Simplify the testing code that verifies the asset catalog tree. It now prints clearer error messages when things go wrong, and it gets simpler data to test (instead of having to explicitly pass the parent count, it just counts the number of separators in the expected path). No functional changes to Blender.
239 lines
6.8 KiB
C++
239 lines
6.8 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bke
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*/
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#include "BKE_asset_catalog_path.hh"
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#include "BLI_path_util.h"
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namespace blender::bke {
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const char AssetCatalogPath::SEPARATOR = '/';
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AssetCatalogPath::AssetCatalogPath(const std::string &path) : path_(path)
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{
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}
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AssetCatalogPath::AssetCatalogPath(StringRef path) : path_(path)
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{
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}
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AssetCatalogPath::AssetCatalogPath(const char *path) : path_(path)
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{
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}
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AssetCatalogPath::AssetCatalogPath(AssetCatalogPath &&other_path) noexcept
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: path_(std::move(other_path.path_))
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{
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}
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uint64_t AssetCatalogPath::hash() const
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{
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std::hash<std::string> hasher{};
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return hasher(this->path_);
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}
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uint64_t AssetCatalogPath::length() const
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{
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return this->path_.length();
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}
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const char *AssetCatalogPath::c_str() const
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{
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return this->path_.c_str();
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}
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const std::string &AssetCatalogPath::str() const
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{
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return this->path_;
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}
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StringRefNull AssetCatalogPath::name() const
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{
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const size_t last_sep_index = this->path_.rfind(SEPARATOR);
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if (last_sep_index == std::string::npos) {
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return StringRefNull(this->path_);
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}
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return StringRefNull(this->path_.c_str() + last_sep_index + 1);
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}
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/* In-class operators, because of the implicit `AssetCatalogPath(StringRef)` constructor.
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* Otherwise `string == string` could cast both sides to `AssetCatalogPath`. */
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bool AssetCatalogPath::operator==(const AssetCatalogPath &other_path) const
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{
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return this->path_ == other_path.path_;
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}
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bool AssetCatalogPath::operator!=(const AssetCatalogPath &other_path) const
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{
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return !(*this == other_path);
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}
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bool AssetCatalogPath::operator<(const AssetCatalogPath &other_path) const
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{
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return this->path_ < other_path.path_;
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}
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AssetCatalogPath AssetCatalogPath::operator/(const AssetCatalogPath &path_to_append) const
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{
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/* `"" / "path"` or `"path" / ""` should just result in `"path"` */
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if (!*this) {
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return path_to_append;
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}
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if (!path_to_append) {
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return *this;
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}
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std::stringstream new_path;
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new_path << this->path_ << SEPARATOR << path_to_append.path_;
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return AssetCatalogPath(new_path.str());
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}
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AssetCatalogPath::operator bool() const
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{
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return !this->path_.empty();
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}
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std::ostream &operator<<(std::ostream &stream, const AssetCatalogPath &path_to_append)
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{
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stream << path_to_append.path_;
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return stream;
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}
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AssetCatalogPath AssetCatalogPath::cleanup() const
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{
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std::stringstream clean_components;
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bool first_component_seen = false;
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this->iterate_components([&clean_components, &first_component_seen](StringRef component_name,
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bool /*is_last_component*/) {
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const std::string clean_component = cleanup_component(component_name);
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if (clean_component.empty()) {
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/* These are caused by leading, trailing, or double slashes. */
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return;
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}
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/* If a previous path component has been streamed already, we need a path separator. This
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* cannot use the `is_last_component` boolean, because the last component might be skipped due
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* to the condition above. */
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if (first_component_seen) {
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clean_components << SEPARATOR;
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}
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first_component_seen = true;
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clean_components << clean_component;
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});
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return AssetCatalogPath(clean_components.str());
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}
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std::string AssetCatalogPath::cleanup_component(StringRef component)
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{
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std::string cleaned = component.trim();
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/* Replace colons with something else, as those are used in the CDF file as delimiter. */
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std::replace(cleaned.begin(), cleaned.end(), ':', '-');
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return cleaned;
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}
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bool AssetCatalogPath::is_contained_in(const AssetCatalogPath &other_path) const
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{
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if (!other_path) {
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/* The empty path contains all other paths. */
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return true;
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}
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if (this->path_ == other_path.path_) {
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/* Weak is-in relation: equal paths contain each other. */
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return true;
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}
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/* To be a child path of 'other_path', our path must be at least a separator and another
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* character longer. */
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if (this->length() < other_path.length() + 2) {
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return false;
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}
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/* Create StringRef to be able to use .startswith(). */
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const StringRef this_path(this->path_);
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const bool prefix_ok = this_path.startswith(other_path.path_);
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const char next_char = this_path[other_path.length()];
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return prefix_ok && next_char == SEPARATOR;
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}
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AssetCatalogPath AssetCatalogPath::parent() const
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{
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if (!*this) {
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return AssetCatalogPath("");
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}
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std::string::size_type last_sep_index = this->path_.rfind(SEPARATOR);
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if (last_sep_index == std::string::npos) {
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return AssetCatalogPath("");
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}
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return AssetCatalogPath(this->path_.substr(0, last_sep_index));
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}
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void AssetCatalogPath::iterate_components(ComponentIteratorFn callback) const
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{
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const char *next_slash_ptr;
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for (const char *path_component = this->path_.data(); path_component && path_component[0];
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/* Jump to one after the next slash if there is any. */
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path_component = next_slash_ptr ? next_slash_ptr + 1 : nullptr) {
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next_slash_ptr = BLI_path_slash_find(path_component);
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const bool is_last_component = next_slash_ptr == nullptr;
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/* Note that this won't be null terminated. */
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const StringRef component_name = is_last_component ?
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path_component :
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StringRef(path_component,
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next_slash_ptr - path_component);
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callback(component_name, is_last_component);
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}
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}
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AssetCatalogPath AssetCatalogPath::rebase(const AssetCatalogPath &from_path,
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const AssetCatalogPath &to_path) const
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{
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if (!from_path) {
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if (!to_path) {
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return AssetCatalogPath("");
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}
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return to_path / *this;
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}
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if (!this->is_contained_in(from_path)) {
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return AssetCatalogPath("");
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}
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if (*this == from_path) {
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/* Early return, because otherwise the length+1 below is going to cause problems. */
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return to_path;
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}
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/* When from_path = "test", we need to skip "test/" to get the rest of the path, hence the +1. */
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const StringRef suffix = StringRef(this->path_).substr(from_path.length() + 1);
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const AssetCatalogPath path_suffix(suffix);
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return to_path / path_suffix;
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}
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} // namespace blender::bke
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