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blender-archive/source/blender/include/BIF_editview.h
Ton Roosendaal a65fc1e381 Patch #5126 by Ben Stabler
In 3D window, ortho view, you can use SHIFT+B to zoom in to a border.

I've disabled it for perspective, that doesn't work at all with this.
2006-11-08 15:22:58 +00:00

61 lines
1.8 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BIF_EDITVIEW_H
#define BIF_EDITVIEW_H
struct Base;
struct Object;
struct Camera;
struct View3D;
void arrows_move_cursor(unsigned short event);
void borderselect(void);
void circle_select(void);
void deselectall(void);
void selectswap(void);
void selectall_type(short obtype);
void selectall_layer(unsigned int layernum);
void draw_sel_circle(short *mval, short *mvalo, float rad, float rado, int selecting);
void fly(void);
int gesture(void);
void mouse_cursor(void);
void mouse_select(void);
void set_active_base(struct Base *base);
void set_active_object(struct Object *ob);
void set_render_border(void);
void view3d_border_zoom(void);
void view3d_edit_clipping(struct View3D *v3d);
#endif