The Python API to define Panels and Operators is based on subclassing, this makes that system more generic, and based on RNA. Hopefully that will make it easy to make various parts of Blender more extensible. * The system simply uses RNA properties and functions and marks them with REGISTER to make them part of the type registration process. Additionally, the struct must provide a register/unregister callback to create/free the PanelType or similar. * From the python side there were some small changes, mainly that registration now goes trough bpy.types.register instead of bpy.ui.addPanel. * Only Panels have been wrapped this way now. Check rna_ui.c to see how this code works. There's still some rough edges and possibilities to make it cleaner, though it works without any manual python code. * Started some docs here: http://wiki.blender.org/index.php/BlenderDev/Blender2.5/RNATypeRegistration * Also changed some RNA_property and RNA_struct functions to not require a PointerRNA anymore, where they were not required (which is actually the cause of most changed files).
1657 lines
42 KiB
C
1657 lines
42 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation, 2003-2009 full recode.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/* a full doc with API notes can be found in bf-blender/blender/doc/interface_API.txt */
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "MEM_guardedalloc.h"
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#include "PIL_time.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_userdef_types.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "BKE_utildefines.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_screen.h"
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#include "UI_interface.h"
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#include "UI_view2d.h"
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#include "interface_intern.h"
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/*********************** defines and structs ************************/
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#define ANIMATION_TIME 0.30
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#define ANIMATION_INTERVAL 0.02
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#define PNL_LAST_ADDED 1
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#define PNL_ACTIVE 2
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#define PNL_WAS_ACTIVE 4
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#define PNL_ANIM_ALIGN 8
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typedef enum uiHandlePanelState {
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PANEL_STATE_DRAG,
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PANEL_STATE_DRAG_SCALE,
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PANEL_STATE_WAIT_UNTAB,
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PANEL_STATE_ANIMATION,
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PANEL_STATE_EXIT
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} uiHandlePanelState;
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typedef struct uiHandlePanelData {
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uiHandlePanelState state;
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/* animation */
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wmTimer *animtimer;
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double starttime;
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/* dragging */
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int startx, starty;
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int startofsx, startofsy;
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int startsizex, startsizey;
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} uiHandlePanelData;
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static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelState state);
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/*********************** space specific code ************************/
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/* temporary code to remove all sbuts stuff from panel code */
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static int panel_aligned(ScrArea *sa, ARegion *ar)
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{
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if(sa->spacetype==SPACE_BUTS && ar->regiontype == RGN_TYPE_WINDOW) {
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SpaceButs *sbuts= sa->spacedata.first;
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return sbuts->align;
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}
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else if(ar->regiontype==RGN_TYPE_UI)
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return BUT_VERTICAL;
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return 0;
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}
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static int panels_re_align(ScrArea *sa, ARegion *ar, Panel **r_pa)
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{
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Panel *pa;
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int active= 0;
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*r_pa= NULL;
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if(sa->spacetype==SPACE_BUTS && ar->regiontype == RGN_TYPE_WINDOW) {
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SpaceButs *sbuts= sa->spacedata.first;
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if(sbuts->align)
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if(sbuts->re_align || sbuts->mainbo!=sbuts->mainb || sbuts->tabo!=sbuts->tab[sbuts->mainb])
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return 1;
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}
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else if(ar->regiontype==RGN_TYPE_UI)
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return 1;
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for(pa=ar->panels.first; pa; pa=pa->next) {
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if((pa->runtime_flag & PNL_WAS_ACTIVE) && !(pa->runtime_flag & PNL_ACTIVE))
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return 1;
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if(!(pa->runtime_flag & PNL_WAS_ACTIVE) && (pa->runtime_flag & PNL_ACTIVE))
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return 1;
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if(pa->activedata)
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active= 1;
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}
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for(pa=ar->panels.first; pa; pa=pa->next) {
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if(pa->runtime_flag & PNL_ANIM_ALIGN) {
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if(!active)
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*r_pa= pa;
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return 1;
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}
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}
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return 0;
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}
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/****************************** panels ******************************/
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static void ui_panel_copy_offset(Panel *pa, Panel *papar)
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{
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/* with respect to sizes... papar is parent */
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pa->ofsx= papar->ofsx;
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pa->ofsy= papar->ofsy + papar->sizey-pa->sizey;
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}
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Panel *uiBeginPanel(ARegion *ar, uiBlock *block, PanelType *pt)
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{
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Panel *pa, *patab, *palast, *panext;
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char *panelname= pt->label;
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char *tabname= pt->label;
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char *hookname= NULL;
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int newpanel;
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/* check if Panel exists, then use that one */
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for(pa=ar->panels.first; pa; pa=pa->next)
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if(strncmp(pa->panelname, panelname, UI_MAX_NAME_STR)==0)
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if(strncmp(pa->tabname, tabname, UI_MAX_NAME_STR)==0)
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break;
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newpanel= (pa == NULL);
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if(!newpanel) {
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pa->type= pt;
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}
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else {
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/* new panel */
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pa= MEM_callocN(sizeof(Panel), "new panel");
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pa->type= pt;
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BLI_strncpy(pa->panelname, panelname, UI_MAX_NAME_STR);
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BLI_strncpy(pa->tabname, tabname, UI_MAX_NAME_STR);
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pa->ofsx= PNL_DIST;
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pa->ofsy= PNL_DIST;
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pa->sizex= 0;
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pa->sizey= 0;
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BLI_addtail(&ar->panels, pa);
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/* make new Panel tabbed? */
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if(hookname) {
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for(patab= ar->panels.first; patab; patab= patab->next) {
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if((patab->runtime_flag & PNL_ACTIVE) && patab->paneltab==NULL) {
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if(strncmp(hookname, patab->panelname, UI_MAX_NAME_STR)==0) {
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if(strncmp(tabname, patab->tabname, UI_MAX_NAME_STR)==0) {
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pa->paneltab= patab;
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ui_panel_copy_offset(pa, patab);
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break;
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}
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}
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}
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}
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}
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}
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/* if a new panel is added, we insert it right after the panel
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* that was last added. this way new panels are inserted in the
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* right place between versions */
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for(palast=ar->panels.first; palast; palast=palast->next)
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if(palast->runtime_flag & PNL_LAST_ADDED)
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break;
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if(newpanel) {
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pa->sortorder= (palast)? palast->sortorder+1: 0;
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for(panext=ar->panels.first; panext; panext=panext->next)
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if(panext != pa && panext->sortorder >= pa->sortorder)
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panext->sortorder++;
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}
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if(palast)
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palast->runtime_flag &= ~PNL_LAST_ADDED;
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/* assign to block */
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block->panel= pa;
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pa->runtime_flag |= PNL_ACTIVE|PNL_LAST_ADDED;
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if(pa->paneltab) return NULL;
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if(pa->flag & PNL_CLOSED) return NULL;
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/* the 'return 0' above makes this to be in end. otherwise closes panels show wrong title */
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pa->drawname[0]= 0;
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return pa;
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}
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void uiEndPanel(uiBlock *block, int width, int height)
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{
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Panel *pa= block->panel;
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if(pa->sizex != width || pa->sizey != height) {
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pa->runtime_flag |= PNL_ANIM_ALIGN;
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pa->ofsy += pa->sizey-height;
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}
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pa->sizex= width;
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pa->sizey= height;
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}
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#if 0
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void uiPanelToMouse(const bContext *C, Panel *pa)
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{
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/* global control over this feature; UI_PNL_TO_MOUSE only called for hotkey panels */
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if(U.uiflag & USER_PANELPINNED);
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else if(pa->control & UI_PNL_TO_MOUSE) {
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int mx, my;
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mx= CTX_wm_window(C)->eventstate->x;
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my= CTX_wm_window(C)->eventstate->y;
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pa->ofsx= mx-pa->sizex/2;
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pa->ofsy= my-pa->sizey/2;
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if(pa->flag & PNL_CLOSED) pa->flag &= ~PNL_CLOSED;
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}
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if(pa->control & UI_PNL_UNSTOW) {
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if(pa->flag & PNL_CLOSEDY) {
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pa->flag &= ~PNL_CLOSED;
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}
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}
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}
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#endif
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/* ofsx/ofsy only used for new panel definitions */
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/* return 1 if visible (create buttons!) */
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int uiNewPanel(const bContext *C, ARegion *ar, uiBlock *block, char *panelname, char *tabname, int ofsx, int ofsy, int sizex, int sizey)
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{
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Panel *pa;
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/* check if Panel exists, then use that one */
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for(pa=ar->panels.first; pa; pa=pa->next)
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if(strncmp(pa->panelname, panelname, UI_MAX_NAME_STR)==0)
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if(strncmp(pa->tabname, tabname, UI_MAX_NAME_STR)==0)
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break;
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if(pa) {
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/* scale correction */
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if(pa->control & UI_PNL_SCALE);
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else {
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pa->sizex= sizex;
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if(pa->sizey != sizey) {
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pa->ofsy+= (pa->sizey - sizey); // check uiNewPanelHeight()
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pa->sizey= sizey;
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}
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}
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}
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else {
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/* new panel */
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pa= MEM_callocN(sizeof(Panel), "new panel");
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BLI_addtail(&ar->panels, pa);
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strncpy(pa->panelname, panelname, UI_MAX_NAME_STR);
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strncpy(pa->tabname, tabname, UI_MAX_NAME_STR);
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pa->ofsx= ofsx & ~(PNL_GRID-1);
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pa->ofsy= ofsy & ~(PNL_GRID-1);
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pa->sizex= sizex;
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pa->sizey= sizey;
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#if 0
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/* make new Panel tabbed? */
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if(panel_tabbed && group_tabbed) {
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Panel *papar;
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for(papar= ar->panels.first; papar; papar= papar->next) {
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if(papar->active && papar->paneltab==NULL) {
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if( strncmp(panel_tabbed, papar->panelname, UI_MAX_NAME_STR)==0) {
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if( strncmp(group_tabbed, papar->tabname, UI_MAX_NAME_STR)==0) {
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pa->paneltab= papar;
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copy_panel_offset(pa, papar);
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break;
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}
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}
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}
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}
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}
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#endif
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}
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block->panel= pa;
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pa->runtime_flag |= PNL_ACTIVE;
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/* clear ugly globals */
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// XXX pa->control= pnl_control;
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// XXX panel_tabbed= group_tabbed= NULL;
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// XXX pa->control= UI_PNL_TRANSP; // back to default
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if(pa->paneltab) return 0;
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if(pa->flag & PNL_CLOSED) return 0;
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/* the 'return 0' above makes this to be in end. otherwise closes panels show wrong title */
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pa->drawname[0]= 0;
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return 1;
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}
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void uiNewPanelHeight(uiBlock *block, int sizey)
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{
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if(sizey<0) sizey= 0;
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if(block->panel) {
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block->panel->ofsy+= (block->panel->sizey - sizey);
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block->panel->sizey= sizey;
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}
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}
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void uiNewPanelTitle(uiBlock *block, char *str)
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{
|
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if(block->panel)
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BLI_strncpy(block->panel->drawname, str, UI_MAX_NAME_STR);
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}
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static int panel_has_tabs(ARegion *ar, Panel *panel)
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{
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Panel *pa= ar->panels.first;
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if(panel==NULL) return 0;
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while(pa) {
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if((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab==panel) {
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return 1;
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}
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pa= pa->next;
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}
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return 0;
|
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}
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|
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static void ui_scale_panel_block(uiBlock *block)
|
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{
|
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uiBut *but;
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float facx= 1.0, facy= 1.0;
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int centerx= 0, topy=0, tabsy=0;
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if(block->panel==NULL) return;
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|
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/* buttons min/max centered, offset calculated */
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ui_bounds_block(block);
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if((!block->panel->type) && block->maxx-block->minx > block->panel->sizex - 2*PNL_SAFETY)
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facx= (block->panel->sizex - (2*PNL_SAFETY))/(block->maxx-block->minx);
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else
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centerx= (block->panel->sizex-(block->maxx-block->minx) - 2*PNL_SAFETY)/2;
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// tabsy= PNL_HEADER*panel_has_tabs(block->panel);
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if((!block->panel->type) && (block->maxy-block->miny) > block->panel->sizey - 2*PNL_SAFETY - tabsy)
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facy= (block->panel->sizey - (2*PNL_SAFETY) - tabsy)/(block->maxy-block->miny);
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else
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topy= (block->panel->sizey- 2*PNL_SAFETY - tabsy) - (block->maxy-block->miny) ;
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for(but= block->buttons.first; but; but=but->next) {
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but->x1= PNL_SAFETY+centerx+ facx*(but->x1-block->minx);
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but->y1= PNL_SAFETY+topy + facy*(but->y1-block->miny);
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but->x2= PNL_SAFETY+centerx+ facx*(but->x2-block->minx);
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but->y2= PNL_SAFETY+topy + facy*(but->y2-block->miny);
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if(facx!=1.0) ui_check_but(but); /* for strlen */
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}
|
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block->maxx= block->panel->sizex;
|
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block->maxy= block->panel->sizey;
|
|
block->minx= block->miny= 0.0;
|
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}
|
|
|
|
// for 'home' key
|
|
void uiPanelsHome(ARegion *ar)
|
|
{
|
|
Panel *pa;
|
|
uiBlock *block;
|
|
View2D *v2d;
|
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float minx=10000, maxx= -10000, miny=10000, maxy= -10000;
|
|
int done=0;
|
|
|
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v2d= &ar->v2d;
|
|
|
|
for(pa= ar->panels.first; pa; pa=pa->next) {
|
|
if((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab==NULL) {
|
|
done= 1;
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if(pa->ofsx < minx) minx= pa->ofsx;
|
|
if(pa->ofsx+pa->sizex > maxx) maxx= pa->ofsx+pa->sizex;
|
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if(pa->ofsy < miny) miny= pa->ofsy;
|
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if(pa->ofsy+pa->sizey+PNL_HEADER > maxy) maxy= pa->ofsy+pa->sizey+PNL_HEADER;
|
|
}
|
|
}
|
|
|
|
if(done) {
|
|
v2d->tot.xmin= minx-PNL_DIST;
|
|
v2d->tot.xmax= maxx+PNL_DIST;
|
|
v2d->tot.ymin= miny-PNL_DIST;
|
|
v2d->tot.ymax= maxy+PNL_DIST;
|
|
}
|
|
else {
|
|
v2d->tot.xmin= 0;
|
|
v2d->tot.xmax= 1280;
|
|
v2d->tot.ymin= 0;
|
|
v2d->tot.ymax= 228;
|
|
|
|
/* no panels, but old 'loose' buttons, as in old logic editor */
|
|
for(block= ar->uiblocks.first; block; block= block->next) {
|
|
if(block->minx < v2d->tot.xmin) v2d->tot.xmin= block->minx;
|
|
if(block->maxx > v2d->tot.xmax) v2d->tot.xmax= block->maxx;
|
|
if(block->miny < v2d->tot.ymin) v2d->tot.ymin= block->miny;
|
|
if(block->maxy > v2d->tot.ymax) v2d->tot.ymax= block->maxy;
|
|
}
|
|
}
|
|
}
|
|
|
|
// make sure the panels are not outside 'tot' area
|
|
static void ui_panels_update_totrct(ARegion *ar)
|
|
{
|
|
Panel *pa;
|
|
uiBlock *block;
|
|
View2D *v2d;
|
|
int done=0;
|
|
|
|
v2d= &ar->v2d;
|
|
|
|
v2d->tot.xmin= 0.0f;
|
|
v2d->tot.xmax= ar->winx;
|
|
v2d->tot.ymax= 0.0f;
|
|
v2d->tot.ymin= -ar->winy;
|
|
|
|
for(pa= ar->panels.first; pa; pa=pa->next) {
|
|
if((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab==NULL) {
|
|
done= 1;
|
|
|
|
if(pa->ofsx < v2d->tot.xmin)
|
|
v2d->tot.xmin= pa->ofsx;
|
|
if(pa->ofsx+pa->sizex > v2d->tot.xmax)
|
|
v2d->tot.xmax= pa->ofsx+pa->sizex;
|
|
if(pa->ofsy < v2d->tot.ymin)
|
|
v2d->tot.ymin= pa->ofsy;
|
|
if(pa->ofsy+pa->sizey+PNL_HEADER > v2d->tot.ymax)
|
|
v2d->tot.ymax= pa->ofsy+pa->sizey+PNL_HEADER;
|
|
}
|
|
}
|
|
|
|
if(done==0) {
|
|
/* no panels, but old 'loose' buttons, as in old logic editor */
|
|
for(block= ar->uiblocks.first; block; block= block->next) {
|
|
if(block->minx < v2d->tot.xmin) v2d->tot.xmin= block->minx;
|
|
if(block->maxx > v2d->tot.xmax) v2d->tot.xmax= block->maxx;
|
|
if(block->miny < v2d->tot.ymin) v2d->tot.ymin= block->miny;
|
|
if(block->maxy > v2d->tot.ymax) v2d->tot.ymax= block->maxy;
|
|
}
|
|
}
|
|
|
|
UI_view2d_totRect_set(v2d, v2d->tot.xmax, v2d->tot.ymin);
|
|
}
|
|
|
|
uiBlock *uiFindOpenPanelBlockName(ListBase *lb, char *name)
|
|
{
|
|
uiBlock *block;
|
|
Panel *pa;
|
|
|
|
for(block= lb->first; block; block= block->next) {
|
|
pa= block->panel;
|
|
|
|
if(pa && (pa->runtime_flag & PNL_ACTIVE) && pa->paneltab==NULL) {
|
|
if(pa->flag & PNL_CLOSED);
|
|
else if(strncmp(name, pa->panelname, UI_MAX_NAME_STR)==0) break;
|
|
}
|
|
}
|
|
|
|
return block;
|
|
}
|
|
|
|
/**************************** drawing *******************************/
|
|
|
|
/* extern used by previewrender */
|
|
void uiPanelPush(uiBlock *block)
|
|
{
|
|
glPushMatrix();
|
|
|
|
if(block->panel)
|
|
glTranslatef((float)block->panel->ofsx, (float)block->panel->ofsy, 0.0);
|
|
}
|
|
|
|
void uiPanelPop(uiBlock *block)
|
|
{
|
|
glPopMatrix();
|
|
}
|
|
|
|
/* triangle 'icon' for panel header */
|
|
void ui_draw_tria_icon(float x, float y, char dir)
|
|
{
|
|
if(dir=='h') {
|
|
ui_draw_anti_tria(x-1, y, x-1, y+11.0, x+9, y+6.25);
|
|
}
|
|
else {
|
|
ui_draw_anti_tria(x-3, y+10, x+8-1, y+10, x+4.25-2, y);
|
|
}
|
|
}
|
|
|
|
/* triangle 'icon' inside rect */
|
|
void ui_draw_tria_rect(rctf *rect, char dir)
|
|
{
|
|
if(dir=='h') {
|
|
float half= 0.5f*(rect->ymax - rect->ymin);
|
|
ui_draw_anti_tria(rect->xmin, rect->ymin, rect->xmin, rect->ymax, rect->xmax, rect->ymin+half);
|
|
}
|
|
else {
|
|
float half= 0.5f*(rect->xmax - rect->xmin);
|
|
ui_draw_anti_tria(rect->xmin, rect->ymax, rect->xmax, rect->ymax, rect->xmin+half, rect->ymin);
|
|
}
|
|
}
|
|
|
|
void ui_draw_anti_x(float x1, float y1, float x2, float y2)
|
|
{
|
|
|
|
/* set antialias line */
|
|
glEnable(GL_LINE_SMOOTH);
|
|
glEnable(GL_BLEND);
|
|
|
|
glLineWidth(2.0);
|
|
|
|
fdrawline(x1, y1, x2, y2);
|
|
fdrawline(x1, y2, x2, y1);
|
|
|
|
glLineWidth(1.0);
|
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
glDisable(GL_BLEND);
|
|
|
|
}
|
|
|
|
/* x 'icon' for panel header */
|
|
static void ui_draw_x_icon(float x, float y)
|
|
{
|
|
UI_ThemeColor(TH_TEXT_HI);
|
|
|
|
ui_draw_anti_x(x, y, x+9.375, y+9.375);
|
|
|
|
}
|
|
|
|
#define PNL_ICON 20
|
|
|
|
static void ui_draw_panel_scalewidget(rcti *rect)
|
|
{
|
|
float xmin, xmax, dx;
|
|
float ymin, ymax, dy;
|
|
|
|
xmin= rect->xmax-PNL_HEADER+2;
|
|
xmax= rect->xmax-3;
|
|
ymin= rect->ymin+3;
|
|
ymax= rect->ymin+PNL_HEADER-2;
|
|
|
|
dx= 0.5f*(xmax-xmin);
|
|
dy= 0.5f*(ymax-ymin);
|
|
|
|
glEnable(GL_BLEND);
|
|
glColor4ub(255, 255, 255, 50);
|
|
fdrawline(xmin, ymin, xmax, ymax);
|
|
fdrawline(xmin+dx, ymin, xmax, ymax-dy);
|
|
|
|
glColor4ub(0, 0, 0, 50);
|
|
fdrawline(xmin, ymin+1, xmax, ymax+1);
|
|
fdrawline(xmin+dx, ymin+1, xmax, ymax-dy+1);
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
static void ui_draw_panel_dragwidget(rctf *rect)
|
|
{
|
|
float xmin, xmax, dx;
|
|
float ymin, ymax, dy;
|
|
|
|
xmin= rect->xmin;
|
|
xmax= rect->xmax;
|
|
ymin= rect->ymin;
|
|
ymax= rect->ymax;
|
|
|
|
dx= 0.333f*(xmax-xmin);
|
|
dy= 0.333f*(ymax-ymin);
|
|
|
|
glEnable(GL_BLEND);
|
|
glColor4ub(255, 255, 255, 50);
|
|
fdrawline(xmin, ymax, xmax, ymin);
|
|
fdrawline(xmin+dx, ymax, xmax, ymin+dy);
|
|
fdrawline(xmin+2*dx, ymax, xmax, ymin+2*dy);
|
|
|
|
glColor4ub(0, 0, 0, 50);
|
|
fdrawline(xmin, ymax+1, xmax, ymin+1);
|
|
fdrawline(xmin+dx, ymax+1, xmax, ymin+dy+1);
|
|
fdrawline(xmin+2*dx, ymax+1, xmax, ymin+2*dy+1);
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
|
|
static void ui_draw_panel_header_style(ARegion *ar, uiStyle *style, uiBlock *block, rcti *rect)
|
|
{
|
|
Panel *panel= block->panel;
|
|
Panel *pa;
|
|
rcti hrect;
|
|
float width;
|
|
int a, nr= 1, pnl_icons;
|
|
char *activename= panel->drawname[0]?panel->drawname:panel->panelname;
|
|
char *panelname;
|
|
|
|
/* count */
|
|
for(pa= ar->panels.first; pa; pa=pa->next)
|
|
if(pa->runtime_flag & PNL_ACTIVE)
|
|
if(pa->paneltab==panel)
|
|
nr++;
|
|
|
|
if(panel->control & UI_PNL_CLOSE) pnl_icons=(2*PNL_ICON+10)/block->aspect;
|
|
else pnl_icons= (PNL_ICON+10)/block->aspect;
|
|
|
|
if(nr==1) {
|
|
|
|
/* active tab */
|
|
/* draw text label */
|
|
UI_ThemeColor(TH_TEXT);
|
|
|
|
hrect= *rect;
|
|
hrect.xmin= rect->xmin+pnl_icons;
|
|
uiStyleFontDraw(&style->paneltitle, &hrect, activename);
|
|
|
|
return;
|
|
}
|
|
|
|
a= 0;
|
|
width= (rect->xmax-rect->xmin - 3 - pnl_icons - PNL_ICON)/nr;
|
|
for(pa= ar->panels.first; pa; pa=pa->next) {
|
|
panelname= pa->drawname[0]?pa->drawname:pa->panelname;
|
|
|
|
if((pa->runtime_flag & PNL_ACTIVE) && (pa==panel || pa->paneltab==panel)) {
|
|
float col[3];
|
|
|
|
UI_GetThemeColor3fv(TH_TEXT, col);
|
|
|
|
/* active tab */
|
|
if(pa==panel)
|
|
glColor4f(col[0], col[1], col[2], 1.0f);
|
|
else
|
|
glColor4f(col[0], col[1], col[2], 0.5f);
|
|
|
|
hrect= *rect;
|
|
hrect.xmin= rect->xmin+pnl_icons + a*width;
|
|
hrect.xmax= hrect.xmin + width;
|
|
uiStyleFontDraw(&style->paneltitle, &hrect, panelname);
|
|
|
|
a++;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void rectf_scale(rctf *rect, float scale)
|
|
{
|
|
float centx= 0.5f*(rect->xmin+rect->xmax);
|
|
float centy= 0.5f*(rect->ymin+rect->ymax);
|
|
float sizex= 0.5f*scale*(rect->xmax - rect->xmin);
|
|
float sizey= 0.5f*scale*(rect->ymax - rect->ymin);
|
|
|
|
rect->xmin= centx - sizex;
|
|
rect->xmax= centx + sizex;
|
|
rect->ymin= centy - sizey;
|
|
rect->ymax= centy + sizey;
|
|
}
|
|
|
|
void ui_draw_panel(ARegion *ar, uiStyle *style, uiBlock *block, rcti *rect)
|
|
{
|
|
Panel *panel= block->panel, *prev;
|
|
rcti headrect;
|
|
rctf itemrect;
|
|
int ofsx;
|
|
|
|
if(panel->paneltab) return;
|
|
|
|
/* calculate header rect */
|
|
headrect= *rect;
|
|
headrect.ymin= headrect.ymax;
|
|
headrect.ymax= headrect.ymin + floor(PNL_HEADER/block->aspect);
|
|
|
|
/* divider only when there's a previous panel */
|
|
prev= panel->prev;
|
|
while(prev) {
|
|
if(prev->runtime_flag & PNL_ACTIVE) break;
|
|
prev= prev->prev;
|
|
}
|
|
|
|
if(prev) {
|
|
float minx= rect->xmin+10.0f/block->aspect;
|
|
float maxx= rect->xmax-10.0f/block->aspect;
|
|
float y= headrect.ymax;
|
|
|
|
glEnable(GL_BLEND);
|
|
glColor4f(0.0f, 0.0f, 0.0f, 0.5f);
|
|
fdrawline(minx, y+1, maxx, y+1);
|
|
glColor4f(1.0f, 1.0f, 1.0f, 0.25f);
|
|
fdrawline(minx, y, maxx, y);
|
|
glDisable(GL_BLEND);
|
|
}
|
|
|
|
/* title */
|
|
if(!(panel->flag & PNL_CLOSEDX)) {
|
|
ui_draw_panel_header_style(ar, style, block, &headrect);
|
|
|
|
/* itemrect smaller */
|
|
itemrect.xmax= headrect.xmax - 10.0f/block->aspect;
|
|
itemrect.xmin= itemrect.xmax - (headrect.ymax-headrect.ymin);
|
|
itemrect.ymin= headrect.ymin;
|
|
itemrect.ymax= headrect.ymax;
|
|
rectf_scale(&itemrect, 0.8f);
|
|
ui_draw_panel_dragwidget(&itemrect);
|
|
}
|
|
|
|
/* if the panel is minimized vertically:
|
|
* (------)
|
|
*/
|
|
if(panel->flag & PNL_CLOSEDY) {
|
|
|
|
|
|
/* if it's being overlapped by a panel being dragged */
|
|
if(panel->flag & PNL_OVERLAP) {
|
|
UI_ThemeColor(TH_TEXT_HI);
|
|
uiRoundRect(rect->xmin, rect->ymax, rect->xmax, rect->ymax+PNL_HEADER, 8);
|
|
}
|
|
|
|
}
|
|
else if(panel->flag & PNL_CLOSEDX) {
|
|
|
|
}
|
|
/* an open panel */
|
|
else {
|
|
|
|
/* in some occasions, draw a border */
|
|
if(panel->flag & PNL_SELECT) {
|
|
if(panel->control & UI_PNL_SOLID) uiSetRoundBox(15);
|
|
else uiSetRoundBox(3);
|
|
|
|
UI_ThemeColorShade(TH_HEADER, -120);
|
|
uiRoundRect(rect->xmin, rect->ymin, rect->xmax, headrect.ymax+1, 8);
|
|
}
|
|
if(panel->flag & PNL_OVERLAP) {
|
|
if(panel->control & UI_PNL_SOLID) uiSetRoundBox(15);
|
|
else uiSetRoundBox(3);
|
|
|
|
UI_ThemeColor(TH_TEXT_HI);
|
|
uiRoundRect(rect->xmin, rect->ymin, rect->xmax, headrect.ymax+1, 8);
|
|
}
|
|
|
|
if(panel->control & UI_PNL_SCALE)
|
|
ui_draw_panel_scalewidget(rect);
|
|
}
|
|
|
|
/* draw optional close icon */
|
|
|
|
ofsx= 6;
|
|
if(panel->control & UI_PNL_CLOSE) {
|
|
|
|
ui_draw_x_icon(rect->xmin+2+ofsx, rect->ymax+2);
|
|
ofsx= 22;
|
|
}
|
|
|
|
/* draw collapse icon */
|
|
UI_ThemeColor(TH_TEXT);
|
|
|
|
/* itemrect smaller */
|
|
itemrect.xmin= headrect.xmin + 10.0f/block->aspect;
|
|
itemrect.xmax= itemrect.xmin + (headrect.ymax-headrect.ymin);
|
|
itemrect.ymin= headrect.ymin;
|
|
itemrect.ymax= headrect.ymax;
|
|
|
|
rectf_scale(&itemrect, 0.7f);
|
|
|
|
if(panel->flag & PNL_CLOSEDY)
|
|
ui_draw_tria_rect(&itemrect, 'h');
|
|
else if(panel->flag & PNL_CLOSEDX)
|
|
ui_draw_tria_rect(&itemrect, 'h');
|
|
else
|
|
ui_draw_tria_rect(&itemrect, 'v');
|
|
|
|
|
|
}
|
|
|
|
/************************** panel alignment *************************/
|
|
|
|
/* this function is needed because uiBlock and Panel itself dont
|
|
change sizey or location when closed */
|
|
static int get_panel_real_ofsy(Panel *pa)
|
|
{
|
|
if(pa->flag & PNL_CLOSEDY) return pa->ofsy+pa->sizey;
|
|
else if(pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDY)) return pa->ofsy+pa->sizey;
|
|
else if(pa->paneltab) return pa->paneltab->ofsy;
|
|
else return pa->ofsy;
|
|
}
|
|
|
|
static int get_panel_real_ofsx(Panel *pa)
|
|
{
|
|
if(pa->flag & PNL_CLOSEDX) return pa->ofsx+PNL_HEADER;
|
|
else if(pa->paneltab && (pa->paneltab->flag & PNL_CLOSEDX)) return pa->ofsx+PNL_HEADER;
|
|
else return pa->ofsx+pa->sizex;
|
|
}
|
|
|
|
typedef struct PanelSort {
|
|
Panel *pa, *orig;
|
|
} PanelSort;
|
|
|
|
/* note about sorting;
|
|
the sortorder has a lower value for new panels being added.
|
|
however, that only works to insert a single panel, when more new panels get
|
|
added the coordinates of existing panels and the previously stored to-be-insterted
|
|
panels do not match for sorting */
|
|
|
|
static int find_leftmost_panel(const void *a1, const void *a2)
|
|
{
|
|
const PanelSort *ps1=a1, *ps2=a2;
|
|
|
|
if(ps1->pa->ofsx > ps2->pa->ofsx) return 1;
|
|
else if(ps1->pa->ofsx < ps2->pa->ofsx) return -1;
|
|
else if(ps1->pa->sortorder > ps2->pa->sortorder) return 1;
|
|
else if(ps1->pa->sortorder < ps2->pa->sortorder) return -1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int find_highest_panel(const void *a1, const void *a2)
|
|
{
|
|
const PanelSort *ps1=a1, *ps2=a2;
|
|
|
|
if(ps1->pa->ofsy+ps1->pa->sizey < ps2->pa->ofsy+ps2->pa->sizey) return 1;
|
|
else if(ps1->pa->ofsy+ps1->pa->sizey > ps2->pa->ofsy+ps2->pa->sizey) return -1;
|
|
else if(ps1->pa->sortorder > ps2->pa->sortorder) return 1;
|
|
else if(ps1->pa->sortorder < ps2->pa->sortorder) return -1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int compare_panel(const void *a1, const void *a2)
|
|
{
|
|
const PanelSort *ps1=a1, *ps2=a2;
|
|
|
|
if(ps1->pa->sortorder > ps2->pa->sortorder) return 1;
|
|
else if(ps1->pa->sortorder < ps2->pa->sortorder) return -1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* this doesnt draw */
|
|
/* returns 1 when it did something */
|
|
int uiAlignPanelStep(ScrArea *sa, ARegion *ar, float fac, int drag)
|
|
{
|
|
Panel *pa;
|
|
PanelSort *ps, *panelsort, *psnext;
|
|
int a, tot=0, done;
|
|
int align= panel_aligned(sa, ar);
|
|
|
|
/* count active, not tabbed panels */
|
|
for(pa= ar->panels.first; pa; pa= pa->next)
|
|
if((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab==NULL)
|
|
tot++;
|
|
|
|
if(tot==0) return 0;
|
|
|
|
/* extra; change close direction? */
|
|
for(pa= ar->panels.first; pa; pa= pa->next) {
|
|
if((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab==NULL) {
|
|
if((pa->flag & PNL_CLOSEDX) && (align==BUT_VERTICAL))
|
|
pa->flag ^= PNL_CLOSED;
|
|
else if((pa->flag & PNL_CLOSEDY) && (align==BUT_HORIZONTAL))
|
|
pa->flag ^= PNL_CLOSED;
|
|
}
|
|
}
|
|
|
|
/* sort panels */
|
|
panelsort= MEM_callocN(tot*sizeof(PanelSort), "panelsort");
|
|
|
|
ps= panelsort;
|
|
for(pa= ar->panels.first; pa; pa= pa->next) {
|
|
if((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab==NULL) {
|
|
ps->pa= MEM_dupallocN(pa);
|
|
ps->orig= pa;
|
|
ps++;
|
|
}
|
|
}
|
|
|
|
if(drag) {
|
|
/* while we are dragging, we sort on location and update sortorder */
|
|
if(align==BUT_VERTICAL)
|
|
qsort(panelsort, tot, sizeof(PanelSort), find_highest_panel);
|
|
else
|
|
qsort(panelsort, tot, sizeof(PanelSort), find_leftmost_panel);
|
|
|
|
for(ps=panelsort, a=0; a<tot; a++, ps++)
|
|
ps->orig->sortorder= a;
|
|
}
|
|
else
|
|
/* otherwise use sortorder */
|
|
qsort(panelsort, tot, sizeof(PanelSort), compare_panel);
|
|
|
|
/* no smart other default start loc! this keeps switching f5/f6/etc compatible */
|
|
ps= panelsort;
|
|
ps->pa->ofsx= PNL_DIST;
|
|
ps->pa->ofsy= -ps->pa->sizey-PNL_HEADER-PNL_DIST;
|
|
|
|
for(a=0; a<tot-1; a++, ps++) {
|
|
psnext= ps+1;
|
|
|
|
if(align==BUT_VERTICAL) {
|
|
psnext->pa->ofsx= ps->pa->ofsx;
|
|
psnext->pa->ofsy= get_panel_real_ofsy(ps->pa) - psnext->pa->sizey-PNL_HEADER-PNL_DIST;
|
|
}
|
|
else {
|
|
psnext->pa->ofsx= get_panel_real_ofsx(ps->pa)+PNL_DIST;
|
|
psnext->pa->ofsy= ps->pa->ofsy + ps->pa->sizey - psnext->pa->sizey;
|
|
}
|
|
}
|
|
|
|
/* we interpolate */
|
|
done= 0;
|
|
ps= panelsort;
|
|
for(a=0; a<tot; a++, ps++) {
|
|
if((ps->pa->flag & PNL_SELECT)==0) {
|
|
if((ps->orig->ofsx != ps->pa->ofsx) || (ps->orig->ofsy != ps->pa->ofsy)) {
|
|
ps->orig->ofsx= floor(0.5 + fac*ps->pa->ofsx + (1.0-fac)*ps->orig->ofsx);
|
|
ps->orig->ofsy= floor(0.5 + fac*ps->pa->ofsy + (1.0-fac)*ps->orig->ofsy);
|
|
done= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* copy locations to tabs */
|
|
for(pa= ar->panels.first; pa; pa= pa->next)
|
|
if(pa->paneltab && (pa->runtime_flag & PNL_ACTIVE))
|
|
ui_panel_copy_offset(pa, pa->paneltab);
|
|
|
|
/* free panelsort array */
|
|
for(ps= panelsort, a=0; a<tot; a++, ps++)
|
|
MEM_freeN(ps->pa);
|
|
MEM_freeN(panelsort);
|
|
|
|
return done;
|
|
}
|
|
|
|
|
|
static void ui_do_animate(const bContext *C, Panel *panel)
|
|
{
|
|
uiHandlePanelData *data= panel->activedata;
|
|
ScrArea *sa= CTX_wm_area(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
float fac;
|
|
|
|
fac= (PIL_check_seconds_timer()-data->starttime)/ANIMATION_TIME;
|
|
fac= sqrt(fac);
|
|
fac= MIN2(fac, 1.0f);
|
|
|
|
/* for max 1 second, interpolate positions */
|
|
if(uiAlignPanelStep(sa, ar, fac, 0))
|
|
ED_region_tag_redraw(ar);
|
|
else
|
|
fac= 1.0f;
|
|
|
|
if(fac >= 1.0f) {
|
|
panel_activate_state(C, panel, PANEL_STATE_EXIT);
|
|
return;
|
|
}
|
|
}
|
|
|
|
void uiBeginPanels(const bContext *C, ARegion *ar)
|
|
{
|
|
Panel *pa;
|
|
|
|
/* set all panels as inactive, so that at the end we know
|
|
* which ones were used */
|
|
for(pa=ar->panels.first; pa; pa=pa->next) {
|
|
if(pa->runtime_flag & PNL_ACTIVE)
|
|
pa->runtime_flag= PNL_WAS_ACTIVE;
|
|
else
|
|
pa->runtime_flag= 0;
|
|
}
|
|
}
|
|
|
|
/* only draws blocks with panels */
|
|
void uiEndPanels(const bContext *C, ARegion *ar)
|
|
{
|
|
ScrArea *sa= CTX_wm_area(C);
|
|
uiBlock *block;
|
|
Panel *panot, *panew, *patest, *pa;
|
|
|
|
/* scaling contents */
|
|
for(block= ar->uiblocks.first; block; block= block->next)
|
|
if(block->active && block->panel)
|
|
ui_scale_panel_block(block);
|
|
|
|
/* consistancy; are panels not made, whilst they have tabs */
|
|
for(panot= ar->panels.first; panot; panot= panot->next) {
|
|
if((panot->runtime_flag & PNL_ACTIVE)==0) { // not made
|
|
|
|
for(panew= ar->panels.first; panew; panew= panew->next) {
|
|
if((panew->runtime_flag & PNL_ACTIVE)) {
|
|
if(panew->paneltab==panot) { // panew is tab in notmade pa
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
/* now panew can become the new parent, check all other tabs */
|
|
if(panew) {
|
|
for(patest= ar->panels.first; patest; patest= patest->next) {
|
|
if(patest->paneltab == panot) {
|
|
patest->paneltab= panew;
|
|
}
|
|
}
|
|
panot->paneltab= panew;
|
|
panew->paneltab= NULL;
|
|
ED_region_tag_redraw(ar); // the buttons panew were not made
|
|
}
|
|
}
|
|
}
|
|
|
|
/* re-align, possibly with animation */
|
|
if(panels_re_align(sa, ar, &pa)) {
|
|
if(pa)
|
|
panel_activate_state(C, pa, PANEL_STATE_ANIMATION);
|
|
else
|
|
uiAlignPanelStep(sa, ar, 1.0, 0);
|
|
}
|
|
|
|
if(sa->spacetype!=SPACE_BUTS) {
|
|
#if 0 // XXX make float panel exception
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
for(block= ar->uiblocks.first; block; block= block->next) {
|
|
if(block->active && block->panel && block->panel->active && block->panel->paneltab == NULL) {
|
|
float dx=0.0, dy=0.0, minx, miny, maxx, maxy, miny_panel;
|
|
|
|
minx= sl->blockscale*block->panel->ofsx;
|
|
maxx= sl->blockscale*(block->panel->ofsx+block->panel->sizex);
|
|
miny= sl->blockscale*(block->panel->ofsy+block->panel->sizey);
|
|
maxy= sl->blockscale*(block->panel->ofsy+block->panel->sizey+PNL_HEADER);
|
|
miny_panel= sl->blockscale*(block->panel->ofsy);
|
|
|
|
/* check to see if snapped panels have been left out in the open by resizing a window
|
|
* and if so, offset them back to where they belong */
|
|
if (block->panel->snap) {
|
|
if (((block->panel->snap) & PNL_SNAP_RIGHT) &&
|
|
(maxx < (float)sa->winx)) {
|
|
|
|
dx = sa->winx-maxx;
|
|
block->panel->ofsx+= dx/sl->blockscale;
|
|
}
|
|
if (((block->panel->snap) & PNL_SNAP_TOP) &&
|
|
(maxy < (float)sa->winy)) {
|
|
|
|
dy = sa->winy-maxy;
|
|
block->panel->ofsy+= dy/sl->blockscale;
|
|
}
|
|
|
|
/* reset these vars with updated panel offset distances */
|
|
minx= sl->blockscale*block->panel->ofsx;
|
|
maxx= sl->blockscale*(block->panel->ofsx+block->panel->sizex);
|
|
miny= sl->blockscale*(block->panel->ofsy+block->panel->sizey);
|
|
maxy= sl->blockscale*(block->panel->ofsy+block->panel->sizey+PNL_HEADER);
|
|
miny_panel= sl->blockscale*(block->panel->ofsy);
|
|
} else
|
|
/* reset to no snapping */
|
|
block->panel->snap = PNL_SNAP_NONE;
|
|
|
|
|
|
/* clip panels (headers) for non-butspace situations (maybe make optimized event later) */
|
|
|
|
/* check left and right edges */
|
|
if (minx < PNL_SNAP_DIST) {
|
|
dx = -minx;
|
|
block->panel->snap |= PNL_SNAP_LEFT;
|
|
}
|
|
else if (maxx > ((float)sa->winx - PNL_SNAP_DIST)) {
|
|
dx= sa->winx-maxx;
|
|
block->panel->snap |= PNL_SNAP_RIGHT;
|
|
}
|
|
if(minx + dx < 0.0) dx= -minx; // when panel cant fit, put it fixed here
|
|
|
|
/* check top and bottom edges */
|
|
if ((miny_panel < PNL_SNAP_DIST) && (miny_panel > -PNL_SNAP_DIST)) {
|
|
dy= -miny_panel;
|
|
block->panel->snap |= PNL_SNAP_BOTTOM;
|
|
}
|
|
if(miny < PNL_SNAP_DIST) {
|
|
dy= -miny;
|
|
block->panel->snap |= PNL_SNAP_BOTTOM;
|
|
}
|
|
else if(maxy > ((float)sa->winy - PNL_SNAP_DIST)) {
|
|
dy= sa->winy-maxy;
|
|
block->panel->snap |= PNL_SNAP_TOP;
|
|
}
|
|
if(miny + dy < 0.0) dy= -miny; // when panel cant fit, put it fixed here
|
|
|
|
|
|
block->panel->ofsx+= dx/sl->blockscale;
|
|
block->panel->ofsy+= dy/sl->blockscale;
|
|
|
|
/* copy locations */
|
|
for(patest= ar->panels.first; patest; patest= patest->next) {
|
|
if(patest->paneltab==block->panel) ui_panel_copy_offset(patest, block->panel);
|
|
}
|
|
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* update v2d->totrct and update view */
|
|
ui_panels_update_totrct(ar);
|
|
UI_view2d_view_restore(C);
|
|
UI_view2d_view_ortho(C, &ar->v2d);
|
|
|
|
/* draw panels, selected on top */
|
|
for(block= ar->uiblocks.first; block; block=block->next) {
|
|
if(block->active && block->panel && !(block->panel->flag & PNL_SELECT)) {
|
|
uiDrawBlock(C, block);
|
|
}
|
|
}
|
|
|
|
for(block= ar->uiblocks.first; block; block=block->next) {
|
|
if(block->active && block->panel && (block->panel->flag & PNL_SELECT)) {
|
|
uiDrawBlock(C, block);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ------------ panel merging ---------------- */
|
|
|
|
static void check_panel_overlap(ARegion *ar, Panel *panel)
|
|
{
|
|
Panel *pa;
|
|
|
|
/* also called with panel==NULL for clear */
|
|
|
|
for(pa=ar->panels.first; pa; pa=pa->next) {
|
|
pa->flag &= ~PNL_OVERLAP;
|
|
if(panel && (pa != panel)) {
|
|
if(pa->paneltab==NULL && (pa->runtime_flag & PNL_ACTIVE)) {
|
|
float safex= 0.2, safey= 0.2;
|
|
|
|
if(pa->flag & PNL_CLOSEDX) safex= 0.05;
|
|
else if(pa->flag & PNL_CLOSEDY) safey= 0.05;
|
|
else if(panel->flag & PNL_CLOSEDX) safex= 0.05;
|
|
else if(panel->flag & PNL_CLOSEDY) safey= 0.05;
|
|
|
|
if(pa->ofsx > panel->ofsx- safex*panel->sizex)
|
|
if(pa->ofsx+pa->sizex < panel->ofsx+ (1.0+safex)*panel->sizex)
|
|
if(pa->ofsy > panel->ofsy- safey*panel->sizey)
|
|
if(pa->ofsy+pa->sizey < panel->ofsy+ (1.0+safey)*panel->sizey)
|
|
pa->flag |= PNL_OVERLAP;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void test_add_new_tabs(ARegion *ar)
|
|
{
|
|
Panel *pa, *pasel=NULL, *palap=NULL;
|
|
/* search selected and overlapped panel */
|
|
|
|
pa= ar->panels.first;
|
|
while(pa) {
|
|
if(pa->runtime_flag & PNL_ACTIVE) {
|
|
if(pa->flag & PNL_SELECT) pasel= pa;
|
|
if(pa->flag & PNL_OVERLAP) palap= pa;
|
|
}
|
|
pa= pa->next;
|
|
}
|
|
|
|
if(pasel && palap==NULL) {
|
|
|
|
/* copy locations */
|
|
pa= ar->panels.first;
|
|
while(pa) {
|
|
if(pa->paneltab==pasel) {
|
|
ui_panel_copy_offset(pa, pasel);
|
|
}
|
|
pa= pa->next;
|
|
}
|
|
}
|
|
|
|
if(pasel==NULL || palap==NULL) return;
|
|
|
|
/* the overlapped panel becomes a tab */
|
|
palap->paneltab= pasel;
|
|
|
|
/* the selected panel gets coords of overlapped one */
|
|
ui_panel_copy_offset(pasel, palap);
|
|
|
|
/* and its tabs */
|
|
pa= ar->panels.first;
|
|
while(pa) {
|
|
if(pa->paneltab == pasel) {
|
|
ui_panel_copy_offset(pa, palap);
|
|
}
|
|
pa= pa->next;
|
|
}
|
|
|
|
/* but, the overlapped panel already can have tabs too! */
|
|
pa= ar->panels.first;
|
|
while(pa) {
|
|
if(pa->paneltab == palap) {
|
|
pa->paneltab = pasel;
|
|
}
|
|
pa= pa->next;
|
|
}
|
|
}
|
|
|
|
/************************ panel dragging ****************************/
|
|
|
|
static void ui_do_drag(const bContext *C, wmEvent *event, Panel *panel)
|
|
{
|
|
uiHandlePanelData *data= panel->activedata;
|
|
ScrArea *sa= CTX_wm_area(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
short align= panel_aligned(sa, ar), dx=0, dy=0;
|
|
|
|
/* first clip for window, no dragging outside */
|
|
if(!BLI_in_rcti(&ar->winrct, event->x, event->y))
|
|
return;
|
|
|
|
dx= (event->x-data->startx) & ~(PNL_GRID-1);
|
|
dy= (event->y-data->starty) & ~(PNL_GRID-1);
|
|
|
|
if(data->state == PANEL_STATE_DRAG_SCALE) {
|
|
panel->sizex = MAX2(data->startsizex+dx, UI_PANEL_MINX);
|
|
|
|
if(data->startsizey-dy < UI_PANEL_MINY)
|
|
dy= -UI_PANEL_MINY+data->startsizey;
|
|
|
|
panel->sizey= data->startsizey-dy;
|
|
panel->ofsy= data->startofsy+dy;
|
|
}
|
|
else {
|
|
/* reset the panel snapping, to allow dragging away from snapped edges */
|
|
panel->snap = PNL_SNAP_NONE;
|
|
|
|
panel->ofsx = data->startofsx+dx;
|
|
panel->ofsy = data->startofsy+dy;
|
|
check_panel_overlap(ar, panel);
|
|
|
|
if(align) uiAlignPanelStep(sa, ar, 0.2, 1);
|
|
}
|
|
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
|
|
static void ui_do_untab(const bContext *C, wmEvent *event, Panel *panel)
|
|
{
|
|
uiHandlePanelData *data= panel->activedata;
|
|
ARegion *ar= CTX_wm_region(C);
|
|
Panel *pa, *panew= NULL;
|
|
int nr;
|
|
|
|
/* wait until a threshold is passed to untab */
|
|
if(abs(event->x-data->startx) + abs(event->y-data->starty) > 6) {
|
|
/* find new parent panel */
|
|
nr= 0;
|
|
for(pa= ar->panels.first; pa; pa=pa->next) {
|
|
if(pa->paneltab==panel) {
|
|
panew= pa;
|
|
nr++;
|
|
}
|
|
}
|
|
|
|
/* make old tabs point to panew */
|
|
panew->paneltab= NULL;
|
|
|
|
for(pa= ar->panels.first; pa; pa=pa->next)
|
|
if(pa->paneltab==panel)
|
|
pa->paneltab= panew;
|
|
|
|
panel_activate_state(C, panel, PANEL_STATE_DRAG);
|
|
}
|
|
}
|
|
|
|
/******************* region level panel interaction *****************/
|
|
|
|
static void panel_clicked_tabs(const bContext *C, ScrArea *sa, ARegion *ar, uiBlock *block, int mousex)
|
|
{
|
|
Panel *pa, *tabsel=NULL, *panel= block->panel;
|
|
int nr= 1, a, width, ofsx;
|
|
|
|
ofsx= PNL_ICON;
|
|
if(block->panel->type && (block->panel->control & UI_PNL_CLOSE)) ofsx+= PNL_ICON;
|
|
|
|
/* count */
|
|
for(pa= ar->panels.first; pa; pa=pa->next)
|
|
if(pa!=panel)
|
|
if((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab==panel)
|
|
nr++;
|
|
|
|
if(nr==1) return;
|
|
|
|
/* find clicked tab, mouse in panel coords */
|
|
a= 0;
|
|
width= (int)((float)(panel->sizex - ofsx-10)/nr);
|
|
pa= ar->panels.first;
|
|
while(pa) {
|
|
if(pa==panel || ((pa->runtime_flag & PNL_ACTIVE) && pa->paneltab==panel)) {
|
|
if((mousex > ofsx+a*width) && (mousex < ofsx+(a+1)*width)) {
|
|
tabsel= pa;
|
|
break;
|
|
}
|
|
a++;
|
|
}
|
|
pa= pa->next;
|
|
}
|
|
|
|
if(tabsel) {
|
|
if(tabsel == panel) {
|
|
panel_activate_state(C, panel, PANEL_STATE_WAIT_UNTAB);
|
|
}
|
|
else {
|
|
/* tabsel now becomes parent for all others */
|
|
panel->paneltab= tabsel;
|
|
tabsel->paneltab= NULL;
|
|
|
|
pa= ar->panels.first;
|
|
while(pa) {
|
|
if(pa->paneltab == panel) pa->paneltab = tabsel;
|
|
pa= pa->next;
|
|
}
|
|
|
|
/* copy locations to tabs */
|
|
for(pa= ar->panels.first; pa; pa= pa->next) {
|
|
if(pa->paneltab && pa->runtime_flag & PNL_ACTIVE) {
|
|
ui_panel_copy_offset(pa, pa->paneltab);
|
|
}
|
|
}
|
|
|
|
/* panels now differ size.. */
|
|
if(panel_aligned(sa, ar))
|
|
panel_activate_state(C, tabsel, PANEL_STATE_ANIMATION);
|
|
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/* this function is supposed to call general window drawing too */
|
|
/* also it supposes a block has panel, and isnt a menu */
|
|
static void ui_handle_panel_header(const bContext *C, uiBlock *block, int mx, int my)
|
|
{
|
|
ScrArea *sa= CTX_wm_area(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
Panel *pa;
|
|
int align= panel_aligned(sa, ar), button= 0;
|
|
|
|
/* mouse coordinates in panel space! */
|
|
|
|
/* XXX weak code, currently it assumes layout style for location of widgets */
|
|
|
|
/* check open/collapsed button */
|
|
if(block->panel->flag & PNL_CLOSEDX) {
|
|
if(my >= block->maxy) button= 1;
|
|
}
|
|
else if(block->panel->control & UI_PNL_CLOSE) {
|
|
if(mx <= block->minx+10+PNL_ICON-2) button= 2;
|
|
else if(mx <= block->minx+10+2*PNL_ICON+2) button= 1;
|
|
}
|
|
else if(mx <= block->minx+10+PNL_ICON+2) {
|
|
button= 1;
|
|
}
|
|
|
|
if(button) {
|
|
if(button==2) { // close
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
else { // collapse
|
|
if(block->panel->flag & PNL_CLOSED) {
|
|
block->panel->flag &= ~PNL_CLOSED;
|
|
/* snap back up so full panel aligns with screen edge */
|
|
if (block->panel->snap & PNL_SNAP_BOTTOM)
|
|
block->panel->ofsy= 0;
|
|
}
|
|
else if(align==BUT_HORIZONTAL) {
|
|
block->panel->flag |= PNL_CLOSEDX;
|
|
}
|
|
else {
|
|
/* snap down to bottom screen edge*/
|
|
block->panel->flag |= PNL_CLOSEDY;
|
|
if (block->panel->snap & PNL_SNAP_BOTTOM)
|
|
block->panel->ofsy= -block->panel->sizey;
|
|
}
|
|
|
|
for(pa= ar->panels.first; pa; pa= pa->next) {
|
|
if(pa->paneltab==block->panel) {
|
|
if(block->panel->flag & PNL_CLOSED) pa->flag |= PNL_CLOSED;
|
|
else pa->flag &= ~PNL_CLOSED;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(align)
|
|
panel_activate_state(C, block->panel, PANEL_STATE_ANIMATION);
|
|
else
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
else if(block->panel->flag & PNL_CLOSED) {
|
|
panel_activate_state(C, block->panel, PANEL_STATE_DRAG);
|
|
}
|
|
/* check if clicked in tabbed area */
|
|
else if(mx < block->maxx-PNL_ICON-3 && panel_has_tabs(ar, block->panel)) {
|
|
panel_clicked_tabs(C, sa, ar, block, mx);
|
|
}
|
|
else {
|
|
panel_activate_state(C, block->panel, PANEL_STATE_DRAG);
|
|
}
|
|
}
|
|
|
|
int ui_handler_panel_region(bContext *C, wmEvent *event)
|
|
{
|
|
ARegion *ar= CTX_wm_region(C);
|
|
uiBlock *block;
|
|
int retval, mx, my, inside_header= 0, inside_scale= 0, inside;
|
|
|
|
retval= WM_UI_HANDLER_CONTINUE;
|
|
|
|
for(block=ar->uiblocks.last; block; block=block->prev) {
|
|
mx= event->x;
|
|
my= event->y;
|
|
ui_window_to_block(ar, block, &mx, &my);
|
|
|
|
/* check if inside boundbox */
|
|
inside= 0;
|
|
|
|
if(block->panel && block->panel->paneltab==NULL)
|
|
if(block->minx <= mx && block->maxx >= mx)
|
|
if(block->miny <= my && block->maxy+PNL_HEADER >= my)
|
|
inside= 1;
|
|
|
|
if(inside) {
|
|
/* clicked at panel header? */
|
|
if(block->panel->flag & PNL_CLOSEDX) {
|
|
if(block->minx <= mx && block->minx+PNL_HEADER >= mx)
|
|
inside_header= 1;
|
|
}
|
|
else if((block->maxy <= my) && (block->maxy+PNL_HEADER >= my)) {
|
|
inside_header= 1;
|
|
}
|
|
else if(block->panel->control & UI_PNL_SCALE) {
|
|
if(block->maxx-PNL_HEADER <= mx)
|
|
if(block->miny+PNL_HEADER >= my)
|
|
inside_scale= 1;
|
|
}
|
|
|
|
if(event->val==KM_PRESS) {
|
|
if(event->type == LEFTMOUSE) {
|
|
if(inside_header) {
|
|
ui_handle_panel_header(C, block, mx, my);
|
|
break;
|
|
}
|
|
else if(inside_scale && !(block->panel->flag & PNL_CLOSED)) {
|
|
panel_activate_state(C, block->panel, PANEL_STATE_DRAG_SCALE);
|
|
break;
|
|
}
|
|
}
|
|
else if(event->type == ESCKEY) {
|
|
/*XXX 2.50 if(block->handler) {
|
|
rem_blockhandler(sa, block->handler);
|
|
ED_region_tag_redraw(ar);
|
|
retval= WM_UI_HANDLER_BREAK;
|
|
}*/
|
|
}
|
|
else if(event->type==PADPLUSKEY || event->type==PADMINUS) {
|
|
int zoom=0;
|
|
|
|
/* if panel is closed, only zoom if mouse is over the header */
|
|
if (block->panel->flag & (PNL_CLOSEDX|PNL_CLOSEDY)) {
|
|
if (inside_header)
|
|
zoom=1;
|
|
}
|
|
else
|
|
zoom=1;
|
|
|
|
#if 0 // XXX make float panel exception?
|
|
if(zoom) {
|
|
ScrArea *sa= CTX_wm_area(C);
|
|
SpaceLink *sl= sa->spacedata.first;
|
|
|
|
if(sa->spacetype!=SPACE_BUTS) {
|
|
if(!(block->panel->control & UI_PNL_SCALE)) {
|
|
if(event->type==PADPLUSKEY) sl->blockscale+= 0.1;
|
|
else sl->blockscale-= 0.1;
|
|
CLAMP(sl->blockscale, 0.6, 1.0);
|
|
|
|
ED_region_tag_redraw(ar);
|
|
retval= WM_UI_HANDLER_BREAK;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**************** window level modal panel interaction **************/
|
|
|
|
static int ui_handler_panel(bContext *C, wmEvent *event, void *userdata)
|
|
{
|
|
Panel *panel= userdata;
|
|
uiHandlePanelData *data= panel->activedata;
|
|
|
|
/* verify if we can stop */
|
|
if(event->type == LEFTMOUSE && event->val!=KM_PRESS) {
|
|
ScrArea *sa= CTX_wm_area(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
int align= panel_aligned(sa, ar);
|
|
|
|
if(align)
|
|
panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
|
|
else
|
|
panel_activate_state(C, panel, PANEL_STATE_EXIT);
|
|
|
|
return WM_UI_HANDLER_BREAK;
|
|
}
|
|
else if(event->type == MOUSEMOVE) {
|
|
if(data->state == PANEL_STATE_WAIT_UNTAB)
|
|
ui_do_untab(C, event, panel);
|
|
else if(data->state == PANEL_STATE_DRAG)
|
|
ui_do_drag(C, event, panel);
|
|
}
|
|
else if(event->type == TIMER && event->customdata == data->animtimer) {
|
|
if(data->state == PANEL_STATE_ANIMATION)
|
|
ui_do_animate(C, panel);
|
|
else if(data->state == PANEL_STATE_DRAG)
|
|
ui_do_drag(C, event, panel);
|
|
}
|
|
|
|
data= panel->activedata;
|
|
|
|
if(data && data->state == PANEL_STATE_ANIMATION)
|
|
return WM_UI_HANDLER_CONTINUE;
|
|
else
|
|
return WM_UI_HANDLER_BREAK;
|
|
}
|
|
|
|
static void ui_handler_remove_panel(bContext *C, void *userdata)
|
|
{
|
|
Panel *pa= userdata;
|
|
|
|
panel_activate_state(C, pa, PANEL_STATE_EXIT);
|
|
}
|
|
|
|
static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelState state)
|
|
{
|
|
uiHandlePanelData *data= pa->activedata;
|
|
wmWindow *win= CTX_wm_window(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
|
|
if(data && data->state == state)
|
|
return;
|
|
|
|
if(state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
|
|
if(data && data->state != PANEL_STATE_ANIMATION) {
|
|
test_add_new_tabs(ar); // also copies locations of tabs in dragged panel
|
|
check_panel_overlap(ar, NULL); // clears
|
|
}
|
|
|
|
pa->flag &= ~PNL_SELECT;
|
|
}
|
|
else
|
|
pa->flag |= PNL_SELECT;
|
|
|
|
if(data && data->animtimer) {
|
|
WM_event_remove_window_timer(win, data->animtimer);
|
|
data->animtimer= NULL;
|
|
}
|
|
|
|
if(state == PANEL_STATE_EXIT) {
|
|
MEM_freeN(data);
|
|
pa->activedata= NULL;
|
|
|
|
WM_event_remove_ui_handler(&win->handlers, ui_handler_panel, ui_handler_remove_panel, pa);
|
|
}
|
|
else {
|
|
if(!data) {
|
|
data= MEM_callocN(sizeof(uiHandlePanelData), "uiHandlePanelData");
|
|
pa->activedata= data;
|
|
|
|
WM_event_add_ui_handler(C, &win->handlers, ui_handler_panel, ui_handler_remove_panel, pa);
|
|
}
|
|
|
|
if(ELEM(state, PANEL_STATE_ANIMATION, PANEL_STATE_DRAG))
|
|
data->animtimer= WM_event_add_window_timer(win, TIMER, ANIMATION_INTERVAL);
|
|
|
|
data->state= state;
|
|
data->startx= win->eventstate->x;
|
|
data->starty= win->eventstate->y;
|
|
data->startofsx= pa->ofsx;
|
|
data->startofsy= pa->ofsy;
|
|
data->startsizex= pa->sizex;
|
|
data->startsizey= pa->sizey;
|
|
data->starttime= PIL_check_seconds_timer();
|
|
}
|
|
|
|
ED_region_tag_redraw(ar);
|
|
|
|
/* XXX exception handling, 3d window preview panel */
|
|
/* if(block->drawextra==BIF_view3d_previewdraw)
|
|
BIF_view3d_previewrender_clear(curarea);*/
|
|
|
|
/* XXX exception handling, 3d window preview panel */
|
|
/* if(block->drawextra==BIF_view3d_previewdraw)
|
|
BIF_view3d_previewrender_signal(curarea, PR_DISPRECT);
|
|
else if(strcmp(block->name, "image_panel_preview")==0)
|
|
image_preview_event(2); */
|
|
}
|
|
|