This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/render/intern/include
Ton Roosendaal 03fe244b58 - changed calculus for area light to use double precision. Using float
already gave noise with area size of 0.1.
  Limited buttons to minimum value of 0.01 for area light. For people
  who want smaller they can scale it down in 3d, effectively reducing
  the energy then as well.
2004-01-04 13:27:18 +00:00
..