colors. This because of the pretty weird (ab)use of load & make editmesh... For each added undo step, the load_editmesh was fed with an empty mesh to assign data to, without knowledge of what was in the original mesh. That way UV and color data got lost. Solved it in 2 steps: 1. removing the ->tface pointer from EditVlak, and make TFace a builtin struct inside EditVlak. This didnt cost much extra mem, since it already stored UV and color. This enabled some pretty cleanup in editmesh.c as well, storing tface pointers was cumbersome. 2. for each undo step, it then generates always a tface and mcol block to link to the undo Mesh. Even when it wasn't in the actual Mesh, at exit editmode the original Mesh is used as reference anyway, and undo-meshes are freed correctly. The enormous commit is because I had to change the BLI_editVert.h file, and found it was included in about every file unnecessary. I removed it there. ALso found out that subsurf has code ready (unfinished) to make UV coords for the displaylist in EditMode as well, nice to know for later...
640 lines
13 KiB
C
640 lines
13 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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* Creator-specific support for vertex deformation groups
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_editVert.h"
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#include "BKE_global.h"
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#include "BKE_deform.h"
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#include "BKE_mesh.h"
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#include "BIF_editdeform.h"
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#include "BIF_toolbox.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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void sel_verts_defgroup (int select)
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{
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EditVert *eve;
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Object *ob;
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int i;
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ob=G.obedit;
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if (!ob)
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return;
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switch (ob->type){
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case OB_MESH:
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for (eve=G.edve.first; eve; eve=eve->next){
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if (eve->totweight){
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for (i=0; i<eve->totweight; i++){
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if (eve->dw[i].def_nr == (ob->actdef-1)){
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if (select) eve->f |= 1;
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else eve->f &= ~1;
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break;
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}
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}
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}
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}
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break;
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default:
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break;
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}
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}
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MDeformWeight *verify_defweight (MDeformVert *dv, int defgroup)
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/* Ensures that mv has a deform weight entry for
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the specified defweight group */
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{
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int i;
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MDeformWeight *newdw;
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if (!dv)
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return NULL;
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for (i=0; i<dv->totweight; i++){
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if (dv->dw[i].def_nr == defgroup)
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return dv->dw+i;
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}
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newdw = MEM_callocN (sizeof(MDeformWeight)*(dv->totweight+1), "deformWeight");
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if (dv->dw){
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memcpy (newdw, dv->dw, sizeof(MDeformWeight)*dv->totweight);
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MEM_freeN (dv->dw);
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}
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dv->dw=newdw;
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dv->dw[dv->totweight].weight=0;
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dv->dw[dv->totweight].def_nr=defgroup;
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/* Group index */
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dv->totweight++;
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return dv->dw+(dv->totweight-1);
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}
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void add_defgroup (Object *ob) {
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add_defgroup_name (ob, "Group");
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}
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bDeformGroup *add_defgroup_name (Object *ob, char *name)
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{
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bDeformGroup *defgroup;
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if (!ob)
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return NULL;
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defgroup = MEM_callocN (sizeof(bDeformGroup), "deformGroup");
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/* I think there should be some length
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* checking here -- don't know why NaN
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* never checks name lengths (see
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* unique_vertexgroup_name, for example).
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*/
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strcpy (defgroup->name, name);
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BLI_addtail(&ob->defbase, defgroup);
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unique_vertexgroup_name(defgroup, ob);
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ob->actdef = BLI_countlist(&ob->defbase);
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return defgroup;
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}
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void del_defgroup (Object *ob)
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{
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bDeformGroup *defgroup;
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EditVert *eve;
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int i;
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if (!ob)
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return;
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if (!ob->actdef)
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return;
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defgroup = BLI_findlink(&ob->defbase, ob->actdef-1);
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if (!defgroup)
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return;
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/* Make sure that no verts are using this group */
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remove_verts_defgroup(1);
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/* Make sure that any verts with higher indices are adjusted accordingly */
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for (eve=G.edve.first; eve; eve=eve->next){
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for (i=0; i<eve->totweight; i++){
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if (eve->dw[i].def_nr > (ob->actdef-1))
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eve->dw[i].def_nr--;
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}
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}
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/* Update the active material index if necessary */
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if (ob->actdef==BLI_countlist(&ob->defbase))
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ob->actdef--;
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/* Remove the group */
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BLI_freelinkN (&ob->defbase, defgroup);
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}
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void create_dverts(Mesh *me)
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{
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/* create deform verts for the mesh
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*/
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int i;
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me->dvert= MEM_mallocN(sizeof(MDeformVert)*me->totvert, "deformVert");
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for (i=0; i < me->totvert; ++i) {
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me->dvert[i].totweight = 0;
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me->dvert[i].dw = NULL;
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}
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}
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int get_defgroup_num (Object *ob, bDeformGroup *dg)
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{
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/* Fetch the location of this deform group
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* within the linked list of deform groups.
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* (this number is stored in the deform
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* weights of the deform verts to link them
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* to this deform group) deform deform
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* deform blah blah deform
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*/
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bDeformGroup *eg;
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int def_nr;
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eg = ob->defbase.first;
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def_nr = 0;
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/* loop through all deform groups
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*/
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while (eg != NULL){
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/* if the current deform group is
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* the one we are after, return
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* def_nr
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*/
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if (eg == dg){
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break;
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}
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++def_nr;
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eg = eg->next;
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}
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/* if there was no deform group found then
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* return -1 (should set up a nice symbolic
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* constant for this)
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*/
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if (eg == NULL) return -1;
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return def_nr;
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}
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void remove_vert_def_nr (Object *ob, int def_nr, int vertnum)
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{
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/* This routine removes the vertex from the deform
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* group with number def_nr.
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*
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* This routine is meant to be fast, so it is the
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* responsibility of the calling routine to:
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* a) test whether ob is non-NULL
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* b) test whether ob is a mesh
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* c) calculate def_nr
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*/
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MDeformWeight *newdw;
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MDeformVert *dvert;
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int i;
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/* if this mesh has no deform mesh abort
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*/
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if (!((Mesh*)ob->data)->dvert) return;
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/* get the deform mesh cooresponding to the
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* vertnum
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*/
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dvert = ((Mesh*)ob->data)->dvert + vertnum;
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/* for all of the deform weights in the
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* deform vert
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*/
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for (i=dvert->totweight - 1 ; i>=0 ; i--){
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/* if the def_nr is the same as the one
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* for our weight group then remove it
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* from this deform vert.
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*/
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if (dvert->dw[i].def_nr == def_nr) {
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dvert->totweight--;
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/* if there are still other deform weights
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* attached to this vert then remove this
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* deform weight, and reshuffle the others
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*/
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if (dvert->totweight) {
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newdw = MEM_mallocN (sizeof(MDeformWeight)*(dvert->totweight),
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"deformWeight");
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if (dvert->dw){
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memcpy (newdw, dvert->dw, sizeof(MDeformWeight)*i);
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memcpy (newdw+i, dvert->dw+i+1,
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sizeof(MDeformWeight)*(dvert->totweight-i));
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MEM_freeN (dvert->dw);
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}
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dvert->dw=newdw;
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}
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/* if there are no other deform weights
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* left then just remove the deform weight
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*/
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else {
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MEM_freeN (dvert->dw);
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dvert->dw = NULL;
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}
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}
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}
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}
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void add_vert_defnr (Object *ob, int def_nr, int vertnum,
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float weight, int assignmode)
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{
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/* add the vert to the deform group with the
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* specified number
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*/
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MDeformVert *dv;
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MDeformWeight *newdw;
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int i;
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/* get the vert
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*/
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dv = ((Mesh*)ob->data)->dvert + vertnum;
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/* Lets first check to see if this vert is
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* already in the weight group -- if so
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* lets update it
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*/
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for (i=0; i<dv->totweight; i++){
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/* if this weight cooresponds to the
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* deform group, then add it using
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* the assign mode provided
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*/
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if (dv->dw[i].def_nr == def_nr){
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switch (assignmode) {
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case WEIGHT_REPLACE:
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dv->dw[i].weight=weight;
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break;
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case WEIGHT_ADD:
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dv->dw[i].weight+=weight;
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if (dv->dw[i].weight >= 1.0)
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dv->dw[i].weight = 1.0;
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break;
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case WEIGHT_SUBTRACT:
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dv->dw[i].weight-=weight;
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/* if the weight is zero or less then
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* remove the vert from the deform group
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*/
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if (dv->dw[i].weight <= 0.0)
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remove_vert_def_nr(ob, def_nr, vertnum);
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break;
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}
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return;
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}
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}
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/* if the vert wasn't in the deform group then
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* we must take a different form of action ...
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*/
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switch (assignmode) {
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case WEIGHT_SUBTRACT:
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/* if we are subtracting then we don't
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* need to do anything
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*/
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return;
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case WEIGHT_REPLACE:
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case WEIGHT_ADD:
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/* if we are doing an additive assignment, then
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* we need to create the deform weight
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*/
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newdw = MEM_callocN (sizeof(MDeformWeight)*(dv->totweight+1),
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"deformWeight");
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if (dv->dw){
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memcpy (newdw, dv->dw, sizeof(MDeformWeight)*dv->totweight);
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MEM_freeN (dv->dw);
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}
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dv->dw=newdw;
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dv->dw[dv->totweight].weight=weight;
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dv->dw[dv->totweight].def_nr=def_nr;
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dv->totweight++;
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break;
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}
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}
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void add_vert_to_defgroup (Object *ob, bDeformGroup *dg, int vertnum,
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float weight, int assignmode)
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{
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/* add the vert to the deform group with the
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* specified assign mode
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*/
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int def_nr;
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/* get the deform group number, exit if
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* it can't be found
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*/
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def_nr = get_defgroup_num(ob, dg);
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if (def_nr < 0) return;
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/* if this mesh has no deform verts then
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* create some
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*/
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if (!((Mesh*)ob->data)->dvert) {
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create_dverts((Mesh*)ob->data);
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}
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/* call another function to do the work
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*/
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add_vert_defnr (ob, def_nr, vertnum, weight, assignmode);
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}
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void assign_verts_defgroup (void)
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/* Only available in editmode */
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{
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Object *ob;
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EditVert *eve;
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bDeformGroup *dg, *eg;
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extern float editbutvweight; /* buttons.c */
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int i, done;
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MDeformWeight *newdw;
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ob=G.obedit;
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if (!ob)
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return;
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dg=BLI_findlink(&ob->defbase, ob->actdef-1);
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if (!dg){
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error ("No vertex group active");
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return;
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}
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switch (ob->type){
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case OB_MESH:
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/* Go through the list of editverts and assign them */
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for (eve=G.edve.first; eve; eve=eve->next){
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if (eve->f & 1){
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done=0;
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/* See if this vert already has a reference to this group */
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/* If so: Change its weight */
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done=0;
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for (i=0; i<eve->totweight; i++){
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eg = BLI_findlink (&ob->defbase, eve->dw[i].def_nr);
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/* Find the actual group */
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if (eg==dg){
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eve->dw[i].weight=editbutvweight;
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done=1;
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break;
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}
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}
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/* If not: Add the group and set its weight */
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if (!done){
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newdw = MEM_callocN (sizeof(MDeformWeight)*(eve->totweight+1), "deformWeight");
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if (eve->dw){
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memcpy (newdw, eve->dw, sizeof(MDeformWeight)*eve->totweight);
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MEM_freeN (eve->dw);
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}
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eve->dw=newdw;
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eve->dw[eve->totweight].weight=editbutvweight;
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eve->dw[eve->totweight].def_nr=ob->actdef-1;
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eve->totweight++;
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}
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}
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}
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break;
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default:
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printf ("Assigning deformation groups to unknown object type\n");
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break;
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}
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}
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void remove_vert_defgroup (Object *ob, bDeformGroup *dg, int vertnum)
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{
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/* This routine removes the vertex from the specified
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* deform group.
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*/
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int def_nr;
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/* if the object is NULL abort
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*/
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if (!ob)
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return;
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/* if this isn't a mesh abort
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*/
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if (ob->type != OB_MESH) return;
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/* get the deform number that cooresponds
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* to this deform group, and abort if it
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* can not be found.
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*/
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def_nr = get_defgroup_num(ob, dg);
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if (def_nr < 0) return;
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/* call another routine to do the work
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*/
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remove_vert_def_nr (ob, def_nr, vertnum);
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}
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void remove_verts_defgroup (int allverts)
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/* Only available in editmode */
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{
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Object *ob;
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EditVert *eve;
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MDeformWeight *newdw;
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bDeformGroup *dg, *eg;
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int i;
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ob=G.obedit;
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if (!ob)
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return;
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dg=BLI_findlink(&ob->defbase, ob->actdef-1);
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if (!dg){
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error ("No vertex group active");
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return;
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}
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|
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switch (ob->type){
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case OB_MESH:
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for (eve=G.edve.first; eve; eve=eve->next){
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if (eve->dw && ((eve->f & 1) || allverts)){
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for (i=0; i<eve->totweight; i++){
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/* Find group */
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eg = BLI_findlink (&ob->defbase, eve->dw[i].def_nr);
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if (eg == dg){
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eve->totweight--;
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if (eve->totweight){
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newdw = MEM_mallocN (sizeof(MDeformWeight)*(eve->totweight), "deformWeight");
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|
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if (eve->dw){
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memcpy (newdw, eve->dw, sizeof(MDeformWeight)*i);
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memcpy (newdw+i, eve->dw+i+1, sizeof(MDeformWeight)*(eve->totweight-i));
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MEM_freeN (eve->dw);
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}
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eve->dw=newdw;
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}
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else{
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MEM_freeN (eve->dw);
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eve->dw=NULL;
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}
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}
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}
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}
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}
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break;
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default:
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printf ("Removing deformation groups from unknown object type\n");
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break;
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}
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}
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|
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void verify_defgroups (Object *ob)
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{
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/* Ensure the defbase & the dverts match */
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switch (ob->type){
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case OB_MESH:
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/* I'm pretty sure this means "If there are no
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* deform groups defined, yet there are deform
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* vertices, then delete the deform vertices
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*/
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if (!ob->defbase.first){
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if (((Mesh*)ob->data)->dvert){
|
|
free_dverts(((Mesh*)ob->data)->dvert,
|
|
((Mesh*)ob->data)->totvert);
|
|
((Mesh*)ob->data)->dvert=NULL;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
bDeformGroup *get_named_vertexgroup(Object *ob, char *name)
|
|
{
|
|
/* return a pointer to the deform group with this name
|
|
* or return NULL otherwise.
|
|
*/
|
|
bDeformGroup *curdef;
|
|
|
|
for (curdef = ob->defbase.first; curdef; curdef=curdef->next){
|
|
if (!strcmp(curdef->name, name)){
|
|
return curdef;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
void unique_vertexgroup_name (bDeformGroup *dg, Object *ob)
|
|
{
|
|
char tempname[64];
|
|
int number;
|
|
char *dot;
|
|
int exists = 0;
|
|
bDeformGroup *curdef;
|
|
|
|
if (!ob)
|
|
return;
|
|
/* See if we even need to do this */
|
|
for (curdef = ob->defbase.first; curdef; curdef=curdef->next){
|
|
if (dg!=curdef){
|
|
if (!strcmp(curdef->name, dg->name)){
|
|
exists = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!exists)
|
|
return;
|
|
|
|
/* Strip off the suffix */
|
|
dot=strchr(dg->name, '.');
|
|
if (dot)
|
|
*dot=0;
|
|
|
|
for (number = 1; number <=999; number++){
|
|
sprintf (tempname, "%s.%03d", dg->name, number);
|
|
|
|
exists = 0;
|
|
for (curdef=ob->defbase.first; curdef; curdef=curdef->next){
|
|
if (dg!=curdef){
|
|
if (!strcmp (curdef->name, tempname)){
|
|
exists = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!exists){
|
|
strcpy (dg->name, tempname);
|
|
return;
|
|
}
|
|
}
|
|
}
|