- [#31777] Border Crop gives black - [#31768] Crash when connecting a Math node to a translate node in Tiles comp - [#31638] View node in new node compo system crashes when inside a group * make sure a very fast vignette can be made by using a EliipseMask + Fast Gaussian blur
52 lines
2.0 KiB
C++
52 lines
2.0 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#ifndef _COM_ReadBufferOperation_h
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#define _COM_ReadBufferOperation_h
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#include "COM_NodeOperation.h"
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#include "COM_MemoryProxy.h"
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class ReadBufferOperation: public NodeOperation {
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private:
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MemoryProxy *memoryProxy;
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unsigned int offset;
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public:
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ReadBufferOperation();
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int isBufferOperation() {return true;}
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void setMemoryProxy(MemoryProxy *memoryProxy) {this->memoryProxy = memoryProxy;}
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MemoryProxy *getMemoryProxy() {return this->memoryProxy;}
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void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
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void *initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers);
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void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
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void executePixel(float *color, float x, float y, float dx, float dy, MemoryBuffer *inputBuffers[]);
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const bool isReadBufferOperation() const {return true;}
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void setOffset(unsigned int offset) {this->offset = offset;}
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unsigned int getOffset() {return this->offset;}
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bool determineDependingAreaOfInterest(rcti * input, ReadBufferOperation *readOperation, rcti *output);
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MemoryBuffer *getInputMemoryBuffer(MemoryBuffer** memoryBuffers) {return memoryBuffers[offset];}
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void readResolutionFromWriteBuffer();
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};
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#endif
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