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blender-archive/intern/opensubdiv/internal/base/memory.h
Sergey Sharybin 57aae2a355 OpenSubdiv: Refactor, use C++ allocation for internal classes
Only use OBJECT_GUARDED_{NEW. DELETE} for structures which are part of
public C-API (and hence can not have new/delete operators overloaded).

Could try being brave and override new/delete from under C++ ifdef.
2020-05-27 12:07:15 +02:00

29 lines
1014 B
C++

// Copyright 2020 Blender Foundation. All rights reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef OPENSUBDIV_BASE_MEMORY_H_
#define OPENSUBDIV_BASE_MEMORY_H_
#include "MEM_guardedalloc.h"
namespace blender {
namespace opensubdiv {
} // namespace opensubdiv
} // namespace blender
#endif // OPENSUBDIV_BASE_MEMORY_H_