From the tracker: https://projects.blender.org/tracker/index.php?func=detail&aid=5018&group_id=9&atid=127
		
			
				
	
	
		
			95 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			95 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
 | 
						|
 * $Id$
 | 
						|
 *
 | 
						|
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version. The Blender
 | 
						|
 * Foundation also sells licenses for use in proprietary software under
 | 
						|
 * the Blender License.  See http://www.blender.org/BL/ for information
 | 
						|
 * about this.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | 
						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 * The Original Code is: all of this file.
 | 
						|
 *
 | 
						|
 * Contributor(s): none yet.
 | 
						|
 *
 | 
						|
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 | 
						|
 */
 | 
						|
 | 
						|
#ifndef BIF_PREVIEWRENDER_H
 | 
						|
#define BIF_PREVIEWRENDER_H
 | 
						|
 | 
						|
#include "DNA_vec_types.h"
 | 
						|
 | 
						|
struct View3D;
 | 
						|
struct SpaceButs;
 | 
						|
struct RenderInfo;
 | 
						|
struct Image;
 | 
						|
struct ScrArea;
 | 
						|
struct uiBlock;
 | 
						|
struct Render;
 | 
						|
 | 
						|
#define PREVIEW_RENDERSIZE 140
 | 
						|
 | 
						|
typedef void (*VectorDrawFunc)(int x, int y, int w, int h, float alpha);
 | 
						|
 | 
						|
/* stores rendered preview  - is also used for icons */
 | 
						|
typedef struct RenderInfo {
 | 
						|
	int pr_rectx;
 | 
						|
	int pr_recty;
 | 
						|
	short curtile, tottile, status;
 | 
						|
	rcti disprect;			/* storage for view3d preview rect */
 | 
						|
	unsigned int* rect;		
 | 
						|
	struct Render *re;		/* persistant render */
 | 
						|
} RenderInfo;
 | 
						|
 | 
						|
/* ri->status */
 | 
						|
#define PR_DBASE			1
 | 
						|
#define PR_DISPRECT			2
 | 
						|
#define PR_PROJECTED		4
 | 
						|
#define PR_ROTATED			8
 | 
						|
 | 
						|
/* Render the preview
 | 
						|
 | 
						|
pr_method:
 | 
						|
- PR_DRAW_RENDER: preview is rendered and drawn, as indicated by called context (buttons panel)
 | 
						|
- PR_ICON_RENDER: the preview is not drawn and the function is not dynamic,
 | 
						|
  so no events are processed. Hopefully fast enough for at least 32x32 
 | 
						|
- PR_DO_RENDER: preview is rendered, not drawn, but events are processed for afterqueue,
 | 
						|
  in use for node editor now.
 | 
						|
*/
 | 
						|
 | 
						|
#define PR_DRAW_RENDER	0
 | 
						|
#define PR_ICON_RENDER	1
 | 
						|
#define PR_DO_RENDER	2
 | 
						|
 | 
						|
void	BIF_previewrender		(struct ID *id, struct RenderInfo *ri, struct ScrArea *area, int pr_method);
 | 
						|
void	BIF_previewrender_buts	(struct SpaceButs *sbuts);
 | 
						|
void	BIF_previewdraw			(struct ScrArea *sa, struct uiBlock *block);
 | 
						|
void    BIF_preview_changed		(short id_code);
 | 
						|
 | 
						|
void	BIF_preview_init_dbase	(void);
 | 
						|
void	BIF_preview_free_dbase	(void);
 | 
						|
 | 
						|
void	BIF_view3d_previewrender(struct ScrArea *sa);
 | 
						|
void	BIF_view3d_previewdraw	(struct ScrArea *sa, struct uiBlock *block);
 | 
						|
void	BIF_view3d_previewrender_free(struct View3D *v3d);
 | 
						|
void	BIF_view3d_previewrender_clear(struct ScrArea *sa);
 | 
						|
void	BIF_view3d_previewrender_signal(struct ScrArea *sa, short signal);
 | 
						|
 | 
						|
#endif
 |