quat * quat was returning the dot product (a float), rather then the cross product. Use BLI_math's mul_qt_qtqt() function.
108 lines
4.3 KiB
C++
108 lines
4.3 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Joseph Gilbert
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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//Include this file for access to vector, quat, matrix, euler, etc...
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#ifndef EXPP_Mathutils_H
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#define EXPP_Mathutils_H
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#include <Python.h>
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/* Can cast different mathutils types to this, use for generic funcs */
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extern char BaseMathObject_Wrapped_doc[];
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extern char BaseMathObject_Owner_doc[];
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#define BASE_MATH_MEMBERS(_data) \
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PyObject_VAR_HEAD \
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float *_data; /* array of data (alias), wrapped status depends on wrapped status */ \
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PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */ \
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unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */ \
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unsigned char cb_subtype; /* subtype: location, rotation... to avoid defining many new functions for every attribute of the same type */ \
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unsigned char wrapped; /* wrapped data type? */ \
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typedef struct {
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BASE_MATH_MEMBERS(data)
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} BaseMathObject;
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#include "mathutils_vector.h"
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#include "mathutils_matrix.h"
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#include "mathutils_quat.h"
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#include "mathutils_euler.h"
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#include "mathutils_color.h"
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PyObject *BaseMathObject_getOwner( BaseMathObject * self, void * );
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PyObject *BaseMathObject_getWrapped( BaseMathObject *self, void * );
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void BaseMathObject_dealloc(BaseMathObject * self);
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PyObject *Mathutils_Init(void);
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PyObject *Noise_Init(void); /* lazy, saves having own header */
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int EXPP_FloatsAreEqual(float A, float B, int floatSteps);
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int EXPP_VectorsAreEqual(float *vecA, float *vecB, int size, int floatSteps);
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#define Py_PI 3.14159265358979323846
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#define Py_NEW 1
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#define Py_WRAP 2
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typedef struct Mathutils_Callback Mathutils_Callback;
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typedef int (*BaseMathCheckFunc)(BaseMathObject *); /* checks the user is still valid */
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typedef int (*BaseMathGetFunc)(BaseMathObject *, int); /* gets the vector from the user */
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typedef int (*BaseMathSetFunc)(BaseMathObject *, int); /* sets the users vector values once the vector is modified */
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typedef int (*BaseMathGetIndexFunc)(BaseMathObject *, int, int); /* same as above but only for an index */
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typedef int (*BaseMathSetIndexFunc)(BaseMathObject *, int, int); /* same as above but only for an index */
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struct Mathutils_Callback {
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BaseMathCheckFunc check;
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BaseMathGetFunc get;
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BaseMathSetFunc set;
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BaseMathGetIndexFunc get_index;
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BaseMathSetIndexFunc set_index;
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};
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int Mathutils_RegisterCallback(Mathutils_Callback *cb);
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int _BaseMathObject_ReadCallback(BaseMathObject *self);
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int _BaseMathObject_WriteCallback(BaseMathObject *self);
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int _BaseMathObject_ReadIndexCallback(BaseMathObject *self, int index);
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int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index);
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/* since this is called so often avoid where possible */
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#define BaseMath_ReadCallback(_self) (((_self)->cb_user ? _BaseMathObject_ReadCallback((BaseMathObject *)_self):1))
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#define BaseMath_WriteCallback(_self) (((_self)->cb_user ?_BaseMathObject_WriteCallback((BaseMathObject *)_self):1))
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#define BaseMath_ReadIndexCallback(_self, _index) (((_self)->cb_user ? _BaseMathObject_ReadIndexCallback((BaseMathObject *)_self, _index):1))
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#define BaseMath_WriteIndexCallback(_self, _index) (((_self)->cb_user ? _BaseMathObject_WriteIndexCallback((BaseMathObject *)_self, _index):1))
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/* utility func */
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int mathutils_array_parse(float *array, int array_min, int array_max, PyObject *value, const char *error_prefix);
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#endif /* EXPP_Mathutils_H */
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