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blender-archive/source/blender/compositor/intern/COM_ChunkOrder.h

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C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#pragma once
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
#include "COM_ChunkOrderHotspot.h"
struct ChunkOrder {
unsigned int number;
int x;
int y;
double distance;
ChunkOrder();
friend bool operator<(const ChunkOrder &a, const ChunkOrder &b);
void update_distance(ChunkOrderHotspot **hotspots, unsigned int len_hotspots);
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("COM:ChunkOrderHotspot")
#endif
};