
This introduces a new CMake option - WITH_LEGACY_OPENGL. Without this option things may not draw perfectly, however, we should soon be able to build with OpenGL core profile. The matrix-related api calls are (still) not handled here (glTranslate, ...). There seems to be no consensus on whether to make this build option the default. We can talk about this later. For now two things are the priority: (1) To get rid of deprecated calls when WITH_LEGACY_OPENGL is ON (2) To make core profile work for Mesa/Mac when WITH_LEGACY_OPENGL is OFF Reviewers: merwin, sergey, campbellbarton Differential Revision: https://developer.blender.org/D2603 Many thanks for Sergey Sharybin for the help.
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2012 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Jason Wilkins.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file source/blender/gpu/GPU_glew.h
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* \ingroup gpu
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*/
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#ifndef __GPU_GLEW_H__
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#define __GPU_GLEW_H__
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#include "glew-mx.h"
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#ifndef WITH_LEGACY_OPENGL
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#include "GPU_legacy_stubs.h"
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#endif
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#endif /* __GPU_GLEW_H__ */
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