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blender-archive/source/blender/python/api2_2x/Object.h
Michel Selten f289109228 * Made three functions static in the Object module.
* Updated the method struct for the Object module. It now terminates with a
  {0}.
2003-06-04 20:18:29 +00:00

269 lines
13 KiB
C++

/*
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Michel Selten
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_OBJECT_H
#define EXPP_OBJECT_H
#include <Python.h>
#include <stdio.h>
#include <BDR_editobject.h>
#include <BKE_armature.h>
#include <BKE_curve.h>
#include <BKE_global.h>
#include <BKE_library.h>
#include <BKE_main.h>
#include <BKE_mesh.h>
#include <BKE_object.h>
#include <BKE_scene.h>
#include <BLI_arithb.h>
#include <BLI_blenlib.h>
#include <DNA_armature_types.h>
#include <DNA_ID.h>
#include <DNA_ika_types.h>
#include <DNA_listBase.h>
#include <DNA_object_types.h>
#include <DNA_scene_types.h>
#include <DNA_userdef_types.h>
#include <DNA_view3d_types.h>
#include "gen_utils.h"
#include "modules.h"
/*****************************************************************************/
/* Python API function prototypes for the Blender module. */
/*****************************************************************************/
static PyObject *M_Object_New(PyObject *self, PyObject *args);
static PyObject *M_Object_Get(PyObject *self, PyObject *args);
static PyObject *M_Object_GetSelected (PyObject *self, PyObject *args);
/*****************************************************************************/
/* The following string definitions are used for documentation strings. */
/* In Python these will be written to the console when doing a */
/* Blender.Object.__doc__ */
/*****************************************************************************/
char M_Object_doc[] =
"The Blender Object module\n\n\
This module provides access to **Object Data** in Blender.\n";
char M_Object_New_doc[] =
"(type) - Add a new object of type 'type' in the current scene";
char M_Object_Get_doc[] =
"(name) - return the object with the name 'name', returns None if not\
found.\n\
If 'name' is not specified, it returns a list of all objects in the\n\
current scene.";
char M_Object_GetSelected_doc[] =
"() - Returns a list of selected Objects in the active layer(s)\n\
The active object is the first in the list, if visible";
/*****************************************************************************/
/* Python C_Object structure definition. */
/*****************************************************************************/
struct C_Object;
typedef struct {
PyObject_HEAD
struct Object * object;
/* points to the data. This only is set when there's a valid PyObject */
/* that points to the linked data. */
PyObject * data;
/* points to the parent object. This is only set when there's a valid */
/* PyObject (already created at some point). */
struct C_Object * parent;
/* points to the object that is tracking this object. This is only set */
/* when there's a valid PyObject (already created at some point). */
struct C_Object * track;
} C_Object;
/*****************************************************************************/
/* Python method structure definition for Blender.Object module: */
/*****************************************************************************/
struct PyMethodDef M_Object_methods[] = {
{"New", (PyCFunction)M_Object_New, METH_VARARGS,
M_Object_New_doc},
{"Get", (PyCFunction)M_Object_Get, METH_VARARGS,
M_Object_Get_doc},
{"get", (PyCFunction)M_Object_Get, METH_VARARGS,
M_Object_Get_doc},
{"getSelected", (PyCFunction)M_Object_GetSelected, METH_VARARGS,
M_Object_GetSelected_doc},
{NULL, NULL, 0, NULL}
};
/*****************************************************************************/
/* Python C_Object methods declarations: */
/*****************************************************************************/
static PyObject *Object_clrParent (C_Object *self, PyObject *args);
static PyObject *Object_getData (C_Object *self);
static PyObject *Object_getDeformData (C_Object *self);
static PyObject *Object_getDeltaLocation (C_Object *self);
static PyObject *Object_getDrawMode (C_Object *self);
static PyObject *Object_getDrawType (C_Object *self);
static PyObject *Object_getEuler (C_Object *self);
static PyObject *Object_getInverseMatrix (C_Object *self);
static PyObject *Object_getLocation (C_Object *self, PyObject *args);
static PyObject *Object_getMaterials (C_Object *self);
static PyObject *Object_getMatrix (C_Object *self);
static PyObject *Object_getParent (C_Object *self);
static PyObject *Object_getTracked (C_Object *self);
static PyObject *Object_getType (C_Object *self);
static PyObject *Object_link (C_Object *self, PyObject *args);
static PyObject *Object_makeParent (C_Object *self, PyObject *args);
static PyObject *Object_materialUsage (C_Object *self, PyObject *args);
static PyObject *Object_setDeltaLocation (C_Object *self, PyObject *args);
static PyObject *Object_setDrawMode (C_Object *self, PyObject *args);
static PyObject *Object_setDrawType (C_Object *self, PyObject *args);
static PyObject *Object_setEuler (C_Object *self, PyObject *args);
static PyObject *Object_setLocation (C_Object *self, PyObject *args);
static PyObject *Object_setMaterials (C_Object *self, PyObject *args);
static PyObject *Object_shareFrom (C_Object *self, PyObject *args);
/*****************************************************************************/
/* Python C_Object methods table: */
/*****************************************************************************/
static PyMethodDef C_Object_methods[] = {
/* name, method, flags, doc */
{"clrParent", (PyCFunction)Object_clrParent, METH_VARARGS,
"Clears parent object. Optionally specify:\n\
mode\n\t2: Keep object transform\nfast\n\t>0: Don't update scene \
hierarchy (faster)"},
{"getData", (PyCFunction)Object_getData, METH_NOARGS,
"Returns the datablock object containing the object's data, \
e.g. Mesh"},
{"getDeformData", (PyCFunction)Object_getDeformData, METH_NOARGS,
"Returns the datablock object containing the object's deformed \
data.\nCurrently, this is only supported for a Mesh"},
{"getDeltaLocation", (PyCFunction)Object_getDeltaLocation, METH_NOARGS,
"Returns the object's delta location (x, y, z)"},
{"getDrawMode", (PyCFunction)Object_getDrawMode, METH_NOARGS,
"Returns the object draw modes"},
{"getDrawType", (PyCFunction)Object_getDrawType, METH_NOARGS,
"Returns the object draw type"},
{"getEuler", (PyCFunction)Object_getEuler, METH_NOARGS,
"Returns the object's rotation as Euler rotation vector\n\
(rotX, rotY, rotZ)"},
{"getInverseMatrix", (PyCFunction)Object_getInverseMatrix, METH_NOARGS,
"Returns the object's inverse matrix"},
{"getLocation", (PyCFunction)Object_getLocation, METH_VARARGS,
"Returns the object's location (x, y, z)"},
{"getMaterials", (PyCFunction)Object_getMaterials, METH_NOARGS,
"Returns list of materials assigned to the object"},
{"getMatrix", (PyCFunction)Object_getMatrix, METH_NOARGS,
"Returns the object matrix"},
{"getParent", (PyCFunction)Object_getParent, METH_NOARGS,
"Returns the object's parent object"},
{"getTracked", (PyCFunction)Object_getTracked, METH_NOARGS,
"Returns the object's tracked object"},
{"getType", (PyCFunction)Object_getType, METH_NOARGS,
"Returns type of string of Object"},
{"link", (PyCFunction)Object_link, METH_VARARGS,
"Links Object with data provided in the argument. The data must \n\
match the Object's type, so you cannot link a Lamp to a Mesh type object."},
{"makeParent", (PyCFunction)Object_makeParent, METH_VARARGS,
"Makes the object the parent of the objects provided in the \n\
argument which must be a list of valid Objects. Optional extra arguments:\n\
mode:\n\t0: make parent with inverse\n\t1: without inverse\n\
fase:\n\t0: update scene hierarchy automatically\n\t\
don't update scene hierarchy (faster). In this case, you must\n\t\
explicitely update the Scene hierarchy."},
{"materialUsage", (PyCFunction)Object_materialUsage, METH_VARARGS,
"Determines the way the material is used and returs status.\n\
Possible arguments (provide as strings):\n\
\tData: Materials assigned to the object's data are shown. (default)\n\
\tObject: Materials assigned to the object are shown."},
{"setDeltaLocation", (PyCFunction)Object_setDeltaLocation, METH_VARARGS,
"Sets the object's delta location which must be a vector triple."},
{"setDrawMode", (PyCFunction)Object_setDrawMode, METH_VARARGS,
"Sets the object's drawing mode. The argument can be a sum of:\n\
2: axis\n4: texspace\n8: drawname\n16: drawimage\n32: drawwire"},
{"setDrawType", (PyCFunction)Object_setDrawType, METH_VARARGS,
"Sets the object's drawing type. The argument must be one of:\n\
1: Bounding box\n2: Wire\n3: Solid\n4: Shaded\n5: Textured"},
{"setEuler", (PyCFunction)Object_setEuler, METH_VARARGS,
"Set the object's rotation according to the specified Euler\n\
angles. The argument must be a vector triple"},
{"setLocation", (PyCFunction)Object_setLocation, METH_VARARGS,
"Set the object's location. The first argument must be a vector\n\
triple."},
{"setMaterials", (PyCFunction)Object_setMaterials, METH_VARARGS,
"Sets materials. The argument must be a list of valid material\n\
objects."},
{"shareFrom", (PyCFunction)Object_shareFrom, METH_VARARGS,
"Link data of self with object specified in the argument. This\n\
works only if self and the object specified are of the same type."},
{0}
};
/*****************************************************************************/
/* PythonTypeObject callback function prototypes */
/*****************************************************************************/
static void ObjectDeAlloc (C_Object *obj);
static int ObjectPrint (C_Object *obj, FILE *fp, int flags);
static PyObject* ObjectGetAttr (C_Object *obj, char *name);
static int ObjectSetAttr (C_Object *obj, char *name, PyObject *v);
static PyObject* ObjectRepr (C_Object *obj);
/*****************************************************************************/
/* Python TypeObject structure definition. */
/*****************************************************************************/
PyTypeObject Object_Type =
{
PyObject_HEAD_INIT(NULL)
0, /* ob_size */
"Object", /* tp_name */
sizeof (C_Object), /* tp_basicsize */
0, /* tp_itemsize */
/* methods */
(destructor)ObjectDeAlloc, /* tp_dealloc */
(printfunc)ObjectPrint, /* tp_print */
(getattrfunc)ObjectGetAttr, /* tp_getattr */
(setattrfunc)ObjectSetAttr, /* tp_setattr */
0, /* tp_compare */
(reprfunc)ObjectRepr, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_as_hash */
0,0,0,0,0,0,
0, /* tp_doc */
0,0,0,0,0,0,
C_Object_methods, /* tp_methods */
0, /* tp_members */
};
#endif /* EXPP_OBJECT_H */