This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/editors/mesh/mesh_navmesh.c

693 lines
18 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 by Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Benoit Bolsee,
* Nick Samarin
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_ID.h"
#include "BKE_library.h"
#include "BKE_depsgraph.h"
#include "BKE_context.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_scene.h"
#include "BKE_DerivedMesh.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_report.h"
#include "BLI_editVert.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "BLI_math_vector.h"
#include "BLI_linklist.h"
#include "ED_object.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "mesh_intern.h"
#include "recast-capi.h"
static void createVertsTrisData(bContext *C, LinkNode* obs, int *nverts_r, float **verts_r, int *ntris_r, int **tris_r)
{
MVert *mvert;
int nfaces= 0, *tri, i, curnverts, basenverts, curnfaces;
MFace *mface;
float co[3], wco[3];
Object *ob;
LinkNode *oblink, *dmlink;
DerivedMesh *dm;
Scene* scene= CTX_data_scene(C);
LinkNode* dms= NULL;
int nverts, ntris, *tris;
float *verts;
nverts= 0;
ntris= 0;
/* calculate number of verts and tris */
for(oblink= obs; oblink; oblink= oblink->next) {
ob= (Object*) oblink->link;
dm= mesh_create_derived_no_virtual(scene, ob, NULL, CD_MASK_MESH);
BLI_linklist_append(&dms, (void*)dm);
nverts+= dm->getNumVerts(dm);
nfaces= dm->getNumFaces(dm);
ntris+= nfaces;
/* resolve quad faces */
mface= dm->getFaceArray(dm);
for(i= 0; i<nfaces; i++) {
MFace* mf= &mface[i];
if(mf->v4)
ntris+=1;
}
}
/* create data */
verts= MEM_mallocN(sizeof(float)*3*nverts, "createVertsTrisData verts");
tris= MEM_mallocN(sizeof(int)*3*ntris, "createVertsTrisData faces");
basenverts= 0;
tri= tris;
for(oblink= obs, dmlink= dms; oblink && dmlink;
oblink= oblink->next, dmlink= dmlink->next) {
ob= (Object*) oblink->link;
dm= (DerivedMesh*) dmlink->link;
curnverts= dm->getNumVerts(dm);
mvert= dm->getVertArray(dm);
/* copy verts */
for(i= 0; i<curnverts; i++) {
MVert *v= &mvert[i];
copy_v3_v3(co, v->co);
mul_v3_m4v3(wco, ob->obmat, co);
verts[3*(basenverts+i)+0]= wco[0];
verts[3*(basenverts+i)+1]= wco[2];
verts[3*(basenverts+i)+2]= wco[1];
}
/* create tris */
curnfaces= dm->getNumFaces(dm);
mface= dm->getFaceArray(dm);
for(i= 0; i<curnfaces; i++) {
MFace* mf= &mface[i];
tri[0]= basenverts + mf->v1;
tri[1]= basenverts + mf->v3;
tri[2]= basenverts + mf->v2;
tri += 3;
if(mf->v4) {
tri[0]= basenverts + mf->v1;
tri[1]= basenverts + mf->v4;
tri[2]= basenverts + mf->v3;
tri += 3;
}
}
basenverts+= curnverts;
}
/* release derived mesh */
for(dmlink= dms; dmlink; dmlink= dmlink->next) {
dm= (DerivedMesh*) dmlink->link;
dm->release(dm);
}
BLI_linklist_free(dms, NULL);
*nverts_r= nverts;
*verts_r= verts;
*ntris_r= ntris;
*tris_r= tris;
}
static int buildNavMesh(const RecastData *recastParams, int nverts, float *verts, int ntris, int *tris,
struct recast_polyMesh **pmesh, struct recast_polyMeshDetail **dmesh)
{
float bmin[3], bmax[3];
struct recast_heightfield *solid;
unsigned char *triflags;
struct recast_compactHeightfield* chf;
struct recast_contourSet *cset;
int width, height, walkableHeight, walkableClimb, walkableRadius;
int minRegionArea, mergeRegionArea, maxEdgeLen;
float detailSampleDist, detailSampleMaxError;
recast_calcBounds(verts, nverts, bmin, bmax);
/* ** Step 1. Initialize build config ** */
walkableHeight= (int)ceilf(recastParams->agentheight/ recastParams->cellheight);
walkableClimb= (int)floorf(recastParams->agentmaxclimb / recastParams->cellheight);
walkableRadius= (int)ceilf(recastParams->agentradius / recastParams->cellsize);
minRegionArea= (int)(recastParams->regionminsize * recastParams->regionminsize);
mergeRegionArea= (int)(recastParams->regionmergesize * recastParams->regionmergesize);
maxEdgeLen= (int)(recastParams->edgemaxlen/recastParams->cellsize);
detailSampleDist= recastParams->detailsampledist< 0.9f ? 0 :
recastParams->cellsize * recastParams->detailsampledist;
detailSampleMaxError= recastParams->cellheight * recastParams->detailsamplemaxerror;
/* Set the area where the navigation will be build. */
recast_calcGridSize(bmin, bmax, recastParams->cellsize, &width, &height);
/* ** Step 2: Rasterize input polygon soup ** */
/* Allocate voxel heightfield where we rasterize our input data to */
solid= recast_newHeightfield();
if(!recast_createHeightfield(solid, width, height, bmin, bmax, recastParams->cellsize, recastParams->cellheight)) {
recast_destroyHeightfield(solid);
return 0;
}
/* Allocate array that can hold triangle flags */
triflags= MEM_callocN(sizeof(unsigned char)*ntris, "buildNavMesh triflags");
/* Find triangles which are walkable based on their slope and rasterize them */
recast_markWalkableTriangles(RAD2DEG(recastParams->agentmaxslope), verts, nverts, tris, ntris, triflags);
recast_rasterizeTriangles(verts, nverts, tris, triflags, ntris, solid);
MEM_freeN(triflags);
/* ** Step 3: Filter walkables surfaces ** */
recast_filterLowHangingWalkableObstacles(walkableClimb, solid);
recast_filterLedgeSpans(walkableHeight, walkableClimb, solid);
recast_filterWalkableLowHeightSpans(walkableHeight, solid);
/* ** Step 4: Partition walkable surface to simple regions ** */
chf= recast_newCompactHeightfield();
if(!recast_buildCompactHeightfield(walkableHeight, walkableClimb, solid, chf)) {
recast_destroyHeightfield(solid);
recast_destroyCompactHeightfield(chf);
return 0;
}
recast_destroyHeightfield(solid);
solid = NULL;
if (!recast_erodeWalkableArea(walkableRadius, chf)) {
recast_destroyCompactHeightfield(chf);
return 0;
}
/* Prepare for region partitioning, by calculating distance field along the walkable surface */
if(!recast_buildDistanceField(chf)) {
recast_destroyCompactHeightfield(chf);
return 0;
}
/* Partition the walkable surface into simple regions without holes */
if(!recast_buildRegions(chf, 0, minRegionArea, mergeRegionArea)) {
recast_destroyCompactHeightfield(chf);
return 0;
}
/* ** Step 5: Trace and simplify region contours ** */
/* Create contours */
cset= recast_newContourSet();
if(!recast_buildContours(chf, recastParams->edgemaxerror, maxEdgeLen, cset)) {
recast_destroyCompactHeightfield(chf);
recast_destroyContourSet(cset);
return 0;
}
/* ** Step 6: Build polygons mesh from contours ** */
*pmesh= recast_newPolyMesh();
if(!recast_buildPolyMesh(cset, recastParams->vertsperpoly, *pmesh)) {
recast_destroyCompactHeightfield(chf);
recast_destroyContourSet(cset);
recast_destroyPolyMesh(*pmesh);
return 0;
}
/* ** Step 7: Create detail mesh which allows to access approximate height on each polygon ** */
*dmesh= recast_newPolyMeshDetail();
if(!recast_buildPolyMeshDetail(*pmesh, chf, detailSampleDist, detailSampleMaxError, *dmesh)) {
recast_destroyCompactHeightfield(chf);
recast_destroyContourSet(cset);
recast_destroyPolyMesh(*pmesh);
recast_destroyPolyMeshDetail(*dmesh);
return 0;
}
recast_destroyCompactHeightfield(chf);
recast_destroyContourSet(cset);
return 1;
}
static Object* createRepresentation(bContext *C, struct recast_polyMesh *pmesh, struct recast_polyMeshDetail *dmesh, Base* base)
{
float co[3], rot[3];
EditMesh *em;
int i,j, k;
unsigned short* v;
int face[3];
Scene *scene= CTX_data_scene(C);
Object* obedit;
int createob= base==NULL;
int nverts, nmeshes, nvp;
unsigned short *verts, *polys;
unsigned int *meshes;
float bmin[3], cs, ch, *dverts;
unsigned char *tris;
zero_v3(co);
zero_v3(rot);
if(createob) {
/* create new object */
obedit= ED_object_add_type(C, OB_MESH, co, rot, FALSE, 1);
}
else {
obedit= base->object;
scene_select_base(scene, base);
copy_v3_v3(obedit->loc, co);
copy_v3_v3(obedit->rot, rot);
}
ED_object_enter_editmode(C, EM_DO_UNDO|EM_IGNORE_LAYER);
em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
if(!createob) {
/* clear */
if(em->verts.first) free_vertlist(em, &em->verts);
if(em->edges.first) free_edgelist(em, &em->edges);
if(em->faces.first) free_facelist(em, &em->faces);
if(em->selected.first) BLI_freelistN(&(em->selected));
}
/* create verts for polygon mesh */
verts= recast_polyMeshGetVerts(pmesh, &nverts);
recast_polyMeshGetBoundbox(pmesh, bmin, NULL);
recast_polyMeshGetCell(pmesh, &cs, &ch);
for(i= 0; i<nverts; i++) {
v= &verts[3*i];
co[0]= bmin[0] + v[0]*cs;
co[1]= bmin[1] + v[1]*ch;
co[2]= bmin[2] + v[2]*cs;
SWAP(float, co[1], co[2]);
addvertlist(em, co, NULL);
}
/* create custom data layer to save polygon idx */
CustomData_add_layer_named(&em->fdata, CD_RECAST, CD_CALLOC, NULL, 0, "createRepresentation recastData");
/* create verts and faces for detailed mesh */
meshes= recast_polyMeshDetailGetMeshes(dmesh, &nmeshes);
polys= recast_polyMeshGetPolys(pmesh, NULL, &nvp);
dverts= recast_polyMeshDetailGetVerts(dmesh, NULL);
tris= recast_polyMeshDetailGetTris(dmesh, NULL);
for(i= 0; i<nmeshes; i++) {
int uniquevbase= em->totvert;
unsigned int vbase= meshes[4*i+0];
unsigned short ndv= meshes[4*i+1];
unsigned short tribase= meshes[4*i+2];
unsigned short trinum= meshes[4*i+3];
const unsigned short* p= &polys[i*nvp*2];
int nv= 0;
for(j= 0; j < nvp; ++j) {
if(p[j]==0xffff) break;
nv++;
}
/* create unique verts */
for(j= nv; j<ndv; j++) {
copy_v3_v3(co, &dverts[3*(vbase + j)]);
SWAP(float, co[1], co[2]);
addvertlist(em, co, NULL);
}
EM_init_index_arrays(em, 1, 0, 0);
/* create faces */
for(j= 0; j<trinum; j++) {
unsigned char* tri= &tris[4*(tribase+j)];
EditFace* newFace;
int* polygonIdx;
for(k= 0; k<3; k++) {
if(tri[k]<nv)
face[k]= p[tri[k]]; /* shared vertex */
else
face[k]= uniquevbase+tri[k]-nv; /* unique vertex */
}
newFace= addfacelist(em, EM_get_vert_for_index(face[0]), EM_get_vert_for_index(face[2]),
EM_get_vert_for_index(face[1]), NULL, NULL, NULL);
/* set navigation polygon idx to the custom layer */
polygonIdx= (int*)CustomData_em_get(&em->fdata, newFace->data, CD_RECAST);
*polygonIdx= i+1; /* add 1 to avoid zero idx */
}
EM_free_index_arrays();
}
recast_destroyPolyMesh(pmesh);
recast_destroyPolyMeshDetail(dmesh);
BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
ED_object_exit_editmode(C, EM_FREEDATA);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, obedit);
if(createob) {
obedit->gameflag&= ~OB_COLLISION;
obedit->gameflag|= OB_NAVMESH;
obedit->body_type= OB_BODY_TYPE_NAVMESH;
rename_id((ID *)obedit, "Navmesh");
}
BKE_mesh_ensure_navmesh(obedit->data);
return obedit;
}
static int create_navmesh_exec(bContext *C, wmOperator *op)
{
Scene* scene= CTX_data_scene(C);
LinkNode* obs= NULL;
Base* navmeshBase= NULL;
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
if (base->object->type == OB_MESH) {
if (base->object->body_type==OB_BODY_TYPE_NAVMESH) {
if (!navmeshBase || base == scene->basact) {
navmeshBase= base;
}
}
else {
BLI_linklist_append(&obs, (void*)base->object);
}
}
}
CTX_DATA_END;
if (obs) {
struct recast_polyMesh *pmesh= NULL;
struct recast_polyMeshDetail *dmesh= NULL;
int nverts= 0, ntris= 0;
int *tris= 0;
float *verts= NULL;
createVertsTrisData(C, obs, &nverts, &verts, &ntris, &tris);
BLI_linklist_free(obs, NULL);
buildNavMesh(&scene->gm.recastData, nverts, verts, ntris, tris, &pmesh, &dmesh);
createRepresentation(C, pmesh, dmesh, navmeshBase);
MEM_freeN(verts);
MEM_freeN(tris);
return OPERATOR_FINISHED;
}
else {
BKE_report(op->reports, RPT_ERROR, "No mesh objects found");
return OPERATOR_CANCELLED;
}
}
void MESH_OT_navmesh_make(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Create navigation mesh";
ot->description= "Create navigation mesh for selected objects";
ot->idname= "MESH_OT_navmesh_make";
/* api callbacks */
ot->exec= create_navmesh_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int navmesh_face_copy_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
/* do work here */
EditFace *efa_act= EM_get_actFace(em, 0);
if(efa_act) {
if(CustomData_has_layer(&em->fdata, CD_RECAST)) {
EditFace *efa;
int targetPolyIdx= *(int*)CustomData_em_get(&em->fdata, efa_act->data, CD_RECAST);
targetPolyIdx= targetPolyIdx>=0? targetPolyIdx : -targetPolyIdx;
if(targetPolyIdx > 0) {
/* set target poly idx to other selected faces */
for (efa= (EditFace *)em->faces.first; efa; efa= efa->next) {
if((efa->f & SELECT) && efa != efa_act) {
int* recastDataBlock= (int*)CustomData_em_get(&em->fdata, efa->data, CD_RECAST);
*recastDataBlock= targetPolyIdx;
}
}
}
else {
BKE_report(op->reports, RPT_ERROR, "Active face has no index set");
}
}
}
DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
return OPERATOR_FINISHED;
}
void MESH_OT_navmesh_face_copy(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "NavMesh Copy Face Index";
ot->description= "Copy the index from the active face";
ot->idname= "MESH_OT_navmesh_face_copy";
/* api callbacks */
ot->poll= ED_operator_editmesh;
ot->exec= navmesh_face_copy_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int compare(const void * a, const void * b)
{
return ( *(int*)a - *(int*)b );
}
static int findFreeNavPolyIndex(EditMesh* em)
{
/* construct vector of indices */
int numfaces= em->totface;
int* indices= MEM_callocN(sizeof(int)*numfaces, "findFreeNavPolyIndex(indices)");
EditFace* ef= (EditFace*)em->faces.last;
int i, idx= 0, freeIdx= 1;
while(ef) {
int polyIdx= *(int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST);
indices[idx]= polyIdx;
idx++;
ef= ef->prev;
}
qsort(indices, numfaces, sizeof(int), compare);
/* search first free index */
freeIdx= 1;
for(i= 0; i<numfaces; i++) {
if(indices[i]==freeIdx)
freeIdx++;
else if(indices[i]>freeIdx)
break;
}
MEM_freeN(indices);
return freeIdx;
}
static int navmesh_face_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
EditFace *ef;
if(CustomData_has_layer(&em->fdata, CD_RECAST)) {
int targetPolyIdx= findFreeNavPolyIndex(em);
if(targetPolyIdx>0) {
/* set target poly idx to selected faces */
ef= (EditFace*)em->faces.last;
while(ef) {
if(ef->f & SELECT) {
int *recastDataBlock= (int*)CustomData_em_get(&em->fdata, ef->data, CD_RECAST);
*recastDataBlock= targetPolyIdx;
}
ef= ef->prev;
}
}
}
DAG_id_tag_update((ID*)obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
BKE_mesh_end_editmesh((Mesh*)obedit->data, em);
return OPERATOR_FINISHED;
}
void MESH_OT_navmesh_face_add(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "NavMesh New Face Index";
ot->description= "Add a new index and assign it to selected faces";
ot->idname= "MESH_OT_navmesh_face_add";
/* api callbacks */
ot->poll= ED_operator_editmesh;
ot->exec= navmesh_face_add_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int navmesh_obmode_data_poll(bContext *C)
{
Object *ob = ED_object_active_context(C);
if (ob && (ob->mode == OB_MODE_OBJECT) && (ob->type == OB_MESH)) {
Mesh *me= ob->data;
return CustomData_has_layer(&me->fdata, CD_RECAST);
}
return FALSE;
}
static int navmesh_obmode_poll(bContext *C)
{
Object *ob = ED_object_active_context(C);
if (ob && (ob->mode == OB_MODE_OBJECT) && (ob->type == OB_MESH)) {
return TRUE;
}
return FALSE;
}
static int navmesh_reset_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_active_context(C);
Mesh *me= ob->data;
CustomData_free_layers(&me->fdata, CD_RECAST, me->totface);
BKE_mesh_ensure_navmesh(me);
DAG_id_tag_update(&me->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, &me->id);
return OPERATOR_FINISHED;
}
void MESH_OT_navmesh_reset(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "NavMesh Reset Index Values";
ot->description= "Assign a new index to every face";
ot->idname= "MESH_OT_navmesh_reset";
/* api callbacks */
ot->poll= navmesh_obmode_poll;
ot->exec= navmesh_reset_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int navmesh_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_active_context(C);
Mesh *me= ob->data;
CustomData_free_layers(&me->fdata, CD_RECAST, me->totface);
DAG_id_tag_update(&me->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, &me->id);
return OPERATOR_FINISHED;
}
void MESH_OT_navmesh_clear(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "NavMesh Clear Data";
ot->description= "Remove navmesh data from this mesh";
ot->idname= "MESH_OT_navmesh_clear";
/* api callbacks */
ot->poll= navmesh_obmode_data_poll;
ot->exec= navmesh_clear_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}