Splits up wm_xr.c into multiple files in their own folder: source/blender/windowmanager/xr. So this matches how the message bus and gizmo code have their own folder and files. This allows better structuring and should make the code scale better. I rather do this early on than to wait until we end up with a single, huge file. Also improves a bit how data is prepared and updated for drawing.
92 lines
3.3 KiB
C++
92 lines
3.3 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup wm
|
|
*/
|
|
|
|
#ifndef __WM_XR_INTERN_H__
|
|
#define __WM_XR_INTERN_H__
|
|
|
|
#include "CLG_log.h"
|
|
|
|
#include "wm_xr.h"
|
|
|
|
typedef struct wmXrSessionState {
|
|
bool is_started;
|
|
|
|
/** Last known viewer pose (centroid of eyes, in world space) stored for queries. */
|
|
GHOST_XrPose viewer_pose;
|
|
/** The last known view matrix, calculated from above's viewer pose. */
|
|
float viewer_viewmat[4][4];
|
|
float focal_len;
|
|
|
|
/** Copy of XrSessionSettings.flag created on the last draw call, stored to detect changes. */
|
|
int prev_settings_flag;
|
|
/** Copy of wmXrDrawData.eye_position_ofs. */
|
|
float prev_eye_position_ofs[3];
|
|
|
|
bool is_view_data_set;
|
|
} wmXrSessionState;
|
|
|
|
typedef struct wmXrRuntimeData {
|
|
GHOST_XrContextHandle context;
|
|
|
|
/* Although this struct is internal, RNA gets a handle to this for state information queries. */
|
|
wmXrSessionState session_state;
|
|
wmXrSessionExitFn exit_fn;
|
|
} wmXrRuntimeData;
|
|
|
|
typedef struct {
|
|
struct GPUOffScreen *offscreen;
|
|
struct GPUViewport *viewport;
|
|
} wmXrSurfaceData;
|
|
|
|
typedef struct wmXrDrawData {
|
|
struct Scene *scene;
|
|
struct Depsgraph *depsgraph;
|
|
|
|
wmXrData *xr_data;
|
|
wmXrSurfaceData *surface_data;
|
|
|
|
/** The pose (location + rotation) to which eye deltas will be applied to when drawing (world
|
|
* space). With positional tracking enabled, it should be the same as the base pose, when
|
|
* disabled it also contains a location delta from the moment the option was toggled. */
|
|
GHOST_XrPose base_pose;
|
|
float eye_position_ofs[3]; /* Local/view space. */
|
|
} wmXrDrawData;
|
|
|
|
wmXrRuntimeData *wm_xr_runtime_data_create(void);
|
|
void wm_xr_runtime_data_free(wmXrRuntimeData **runtime);
|
|
|
|
void wm_xr_session_draw_data_update(const wmXrSessionState *state,
|
|
const XrSessionSettings *settings,
|
|
const GHOST_XrDrawViewInfo *draw_view,
|
|
wmXrDrawData *draw_data);
|
|
void wm_xr_session_state_update(const XrSessionSettings *settings,
|
|
const wmXrDrawData *draw_data,
|
|
const GHOST_XrDrawViewInfo *draw_view,
|
|
wmXrSessionState *state);
|
|
bool wm_xr_session_surface_offscreen_ensure(wmXrSurfaceData *surface_data,
|
|
const GHOST_XrDrawViewInfo *draw_view);
|
|
void *wm_xr_session_gpu_binding_context_create(void);
|
|
void wm_xr_session_gpu_binding_context_destroy(GHOST_ContextHandle context);
|
|
|
|
void wm_xr_pose_to_viewmat(const GHOST_XrPose *pose, float r_viewmat[4][4]);
|
|
void wm_xr_draw_view(const GHOST_XrDrawViewInfo *draw_view, void *customdata);
|
|
|
|
#endif
|