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blender-archive/source
Sergey Sharybin ac8246cd89 Fix for GLSL uniform being update from inside glBegin/glEnd
This seems to be illegal and not productive anyway. Do it ahead of
a time now, which solves shading issues in edit mode and prevents
assert from happening.
2016-06-02 14:01:07 +02:00
..
2016-06-02 15:29:53 +10:00