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gpl = context.active_gpencil_layer
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if gpl:
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sub.menu("GPENCIL_MT_layer_context_menu",
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icon='DOWNARROW_HLT', text="")
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if len(gpd.layers) > 1:
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col.separator()
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sub = col.column(align=True)
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sub.operator("gpencil.layer_move",
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icon='TRIA_UP', text="").type = 'UP'
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sub.operator("gpencil.layer_move",
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icon='TRIA_DOWN', text="").type = 'DOWN'
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col.separator()
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sub = col.column(align=True)
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sub.operator("gpencil.layer_isolate", icon='HIDE_OFF',
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text="").affect_visibility = True
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sub.operator("gpencil.layer_isolate", icon='LOCKED',
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text="").affect_visibility = False
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class TOPBAR_MT_editor_menus(Menu):
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bl_idname = "TOPBAR_MT_editor_menus"
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bl_label = ""
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def draw(self, context):
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layout = self.layout
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# Allow calling this menu directly (this might not be a header area).
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if getattr(context.area, "show_menus", False):
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layout.menu("TOPBAR_MT_blender", text="", icon='BLENDER')
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else:
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layout.menu("TOPBAR_MT_blender", text="Blender")
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layout.menu("TOPBAR_MT_file")
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layout.menu("TOPBAR_MT_edit")
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layout.menu("TOPBAR_MT_render")
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layout.menu("TOPBAR_MT_window")
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layout.menu("TOPBAR_MT_help")
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class TOPBAR_MT_blender(Menu):
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bl_label = "Blender"
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def draw(self, _context):
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layout = self.layout
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layout.operator("wm.splash")
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layout.operator("wm.splash_about")
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layout.separator()
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layout.operator("preferences.app_template_install",
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text="Install Application Template...")
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layout.separator()
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layout.menu("TOPBAR_MT_blender_system")
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class TOPBAR_MT_file_cleanup(Menu):
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bl_label = "Clean Up"
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def draw(self, _context):
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layout = self.layout
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layout.separator()
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props = layout.operator("outliner.orphans_purge", text="Unused Data-Blocks")
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props.do_local_ids = True
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props.do_linked_ids = True
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props.do_recursive = False
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props = layout.operator("outliner.orphans_purge", text="Recursive Unused Data-Blocks")
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props.do_local_ids = True
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props.do_linked_ids = True
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props.do_recursive = True
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layout.separator()
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props = layout.operator("outliner.orphans_purge", text="Unused Linked Data-Blocks")
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props.do_local_ids = False
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props.do_linked_ids = True
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props.do_recursive = False
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props = layout.operator("outliner.orphans_purge", text="Recursive Unused Linked Data-Blocks")
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props.do_local_ids = False
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props.do_linked_ids = True
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props.do_recursive = True
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layout.separator()
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props = layout.operator("outliner.orphans_purge", text="Unused Local Data-Blocks")
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props.do_local_ids = True
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props.do_linked_ids = False
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props.do_recursive = False
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props = layout.operator("outliner.orphans_purge", text="Recursive Unused Local Data-Blocks")
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props.do_local_ids = True
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props.do_linked_ids = False
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props.do_recursive = True
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class TOPBAR_MT_file(Menu):
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bl_label = "File"
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def draw(self, context):
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layout = self.layout
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layout.operator_context = 'INVOKE_AREA'
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layout.menu("TOPBAR_MT_file_new", text="New", text_ctxt=i18n_contexts.id_windowmanager, icon='FILE_NEW')
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layout.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER')
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layout.menu("TOPBAR_MT_file_open_recent")
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layout.operator("wm.revert_mainfile")
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layout.menu("TOPBAR_MT_file_recover")
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layout.separator()
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layout.operator_context = 'EXEC_AREA' if context.blend_data.is_saved else 'INVOKE_AREA'
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layout.operator("wm.save_mainfile", text="Save", icon='FILE_TICK')
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layout.operator_context = 'INVOKE_AREA'
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layout.operator("wm.save_as_mainfile", text="Save As...")
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layout.operator_context = 'INVOKE_AREA'
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layout.operator("wm.save_as_mainfile", text="Save Copy...").copy = True
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layout.separator()
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layout.operator_context = 'INVOKE_AREA'
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layout.operator("wm.link", text="Link...", icon='LINK_BLEND')
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layout.operator("wm.append", text="Append...", icon='APPEND_BLEND')
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layout.menu("TOPBAR_MT_file_previews")
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layout.separator()
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layout.menu("TOPBAR_MT_file_import", icon='IMPORT')
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layout.menu("TOPBAR_MT_file_export", icon='EXPORT')
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layout.separator()
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layout.menu("TOPBAR_MT_file_external_data")
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layout.menu("TOPBAR_MT_file_cleanup")
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layout.separator()
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layout.menu("TOPBAR_MT_file_defaults")
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layout.separator()
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layout.operator("wm.quit_blender", text="Quit", icon='QUIT')
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class TOPBAR_MT_file_new(Menu):
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bl_label = "New File"
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@staticmethod
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def app_template_paths():
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import os
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template_paths = bpy.utils.app_template_paths()
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# Expand template paths.
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# Use a set to avoid duplicate user/system templates.
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# This is a corner case, but users managed to do it! #76849.
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app_templates = set()
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for path in template_paths:
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for d in os.listdir(path):
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if d.startswith(("__", ".")):
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continue
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template = os.path.join(path, d)
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if os.path.isdir(template):
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app_templates.add(d)
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return sorted(app_templates)
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@staticmethod
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def draw_ex(layout, _context, *, use_splash=False, use_more=False):
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layout.operator_context = 'INVOKE_DEFAULT'
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# Limit number of templates in splash screen, spill over into more menu.
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paths = TOPBAR_MT_file_new.app_template_paths()
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splash_limit = 5
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if use_splash:
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icon = 'FILE_NEW'
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show_more = len(paths) > (splash_limit - 1)
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if show_more:
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paths = paths[:splash_limit - 2]
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elif use_more:
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icon = 'FILE_NEW'
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paths = paths[splash_limit - 2:]
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show_more = False
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else:
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icon = 'NONE'
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show_more = False
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# Draw application templates.
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if not use_more:
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props = layout.operator(
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"wm.read_homefile", text="General", icon=icon)
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props.app_template = ""
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for d in paths:
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props = layout.operator(
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"wm.read_homefile",
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text=bpy.path.display_name(iface_(d)),
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icon=icon,
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)
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props.app_template = d
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layout.operator_context = 'EXEC_DEFAULT'
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if show_more:
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layout.menu("TOPBAR_MT_templates_more", text="...")
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def draw(self, context):
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TOPBAR_MT_file_new.draw_ex(self.layout, context)
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class TOPBAR_MT_file_recover(Menu):
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bl_label = "Recover"
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def draw(self, _context):
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layout = self.layout
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layout.operator("wm.recover_last_session", text="Last Session")
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layout.operator("wm.recover_auto_save", text="Auto Save...")
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class TOPBAR_MT_file_defaults(Menu):
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bl_label = "Defaults"
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def draw(self, context):
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layout = self.layout
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prefs = context.preferences
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layout.operator_context = 'INVOKE_AREA'
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if any(bpy.utils.app_template_paths()):
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app_template = prefs.app_template
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else:
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app_template = None
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if app_template:
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layout.label(
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text=iface_(bpy.path.display_name(app_template, has_ext=False),
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i18n_contexts.id_workspace), translate=False)
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layout.operator("wm.save_homefile")
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if app_template:
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display_name = bpy.path.display_name(iface_(app_template))
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props = layout.operator("wm.read_factory_settings",
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text="Load Factory Blender Settings")
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props.app_template = app_template
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props = layout.operator("wm.read_factory_settings",
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text=iface_("Load Factory %s Settings",
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i18n_contexts.operator_default) % display_name,
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translate=False)
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props.app_template = app_template
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props.use_factory_startup_app_template_only = True
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del display_name
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else:
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layout.operator("wm.read_factory_settings")
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# Include technical operators here which would otherwise have no way for users to access.
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class TOPBAR_MT_blender_system(Menu):
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bl_label = "System"
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def draw(self, _context):
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layout = self.layout
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layout.operator("script.reload")
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layout.separator()
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layout.operator("wm.memory_statistics")
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layout.operator("wm.debug_menu")
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layout.operator_menu_enum("wm.redraw_timer", "type")
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layout.separator()
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layout.operator("screen.spacedata_cleanup")
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class TOPBAR_MT_templates_more(Menu):
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bl_label = "Templates"
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def draw(self, context):
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bpy.types.TOPBAR_MT_file_new.draw_ex(
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self.layout, context, use_more=True)
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class TOPBAR_MT_file_import(Menu):
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bl_idname = "TOPBAR_MT_file_import"
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bl_label = "Import"
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bl_owner_use_filter = False
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def draw(self, _context):
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if bpy.app.build_options.collada:
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self.layout.operator("wm.collada_import", text="Collada (.dae)")
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if bpy.app.build_options.alembic:
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self.layout.operator("wm.alembic_import", text="Alembic (.abc)")
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if bpy.app.build_options.usd:
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self.layout.operator(
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"wm.usd_import", text="Universal Scene Description (.usd*)")
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if bpy.app.build_options.io_gpencil:
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self.layout.operator("wm.gpencil_import_svg", text="SVG as Grease Pencil")
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if bpy.app.build_options.io_wavefront_obj:
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self.layout.operator("wm.obj_import", text="Wavefront (.obj)")
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if bpy.app.build_options.io_ply:
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self.layout.operator("wm.ply_import", text="Stanford PLY (.ply) (experimental)")
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if bpy.app.build_options.io_stl:
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self.layout.operator("wm.stl_import", text="STL (.stl) (experimental)")
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class TOPBAR_MT_file_export(Menu):
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bl_idname = "TOPBAR_MT_file_export"
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bl_label = "Export"
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bl_owner_use_filter = False
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def draw(self, _context):
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if bpy.app.build_options.collada:
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self.layout.operator("wm.collada_export", text="Collada (.dae)")
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if bpy.app.build_options.alembic:
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self.layout.operator("wm.alembic_export", text="Alembic (.abc)")
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if bpy.app.build_options.usd:
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self.layout.operator(
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"wm.usd_export", text="Universal Scene Description (.usd*)")
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if bpy.app.build_options.io_gpencil:
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# Pugixml lib dependency
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if bpy.app.build_options.pugixml:
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self.layout.operator("wm.gpencil_export_svg", text="Grease Pencil as SVG")
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# Haru lib dependency
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if bpy.app.build_options.haru:
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self.layout.operator("wm.gpencil_export_pdf", text="Grease Pencil as PDF")
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if bpy.app.build_options.io_wavefront_obj:
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self.layout.operator("wm.obj_export", text="Wavefront (.obj)")
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if bpy.app.build_options.io_ply:
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self.layout.operator("wm.ply_export", text="Stanford PLY (.ply) (experimental)")
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class TOPBAR_MT_file_external_data(Menu):
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bl_label = "External Data"
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def draw(self, _context):
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layout = self.layout
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icon = 'CHECKBOX_HLT' if bpy.data.use_autopack else 'CHECKBOX_DEHLT'
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layout.operator("file.autopack_toggle", icon=icon)
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pack_all = layout.row()
|
|
pack_all.operator("file.pack_all")
|
|
pack_all.active = not bpy.data.use_autopack
|
|
|
|
unpack_all = layout.row()
|
|
unpack_all.operator("file.unpack_all")
|
|
unpack_all.active = not bpy.data.use_autopack
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("file.pack_libraries")
|
|
layout.operator("file.unpack_libraries")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("file.make_paths_relative")
|
|
layout.operator("file.make_paths_absolute")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("file.report_missing_files")
|
|
layout.operator("file.find_missing_files")
|
|
|
|
|
|
class TOPBAR_MT_file_previews(Menu):
|
|
bl_label = "Data Previews"
|
|
|
|
def draw(self, _context):
|
|
layout = self.layout
|
|
|
|
layout.operator("wm.previews_ensure")
|
|
layout.operator("wm.previews_batch_generate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("wm.previews_clear")
|
|
layout.operator("wm.previews_batch_clear")
|
|
|
|
|
|
class TOPBAR_MT_render(Menu):
|
|
bl_label = "Render"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
rd = context.scene.render
|
|
|
|
layout.operator("render.render", text="Render Image",
|
|
icon='RENDER_STILL').use_viewport = True
|
|
props = layout.operator(
|
|
"render.render", text="Render Animation", icon='RENDER_ANIMATION')
|
|
props.animation = True
|
|
props.use_viewport = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("sound.mixdown", text="Render Audio...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("render.view_show", text="View Render")
|
|
layout.operator("render.play_rendered_anim", text="View Animation")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(rd, "use_lock_interface", text="Lock Interface")
|
|
|
|
|
|
class TOPBAR_MT_edit(Menu):
|
|
bl_label = "Edit"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
show_developer = context.preferences.view.show_developer_ui
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("TOPBAR_MT_undo_history")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("screen.repeat_last")
|
|
layout.operator("screen.repeat_history", text="Repeat History...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("screen.redo_last", text="Adjust Last Operation...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("wm.search_menu", text="Menu Search...", icon='VIEWZOOM')
|
|
if show_developer:
|
|
layout.operator("wm.search_operator", text="Operator Search...", icon='VIEWZOOM')
|
|
|
|
layout.separator()
|
|
|
|
# Mainly to expose shortcut since this depends on the context.
|
|
props = layout.operator("wm.call_panel", text="Rename Active Item...")
|
|
props.name = "TOPBAR_PT_name"
|
|
props.keep_open = False
|
|
|
|
layout.operator("wm.batch_rename", text="Batch Rename...")
|
|
|
|
layout.separator()
|
|
|
|
# Should move elsewhere (impacts outliner & 3D view).
|
|
tool_settings = context.tool_settings
|
|
layout.prop(tool_settings, "lock_object_mode")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("screen.userpref_show",
|
|
text="Preferences...", icon='PREFERENCES')
|
|
|
|
|
|
class TOPBAR_MT_window(Menu):
|
|
bl_label = "Window"
|
|
|
|
def draw(self, context):
|
|
import sys
|
|
from bl_ui_utils.layout import operator_context
|
|
|
|
layout = self.layout
|
|
|
|
layout.operator("wm.window_new")
|
|
layout.operator("wm.window_new_main")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("wm.window_fullscreen_toggle", icon='FULLSCREEN_ENTER')
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("screen.workspace_cycle",
|
|
text="Next Workspace").direction = 'NEXT'
|
|
layout.operator("screen.workspace_cycle",
|
|
text="Previous Workspace").direction = 'PREV'
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(context.screen, "show_statusbar")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("screen.screenshot")
|
|
|
|
# Showing the status in the area doesn't work well in this case.
|
|
# - From the top-bar, the text replaces the file-menu (not so bad but strange).
|
|
# - From menu-search it replaces the area that the user may want to screen-shot.
|
|
# Setting the context to screen causes the status to show in the global status-bar.
|
|
with operator_context(layout, 'INVOKE_SCREEN'):
|
|
layout.operator("screen.screenshot_area")
|
|
|
|
if sys.platform[:3] == "win":
|
|
layout.separator()
|
|
layout.operator("wm.console_toggle", icon='CONSOLE')
|
|
|
|
if context.scene.render.use_multiview:
|
|
layout.separator()
|
|
layout.operator("wm.set_stereo_3d")
|
|
|
|
|
|
class TOPBAR_MT_help(Menu):
|
|
bl_label = "Help"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
show_developer = context.preferences.view.show_developer_ui
|
|
|
|
layout.operator("wm.url_open_preset", text="Manual",
|
|
icon='HELP').type = 'MANUAL'
|
|
|
|
layout.operator(
|
|
"wm.url_open", text="Tutorials", icon='URL',
|
|
).url = "https://www.blender.org/tutorials"
|
|
layout.operator(
|
|
"wm.url_open", text="Support", icon='URL',
|
|
).url = "https://www.blender.org/support"
|
|
|
|
layout.separator()
|
|
|
|
layout.operator(
|
|
"wm.url_open", text="User Communities", icon='URL',
|
|
).url = "https://www.blender.org/community/"
|
|
layout.operator(
|
|
"wm.url_open", text="Developer Community", icon='URL',
|
|
).url = "https://devtalk.blender.org"
|
|
|
|
layout.separator()
|
|
|
|
layout.operator(
|
|
"wm.url_open_preset", text="Python API Reference", icon='URL',
|
|
).type = 'API'
|
|
|
|
if show_developer:
|
|
layout.operator(
|
|
"wm.url_open", text="Developer Documentation", icon='URL',
|
|
).url = "https://wiki.blender.org/wiki/Main_Page"
|
|
|
|
layout.operator("wm.operator_cheat_sheet", icon='TEXT')
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("wm.url_open_preset",
|
|
text="Report a Bug", icon='URL').type = 'BUG'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("wm.sysinfo")
|
|
|
|
|
|
class TOPBAR_MT_file_context_menu(Menu):
|
|
bl_label = "File Context Menu"
|
|
|
|
def draw(self, _context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_AREA'
|
|
layout.menu("TOPBAR_MT_file_new", text="New", text_ctxt=i18n_contexts.id_windowmanager, icon='FILE_NEW')
|
|
layout.operator("wm.open_mainfile", text="Open...", icon='FILE_FOLDER')
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("wm.link", text="Link...", icon='LINK_BLEND')
|
|
layout.operator("wm.append", text="Append...", icon='APPEND_BLEND')
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("TOPBAR_MT_file_import", icon='IMPORT')
|
|
layout.menu("TOPBAR_MT_file_export", icon='EXPORT')
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("screen.userpref_show",
|
|
text="Preferences...", icon='PREFERENCES')
|
|
|
|
|
|
class TOPBAR_MT_workspace_menu(Menu):
|
|
bl_label = "Workspace"
|
|
|
|
def draw(self, _context):
|
|
layout = self.layout
|
|
|
|
layout.operator("workspace.duplicate",
|
|
text="Duplicate", icon='DUPLICATE')
|
|
if len(bpy.data.workspaces) > 1:
|
|
layout.operator("workspace.delete", text="Delete", icon='REMOVE')
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("workspace.reorder_to_front",
|
|
text="Reorder to Front", icon='TRIA_LEFT_BAR')
|
|
layout.operator("workspace.reorder_to_back",
|
|
text="Reorder to Back", icon='TRIA_RIGHT_BAR')
|
|
|
|
layout.separator()
|
|
|
|
# For key binding discoverability.
|
|
props = layout.operator("screen.workspace_cycle",
|
|
text="Previous Workspace")
|
|
props.direction = 'PREV'
|
|
props = layout.operator(
|
|
"screen.workspace_cycle", text="Next Workspace")
|
|
props.direction = 'NEXT'
|
|
|
|
|
|
# Grease Pencil Object - Primitive curve
|
|
class TOPBAR_PT_gpencil_primitive(Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Primitives"
|
|
|
|
def draw(self, context):
|
|
settings = context.tool_settings.gpencil_sculpt
|
|
|
|
layout = self.layout
|
|
# Curve
|
|
layout.template_curve_mapping(
|
|
settings, "thickness_primitive_curve", brush=True)
|
|
|
|
|
|
# Only a popover
|
|
class TOPBAR_PT_name(Panel):
|
|
bl_space_type = 'TOPBAR' # dummy
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Rename Active Item"
|
|
bl_ui_units_x = 14
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
# Edit first editable button in popup
|
|
def row_with_icon(layout, icon):
|
|
row = layout.row()
|
|
row.activate_init = True
|
|
row.label(icon=icon)
|
|
return row
|
|
|
|
mode = context.mode
|
|
space = context.space_data
|
|
space_type = None if (space is None) else space.type
|
|
found = False
|
|
if space_type == 'SEQUENCE_EDITOR':
|
|
layout.label(text="Sequence Strip Name")
|
|
item = context.active_sequence_strip
|
|
if item:
|
|
row = row_with_icon(layout, 'SEQUENCE')
|
|
row.prop(item, "name", text="")
|
|
found = True
|
|
elif space_type == 'NODE_EDITOR':
|
|
layout.label(text="Node Label")
|
|
item = context.active_node
|
|
if item:
|
|
row = row_with_icon(layout, 'NODE')
|
|
row.prop(item, "label", text="")
|
|
found = True
|
|
elif space_type == 'NLA_EDITOR':
|
|
layout.label(text="NLA Strip Name")
|
|
item = next(
|
|
(strip for strip in context.selected_nla_strips if strip.active), None)
|
|
if item:
|
|
row = row_with_icon(layout, 'NLA')
|
|
row.prop(item, "name", text="")
|
|
found = True
|
|
else:
|
|
if mode == 'POSE' or (mode == 'WEIGHT_PAINT' and context.pose_object):
|
|
layout.label(text="Bone Name")
|
|
item = context.active_pose_bone
|
|
if item:
|
|
row = row_with_icon(layout, 'BONE_DATA')
|
|
row.prop(item, "name", text="")
|
|
found = True
|
|
elif mode == 'EDIT_ARMATURE':
|
|
layout.label(text="Bone Name")
|
|
item = context.active_bone
|
|
if item:
|
|
row = row_with_icon(layout, 'BONE_DATA')
|
|
row.prop(item, "name", text="")
|
|
found = True
|
|
else:
|
|
layout.label(text="Object Name")
|
|
item = context.object
|
|
if item:
|
|
row = row_with_icon(layout, 'OBJECT_DATA')
|
|
row.prop(item, "name", text="")
|
|
found = True
|
|
|
|
if not found:
|
|
row = row_with_icon(layout, 'ERROR')
|
|
row.label(text="No active item")
|
|
|
|
|
|
class TOPBAR_PT_name_marker(Panel):
|
|
bl_space_type = 'TOPBAR' # dummy
|
|
bl_region_type = 'HEADER'
|
|
bl_label = "Rename Marker"
|
|
bl_ui_units_x = 14
|
|
|
|
@staticmethod
|
|
def is_using_pose_markers(context):
|
|
sd = context.space_data
|
|
return (sd.type == 'DOPESHEET_EDITOR' and sd.mode in {'ACTION', 'SHAPEKEY'} and
|
|
sd.show_pose_markers and sd.action)
|
|
|
|
@staticmethod
|
|
def get_selected_marker(context):
|
|
if TOPBAR_PT_name_marker.is_using_pose_markers(context):
|
|
markers = context.space_data.action.pose_markers
|
|
else:
|
|
markers = context.scene.timeline_markers
|
|
|
|
for marker in markers:
|
|
if marker.select:
|
|
return marker
|
|
return None
|
|
|
|
@staticmethod
|
|
def row_with_icon(layout, icon):
|
|
row = layout.row()
|
|
row.activate_init = True
|
|
row.label(icon=icon)
|
|
return row
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.label(text="Marker Name")
|
|
|
|
scene = context.scene
|
|
if scene.tool_settings.lock_markers:
|
|
row = self.row_with_icon(layout, 'ERROR')
|
|
label = "Markers are locked"
|
|
row.label(text=label)
|
|
return
|
|
|
|
marker = self.get_selected_marker(context)
|
|
if marker is None:
|
|
row = self.row_with_icon(layout, 'ERROR')
|
|
row.label(text="No active marker")
|
|
return
|
|
|
|
icon = 'TIME'
|
|
if marker.camera is not None:
|
|
icon = 'CAMERA_DATA'
|
|
elif self.is_using_pose_markers(context):
|
|
icon = 'ARMATURE_DATA'
|
|
row = self.row_with_icon(layout, icon)
|
|
row.prop(marker, "name", text="")
|
|
|
|
|
|
classes = (
|
|
TOPBAR_HT_upper_bar,
|
|
TOPBAR_MT_file_context_menu,
|
|
TOPBAR_MT_workspace_menu,
|
|
TOPBAR_MT_editor_menus,
|
|
TOPBAR_MT_blender,
|
|
TOPBAR_MT_blender_system,
|
|
TOPBAR_MT_file,
|
|
TOPBAR_MT_file_new,
|
|
TOPBAR_MT_file_recover,
|
|
TOPBAR_MT_file_defaults,
|
|
TOPBAR_MT_templates_more,
|
|
TOPBAR_MT_file_import,
|
|
TOPBAR_MT_file_export,
|
|
TOPBAR_MT_file_external_data,
|
|
TOPBAR_MT_file_cleanup,
|
|
TOPBAR_MT_file_previews,
|
|
TOPBAR_MT_edit,
|
|
TOPBAR_MT_render,
|
|
TOPBAR_MT_window,
|
|
TOPBAR_MT_help,
|
|
TOPBAR_PT_tool_fallback,
|
|
TOPBAR_PT_tool_settings_extra,
|
|
TOPBAR_PT_gpencil_layers,
|
|
TOPBAR_PT_gpencil_primitive,
|
|
TOPBAR_PT_name,
|
|
TOPBAR_PT_name_marker,
|
|
)
|
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
from bpy.utils import register_class
|
|
for cls in classes:
|
|
register_class(cls)
|