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blender-archive/source/blender/editors/space_graph/space_graph.c
Joshua Leung ae0f349346 F-Curve Modifiers: Basic GUI for Generator Modifier working
* Currently, this only works for the 'Expanded polynomial' mode, but this will be expanded to include the other modes too. Now you can modify the values and interactively see the graph in the view change. 

* Disabled the backdrops (modifier 'panels') temporarily, as ROUNDBOX UI elements currently swallow all events, which is not good.

Note: the code here still uses the old-style UI definition code since the new stuff is still under heavy construction.
2009-03-16 11:11:44 +00:00

583 lines
15 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include "DNA_anim_types.h"
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_rand.h"
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "ED_anim_api.h"
#include "ED_markers.h"
#include "BIF_gl.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "graph_intern.h" // own include
/* ******************** manage regions ********************* */
ARegion *graph_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_UI)
return ar;
/* add subdiv level; after channel */
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_CHANNELS)
break;
/* is error! */
if(ar==NULL) return NULL;
arnew= MEM_callocN(sizeof(ARegion), "buttons for view3d");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype= RGN_TYPE_UI;
arnew->alignment= RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
/* ******************** default callbacks for ipo space ***************** */
static SpaceLink *graph_new(const bContext *C)
{
Scene *scene= CTX_data_scene(C);
ARegion *ar;
SpaceIpo *sipo;
/* Graph Editor - general stuff */
sipo= MEM_callocN(sizeof(SpaceIpo), "init graphedit");
sipo->spacetype= SPACE_IPO;
sipo->autosnap= SACTSNAP_FRAME;
/* allocate DopeSheet data for Graph Editor */
sipo->ads= MEM_callocN(sizeof(bDopeSheet), "GraphEdit DopeSheet");
/* header */
ar= MEM_callocN(sizeof(ARegion), "header for graphedit");
BLI_addtail(&sipo->regionbase, ar);
ar->regiontype= RGN_TYPE_HEADER;
ar->alignment= RGN_ALIGN_BOTTOM;
/* channels */
ar= MEM_callocN(sizeof(ARegion), "main area for graphedit");
BLI_addtail(&sipo->regionbase, ar);
ar->regiontype= RGN_TYPE_CHANNELS;
ar->alignment= RGN_ALIGN_LEFT;
ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
/* ui buttons */
ar= MEM_callocN(sizeof(ARegion), "main area for graphedit");
BLI_addtail(&sipo->regionbase, ar);
ar->regiontype= RGN_TYPE_UI;
ar->alignment= RGN_ALIGN_TOP|RGN_SPLIT_PREV;
ar->flag = RGN_FLAG_HIDDEN;
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for graphedit");
BLI_addtail(&sipo->regionbase, ar);
ar->regiontype= RGN_TYPE_WINDOW;
ar->v2d.tot.xmin= 0.0f;
ar->v2d.tot.ymin= (float)scene->r.sfra - 10.0f;
ar->v2d.tot.xmax= (float)scene->r.efra;
ar->v2d.tot.ymax= 10.0f;
ar->v2d.cur= ar->v2d.tot;
ar->v2d.min[0]= 0.01f;
ar->v2d.min[1]= 0.01f;
ar->v2d.max[0]= MAXFRAMEF;
ar->v2d.max[1]= 50000.0f;
ar->v2d.scroll= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
ar->v2d.keeptot= 0;
return (SpaceLink *)sipo;
}
/* not spacelink itself */
static void graph_free(SpaceLink *sl)
{
SpaceIpo *si= (SpaceIpo *)sl;
if (si->ads) {
BLI_freelistN(&si->ads->chanbase);
MEM_freeN(si->ads);
}
}
/* spacetype; init callback */
static void graph_init(struct wmWindowManager *wm, ScrArea *sa)
{
SpaceIpo *sipo= (SpaceIpo *)sa->spacedata.first;
/* init dopesheet data if non-existant (i.e. for old files) */
if (sipo->ads == NULL)
sipo->ads= MEM_callocN(sizeof(bDopeSheet), "GraphEdit DopeSheet");
ED_area_tag_refresh(sa);
}
static SpaceLink *graph_duplicate(SpaceLink *sl)
{
SpaceIpo *sipon= MEM_dupallocN(sl);
/* clear or remove stuff from old */
//sipon->ipokey.first= sipon->ipokey.last= NULL;
sipon->ads= MEM_dupallocN(sipon->ads);
return (SpaceLink *)sipon;
}
/* add handlers, stuff you only do once or on area/region changes */
static void graph_main_area_init(wmWindowManager *wm, ARegion *ar)
{
ListBase *keymap;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
/* own keymap */
keymap= WM_keymap_listbase(wm, "GraphEdit Keys", SPACE_IPO, 0); /* XXX weak? */
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
keymap= WM_keymap_listbase(wm, "GraphEdit Generic", SPACE_IPO, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void graph_main_area_draw(const bContext *C, ARegion *ar)
{
/* draw entirely, view changes should be handled here */
SpaceIpo *sipo= (SpaceIpo*)CTX_wm_space_data(C);
bAnimContext ac;
View2D *v2d= &ar->v2d;
View2DGrid *grid;
View2DScrollers *scrollers;
float col[3];
short unitx=0, unity=V2D_UNIT_VALUES, flag=0;
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_BACK, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
UI_view2d_view_ortho(C, v2d);
/* grid */
unitx= (sipo->flag & SIPO_DRAWTIME)? V2D_UNIT_SECONDS : V2D_UNIT_FRAMESCALE;
grid= UI_view2d_grid_calc(C, v2d, unitx, V2D_GRID_NOCLAMP, unity, V2D_GRID_NOCLAMP, ar->winx, ar->winy);
UI_view2d_grid_draw(C, v2d, grid, V2D_GRIDLINES_ALL);
/* draw data */
if (ANIM_animdata_get_context(C, &ac))
graph_draw_curves(&ac, sipo, ar, grid);
/* only free grid after drawing data, as we need to use it to determine sampling rate */
UI_view2d_grid_free(grid);
/* current frame */
if (sipo->flag & SIPO_DRAWTIME) flag |= DRAWCFRA_UNIT_SECONDS;
if ((sipo->flag & SIPO_NODRAWCFRANUM)==0) flag |= DRAWCFRA_SHOW_NUMBOX;
ANIM_draw_cfra(C, v2d, flag);
/* markers */
UI_view2d_view_orthoSpecial(C, v2d, 1);
draw_markers_time(C, 0);
/* preview range */
UI_view2d_view_ortho(C, v2d);
ANIM_draw_previewrange(C, v2d);
/* reset view matrix */
UI_view2d_view_restore(C);
/* scrollers */
// FIXME: args for scrollers depend on the type of data being shown...
scrollers= UI_view2d_scrollers_calc(C, v2d, unitx, V2D_GRID_NOCLAMP, unity, V2D_GRID_NOCLAMP);
UI_view2d_scrollers_draw(C, v2d, scrollers);
UI_view2d_scrollers_free(scrollers);
}
static void graph_channel_area_init(wmWindowManager *wm, ARegion *ar)
{
ListBase *keymap;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
/* own keymap */
keymap= WM_keymap_listbase(wm, "Animation_Channels", 0, 0); /* XXX weak? */
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
keymap= WM_keymap_listbase(wm, "GraphEdit Generic", SPACE_IPO, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
}
static void graph_channel_area_draw(const bContext *C, ARegion *ar)
{
SpaceIpo *sipo= (SpaceIpo *)CTX_wm_space_data(C);
bAnimContext ac;
View2D *v2d= &ar->v2d;
View2DScrollers *scrollers;
float col[3];
/* clear and setup matrix */
UI_GetThemeColor3fv(TH_SHADE2, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
UI_view2d_view_ortho(C, v2d);
/* draw channels */
if (ANIM_animdata_get_context(C, &ac)) {
graph_draw_channel_names(&ac, sipo, ar);
}
/* reset view matrix */
UI_view2d_view_restore(C);
/* scrollers */
scrollers= UI_view2d_scrollers_calc(C, v2d, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
UI_view2d_scrollers_draw(C, v2d, scrollers);
UI_view2d_scrollers_free(scrollers);
}
/* add handlers, stuff you only do once or on area/region changes */
static void graph_header_area_init(wmWindowManager *wm, ARegion *ar)
{
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
}
static void graph_header_area_draw(const bContext *C, ARegion *ar)
{
float col[3];
/* clear */
if(ED_screen_area_active(C))
UI_GetThemeColor3fv(TH_HEADER, col);
else
UI_GetThemeColor3fv(TH_HEADERDESEL, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
/* set view2d view matrix for scrolling (without scrollers) */
UI_view2d_view_ortho(C, &ar->v2d);
graph_header_buttons(C, ar);
/* restore view matrix? */
UI_view2d_view_restore(C);
}
/* add handlers, stuff you only do once or on area/region changes */
static void graph_buttons_area_init(wmWindowManager *wm, ARegion *ar)
{
ListBase *keymap;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST_UI, ar->winx, ar->winy);
keymap= WM_keymap_listbase(wm, "View2D Buttons List", 0, 0);
WM_event_add_keymap_handler(&ar->handlers, keymap);
keymap= WM_keymap_listbase(wm, "GraphEdit Generic", SPACE_IPO, 0);
WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
}
static void graph_buttons_area_draw(const bContext *C, ARegion *ar)
{
float col[3];
/* clear */
UI_GetThemeColor3fv(TH_HEADER, col);
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
/* set view2d view matrix for scrolling (without scrollers) */
UI_view2d_view_ortho(C, &ar->v2d);
graph_region_buttons(C, ar);
/* restore view matrix? */
UI_view2d_view_restore(C);
}
static void graph_region_listener(ARegion *ar, wmNotifier *wmn)
{
/* context changes */
switch(wmn->category) {
case NC_SCENE:
switch(wmn->data) {
case ND_OB_ACTIVE:
case ND_FRAME:
case ND_MARKERS:
ED_region_tag_redraw(ar);
break;
}
break;
case NC_OBJECT:
switch(wmn->data) {
case ND_BONE_ACTIVE:
case ND_BONE_SELECT:
case ND_KEYS:
ED_region_tag_redraw(ar);
break;
}
break;
default:
if(wmn->data==ND_KEYS)
ED_region_tag_redraw(ar);
}
}
/* editor level listener */
static void graph_listener(ScrArea *sa, wmNotifier *wmn)
{
/* context changes */
switch (wmn->category) {
case NC_SCENE:
/*switch (wmn->data) {
case ND_OB_ACTIVE:
case ND_OB_SELECT:
ED_area_tag_refresh(sa);
break;
}*/
ED_area_tag_refresh(sa);
break;
case NC_OBJECT:
/*switch (wmn->data) {
case ND_BONE_SELECT:
case ND_BONE_ACTIVE:
ED_area_tag_refresh(sa);
break;
}*/
ED_area_tag_refresh(sa);
break;
default:
if(wmn->data==ND_KEYS)
ED_area_tag_refresh(sa);
}
}
static void graph_refresh(const bContext *C, ScrArea *sa)
{
SpaceIpo *sipo = (SpaceIpo *)sa->spacedata.first;
bAnimContext ac;
/* updates to data needed depends on Graph Editor mode... */
switch (sipo->mode) {
case SIPO_MODE_ANIMATION: /* all animation */
{
}
break;
case SIPO_MODE_DRIVERS: /* drivers only */
{
}
break;
}
/* region updates? */
// XXX resizing y-extents of tot should go here?
/* init/adjust F-Curve colors */
if (ANIM_animdata_get_context(C, &ac)) {
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
int items, i;
/* build list of F-Curves which will be visible as channels in channel-region
* - we don't include ANIMFILTER_CURVEVISIBLE filter, as that will result in a
* mismatch between channel-colors and the drawn curves
*/
filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CURVESONLY);
items= ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
/* loop over F-Curves, assigning colors */
for (ale=anim_data.first, i=0; ale; ale= ale->next, i++) {
FCurve *fcu= (FCurve *)ale->data;
/* set color of curve here */
switch (fcu->color_mode) {
case FCURVE_COLOR_CUSTOM:
/* User has defined a custom color for this curve already (we assume it's not going to cause clashes with text colors),
* which should be left alone... Nothing needs to be done here.
*/
break;
case FCURVE_COLOR_AUTO_RGB:
{
/* F-Curve's array index is automatically mapped to RGB values. This works best of 3-value vectors.
* TODO: find a way to module the hue so that not all curves have same color...
*/
/* standard table of colors to use */
const float _colorsets[4][3]=
{
{1.0f, 0.0f, 0.0f}, /* red */
{0.0f, 1.0f, 0.0f}, /* green */
{0.0f, 0.0f, 1.0f}, /* blue */
{0.3f, 0.8f, 1.0f}, /* 'unknown' color - bluish so as to not conflict with handles */
};
/* simply copy the relevant color over to the F-Curve */
if ((fcu->array_index >= 0) && (fcu->array_index < 3)) {
/* if the index is within safe bounds, use index to access table */
VECCOPY(fcu->color, _colorsets[fcu->array_index]);
}
else {
/* use the 'unknown' color... */
VECCOPY(fcu->color, _colorsets[3]);
}
}
break;
case FCURVE_COLOR_AUTO_RAINBOW:
default:
{
/* determine color 'automatically' using 'magic function' which uses the given args
* of current item index + total items to determine some RGB color
*/
ipo_rainbow(i, items, fcu->color);
}
break;
}
}
/* free temp list */
BLI_freelistN(&anim_data);
}
}
/* only called once, from space/spacetypes.c */
void ED_spacetype_ipo(void)
{
SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype ipo");
ARegionType *art;
st->spaceid= SPACE_IPO;
st->new= graph_new;
st->free= graph_free;
st->init= graph_init;
st->duplicate= graph_duplicate;
st->operatortypes= graphedit_operatortypes;
st->keymap= graphedit_keymap;
st->listener= graph_listener;
st->refresh= graph_refresh;
/* regions: main window */
art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
art->regionid = RGN_TYPE_WINDOW;
art->init= graph_main_area_init;
art->draw= graph_main_area_draw;
art->listener= graph_region_listener;
art->keymapflag= ED_KEYMAP_VIEW2D/*|ED_KEYMAP_MARKERS*/|ED_KEYMAP_ANIMATION|ED_KEYMAP_FRAMES;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
art->regionid = RGN_TYPE_HEADER;
art->minsizey= HEADERY;
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
art->listener= graph_region_listener;
art->init= graph_header_area_init;
art->draw= graph_header_area_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: channels */
art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
art->regionid = RGN_TYPE_CHANNELS;
art->minsizex= 200+V2D_SCROLL_WIDTH; /* 200 is the 'standard', but due to scrollers, we want a bit more to fit the lock icons in */
art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES;
art->listener= graph_region_listener;
art->init= graph_channel_area_init;
art->draw= graph_channel_area_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: UI buttons */
art= MEM_callocN(sizeof(ARegionType), "spacetype graphedit region");
art->regionid = RGN_TYPE_UI;
art->minsizey= 200;
art->keymapflag= ED_KEYMAP_UI;
art->listener= graph_region_listener;
art->init= graph_buttons_area_init;
art->draw= graph_buttons_area_draw;
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(st);
}