47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_ChunkOrder.h"
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#include "BLI_math.h"
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ChunkOrder::ChunkOrder()
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{
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distance = 0.0;
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number = 0;
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x = 0;
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y = 0;
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}
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void ChunkOrder::update_distance(ChunkOrderHotspot **hotspots, unsigned int len_hotspots)
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{
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double new_distance = FLT_MAX;
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for (int index = 0; index < len_hotspots; index++) {
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ChunkOrderHotspot *hotspot = hotspots[index];
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double distance_to_hotspot = hotspot->calc_distance(x, y);
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if (distance_to_hotspot < new_distance) {
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new_distance = distance_to_hotspot;
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}
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}
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this->distance = new_distance;
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}
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bool operator<(const ChunkOrder &a, const ChunkOrder &b)
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{
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return a.distance < b.distance;
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}
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